Torrent God Slayer
Primary Magic
Torrent God Slayer
Secondary Magic
Infernal Body
Caster or Holder
Caster/Slayer/Lost
Description
Initially beginning her training as a user of Tidal Dragon Slayer magic, Aedre believed herself to be a pupil of the Tidal Dragon; Nero. Somewhere down the line she got herself a Shadow Dragon Lacrima, which was a gift from her foster parent. After excessive use of both these elements of Dragon Slaying, Aedre had turned out to be an adept user of them.
However, on a fated day, she managed to enter Dragon Force; the ultimate form of a Dragon Slayer. Just like every other Dragon Slayer out there, she was expected to have an aura of her element enveloping her frame. But due to being a Dual Slayer, both Water and Shadow were supposed to bend to her will and surround her. The bizarre event is not this, but instead the fact that she was surrounded by a colossal amount of Dark Water. This was the turning point, with Aedre soon realizing that her magic had taken an entirely different path at the cross-road. She had become a user of Torrent God Slayer magic, the corrupted version of Tidal Dragon Slayer magic, one of the most twisted kind that you'll ever lay your eyes on.
No one can be sure of what happened with her, but one possible theory is that the Shadow Dragon Slayer lacrima had started to fuse with her Primary magic, thus giving it a Dark Aura and corrupting it to its epitome. Also, during the course of time, Aedre came to know that her mentor was never the Tidal Dragon, but instead, he was the Torrent God. Poseidon; the one and only, the mighty God of the Sea. Why and how he might have took the form of a Dragon and taught his pupil Dragon Slaying Magic, is entirely unknown. But the fact remains; he was responsible for the corruption of the magic, since he gifted the Shadow Dragon lacrima to his daughter. Only time will unveil the secrets...
Now, Torrent God Slayer is a form of an Ancient Spell in which Aedre is able to attain the abilities of a "God", primarily using Water as her element. The certain elemental type of God Slayer Magic can be conjured from Aedre's and be used for a plethora of purposes, mainly in combat. It is said and highly believed that the original usage of this Magic was to slay "Gods". In addition, the color of each and every God Slayer's element has a black tint, regardless of what it may be, similar to Aedre's case.
Though new and only an initiate in this magic, Aedre can still be considered an adept user of God Slayer Magic; since Tidal Dragon Slayer magic holds a lot of similarities with this one. She uses it in combination with her hand to hand combat capabilities for a unique combat style based on rapid, fluid movements; using the element of water in both melee and as a ranged form of offense, which is extremely dangerous for her opponents.
Strengths
:: Water is naturally a difficult element to avoid and dodge. It can fit into the smallest of cracks and get to places that most elements or forces cannot. Depending on its use, Aedre can manipulate physical properties of water to her advantage; large masses of such liquid possess remarkable force, being usable to inflict blunt damage upon targets by sweeping them away with water. A similar effect can be achieved using high-pressure currents, which, due to their reduced size, focus the damage on smaller areas. Pressure is also manipulable to a great extent, enough that when it is focused on the outer sides of the water surfaces being controlled, the liquid can become an effective cutting weapon, acting like a real blade.
:: How do you put out a fire? With water. This fact applies with all elemental magics. Therefore, the Torrent God Slayer has an innate elemental advantage over Fire; thus giving Aedre the power to extinguish Fire based spells of equal or lower rank. If her opponent tries to conjure his element or use any outer source to manipulate or replenish themselves, the woman will just extinguish them by shooting out water.
:: Have you ever seen your reflection in water? Its like a mirror, no? So it can reflect Light, just like a mirror. This certain strength leaves Aedre capable of reflecting away and rendering Light based spells useless; albeit only if they are at the same or lower level of the spell Aedre's using.
:: Any user of Earth Magic will definitely have a hard time fighting against Aedre. If they try to control soil, sand, or any earth substance, she can just soak their spells wet which will give them a harder time to manipulate since the source they are manipulating becomes a lot heavier than normal. Water can also move through the Earth element easily which definitely gives Aedre a great advantage because if a certain spell allows her to change her body into water, she can just wash through the terrain. But unlike water's superiority to fire, water has no additional effects when against defenses made of earth.
:: Water and Ice are strong as well as weak against each other; with ice having the slight advantage, but still, water proves as a good contender. It is known that ice melts faster when in water just like how ice cubes become smaller when put in water. So ice magic users, especially those who have ice-make will find it hard to maintain the shape of their spells when against Aedre.
Weaknesses
:: Unlike elemental mages, God Slayers like Aedre cannot manipulate external elements and is only able to conjure and eat them. Because of this, she can only rely on her own magic to deal damage to the opponent.
:: God Slayers have the ability to eat their respective elements to replenish their energy reserves. However, drinking or eating their own magic is not possible for them. If Aedre tries to drink her own water, she will choke it out due to it being a part of the Torrent God, something that cannot be eaten through any means unless you are a God predator, which is highly unlikely. Also, it doesn't make sense to lose Magic Power to conjure water and then consume it again, since it'll have absolutely no effect. Conclusively, Aedre has to rely on outer sources of Water.
:: Even though water is somehow strong against Ice, it can be the other way around since water can be frozen due to its composition. If Ice manages to overpower Aedre, she might even be frozen solid due to her body containing more water than normal people and having the ability to turn herself into water. Ice spells which are one rank higher than Aedre's spells will freeze her spells in the blink of an eye.
:: Water is strong against Fire. Accepted. However, flames of a higher temperature causes the water to evaporate and change into mist. Basically, Fire spells which are two ranks higher than Aedre's spells will cause her spells to evaporate.
:: Metals are hard, strong and almost impenetrable. No matter how pressurized Water spells are they can never break through metal which is higher than their caliber. So a defense made of Metal is one of the best weapons against Aedre. However, she can still break through Metal which is ranked below her own spell.
