Ice Dragon Slayer Magic
Primary Magic: Ice Dragon Slayer - First Generation
Secondary Magic: N/A
Caster or Holder: Caster
Description: Bliss is what is described as a ‘First Generation Dragon Slayer’ although she differs from most that are classified in this way. She was trained by her father, Lucas Marce'el, and it was he who was trained by an Ice Dragon.
As an ice mage, Bliss' magic consists of a variety of ice based spells with five general focuses; Slows, Defences, DoT, powerful burst strength and some impressive AoE spells. These combined with her natural affinity for ice and the fact she lived in icy climates much of her life give her the opportunity to be a formidable user of this rare magic.
Strengths:
Due to her family’s natural affinity for ice, plus the lacrima that pumps the power of an Ice Dragon through her veins, Bliss has developed a 50% resistance to all cold and ice based attacks. She could literally walk through a blizzard in nothing but a swimsuit and not feel anything for quite some time.
As Ice has a reflective quality, Bliss is able to reflect light spells equal or lower than her own rank.
Water magic struggles to make an impact on Bliss as well, as she can simply freeze any water magic of her own rank or below. However, water of a higher rank will melt the ice over time.
As an Ice Dragon Slayer, Bliss is able to eat Ice to rebuild her strength. This could be natural ice or ice cast by other mages.
Due to the cold temperature of Ice magic, Bliss' spells have the ability to slow or even immobilize her opponents, giving her a huge advantage alongside her generally ranged magic style.
Weaknesses:
Extremely hot temperatures can render much of Bliss' magic useless, as it will simply melt in little time. In these conditions the range of her spells are reduced by 50%, frostbite effects are removed in half the time, and freezing a target becomes impossible.
Ice magic is naturally weak to fire and heat based magic, thus any magic of this affinity of equal or higher rank will spell trouble.
A Demon/God/Dragon slayer of the same affinity is able to eat Bliss’ ice, rendering many of her spells useless against such opponents.
High ranked armour and weaponry can smash through or shatter Bliss' lower ranked spells with ease.
Ever since her Dragon Slayer magic began to fully manifest, Bliss has begun to suffer from motion sickness. She seems to be okay on small carts such as the one her father would use for deliveries, but anything larger will send her stomach into a whirl.
Lineage:
Unique Abilities:
Reflection: Bliss can create a small 'mirror' of ice that will reflect all light spells of lower rank completely, and 50% of equal ranked light damage.
Arctic Frost Bliss' natural affinity for Ice combined with the Ice Dragon lacrima has resulted in her being able to create ice that is many, MANY degrees colder than normal. This ice takes time to build up in her body (and thus spells that use it have a longer cooldown period) but it is able to freeze over even a pool of lava if the spell itself is of a high enough rank.
Frostbite: Certain spells may deliver a frostbite to a target if the spell hits. Frostbite has differing effects depending on the strength of the spell used.
S: Severe pain and a speed + durability reduction of 25% for 2 posts. Renders limbs completely unusable until either treated by an A rank or higher Healing Magic or properly warmed up with fire.
A: Immense pain and a speed + durability reduction of 20% for 3 posts. Causes limbs to still be usable, but causes immense pain when either landing a punch or kick.
B: Great pain and a speed + durability reduction of 15% for 4 posts.
C: Moderate pain and a speed + durability reduction of 10% for 5 posts.
D: Minor pain and speed + durability reduction of 5% for 6 posts.
All levels of frostbite can be cured by a healing magic equal to or higher than the rank of frostbite inflicted. Frostbite can be stacked to up to 50% speed and durability reduction to the part of the body that is afflicted by frostbite (with the whole body receiving the reduction if the torso, shoulders or hips are afflicted)
Spells:
Primary Magic: Ice Dragon Slayer - First Generation
Secondary Magic: N/A
Caster or Holder: Caster
Description: Bliss is what is described as a ‘First Generation Dragon Slayer’ although she differs from most that are classified in this way. She was trained by her father, Lucas Marce'el, and it was he who was trained by an Ice Dragon.
As an ice mage, Bliss' magic consists of a variety of ice based spells with five general focuses; Slows, Defences, DoT, powerful burst strength and some impressive AoE spells. These combined with her natural affinity for ice and the fact she lived in icy climates much of her life give her the opportunity to be a formidable user of this rare magic.
Strengths:
Due to her family’s natural affinity for ice, plus the lacrima that pumps the power of an Ice Dragon through her veins, Bliss has developed a 50% resistance to all cold and ice based attacks. She could literally walk through a blizzard in nothing but a swimsuit and not feel anything for quite some time.
As Ice has a reflective quality, Bliss is able to reflect light spells equal or lower than her own rank.
Water magic struggles to make an impact on Bliss as well, as she can simply freeze any water magic of her own rank or below. However, water of a higher rank will melt the ice over time.
As an Ice Dragon Slayer, Bliss is able to eat Ice to rebuild her strength. This could be natural ice or ice cast by other mages.
