Magic
Primary Magic: Lightning Dragon Slayer[1st Gen]
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster, Lost
Description: Dragon Slayer Magic was a magic specifically made to kill dragons. This is a rare magic, one that few people have. Takumi is the the Lightning Dragon Slayer. He has learnt most of what he knows on his own, though the dragon gave him this magic in the form of a lightning bolt, which struck Takumi, filling him with the powers of the lightning dragon himself.
Takumi uses this magic, along with his necromancy lineage, to overwhelm an opponent with strength and speed generated by the lightning. This magic is powerful, but not very subtle, so Takumi prefers to use it for head-on combat. In a contest of strength this magic would more like than not win. Takumi's Lightning DS magic is different from most, because his lightning is blue rather than the typical gold.
Strengths:
-Multiple targeting(dealng damage to multiple enemies at once.
-+25% damage against water magic, as water is a great conductor of electricity (impure water is anyhow. If it's distilled there is no extra damage done)
Weaknesses:
-can be neutralized by any electrical charge of greater power(so any lightning magic of a higher rank)
-subtlety. this is a very loud and bright magic, so it is only really effective in direct confrontation, it is completely useless at stealth for the most part.
-defense. most spells of this magic are useless at defending.
Lineage: Necromancer's Passion, located in The Fallen
Unique Abilities:
Lightning Storm
Lightning Storm creates a temporary lightning storm. This storm lasts for 2 posts. The storm created will have lightning coming down from the clouds, within a range of 15 meters, a couple seconds apart each and at least 2 meters away from each other. The storm does damage, any lightning bolt that hits an enemy does about 50% rank damage.
Electrical current
This ua allows Takumi to radiate an electrical current across his body, causing 50% rank damage to anyone who touches him while in this state over two posts. The eletrical current is one of this magic's few forms of defense. This ability can be used as many times per thread as the users desires, though it lasts for 2 posts and has a 4 post cooldown.
Bioelectric Manipulation
This ua allows Takumi to manipulate the bioelectrical signals in a person's body and absorb that energy, or to cut it off completely. This ability does have a weakness though: the user's own energy could potentially be absorbed instead and cause paralysis or even death. With Bioelectric Manipulation a user can essentially control the movements of another, and sense their presence by their Bioelectricity. When Takumi absorbs a person's bioelectricity, it gives him an additional boost of about 10% to both speed and power.
Flash Step
This ua gives Takumi a passive speed bonus of 20%, though he shoots off sparks of blue lightning while using this ability. It is the telltale way to see he's using this ability.
Tech Control
This Ua gives Takumi the ability to control technology, essentially anything that runs on electricity. This cannot be used offensively, but it can be used to open locks guarded by a password, or short circuit a lighting system, etc.
Spells:
Primary Magic: Lightning Dragon Slayer[1st Gen]
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster, Lost
Description: Dragon Slayer Magic was a magic specifically made to kill dragons. This is a rare magic, one that few people have. Takumi is the the Lightning Dragon Slayer. He has learnt most of what he knows on his own, though the dragon gave him this magic in the form of a lightning bolt, which struck Takumi, filling him with the powers of the lightning dragon himself.
Takumi uses this magic, along with his necromancy lineage, to overwhelm an opponent with strength and speed generated by the lightning. This magic is powerful, but not very subtle, so Takumi prefers to use it for head-on combat. In a contest of strength this magic would more like than not win. Takumi's Lightning DS magic is different from most, because his lightning is blue rather than the typical gold.
Strengths:
-Multiple targeting(dealng damage to multiple enemies at once.
-+25% damage against water magic, as water is a great conductor of electricity (impure water is anyhow. If it's distilled there is no extra damage done)
Weaknesses:
-can be neutralized by any electrical charge of greater power(so any lightning magic of a higher rank)
-subtlety. this is a very loud and bright magic, so it is only really effective in direct confrontation, it is completely useless at stealth for the most part.
-defense. most spells of this magic are useless at defending.
Lineage: Necromancer's Passion, located in The Fallen
Unique Abilities:
Lightning Storm
Lightning Storm creates a temporary lightning storm. This storm lasts for 2 posts. The storm created will have lightning coming down from the clouds, within a range of 15 meters, a couple seconds apart each and at least 2 meters away from each other. The storm does damage, any lightning bolt that hits an enemy does about 50% rank damage.