:: Winds are manipulative. They can be used to change the direction of almost everything and everyone. This applies to Water too. A Wind Mage can change the direction of Aedre's spells as long as their spells are one rank higher than the Torrent God Slayer's.
:: The Torrent God Slayer's element is tainted with dark magic, the same magic that is wielded in different forms by the undead or any other dark being. In a way, an attack from Aedre's side doesn't do them much damage due to the fact that she's actually trying to defeat them with their own element; to which they're sure to grow a certain resistance.
Abilities/Powers
:: Training under a God gave Aedre access to a plethora of abilities. She is gifted with Heightened Senses; which rivals that of a highly developed animal in the evolution chart. Compared to other mages, she has a more powerful and keener sense of smell, sight and hearing. Aedre also possesses enhanced endurance, speed, durability, reflexes and cognition than normal mages.
:: Aedre can consume external sources of Water to restore her body to a healthy state and regain reserves of strength, something that also makes her a better contender against Water Mages, due to the capability of nullifying water-based attacks by sucking them in and eating them. The consumed water also seems to possess a different "taste" according to its "quality". She can also consume any kind of Water Magic regardless of its rank; considering it is in its purest form and does not include any other element, including that of her Dragon counterpart.
:: After spending years training underwater and having great knowledge about the way water works; Aedre has developed the ability of breathing underwater as she magically inhales only the oxygen present in water. Aedre can swim with whales, sharks, and just about anything you can imagine from the ocean depths. She can swim like a Dolphin! Up to 50 miles per hour! She can also walk, run, sit, or sleep on water naturally and quite comfortably; as if it were hard ground beneath her. Aedre is gifted with enhanced and accurate Navigation skill when travelling on any water body. Whenever fighting in a Water body like lakes, rivers, seas, oceans etc. the woman gets a 15% speed and strength boost. Also, she recovers 3% MP and HP every post.
:: Aedre can be a savior in a desert or when stranded without water. Without wasting much magic power, the woman can create pure, drinking water; simply with a sweep of her hand.
:: Aedre is capable of altering the temperature of the water she uses in her combat, allowing her to pretty much generate scalding hot water to burn enemies or cold, dense water for greater impact. This alteration of temperature only works in a certain limit; the minimum temperature is 5 Degree Celsius and maximum is 95 Degree Celsius.
:: Thanks to her enhanced senses, Aedre is capable of smelling and locating the nearest source of water; thus never being out of range from a small snack.
:: This magic increases Aedre's defensive strength slightly, by dispersing the force from physical attacks throughout her body, like a ripple in water, rather than having one part of the body take the entire attack, this however, does have its limits and does not apply for damage by spells. All physical attacks are reduced to 50% of their original strength.
:: When fighting against Water mages, Aedre gets an increased resistance against their spells. The resistance varies on the rank and is as follows:
Aqua Bursts
A simple, yet handy trick that comes at a cost. Aedre is capable of turning her entire body into a stream of water and take short burst steps around at a speed of 10 feet per second. By giving away 2.5% of MP, this ability can be utilized and used in a single post to take a maximum of 3 Burst Steps around. The maximum distance that can be covered in a single step is 15 feet.
God Force
This is known as the final, most powerful form a God Slayer can attain. When in this form, Aedre's abilities are heightened to an extreme superhuman level and her spells do twice their normal damage. Whenever she enters this state, she can turn her body into water at will due to the highly increased power that she obtains with God Force activated. In this water form, all physical attacks pass right through her. However, this state of God Force is extremely difficult to obtain and requires Aedre to consume a lot ofwater.
Primary Magic
Torrent God Slayer
Secondary Magic
Infernal Body
Caster or Holder
Caster/Slayer/Lost
Description
Initially beginning her training as a user of Tidal Dragon Slayer magic, Aedre believed herself to be a pupil of the Tidal Dragon; Nero. Somewhere down the line she got herself a Shadow Dragon Lacrima, which was a gift from her foster parent. After excessive use of both these elements of Dragon Slaying, Aedre had turned out to be an adept user of them.
However, on a fated day, she managed to enter Dragon Force; the ultimate form of a Dragon Slayer. Just like every other Dragon Slayer out there, she was expected to have an aura of her element enveloping her frame. But due to being a Dual Slayer, both Water and Shadow were supposed to bend to her will and surround her. The bizarre event is not this, but instead the fact that she was surrounded by a colossal amount of Dark Water. This was the turning point, with Aedre soon realizing that her magic had taken an entirely different path at the cross-road. She had become a user of Torrent God Slayer magic, the corrupted version of Tidal Dragon Slayer magic, one of the most twisted kind that you'll ever lay your eyes on.
No one can be sure of what happened with her, but one possible theory is that the Shadow Dragon Slayer lacrima had started to fuse with her Primary magic, thus giving it a Dark Aura and corrupting it to its epitome. Also, during the course of time, Aedre came to know that her mentor was never the Tidal Dragon, but instead, he was the Torrent God. Poseidon; the one and only, the mighty God of the Sea. Why and how he might have took the form of a Dragon and taught his pupil Dragon Slaying Magic, is entirely unknown. But the fact remains; he was responsible for the corruption of the magic, since he gifted the Shadow Dragon lacrima to his daughter. Only time will unveil the secrets...
Now, Torrent God Slayer is a form of an Ancient Spell in which Aedre is able to attain the abilities of a "God", primarily using Water as her element. The certain elemental type of God Slayer Magic can be conjured from Aedre's and be used for a plethora of purposes, mainly in combat. It is said and highly believed that the original usage of this Magic was to slay "Gods". In addition, the color of each and every God Slayer's element has a black tint, regardless of what it may be, similar to Aedre's case.
