Magic
Primary Magic: Torrent God Slayer
Secondary Magic: N/A
Caster or Holder: Caster
Description: God Slayer magic is one that is considered lost, and it is right to say so. Torrent God Slayer Magic is based upon the element of water, however tainted with a dark black color and is also considered unholy. The magic itself was made to take down Gods. Ark learned this magic from the God of Torrents himself, a somewhat close friend of his. Being water, it is highly versatile and flowing which allows it to be used in many situations a like and in different ways.
Ark uses this magic in every way he can, whether from offense to defense or even support. However Ark focuses more on the offensive and defensive aspects as he likes to be head on in battle, never on the sidelines. Overall Ark is rather balanced, not focusing on one aspect over the other and tends to make the most out of his magic.
Strengths:
•Fire- Water is obviously superior to fire, even ask a little kid about that. What do you put out fires with? Water of course. Because of this Ark takes 50% less damage from fire.
•Earth- Against Earth Ark's offensive spells deal 50% more damage.
•Ice- Ark can heat his water to boiling temperatures and even beyond that. Because of this he can easily melt ice magic which causes him to deal 50% more damage.
Weaknesses:
•Allies- Ark's larger scale water attacks are able to hit allies, which isn't a good thing.
•Lightning- Lightning based offensive attacks deal 50% more damage.
•Deserts- Deserts or any other kind of extremely dry places cause Ark's offensive spells to deal 50% less damage
•Wind- Wind mages deal 50% more damage to Ark
Lineage: Ice Cold
•Blessed with water- Ark can freely manipulate any body of water due to being blessed by the God of Torrents himself. Ark isn't limited to the kind of water he can control, he can also control the temperature of the water to his liking and even the form. Water in a solid (ice), liquid, or even gas. Ark can also freely change the form the water takes by changing the temperature of it. Ark can even control the temperature of his spells. Because of this Ark can reach out and even control Ice. When in a colder area his magic is 50% more effective but only in temperatures below 40 degrees.
•Eye of God- Ark's left eye is where most of his godly abilities are. This eye allows him to see what those normally can't. Any invisible or hidden items, high speed movement, farther distances, through fog smoke or other conditions that target the eyesight, even traps. Ark's eye can see through it all. Range is user rank and can't see through illusion magic. However his eye can see through darkness and his eyesight can't be lessened except for illusion magic.
•Godly Physique- Ark is still that of a God even though stripped of near all his power. However his body is still enhanced compared to normal mortals. Ark can move 25% faster and does 25% more damage.
•Touch of life- Water is popular for having healing properties and so it is shown here with Ark as well, but passively. Ark gains 5% Health Regeneration every other post. Ark's healing spells also are 20% more effective.
Spells:
Primary Magic: Torrent God Slayer
Secondary Magic: N/A
Caster or Holder: Caster
Description: God Slayer magic is one that is considered lost, and it is right to say so. Torrent God Slayer Magic is based upon the element of water, however tainted with a dark black color and is also considered unholy. The magic itself was made to take down Gods. Ark learned this magic from the God of Torrents himself, a somewhat close friend of his. Being water, it is highly versatile and flowing which allows it to be used in many situations a like and in different ways.
Ark uses this magic in every way he can, whether from offense to defense or even support. However Ark focuses more on the offensive and defensive aspects as he likes to be head on in battle, never on the sidelines. Overall Ark is rather balanced, not focusing on one aspect over the other and tends to make the most out of his magic.
Strengths:
•Fire- Water is obviously superior to fire, even ask a little kid about that. What do you put out fires with? Water of course. Because of this Ark takes 50% less damage from fire.
•Earth- Against Earth Ark's offensive spells deal 50% more damage.
•Ice- Ark can heat his water to boiling temperatures and even beyond that. Because of this he can easily melt ice magic which causes him to deal 50% more damage.
Weaknesses:
•Allies- Ark's larger scale water attacks are able to hit allies, which isn't a good thing.
•Lightning- Lightning based offensive attacks deal 50% more damage.