Electrical current
This ua allows Takumi to radiate an electrical current across his body, causing 50% rank damage to anyone who touches him while in this state over two posts. The eletrical current is one of this magic's few forms of defense. This ability can be used as many times per thread as the users desires, though it lasts for 2 posts and has a 4 post cooldown.
Bioelectric Manipulation
This ua allows Takumi to manipulate the bioelectrical signals in a person's body and absorb that energy, or to cut it off completely. This ability does have a weakness though: the user's own energy could potentially be absorbed instead and cause paralysis or even death. With Bioelectric Manipulation a user can essentially control the movements of another, and sense their presence by their Bioelectricity. When Takumi absorbs a person's bioelectricity, it gives him an additional boost of about 10% to both speed and power.
Flash Step
This ua gives Takumi a passive speed bonus of 20%, though he shoots off sparks of blue lightning while using this ability. It is the telltale way to see he's using this ability.
Tech Control
This Ua gives Takumi the ability to control technology, essentially anything that runs on electricity. This cannot be used offensively, but it can be used to open locks guarded by a password, or short circuit a lighting system, etc.
Spells:
- D rank spells, purchased and lineage:
Name: Necromancy Summon: Perthro The Empty Cup
Rank: D
Type: Necromancy Summon
Duration: 3 posts
Cooldown: 5 posts
Description: Perthro is and undead summon that Takumi gained from his ancestry. This undead creature must be summoned only as a "hail mary" of sorts. Perthro is special, he can only be summoned by those who choose a life of pain and struggle over safety and security. Perthro, when summoned, appears as a regular skeleton, though a black one holding a sword as dark as night(made of obsidian). Perthro has about half the hp of the user, and dissappears after his hp have been reduced to 0 or the three post limit has been used up. When he is summoned, a bolt of lightning strikes the ground and a rune appears, followed by Perthro himself. Perthro has one main attack, in which electricity envelops his sword and a single bolt shots from it to target the enemy. The range of his active is about 10 meters, and does 50% rank damage.
His passive ability gives him 25% resistance to all spells the same element as him (lightning,undead/death) of the same rank, higher ranks do full damage.
Strengths:
-gives the user a new ally to watch their back for awhile
-countering other lightning/death magic, thanks to his passive
Weaknesses:
-Perthro can be neutralized by any spell using lightning of one rank higher than the user
-uneven ground, he dosent do well on uneven ground. One wrong move and he could literally fall apart.
-holy things. As the undead, Perthro is as unholy as you can get, so he cannot come into contact with items such as crosses or holy water.
Name: Electrical Field
Rank: D
Type: lightning, offensive, DoT
Duration: 2 posts
Cooldown: 3 posts
Description: This spell creates and electrical field over a range of 15 meters around the caster. the electrical field does 50% rank damage instantly, with an additional 50% over the following 3 posts of having been in contact with the field.
Strengths:
-especially effective against water mages/creatures
-makes it harder for an enemy to get close
Weaknesses:
-can backfire and cause damage to the user as well(up to 50% rank damage)
-is a powerful offensive spell, but can be neutralized by stronger lightning magic
-is useless against any non-conductors
- Base D rank spells:
Name: Lightning Whip
Rank: D
Type: Lightning, offensive
Duration: 2 posts
Cooldown: 3 posts
Description:
A whip made of lightning appears in the user's hand, enabling them to use it like a weapon rather than just a normal burst of lightning energy. This is useful for if the user wishes to strike enemies from close but not point-blank range. Is about 15 feels long.
Strengths:
--medium range attack
Weaknesses:
- useless against earth magic
-other lightning magic
-will do damage to user as well if they user has below 30 Mp
Name: The Cruel Blossom
Rank: D
Type: Lightning, offensive
Duration: instant
Cooldown: 2 posts
Description: This spell creates a huge blossom of lightning energy, which then explodes and deals damage to everyone within a 15 meter radius. The blossom itself is about 3 feet in diameter. Those in the epicenter receive full rank damage, while those outside of the epicenter receive 75% rank damage
Strengths:
-doing damage to multiple targets.(as many as are in range, up to 10)
Weaknesses:
-Highly destructive(can destroy the terrain)
-does damage to any allies within range(the same amount as any enemy would receive) as well as 25% rank damage to the user themself
Name: Bright Dragon Binding
Rank: D
Type: Offensive, Lightning
Duration: 2 posts
Cooldown: 5 posts
Description: This spell creates chains of lightning around a target, that do not restrict movement in any way but do full rank damage over the course of two posts, while also draining 5% mp as well as the starting cost of 5% mp(to the user) over those two posts.