Though new and only an initiate in this magic, Aedre can still be considered an adept user of God Slayer Magic; since Tidal Dragon Slayer magic holds a lot of similarities with this one. She uses it in combination with her hand to hand combat capabilities for a unique combat style based on rapid, fluid movements; using the element of water in both melee and as a ranged form of offense, which is extremely dangerous for her opponents.
Strengths
:: Water is naturally a difficult element to avoid and dodge. It can fit into the smallest of cracks and get to places that most elements or forces cannot. Depending on its use, Aedre can manipulate physical properties of water to her advantage; large masses of such liquid possess remarkable force, being usable to inflict blunt damage upon targets by sweeping them away with water. A similar effect can be achieved using high-pressure currents, which, due to their reduced size, focus the damage on smaller areas. Pressure is also manipulable to a great extent, enough that when it is focused on the outer sides of the water surfaces being controlled, the liquid can become an effective cutting weapon, acting like a real blade.
:: How do you put out a fire? With water. This fact applies with all elemental magics. Therefore, the Torrent God Slayer has an innate elemental advantage over Fire; thus giving Aedre the power to extinguish Fire based spells of equal or lower rank. If her opponent tries to conjure his element or use any outer source to manipulate or replenish themselves, the woman will just extinguish them by shooting out water.
:: Have you ever seen your reflection in water? Its like a mirror, no? So it can reflect Light, just like a mirror. This certain strength leaves Aedre capable of reflecting away and rendering Light based spells useless; albeit only if they are at the same or lower level of the spell Aedre's using.
:: Any user of Earth Magic will definitely have a hard time fighting against Aedre. If they try to control soil, sand, or any earth substance, she can just soak their spells wet which will give them a harder time to manipulate since the source they are manipulating becomes a lot heavier than normal. Water can also move through the Earth element easily which definitely gives Aedre a great advantage because if a certain spell allows her to change her body into water, she can just wash through the terrain. But unlike water's superiority to fire, water has no additional effects when against defenses made of earth.
:: Water and Ice are strong as well as weak against each other; with ice having the slight advantage, but still, water proves as a good contender. It is known that ice melts faster when in water just like how ice cubes become smaller when put in water. So ice magic users, especially those who have ice-make will find it hard to maintain the shape of their spells when against Aedre.
Weaknesses
:: Unlike elemental mages, God Slayers like Aedre cannot manipulate external elements and is only able to conjure and eat them. Because of this, she can only rely on her own magic to deal damage to the opponent.
:: God Slayers have the ability to eat their respective elements to replenish their energy reserves. However, drinking or eating their own magic is not possible for them. If Aedre tries to drink her own water, she will choke it out due to it being a part of the Torrent God, something that cannot be eaten through any means unless you are a God predator, which is highly unlikely. Also, it doesn't make sense to lose Magic Power to conjure water and then consume it again, since it'll have absolutely no effect. Conclusively, Aedre has to rely on outer sources of Water.
:: Even though water is somehow strong against Ice, it can be the other way around since water can be frozen due to its composition. If Ice manages to overpower Aedre, she might even be frozen solid due to her body containing more water than normal people and having the ability to turn herself into water. Ice spells which are one rank higher than Aedre's spells will freeze her spells in the blink of an eye.
:: Water is strong against Fire. Accepted. However, flames of a higher temperature causes the water to evaporate and change into mist. Basically, Fire spells which are two ranks higher than Aedre's spells will cause her spells to evaporate.
:: Metals are hard, strong and almost impenetrable. No matter how pressurized Water spells are they can never break through metal which is higher than their caliber. So a defense made of Metal is one of the best weapons against Aedre. However, she can still break through Metal which is ranked below her own spell.
:: Winds are manipulative. They can be used to change the direction of almost everything and everyone. This applies to Water too. A Wind Mage can change the direction of Aedre's spells as long as their spells are one rank higher than the Torrent God Slayer's.
:: The Torrent God Slayer's element is tainted with dark magic, the same magic that is wielded in different forms by the undead or any other dark being. In a way, an attack from Aedre's side doesn't do them much damage due to the fact that she's actually trying to defeat them with their own element; to which they're sure to grow a certain resistance.
Abilities/Powers
:: Training under a God gave Aedre access to a plethora of abilities. She is gifted with Heightened Senses; which rivals that of a highly developed animal in the evolution chart. Compared to other mages, she has a more powerful and keener sense of smell, sight and hearing. Aedre also possesses enhanced endurance, speed, durability, reflexes and cognition than normal mages.
:: Aedre can consume external sources of Water to restore her body to a healthy state and regain reserves of strength, something that also makes her a better contender against Water Mages, due to the capability of nullifying water-based attacks by sucking them in and eating them. The consumed water also seems to possess a different "taste" according to its "quality". She can also consume any kind of Water Magic regardless of its rank; considering it is in its purest form and does not include any other element, including that of her Dragon counterpart.
:: After spending years training underwater and having great knowledge about the way water works; Aedre has developed the ability of breathing underwater as she magically inhales only the oxygen present in water. Aedre can swim with whales, sharks, and just about anything you can imagine from the ocean depths. She can swim like a Dolphin! Up to 50 miles per hour! She can also walk, run, sit, or sleep on water naturally and quite comfortably; as if it were hard ground beneath her. Aedre is gifted with enhanced and accurate Navigation skill when travelling on any water body. Whenever fighting in a Water body like lakes, rivers, seas, oceans etc. the woman gets a 15% speed and strength boost. Also, she recovers 3% MP and HP every post.
:: Aedre can be a savior in a desert or when stranded without water. Without wasting much magic power, the woman can create pure, drinking water; simply with a sweep of her hand.
:: Aedre is capable of altering the temperature of the water she uses in her combat, allowing her to pretty much generate scalding hot water to burn enemies or cold, dense water for greater impact. This alteration of temperature only works in a certain limit; the minimum temperature is 5 Degree Celsius and maximum is 95 Degree Celsius.
