Primary Magic: sound amplification magic
Type: Caster
Description: Sound amplification magic will absorb sound waves created on one end of the magic circle and amplify them on the other side witch, depending on how much it amplifyed, could let you hear though walls or creat a sonic blast
Strengths:
- can be used to creat sonic blast
- can be used to hear though walls or from a distance
- can be used over a large area depending on how big the magic circle is and how much the sound is amplified
- sound will travel in a straight line from the magic circle and stay in the circular shape[/b][/size]
Can be used for a long derision of time
Weaknesses:
- the smaller the sound or bigger the amplification the more magic is needed to cast it
- can hurt allies
- bigger areas need more magic to achieve the same amount of amplification as a smaller area
- unless sound is amplified to sonic level the spell needs to hit a persons ears in order to do any damage to them
- sonic boom and sound waves will weaken over distance from the magic circle
Longer derision use more magic
Abilities/Powers: if used to a persons ears, it will allow the person to hear much better then they could before allowing them to hear from a greater distance or though objects
Name: sound amplification magic
Rank: D
Type: sound, Offensive
Description: you cast a magic circle that glows green, creat a sound on one side, and it send a louder sound out the other side (amount of sound depends on size of circle,volume of noise made, and amount of magic used to cast it.)this will go straight about 1 inch per half second until the sound fades
Strengths:
- can be used to creat sonic blast
- can be used to hear though walls or from a distance
- can be used over a large area depending on how big the magic circle is and how much the sound is amplified
- Can be used for a long derision of time
Weaknesses:
- the smaller the sound or bigger the amplification the more magic is needed to cast it
- can hurt allies
- bigger areas need more magic to achieve the same amount of amplification as a smaller area
- unless sound is amplified to sonic level the spell needs to hit a persons ears in order to do any damage to them
- sonic boom and sound waves will weaken over distance from the magic circle
- Longer derision use more magic
Type: Caster
Description: Sound amplification magic will absorb sound waves created on one end of the magic circle and amplify them on the other side witch, depending on how much it amplifyed, could let you hear though walls or creat a sonic blast
Strengths:
- can be used to creat sonic blast
- can be used to hear though walls or from a distance
- can be used over a large area depending on how big the magic circle is and how much the sound is amplified
- sound will travel in a straight line from the magic circle and stay in the circular shape[/b][/size]
Can be used for a long derision of time
Weaknesses:
- the smaller the sound or bigger the amplification the more magic is needed to cast it
- can hurt allies
- bigger areas need more magic to achieve the same amount of amplification as a smaller area
- unless sound is amplified to sonic level the spell needs to hit a persons ears in order to do any damage to them
- sonic boom and sound waves will weaken over distance from the magic circle
Longer derision use more magic
Abilities/Powers: if used to a persons ears, it will allow the person to hear much better then they could before allowing them to hear from a greater distance or though objects
Name: sound amplification magic
Rank: D
Type: sound, Offensive
Description: you cast a magic circle that glows green, creat a sound on one side, and it send a louder sound out the other side (amount of sound depends on size of circle,volume of noise made, and amount of magic used to cast it.)this will go straight about 1 inch per half second until the sound fades
Strengths:
- can be used to creat sonic blast
- can be used to hear though walls or from a distance
- can be used over a large area depending on how big the magic circle is and how much the sound is amplified
- Can be used for a long derision of time
Weaknesses:
- the smaller the sound or bigger the amplification the more magic is needed to cast it
- can hurt allies
- bigger areas need more magic to achieve the same amount of amplification as a smaller area
- unless sound is amplified to sonic level the spell needs to hit a persons ears in order to do any damage to them
- sonic boom and sound waves will weaken over distance from the magic circle
- Longer derision use more magic
Last edited by Umbreon1995 on 27th August 2014, 1:07 am; edited 1 time in total