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    Alistair's Calculatory Rune Magic

    roia
    roia

    Player 
    Lineage : Gynophobic Grave
    Position : None
    Posts : 22
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Emmeline Taylor
    Experience : 0

    Character Sheet
    First Skill: Calculatory Rune Magic
    Second Skill:
    Third Skill:

    Alistair's Calculatory Rune Magic Empty Alistair's Calculatory Rune Magic

    Post by roia 4th April 2014, 9:00 pm

    Magic

    Primary Magic: Calculatory Rune Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    Calculatory Rune Magic is a special form of Rune Magic which relies solely on mathematical runes. These runes become more and more complex as their effects become stronger, so they will naturally have longer casting times as they increase in strength (with few exceptions.) Being comprised solely of mathematical runes means that the magic is more complex in nature and therefore more difficult to cast than other rune magics as it increases in rank.

    Alistair uses his calculatory rune magic to increase the abilities of himself, his allies, and their weapons. He also uses it to decrease the abilities of his foes and their weapons. He uses this supportive magic to augment his physical abilities and weapon skills, as well as making his enemies weaker and also augmenting his ally's magical and physical abilities.

    Strengths:

    • Powerful buff and debuff spells.
    • Relatively quick to cast.
    • Most spells can be used on himself and others.
    • Some spells can be used on the terrain and inanimate objects (will be stated in the spell description.)


    Weaknesses:

    • Very few offensive spells
    • Hard to fight higher-ranked enemies, because it is mostly support-based.
    • Spells usually have high cooldowns.
    • Has to write out runes to use his spells, causing casting times to increase as his spells become more powerful.
    • Not very useful in solo situations, unless the enemy is fairly weak.

    Abilities/Powers:
    Rune Literacy: Able to read runes, so Alistair can understand the effect of a rune-based spell at or below his own rank when it is cast.

    Rune Transcription: Alistair has the ability to rewrite runes in addition to being able to read them, so he can also nullify rune-based spells at or below his rank that take more than one post to cast, but it takes the same amount of his magic as it did for the caster to cast the rune spell.

    D-Rank Spells:


    Last edited by roia on 6th April 2014, 1:20 pm; edited 1 time in total
    Chaotic Rumble
    Chaotic Rumble

    Dark Insanity


    Dark Insanity

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- God Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Tournament Participation Badge- 1 Year Anniversary- Player 
    Lineage : Corrupted King of Knights
    Position : King Of Kings
    Posts : 2754
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Mentor : Sapphiron ; The Shadow
    Experience : 601,187

    Character Sheet
    First Skill: Refraction : Sword King
    Second Skill: N/A (for now)
    Third Skill:

    Alistair's Calculatory Rune Magic Empty Re: Alistair's Calculatory Rune Magic

    Post by Chaotic Rumble 6th April 2014, 1:09 pm

    roia wrote:Magic

    Primary Magic: Calculatory Rune Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    Calculatory Rune Magic is a special form of Rune Magic which relies solely on mathematic runes. These runes become more and more complex as their effects become stronger, so they will naturally have longer casting times as they increase in strength (with few exceptions.) Being comprised solely of mathematical runes means that the magic is more complex in nature and therefore more difficult to cast than other rune magics as it increases in rank.

    Alistair uses his calculatory rune magic to increase the abilities of himself, his allies, and their weapons. He also uses it to decrease the abilities of his foes and their weapons. He uses this supportive magic to augment his physical abilities and weapon skills, as well as making his enemies weaker and also augmenting his ally's magical and physical abilities.

    Strengths:

    • Powerful buff and debuff spells.
    • Relatively quick to cast.
    • Most spells can be used on himself and others.
    • Some spells can be used on the terrain and inanimate objects (will be stated in the spell description.)


    Weaknesses:

    • Very few offensive spells
    • Hard to fight higher-ranked enemies, because it is mostly support-based.
    • Spells usually have high cooldowns.
    • Has to write out runes to use his spells, causing casting times to increase as his spells become more powerful.
    • Not very useful in solo situations, unless the enemy is fairly weak.

    Abilities/Powers:
    Rune Literacy: Able to read runes, so Alistair can understand the effect of a rune-based spell at or below his own rank when it is cast.

    Rune Transcription: Alistair has the ability to rewrite runes in addition to being able to read them, so he can also nullify rune-based spells at or below his rank that take more than one post to cast, but it takes the same amount of his magic as it did for the caster to cast the rune spell.

    D-Rank Spells:

    Right mate, not much to do at all! Comments are in this colour. Seeing as these are all supportive spells and not offensive, I strongly recommend you get at least one offensive spell, but hey, if you don't want to, that's fine too! Please bump once the changes are made!

    By the way, this magic was excellently done!


    _____________________________________________________________________________________



    Alistair's Calculatory Rune Magic V4W5D0r


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    roia
    roia

    Player 
    Lineage : Gynophobic Grave
    Position : None
    Posts : 22
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Mentor : Emmeline Taylor
    Experience : 0

    Character Sheet
    First Skill: Calculatory Rune Magic
    Second Skill:
    Third Skill:

    Alistair's Calculatory Rune Magic Empty Re: Alistair's Calculatory Rune Magic

    Post by roia 6th April 2014, 1:22 pm

    Ok, I changed everything you commented on, but I didn't add an offensive spell. My plan is to introduce offensive spells in at C-Rank and higher, especially since he is meant to be a more supportive character anyways. I think that his own buffs combined with his weapon will suffice for D-Rank at least.

    Oh, and thanks for the compliment on my magic Chao!
    Chaotic Rumble
    Chaotic Rumble

    Dark Insanity


    Dark Insanity

    Administrator- Moderator- Developer/GFX Artist- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Guild Master- God Slayer- Dragon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 3- Veteran Level 2- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Tournament Participation Badge- 1 Year Anniversary- Player 
    Lineage : Corrupted King of Knights
    Position : King Of Kings
    Posts : 2754
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Mentor : Sapphiron ; The Shadow
    Experience : 601,187

    Character Sheet
    First Skill: Refraction : Sword King
    Second Skill: N/A (for now)
    Third Skill:

    Alistair's Calculatory Rune Magic Empty Re: Alistair's Calculatory Rune Magic

    Post by Chaotic Rumble 7th April 2014, 4:43 am

    No problem! I just thought you'd want to do that since offensive spells are generally needed for every character, but if you insist, that's quite fine too!

    Nice work on the magic! It was really well done, again!

    'Tis approved!


    _____________________________________________________________________________________



    Alistair's Calculatory Rune Magic V4W5D0r


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    Seru's Main Theme

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      Current date/time is 22nd November 2024, 2:35 pm