:: Thanks to her enhanced senses, Aedre is capable of smelling and locating the nearest source of water; thus never being out of range from a small snack.
:: This magic increases Aedre's defensive strength slightly, by dispersing the force from physical attacks throughout her body, like a ripple in water, rather than having one part of the body take the entire attack, this however, does have its limits and does not apply for damage by spells. All physical attacks are reduced to 50% of their original strength.
:: When fighting against Water mages, Aedre gets an increased resistance against their spells. The resistance varies on the rank and is as follows:
Rank | Resistance |
---|---|
D | 90% |
C | 70% |
B | 50% |
A | 30% |
S | 20% |
H | 10% |
Aqua Bursts
A simple, yet handy trick that comes at a cost. Aedre is capable of turning her entire body into a stream of water and take short burst steps around at a speed of 10 feet per second. By giving away 2.5% of MP, this ability can be utilized and used in a single post to take a maximum of 3 Burst Steps around. The maximum distance that can be covered in a single step is 15 feet.
God Force
This is known as the final, most powerful form a God Slayer can attain. When in this form, Aedre's abilities are heightened to an extreme superhuman level and her spells do twice their normal damage. Whenever she enters this state, she can turn her body into water at will due to the highly increased power that she obtains with God Force activated. In this water form, all physical attacks pass right through her. However, this state of God Force is extremely difficult to obtain and requires Aedre to consume a lot ofwater.
- Signature Spell:
Name
Torrent Goddess
Rank
A
Type
Offensive/Water/Slayer
Description- Visual:
A dark blue magic circle pops beneath Aedre's feet, casting her frame in a glowing light- before it condenses into her skin and makes her body glow blindingly, so much so, that one only sees her body's outline but not any of the details (For eg. how Erza looks when she switches armors in canon). As the light disappears, Aedre barely looks similar to her usual appearance.
She would've traded her clothes for a more demonic appearance- for something made of metal would be covering her chest till the tips of her feet. Hands would be replaced by claws, made of the same material that covers her body. Leaving some space open, the area around the neck would be protected by a collar of-sorts (blessed with pointed tips). Two small meter long wings jut out from her back, lending an ability to fly five meters off the ground. At the same time, a thin and sleek tail, nearly two meters long if stretched accompanies this form- made perfect for offense by a sharp spear-head-like tip.
In this form, Aedre's strength, speed and endurance equal that of an H Ranked mage and she is capable of switching between her water form (Refer Aqua Foot) to and fro without the MP loss.
Strengths
:: Increases Aedre's strength, speed and endurance quite a lot.
:: D Rank spells have no effect on Aedre and C Rank spells have their offensive potential reduced to 50% against her.
:: Lasts for 10 Posts.
Weaknesses
:: The bonus only applies to melee capabilities.
:: Has absolutely no effect on spell power.
:: B Ranked and higher spells still affect her.
:: 12 posts cooldown.
- D Rank Spells:
- Mark Of The Torrent God:
Rank
D
Type
Utility/Water/Slayer
Description
Aedre touches her opponent somewhere on their body with her hand and a small amount of Water would etch the mark of the Torrent God on their skin. This mark serves as a homing beacon for several of Aedre's long ranged spells, making dodging a feat against her. Spells that propel her body around; she naturally homes in on her target. Her long ranged spells will home in on anything or anyone marked.
Strengths
:: Cannot be removed by magic unless it is a C-Ranked spell of nullification or dispelling manner.
:: Can mark living as well as non-living things.
:: Lasts for 5 Posts.
Weaknesses
:: Physical touch is necessary.
:: Deals absolutely no damage.
:: C Ranked or higher dispelling or nullification magic kind can remove the mark.
:: Has a cooldown of however many things/people Aedre marks in the initial post. Base cooldown of 2 posts; which'll add up with the number of things/people marked.
- Corrupted Volte-Face:
Rank
D
Type
Utility/Water/Slayer
Description
Bringing the index fingers of both her hands close to each other, Aedre begins the activation of this spell. A small, rotating magic circle would form between her digits and at its disappearance, mark the effect-taking phase of this spell. From then on, an invisible and insensible (Not exerting magical pressure) barrier surrounds her frame; one that is capable of deflecting spells that are aimed at Aedre.
Strengths
:: Can deflect upto 4 D-Ranked spells or anything equal.
:: Deflect, does not necessarily mean hit back the caster of the spell. Whether it hit back or not will be governed by an Attack Dice's Roll.
:: 5 Posts duration.
Weaknesses
:: Can only deflect D-Ranked spells.
:: 1 B-Ranked spell hitting the shield will completely shatter it and put it into the cooldown state.
:: C-Ranked spells can pass through the barrier with a damage reduction of 50%.
:: 8 Posts cooldown.
- Slithering Tide:
Rank
D
Type
Utility/Water/Slayer
Description
Casting her hand out in a slicing motion, Aedre releases small splashes of water that embed themselves on any surface within 25 meters. These splashes stay in a jelly-like form for a second, before rapidly multiplying to form pure liquid and releasing a great streaming vurrent of water along the floor with such speed that it can knock people off their feet. The current remains as the water continues to multiply to generate the water necessary to sustain the current. The water won't disappear though, as it tries to fill up a certain area. The current runs at a speed of 150 MPH and can create a layer of water as thick as 2.5 meters in an area of 20 meters.
Strengths
:: Excellent with crowd control and distracting enemies by knocking them off their feet.
:: Aedre can move in this same current with a speed boost of 50%.
:: 3 Posts duration.
Weaknesses
:: Can affect allies too.
:: Using spells is optimal for her enemies, as they can use spells similar to teleportation to get out of harm's way.
:: The current does not move once its completed its creation and taken a perfect shape.
