- Proof of owning a lacrima:
Magic
Primary Magic: Abyssal Magic
Secondary Magic: Lightning Dragon Slayer Lacrima
Caster or Holder: Caster
Description:
Lightning Dragon Slayer Magic is a Caster Magic, Lost Magic and a type of Dragon Slayer Magic that utilizes lightning.
A type of Magic which allows the user to incorporate the element of lightning into their body, gaining exclusive characteristics that are commonly associated with Lightning Dragons. The user is capable of producing lightning from their body and of manipulating it to attack their opponents. This Magic’s spells seem to possess an incredibly high voltage, being particularly destructive, and the electricity of which they’re composed of seems capable of momentarily paralyzing foes, making it easier for the user to take them out; however, their trajectory may be redirected by metal objects acting as “lightning rods”, thus redirecting the attacks.
Lightning Dragon Slayer Magic, being a form of Dragon Slayer Magic, likely allows its user to consume external sources of electricity and lightning to restore their body and replenish their strength reserves. However, this won't work for lightning they produced themselves.
Strengths:
- Can paralyze opponents.
- Is powerful against water magic, as it conducts lightning.
- Indars primary is Abyssal, which is a type of metal magic, so as a slayer he can consume magic, but in a different and faster way. If he gets hit by a lightning spell, his metal conducts it, making him consume it and have the same effects as eating it.
Weaknesses:
- Wind magic can easily disrupt the lightning spells or even send them back at the user.
- Metal magic can attract the lightning towards it, making controlling the lightning very difficult.
- Demon and God slayers of the same element are powerful against the lightning dragon slayer. And as Indars primary is Abyssal magic, which is basically metal magic, the lightning of the God/Demon slayer would just be conducted into his body, making him just take damage from them, but not consume them.
- Even if lightning magic is consumed by getting hit by it, it will still deal damage to Indar, as he will still need to take the hit, though the damage is reduced as he is resistant to lightning.
- The user, as other dragon slayers, suffers from motion sickness, which makes them not tolerate transport.
Abilities/Powers:
- 30% Resistance to lightning magic, though not god and demon lightning slayer magic, for them the resistance is 15%.
- Dragon Force
Being a Dragon Slayer, the user has access to a very unique ability called Dragon Force. Dragon Force, when activated, releases the 'True Dragon Power' inside a Dragon Slayer increasing their strength, speed, power etc. etc. This occurs usually when the Dragon Slayer ingests a large amount of their respective element. Also being a second generation slayer, Indar can activate a state very similar to dragon force for a short time, ( 3 posts), it is 40% weaker than regular dragon force and drains 15% magic power Indar has when activated.
The user does still have access to the regular dragon force, but still need to consume lightning or electricity to activate it.
- Can Eat any Form of Un-mixed Lightning, Un-mixed Lightning Magic, or Electricity
- Heightened senses and awareness, being a dragon slayer Indar senses are stronger than a regular magi, but as he wasn't trained by a dragon his senses are weaker than those of who were trained by a dragon. God/Demon slayer also have stronger senses. Also as a lightning slayer he possess faster reflexes.
- D-rank spell:
Name: Lightning Dragons Rifle
Rank: D-rank
Type: Offensive, Lightning
Description: The user lifts up their hand, pointing at the target. A blast of lighting will be blast out of a magic circle right on the palm of the user. Right before it is fired the users hand is covered in electricity. The blast is small, resembling a rifles bullet. It moves incredibly fast, 750 feet/per second. If the bullet hits it's target, they will take d-rank damage and be pushed back 4 feet. Also if it hits a leg or an arm, the pullet can paralyze the body part. Has a maximum travel range of 75 feet.
Strengths:- Is hard to dodge, as it moves very fast.
- Can paralyze. C-ranks for 1 post, D-ranks for 2 and everyone else is unaffected.
- Has a knock back of 4 feet.
- Is a quickly cast spell, making it easy to be used right after another spell.
Weaknesses:- Metal magic will attract the bullet.
- Wind magic can disrupt the bullet or dissolve it. Only a single d-rank is needed.
- Is hard to hit from longer range, as the bullet is small.
- Can be blocked easily by almost anything, as it can't go through stone or any magical barrier, that isn't water.
Duration: Instant
Cooldown: 2 posts- Is hard to dodge, as it moves very fast.
- C-rank spell:
Name: Lightning Dragon's Roar
Rank: C-rank
Type: Offensive, Lightning
Description: The Lightning Dragon Slayer's exclusive Dragon's Roar, incorporating the element of lightning. The user gathers lightning in their mouth and releases it in the form of a concentrated, destructive blast, capable of destroying everything in a wide area in front of them.
Strengths:- The roar is fairly large, being 6.5 feet in diameter and can travel up to 100 feet.
- If the target stands right in the middle of the roar and close to it, they take increased damage. Extra c-rank damage.
- If the target gets hit by the roar, they are paralyzed. C-ranks for 1 post, D-ranks for 2 and everyone else is unaffected.
- The roar can pierce through c-rank and d-rank magical barriers, though not wind or metal barriers c-rank barriers.
- The user can move their head while casting the spell, making it turn and move to a different direction.
Weaknesses:- It is easy to see coming, making it easy to dodge.
- Wind magic, c-rank spells can send it off course and d-rank spells can slightly change it's course.
- C-rank metal magic can attract the roar, making it change it's direction and making it uncontrollable for the user. D-rank can slightly make it change it's course.
- The roar can't explode like regular dragon slayer roars, as it can pierce barriers.
Duration: 1 post
Cooldown: 4 posts- The roar is fairly large, being 6.5 feet in diameter and can travel up to 100 feet.
Last edited by Indar on 13th April 2014, 6:36 am; edited 1 time in total