•Deserts- Deserts or any other kind of extremely dry places cause Ark's offensive spells to deal 50% less damage
•Wind- Wind mages deal 50% more damage to Ark
Lineage: Ice Cold
- Lineage:
ICE COLD:
Description: Since the beginning of your entire bloodline, your moms, dads, grandfathers, great grandfathers and so on, have thrived in the coldest regions of Fiore. Over time, they have built up such a resistance, that your people can wear swim wear to the top of a mountain without so much as a shiver. Magical conditioning and perseverance can take you a long way. So, by this point of the bloodline, you don't even know what could feels like, just hot, but as all things, there are some drawbacks that weren't foreseen.
Ability: The user of this lineage has a passive 50% resistance to ice spells. Immune to natural cold temperatures. They feel fatigued and drained in hot climates however and take 50% extra damage from fire spells. They receive a ice spell of their rank or lower in addition to their spells in their magic(S Max). They can also redirect an ice spell of their rank or lower(S Max) by paying what the spell would cost them for their rank + half.
Usage: Redirection has a 4 post cooldown all the rest are passive.
•Blessed with water- Ark can freely manipulate any body of water due to being blessed by the God of Torrents himself. Ark isn't limited to the kind of water he can control, he can also control the temperature of the water to his liking and even the form. Water in a solid (ice), liquid, or even gas. Ark can also freely change the form the water takes by changing the temperature of it. Ark can even control the temperature of his spells. Because of this Ark can reach out and even control Ice. When in a colder area his magic is 50% more effective but only in temperatures below 40 degrees.
•Eye of God- Ark's left eye is where most of his godly abilities are. This eye allows him to see what those normally can't. Any invisible or hidden items, high speed movement, farther distances, through fog smoke or other conditions that target the eyesight, even traps. Ark's eye can see through it all. Range is user rank and can't see through illusion magic. However his eye can see through darkness and his eyesight can't be lessened except for illusion magic.
•Godly Physique- Ark is still that of a God even though stripped of near all his power. However his body is still enhanced compared to normal mortals. Ark can move 25% faster and does 25% more damage.
•Touch of life- Water is popular for having healing properties and so it is shown here with Ark as well, but passively. Ark gains 5% Health Regeneration every other post. Ark's healing spells also are 20% more effective.
Spells:
- D Rank:
Name: Torrent God's Destruction Fist
Rank: D
Type: Water
Duration: Instant
Cooldown: 2
Description: Tainted black water surges around either of the user's fists as they then throw a simple punch st their opponent. However the damage is increased tremendously.
Strengths:
•Versatile- Can be used to strike the opponent or destroy terrain.
Weaknesses:
•Limited Range- As it is upon his fist, the attack has a range of as far as Ark can punch.
•Accuracy- Ark has to actually punch his opponent with his fist, and fists are rather easily dodged.
Name: Torrent God's Destruction Kick
Rank: D
Type: Water
Duration: Instant
Cooldown: 2
Description: The user's leg surges with tainted black water as it fully wraps around their whole leg. The user would then either kick his opponent or he could use this attack to kick downwards and propel himself with the water.
Strengths:
•Leg Strength- This attack does 25% more damage as the force of a leg is much stronger than that of a fist.
Weaknesses:
•Limited Range- This attack is limited to as far as Ark can kick.
•Accuracy- Close range attacks are rather easy to dodge especially when seen coming as the water around his leg shows.
Name: Torrent God's Destruction Tornado
Rank: D
Type: Water
Duration: Instant
Cooldown: 2
Description: The user channels their magic to both their arms as their dark water begins to rotate rapidly like pillars around their arms. The user then thrusts both arms at their opponent as the rapidly spinning water shoots out as well and combines into one large pillar of water, a hole in the center. The diameter is about 2 meters. The attack goes at 7 m/s with a range of 10.
Strengths:
•Concussive- This attack has the power to knock back an enemy of lower rank and suppress an enemy of equal rank by stopping their movements.
Weaknesses:
•Accuracy- As the attack goes in a straight line it isn't too hard to avoid.
•Time- the attack is easy to see coming as it takes a bit of time to launch.
Name: Torrent God's Destruction Pulse
Rank: D
Type: Water, AoE
Duration: Instant
Cooldown: 2
Description: Water engulfs both of the user's hands as they then slam them down upon the ground. From there water shoots outwards in every direction like a shockwave pulse. This attack moves at 7 m/s with a range of 10 meters.