:: 6 Posts cooldown.
- Cursed Shower:
Rank
D
Type
Debuff/Water/Slayer
Description
Aedre interlocks her hands, causing the surrounding winds to gently whip around her frame in a beautiful fashion. At the same time, a dark-blue magic circle of 25 feet would appear in the sky above her; as grey clouds would gather overhead. Suddenly, it would start raining heavily at about 50 mm per hour. However, even a single droplet would not dare touch the ones who Aedre considers an ally. It would seem as if they are protected by an invisible barrier.
Strengths
:: Steals away 10% MP of anyone it rains on.
:: Distracts and slows down enemies.
:: 3 Posts duration.
Weaknesses
:: The effects of this spell cannot affect someone inside a C-Rank or higher shield.
:: Takes about 3 seconds to cast.
:: Water Mages (Excluding Water Slayers) can manipulate this rain and use it to their advantage.
:: 4 Posts cooldown.
- Torrent God's Claw:
Rank
D
Type
Offensive/Water/Slayer
Description
Aedre ignites her feet with Water and proceeds to assault the opponent with a powerful water-enhanced kick, with the water greatly augmenting the power of said kick. She can also create water from her feet, greatly enhancing her speed to 40MPH and allowing herself to jet-propel in any direction in a twenty-five meter radius. This makes it easier Aedre to get close to opponents that she wishes to engage in close combat. Aedre can also combine the jet-propulsion capabilities of Torrent God's Claw for use with other techniques and spells.
Strengths
:: Simplicity of usage.
:: It can be used to jet-propel Aedre in any direction and also increases her speed greatly.
:: Instant Casting.
Weaknesses
:: This spell won't be able to break through C Rank defensive barriers.
:: Once Aedre is propelled forward in a particular direction, it becomes hard for her to control direction, which can result her to rocket towards unfriendly barriers like walls etc.
:: This spell will be greatly weakened by any kind of C Rank offensive spell which could be used for a counter-attack by Aedre's opponent.
:: 3 Posts cooldown.
- Torrent God's Slicers:
Rank
D
Type
Offensive/Water/Slayer
Description
This spell is a fairly straight forward ability which allows Aedre to send forward blade like slashes with the whip of her arms. By doing so, she can do a slice from any angle at her own will; with each movement she decides to use this ability, it will send out a barrage of 5 water blades which have a razor sharp edge. If they were to come into contact with skin, it could easily cut it open. The blades fly at a speed of 8 feet per second and to dodge them, is a feat on its own.
Strengths
:: Simplicity of usage.
:: Great to distract enemies and catch them off-guard.
:: Instant casting.
Weaknesses
:: Straight trajectory.
:: Mages who are gifted with a magic that focuses on speed have a very high chance of dodging this spell.
:: Can be blocked by C Rank or higher defensive shields.
:: 3 Posts cooldown.
- Divine Arms Of The Torrent God:
Rank
D
Type
Offensive/Water/Slayer
Description
A small swirl of water would snake its way from Aedre's wrist upto the tips of her fingers and extend forward to form 3 inch long claws made of pressurized water that is kept in motion. Its similar to a chainsaw, but cuts much cleaner. These swirls envelop both her arms thickly in bands of water, forming the shape of a demonic arm, with a clawed hand and a few spikes along it's form. Basically this allows each of Aedre's melee attacks (made with the claws) to do pure D-Rank damage.
Strengths
:: Strength buff.
:: Provides better protection to the arms.
:: Instant casting and lasts for 3 posts.
Weaknesses
:: Physical touch is needed to deal damage.
:: Effect ends when the claws are broken.
:: Can be broken with 2 C Rank spells or anything above.
:: 6 Posts cooldown.
- Torrent God's Wail:
Rank
D
Type
Offensive/Debuff/Water/Slayer
Description
While concentrating on one (or three) of her opponents, Aedre snaps her fingers; causing a pair of blue magic circles to appear on either sides of their heads. In a split second, the enemy's ears would be filled with water and they'll be able to hear the voice of Poseidon, albeit when he was in the form of the Tidal Dragon; meaning its Nero's Roar, which'll be coupled with a noise that can be compared to a thousand Rogue Waves splashing against the coast.
Strengths
:: Causes the victims to lose their sense of hearing for one post.
:: Makes victims feel dizzy in the head and brings a 30% speed reduction to them.
:: Instant Casting/Status effects remain for 3 Posts.
Weaknesses
:: While casting, opponents need to be visible to Aedre.
:: Mages controlling Sound or anything related can remove the status effects of this spell.
:: C Rank or higher healing spells can nullify the status effects of this spell.
:: 5 Posts cooldown.
- Torrent God's Whip:
Rank
D
Type
Offensive/Water/Slayer
Description
Aedre would bring one of her hands in front, as it could be seen turning into water. In a split second, her entire hand would be composed of dark, glittering and spinning water which possesses the ability to change lengths; the way Aedre wills it. This spell is actually supposed to make Aedre's hand imitate a whip that was possessed by Poseidon.
Strengths
:: The maximum length is 10 meters.
:: Can be used as a whip against multiple allies, as long as they are in the range of the spell.
:: 3 Posts duration (Can be called off if necessary)
Weaknesses
:: If the spell is called off before the duration time, it has no effects on the cooldown.
:: Cannot be used against enemies who are out of the 10 meter range.
:: Is pretty tricky to control since the whip is very flexible and can hurt Aedre if not paid attention to.
:: 5 Posts cooldown.
- Torrential Boon:
Rank
D
Type
Support/Water/Slayer
Description
Aedre snaps her fingers, thus causing a dark blue magic circle to appear beneath her feet, shrouding her frame in an ethereal light. A swirling wall of dark water would surround her in an instant, and disappear in the next. This would indicate the spell taking effect. For the rest of the spell duration, Aedre will be gifted with a melee boost that takes her physical strength to someone of the next rank, meaning that as an A Rank mage, she has the strength of an S Rank.