Strengths:
-Dealing damage over time
Weaknesses:
-drains a full 10% mp, so a large cost to the user.
-Has a long cooldown.
Name: Lightning Aura
Rank: D
Type: passive, lightning
Duration: 2 posts
Cooldown: 5 posts
Description: An aura of blue lightning energy surrounds the user, healing them of D rank damage over the course of two posts(50% per post). This spell is one of the few passive abilities of this magic
Strengths:
-heals the user over 2 posts rather than one, so if they take damage during these two posts it can be reversed, leaving the user no worse off than before.
Weaknesses:
-can only heal the more minor damage, so nothing much bigger than a cut
-Has a long cooldown
- C rank Spells:
Name: Lightning Blade
Rank: C
Type: offensive, lightning
Duration: instant
Cooldown: 4 posts
Description: This spell summons a concentrated burst of raw lightning energy into the user's hand, which they then hit an enemy with for devastating damage to a small target area. This can cause major damage, especially if it hits a major organ, it could even potentially stop the target's heart. It has no range, as it is used for hand to hand style combat. The large amounts of damage is doing about C rank damage +20% extra if an additional 5 MP is spent.
Strengths:
-Dealing large amounts of damage to a concentrated area
Weaknesses:
-requires the user to be able to touch the target.
-Has a large cooldown for an instant spell
Name: Lightning Dragon's Roar
Rank: C
Type: offensive, lightning
Duration: instant
Cooldown: 5 posts
Description:
This is a huge explosion of lightning energy directed at a single target, doing large amounts of damage(deals full rank damage + 5% for every additional 2 MP the user spends, up to 20%), but with a large cost of mp to the user(regular cost plus an additional percent for every additional 5% damage the enemy receives). This spell has a range of 25 meters, and moves at a speed of 15m/s
Strengths:
-Dealing large amounts of damage to a single target
Weaknesses:
-will destroy the terrain all around
-more powerful lightning magic.
-earth magic
Name: Summoning Cry Of the Lightning Dragon
Rank: C
Type: offensive, lightning
Duration: 2 posts
Cooldown: 4 posts
Description: This spell summons a young dragon about equal in power to the user, but with half the Hp(100 Hp, since that is half of C rank hp), to fight alongside them until either the dragon runs out of HP or 2 posts passes. The young dragon will be about 5 meters long.
Strengths:
-Summons a powerful ally for the user to fight alongside.
Weaknesses:
-Though the dragon is powerful it automatically retreats when facing against earth magic, one of its weaknesses
-Earth magic
-Has a soft spot just below the chin
- C rank, special:
Name: Necromancy Summon: Argentum The Silver Bullet
Rank: C
Type: offensive, lightning
Duration: 3 posts
Cooldown: 5 posts
Description: This spell summons an undead warrior known as Argentum. As with Perthro, a bolt of lightning strikes the ground and is followed by the undead warrior being summoned, though no rune appears. Argentum means silver, and Argentum was named this for a good reason: the undead is a silver skeleton. Argentum has a passive speed boost, of 15%. Argentum has half the Hp of the user. Argentum dissapears after 3 posts have gone by or his Hp have been reduced to 0. His active ability is the same as Perthro's: lightning shoots from his sword to deal damage to a single target (50% rank damage)
Strengths:
-Summons a powerful ally for the user to fight alongside.
Weaknesses:
-as with Perthro, if he stumbles on uneven ground he will fall apart.
-higher ranked lightning magic cancels his out.
-earth magic
Name: Aura of the Lightning Dragon
Rank: C (signature)
Type: Lightning, Passive
Duration: instant
Cooldown: none
Description: An aura shaped like a dragon forms around the user, giving them increased speed (20%) This aura stays around the user until the post is over.
Strengths:
-gives the user an incredible boost
Weaknesses:
-has a limited amount of times it can be used before the boost decreases(5 times, boost decreases by 5% for every time used after this)
- speed is voided against earth mages
Name: Lightning Aura of Power
Rank: D (signature)
Type: Lightning, Passive
Duration: instant
Cooldown: none
Description: An aura shaped like a dragon forms around the user, giving them increased damage (15%) This aura stays around the user until the post is over.
Strengths:
-gives the user an incredible boost
Weaknesses:
-has a limited amount of times it can be used before the boost decreases(4 times, boost decreases by 5% for every time used after this)
-strength is instantly voided if up against an earth mage
Last edited by Takumi Yoshino on 13th March 2017, 9:09 am; edited 14 times in total