Strengths:
•Concussive- This attack knocks back those of lower rank and suppresses those of equal rank by stopping their movements.
Weaknesses:
•Slow- This attack is easy to see coming as the user has very exaggerated motions.
•Still- Can't move while casting the spell
- C Rank:
Name: Torrent God's Apocalypse Bellow
Rank: C
Type: Water
Duration: Instant
Cooldown:3
Description: The user takes in a deep breath before suddenly exhaling, however instead of air that comes out, a dark tainted water spits out of the user's mouth instead which is very powerful. The attack moves at 15 m/s with a range of 20 meters.
Strengths:
•Deals concussive Damage
•Can knock mages of equal rank off of their feet and launch mages of lower rank backwards 10 meters.
Weaknesses:
•The user must be able to use their mouth and the attack is limited to their mouth.
•The attack isn't useful for dealing finishing blows or anything lethal.
•The attack moves in a straight line so it is easily dodged.
Name: Torrent God's Apocalypse Shell
Rank: C
Type: Water
Duration: 5 posts
Cooldown: 6
Description: The user channels water to swirl around them and hug their body like a second skin or "shell". With this the shell can protect the user from 3 C rank spells before being destroyed or until the duration is up.
Strengths:
•A good mobile shield.
Weaknesses:
•Lightning based spells of equal rank take out 2 spells worth of protection
•Can only use the water for defense and doesn't harm the opponent if they touch it.
Name: Torrent God's Apocalypse Dragon
Rank: C
Type: Water
Duration: 3 posts
Cooldown: 4 posts
Description: A technique that uses magic to shape water into the form of a large aquatic dragon that can be freely controlled by the user to either dive into a target to cause destructive damage. The attack lasts until it either hits a target or the duration is up. The dragon moves at 15 m/s with a range of 30 meters.
Strengths:
•After the duration or the dragon hits its target, water is scattered across the battlefield.
Weaknesses:
•The dragon can be destroyed by spells of equal rank except what it is strong against to or by 2 D rank spells it isn't strong against.
•The user must stand in place to control the dragon
- Lineage Spell:
Name: Hyperfreeze
Rank: C
Type: Ice
Duration: Instant, opponents are frozen for 2 posts
Cooldown: 3 posts
Description: With supreme control over water and even ice, Ark can freeze and stop a projectile attack of equal rank or lower or freeze an opponent of equal rank or lower completely in a block of ice. The target is frozen for 2 turns but can be freed by an attack of equal rank from an outside source, whether it be a friend, teammate, or eve a pet. Opponents of higher rank are slowed by 25% and attacks of higher rank are slowed by 25% as well.
Strengths:
•Can stop projectile attacks.
•Can stop opponents from moving which leaves them open for attacks by freezing enemies of equal rank or lower.
•If an enemy or attack is stronger they are slowed.
Weaknesses:
•Only half as effective against fire/heat users.
•Half as effective is Desert areas
•Even if the opponent can't break out with outside help, the freezing only lasts 2 turns.
•Enemies and attacks aren't completely frozen but instead only slowed down.
- Signature Spell:
Name: Torrent God's Touch of Life
Rank: D Rank
Type: Water
Duration: Instant
Cooldown: none
Description: The user absorbs water into themself, even the user's sweat or the moisture in the air to heal for D rank amount of damage very quickly.
Strengths:
•A very quick heal that can be used instantly.
Weaknesses:
•Can't heal allies
•There has to be some form of H20 near the user.
Name: Torrent God's Eternal Rain
Rank: User Rank
Type: Water, AoE
Duration: 1 full post
Cooldown: None
Description: The user forms a volley of swords created out of water and let's them rain down upon the target At user rank m/s. Damage is AoE so damage isn't split between swords but instead for the User rank meter radius.
Strengths:
•Covers a wide area allowing it to strike multiple opponents
Weaknesses:
•Can hit allies
•Easy to anticipate the attack and react quicker due to the swords needing to be created first.
Last edited by Ark on 18th June 2017, 6:52 am; edited 9 times in total