Strengths
:: Increases melee damage.
:: Supports the magically augmented melee attacks of Slayers (Not spells).
:: 5 Posts duration.
Weaknesses
:: Does not affect other stats; like speed, stamina etc.
:: Does not affect spell power.
:: Takes about 2 seconds for the whole casting and taking effect.
:: 8 Posts cooldown.
- C Rank Spells:
- Arrows Of The Torrent God:
Rank
C
Type
Offensive/Water/Slayer
Description
Aedre joins her open palms together and then separates them, while still keeping contact with the tips of her fingers. A sphere made of crystal-clear water begins to form between her palms and as her hands are separated the sphere becomes increasingly larger, reaching the size of a beach ball. Upon completion of the sphere; which takes approximately one or two seconds, Aedre flails her arms back, releasing the sphere in the air and thus making it float twenty meters above the ground. The next moment, the water will degenerate into twenty-five streams with arrow-like tips, homing in on the targets with a speed of 80MPH, which makes the angle of impact very hard to predict and ultimately barrages the opponent with several strong blows. The arrows have a range of 50 meters from Aedre.
Strengths
:: The direction of there arrows can be controlled via thought.
:: Five rays hitting a single target/opponent would cause an explosion with a radius of two meters.
:: Instant Casting.
Weaknesses
:: Can be blocked by B or higher ranked defensive shields.
:: Arrows disappear if they move away 50 meters from Aedre.
:: Can't be casted if Aedre's hands are tied up.
:: 3 Posts cooldown.
- Torrent God's Judgement:
Rank
C
Type
Utility/Water/Slayer
Description
Aedre raises her hands at a 45 degree angle to her sides, allowing her magical energy to consolidate, as she closes her eyes. A magic circle opens up below her, and the magic circle starts spinning, while spouting out torrents of water, effectively creating a personal hurricane for the woman as it attains a radius of 1 meter extension from her body. This hurricane, while proving as a defense against projectile based techniques due to it's rotational nature, also increases Aedre's speed to 100MPH by constantly supplying her with rotational kinetic energy, and also increasing her strength by 35%. However, this hurricane ensures that Aedre cannot fly or jump, and the hurricane's spinning nature could also affect friends as well as foes who come near, pushing them back with C ranked damage.
Strengths
:: Speed and strength buff.
:: Pushes opponents back with C ranked damage.
:: 3 Post duration.
Weaknesses
:: Aedre needs to remain in touch with the ground.
:: Hurricane's push can affect both friends and foes.
:: Contains elemental weaknesses of the magic
:: 7 Posts cooldown.
- Godsend Of The Torrent God:
Rank
C
Type
Supplementary/Water/Offensive
Description
Aedre snaps her fingers as a magic circle takes birth beneath her feet. Her frame would glow in a frothing, ethereal light, as her hair flies all around her in a beautiful fashion. The light condenses into Aedre's skin eliminating effects of toxins and any kind of bodily damage. This also causes her muscles and skin tissues to harden slightly, granting enhanced defense of 30%.
Strengths
:: Can heal major cuts, bruises, welts etc at a really fast pace.
:: Removes any kind of status effects of opponent's spells which are C Rank or below.
:: Instant Casting. Enhanced defense stays for another 3 posts.
Weaknesses
:: Cannot heal allies.
:: Cannot be used to rejoin broken limbs or anything of that sort.
:: Cannot be used to heal internal damage to the heart or brain.
:: 6 Posts cooldown.
- Dance Of The Torrent God:
Rank
C
Type
Offensive/Water/Slayer
Description
Aedre crouches down, and glances at each of her target and their current location. Each target within 20 feet of her is hit once as Aedre turns into a stream of water, before turning into herself when near them and striking once with an amazing level of strength and power. She strikes each enemy once, so to an onlooker, Aedre would be appearing in a stream of water a second, and the next in her own body as she would engage her opponent in hand-to-hand combat.
Strengths
:: The striking speed is very fast as she disappears and reappears in front of enemies one by one.
:: Each hit delivers C Ranked physical melee with extra magically augmented damage of 50%.
:: Instant Casting. Takes one post to hit all enemies.
Weaknesses
:: Only hits a maximum of 20 opponents. (If there are two opponents, both of them would be hit 10 times each.)
:: Can only affect enemies in a 20 feet range around Aedre.
:: The more opponents, the less damage.
:: 5 Posts cooldown.
- Mystic Torrent Goddess:
Rank
C
Type
Offensive/Water/Slayer
Description
Mystic lives exactly up to it's name, it literally is mystic and it can have multiple effects which can assist Aedre with her other abilities and can be used as a good defensive capability as much as it can be good for offence. The main jist of mystic is to create a massive sum of water vapor all around Aedre, then, once this had been achieved she can simply spread it over the battlefield, acting as a mist shrouding the entire region.
Not only this, but the mist is able to be manipulated into a water shape. This means, that Aedre can create a water sword, or hand, or anything that fancies her imagination to attack her opponent from any direction. The mist makes the opponent completely blind beyond 20 meters of their vision, the vapour covering around 100 meters. To be able to create the weapon, it can't simply create and liquefy a sword going through their body. It has to be an attack coming in. However, this isn't to say that she cannot do a normal attack herself, she can strike however and whenever she feels like it.
Strengths
:: A very sneaky technique which can cause the downfall of many opponents if they do not take care; since it it multi-directional.
:: The mist can be used to hide Aedre from the enemy, pursuers, anything really.
:: 6 Posts cooldown.
Weaknesses
:: Each attack done with the help of this mist does only C Rank damage.
:: Fire spells of B-Rank or above can easily make the vapour evaporate.
:: Ice spells of B-Rank or above can crystallize the water vapour.
:: 12 Posts cooldown.
- Torrent God's Chakrams:
Rank
C
Type
Offensive/Water/Slayer
Description
Aedre focuses her magical energy to any two points in the air (within an area of 10 meters from herself), regardless of her position or condition. Out of thin air, a single chakram made of dark blue water would appear in both the chosen points; thus making a total of two chakrams. These chakrams have a radius of 15 cms and are made of highly pressurized water, thus giving them sharp edges akin to any knife or sword. They have great cutting skill and can cause decent lacerations to the skin of their victims. For the entire duration of this spell, these Chakrams would move around the battleground and try to hit Aedre's opponent(s). Note that they are telepathically controlled by Aedre and move at a speed of 5 m/sec.
Strengths
:: Are fast and not easily noticeable.
:: Can be activated without any stance or hand movement, regardless of Aedre being in a battle or in any condition.
:: 4 Posts duration.
Weaknesses
:: Each chakram can be destroyed by a C Rank spell or higher.
:: Aedre controls them telepathically, so it takes decent concentration on her part after conjuration. (For eg. She cannot make them attack precisely when she is battling a pair of werewolves or something.)
:: Can be dodged by any mages who have the required speed.
:: 7 Posts cooldown.
- B Rank Spells:
- Lapis Lotus:
Rank
B
Type
Offensive/Water/Slayer
Description
An intense amount of blue Aura would swirl around Aedre's frame, expanding and converging around her, as she will burst forward in the direction of her opponent(s) at about 120MPH and spin when near them. A rippling wave of clear, pressurized water would surround Aedre in the shape of a vortex-like sphere, and in a split second it'll jump outwards as a massive, exploding sphere of water with a range of about 100 meters from the centerpoint (Aedre).
Strengths
:: The water holds a substantial amount of kinetic energy, meaning that it'll try to bring everything in its path to rubble and dust.
:: The closer you're to Aedre, the higher the damage.
:: Being caught in this pressurized sphere can result in major bruises and crushed bones.
:: Instant Casting.
Weaknesses
:: Can cause damage to allies who are nearby.
:: Can be frozen by AoE spells of A Ranked Ice Magic.
:: Doesn't deal much damage if opponent manages to somehow end up at the edges of the sphere.
:: Can be escaped by B Ranked Teleportation Magic.
:: 5 Posts cooldown.
- Geyser Of The Torrent God:
Rank
B
Type
Offensive/Water/Slayer
Description
One of Aedre's fists is covered in a blueish glow, as she slams it into the floor/wall or any other surface. There is a delay of a split second, as the sound of roaring water can be heard from the depths of the ground. An expanding reverse of water surges to a target location within a 150 meter range and erupts out of the ground as a torrent of water. This torrent can be shaped as a concentrated beam of 10 meters or a maximum of 20 meters. The jet of water can reach a maximum of 30 meters in height. The droplets that would be tossed in the air along with the geyser would spread to about 30 meters around Aedre and can cause D Ranked worth of damage once per post; for 3 posts.
Strengths
:: Erupts rather quickly from the surface and is fairly hard to see or dodge for that matter.
:: Spreads water throughout a wide area.
:: The shape of the geyser is left to Aedre's imagination; meaning that she can create a wall instead of a gushing torrent at her wish.
Weaknesses
:: Can't be used without touching a surface.
:: Can't be used against air borne opponents who are flying higher than 30 meters from the ground.
:: Shouldn't be used when your ally is fighting an opponent, since the geyser will cause damage to allies too. (No exceptions.)
:: Instant casting; droplets will cause damage for 3 posts. 7 Posts cooldown.
- Waltz Of The Torrent God:
Rank
B
Type
Offensive/Water/Slayer
Description
Aedre prepares to lunge at the opponent, turning her arms into water and pressurizing them until they take the massive form of long, rotating streams of liquid; which are about 10 meters in length. Afterwards, she crouches and takes a step forward, jumping straight into the air by crashing either one of the streams onto the ground, as she is now airborne for a couple of seconds (Airborne as in being only 10 feet above the ground). She can travel until 30 meters moving at the speed of 15m/s. Once she is close to the opponent, the woman slams these streams at her opponents, causing them to explode (Explosion has a radius of 10 feet and causes additional C Rank damage) due to the sheer pressure dealing massive damage. At its strongest, it can cause moderate bruises and knock the opponent down to the ground due to the force of the explosion; while also creating a crater worthy of attention on the ground.
Strengths
:: Can send foes bouncing into the air as the water slams them down into the ground and whips them back up once, setting them up for another or continuance of a combo.
:: If used while standing on the ground, its range increases to 100 feet.
:: Instant Casting.
Weaknesses
:: Very easy to notice.
:: Has terrible range mid-air, as the explosion caused is too focused.
:: While it is used on the ground, it has more range, but reduced power.
:: 5 Posts cooldown.
- Torrent God's Scales:
Rank
B
Type
Defensive/Water/Slayer
Description
Closing her eyes for a second, Aedre concentrates her magic on her own body, causing her frame to glow with an ethereal dark blue light for a second or two. In a heartbeat, her skin would start getting transformed into dragon-like scales. (Dragon-like due to some side-effects of her last magic) These scales would cover her entire torso, only leaving some part of her midriff open, would continue onto cover until the base of her neck; that is, till her collar-bones. Leaving her entire neck open, they would appear on the tip of her chin and also around her eyes. Going down the body, the scales would start from her knee-caps and then continue right till her feet. They also cover Aedre's hands from the elbow and right till the tips of her fingers. Also, along with these scales, there's the formation of claws too and they protrude on Aedre's elbows, fingers and knee-caps. Hitting these claws causes C-Rank base damage to the attacker.
Strengths
:: Can block spells of C Rank or below.
:: Can block upto 4 B Rank spells or 2 A Ranks.
:: 8 Posts duration.
Weaknesses
:: Will be deactivated if attacked by spells of S Rank or above.
:: Pretty noticeable, so there's a chance that enemies might just not attack her.
:: Reduces Aedre's agility and flexibility by 10%.
:: 5 Posts cooldown.
- Torrent God's Prison:
Rank
B
Type
Offensive/Water/Slayer
Description
Aedre focuses her magic energy on any of her opponent, enveloping them in a swirling mass of water that is shaped like an orb. It covers them completely, trapping them within with great force. The sphere is virtually inescapable, unless one destroys it with higher-level magic. Once trapped the target is unable to move while within it due to the heaviness of the water. Due to the density of the water, the opponent feels a crushing weight on their entire body, as if being pressed from all the sides with several moderately-sized cars. At the same time, this sphere spas their MP and HP out of them- with 5% of each in every post; letting both go straight for Aedre's use. This will continue until they break out of the sphere. This spell has a range of 50 meters from Aedre and the sphere has a 3 meter diameter; capable of trapping 3 people at the most.
Strengths
:: Causes a great amount of pain to Aedre's adversary.
:: The water of boiling hot, so it can cause scalds as well.
:: Instant Casting- stays for 5 posts max.
Weaknesses
:: Can be destroyed by an A Rank spell/equivalent or higher.
:: Can be frozen by A Ranked or higher Ice magic.
:: Can be evaporated by A Ranked or higher Fire magic.
:: 10 Posts cooldown.
- A Rank spells:
- Torrent God's Bellow:
Rank
A
Type
Offensive/Water/Slayer
Description
This is the Torrent God Slayer's version of the signature Dragon Slayer's roar. While casting, Aedre inhales deeply, filling her lungs with water. Once she has gathered a sufficient amount, the woman releases the water gathered in her lungs with incredible power, moving at the speed of 40 m/s for about 60 meters. Unlike other God's Bellows, that spread out the longer they go, the roar of the Torrent God appears as an incredibly large beam with a radius of 7 meters which maintains its shape until it reaches its range limit. The water released is highly pressurized with force ten times that of a fireman's hose so anyone who is caught within its range is sent crashing to the ground with the beam. At full potential, this spell will deal heavy bruises, welts and even broken bones due to the impact caused by the pressurized water colliding with the opponent. Any non-magic user will be put in a defeated state; straight away. Aedre can also redirect this spell by turning her head, though she can only turn it slowly due to its powerful blunt force.
Strengths
:: The water released is highly pressurized so it can cause a great amount of blunt damage, which, in the perfect situations will be equivalent to two A Rank attacks (The perfect situation would be when the opponent is sent crashing down on the ground or a nearby wall; when one A Rank damage is caused by the spell and another A Rank damage is caused by crashing.)
:: Being a water-based bellow, it will render any fire type spells of A rank or below useless.
:: Instant Casting.
Weaknesses
:: If the roar accidentally hits the ground, the force of the water can send Aedre flying for about 10 meters which might hurt her, especially if she falls in the wrong angle.
:: Its massive range might also catch anyone Aedre doesn't wish to hurt, causing casualties and things like that.
:: Very easy to notice.
:: 5 Posts cooldown.
- Wrath Of The Torrent God:
Rank
A
Type
Offensive/Water/Slayer
Description
Aedre opens both her palms in front of her, causing small twisters of water to form on either hand. In a few seconds, both of them grow fairly bigger in size and Aedre lets them off onto the ground- just like one would toss anything heavy on the ground. From there on, the rate of growth increases, as these twisters become more reminiscent of twin cyclones and start moving in any direction that Aedre wishes them to go. When they come in contact with an opponent, the cyclones basically envelop them entirely- before pressurizing themselves around the people and cutting their skins with extreme force. The water used in this spell boils at a very high temperature and has enough strength to topple over and break walls or constructions as thick as 2 meters. However, the main ability of this this spell remains in causing severe lacerations on opponents and scalding them lethally.
Strengths
:: Possesses a great amount of strength and can cause substantial destruction in the place that it is unleashed.
:: The cyclones have a radius of 20 meters on the top and 10 meters on the ground- moving at a speed of 1 meter/sec.
:: 2 Posts duration.
Weaknesses List weaknesses
:: Ice spells of S-rank or above can freeze these cyclones.
:: Can hurt allies as well, incase they somehow end up in the path of these cyclones. Basically, there's no cancelling aspect to this spell.
:: Can be blocked by huge building structures that stand in its way and is leagues ahead of the spell's own strength.
:: 6 Posts cooldown.
- Twin Waves:
Rank
A
Type
Offensive/Water/Slayer
Description
Aedre generates a massive amount of magic through the floor her opponents are standing on. A great, blue, Magic Circle would appear beneath all her opponents; shrouding them in an ethereal cyan light. At the next moment; after this one brief second, Aedre would cross bother hands, creating two massive waves of water from either sides of the magic circle. The second her hands would cross, the waves will slam the target(s) from both the sides, restricting movement and causing massive A Rank damage. The waves clash at a speed of 75 meters per second.
Strengths
:: Both walls are 150 meters long and 100 meters wide (Can be reduced at will).
:: Even after it being an A Rank Spell, it is very quick to cast.
:: The force is enough crush bones of weak opponents (i.e. Non-mages, since their body is not well-trained). Mages, on the other hand, are bound to feel substantial pain.
:: Instant Casting.
Weaknesses
:: Can be noticed due to the shining magic circle beneath your feet.
:: Mages with A Ranked speed or teleportation spell can escape.
:: Has the same elemental weaknesses as the entire magic.
:: 5 Post cooldown.
Last edited by Aedre on 18th August 2014, 12:22 am; edited 25 times in total