Due to the cold temperature of Ice magic, Bliss' spells have the ability to slow or even immobilize her opponents, giving her a huge advantage alongside her generally ranged magic style.
Weaknesses:
Extremely hot temperatures can render much of Bliss' magic useless, as it will simply melt in little time. In these conditions the range of her spells are reduced by 50%, frostbite effects are removed in half the time, and freezing a target becomes impossible.
Ice magic is naturally weak to fire and heat based magic, thus any magic of this affinity of equal or higher rank will spell trouble.
A Demon/God/Dragon slayer of the same affinity is able to eat Bliss’ ice, rendering many of her spells useless against such opponents.
High ranked armour and weaponry can smash through or shatter Bliss' lower ranked spells with ease.
Ever since her Dragon Slayer magic began to fully manifest, Bliss has begun to suffer from motion sickness. She seems to be okay on small carts such as the one her father would use for deliveries, but anything larger will send her stomach into a whirl.
Lineage:
Unique Abilities:
Reflection: Bliss can create a small 'mirror' of ice that will reflect all light spells of lower rank completely, and 50% of equal ranked light damage.
Arctic Frost Bliss' natural affinity for Ice combined with the Ice Dragon lacrima has resulted in her being able to create ice that is many, MANY degrees colder than normal. This ice takes time to build up in her body (and thus spells that use it have a longer cooldown period) but it is able to freeze over even a pool of lava if the spell itself is of a high enough rank.
Frostbite: Certain spells may deliver a frostbite to a target if the spell hits. Frostbite has differing effects depending on the strength of the spell used.
S: Severe pain and a speed + durability reduction of 25% for 2 posts. Renders limbs completely unusable until either treated by an A rank or higher Healing Magic or properly warmed up with fire.
A: Immense pain and a speed + durability reduction of 20% for 3 posts. Causes limbs to still be usable, but causes immense pain when either landing a punch or kick.
B: Great pain and a speed + durability reduction of 15% for 4 posts.
C: Moderate pain and a speed + durability reduction of 10% for 5 posts.
D: Minor pain and speed + durability reduction of 5% for 6 posts.
All levels of frostbite can be cured by a healing magic equal to or higher than the rank of frostbite inflicted. Frostbite can be stacked to up to 50% speed and durability reduction to the part of the body that is afflicted by frostbite (with the whole body receiving the reduction if the torso, shoulders or hips are afflicted)
Spells:
- Ice Dragon's Fang Drop:
Name: Ice Dragon's Fang Drop
Rank: D
Type:Offensive
Duration: Instant
Cooldown: 3 Posts
Description: Bliss' right leg is coated in a faint blue aura that gives off extreme cold. She swings her right leg up high into the air, then brings her heel crashing down onto her target's head, sending them face first into the floor and delivering frostbite to the impacted area.
Strengths:
- Causes frostbite for extra damage.
- A powerful single target strike that can incapacitate an enemy.
- Needs no charging up, allowing for instant use.
Weaknesses:
- Fire or heat related spells of equal or higher rank remove the ice aura around Bliss' leg.
- The strike can be quickly blocked by a well timed melee move.
- If blocked correctly, Bliss becomes an open target, unable to move without the risk of hitting the floor hard.
- Bliss is unable to use other spells while performing this attack.
- Roar of the Ice Dragon:
Name: Roar of the Ice Dragon
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 3 posts
Description:Bliss takes a moment to take a deep breath in, combining the air she breathes with the ice magic in her body. She then lets rip with a roar; a powerful blast of ice magic that can be cast only by slayers. It can travel up to 50m at a speed of 30m/s and deals D-rank damage. Anyone hit by the roar is afflicted with D-rank frostbite.
Strengths:
- A great ranged option.
- Inflicts Frostbite for extra damage.
- The roar takes little time to charge and can reach its maximum range within 1 1/2 seconds, making it very difficult to dodge it.
Weaknesses:
- The direction of the roar cannot be changed once it is fired.
- The Ice Dragon’s Roar is essentially a single target spell meaning that unless two opponents are stood side by side there is little chance of hitting more than one opponent with this spell.
- A fast opponent could strike Bliss in the gut while she inhales, resulting in a failed roar and putting her into a stunned state.
- Ice God/Demon Slayers can consume the roar or even deflect it with their respective howls.
- Ice Dragon's Whispers:
Name: Ice Dragon's Whispers
Rank: D
Type: Support
Duration: 3 posts
Cooldown: 4 posts
Description:Bliss releases an icy aura that allows her to glide across the floor as if it were an ice rink, increasing her mobility by 15%. The aura remains around her, causing anyone who touches her to get immediate frostbite, whilst stepping on the trail of ice behind her will root them to the spot for 2 posts.
Strengths:
Boosts Bliss' movement and attack speed by 15%.
- Can temporarily root an enemy to one spot for 2 posts.
- Will cause immediate frostbite to anyone who touches her.
- When combined with her ranged magic, Bliss becomes a fast sniper who is difficult to defend from unless she's stopped in her tracks.
Weaknesses:
- Mages of a rank one higher than the spell will break free of rooting in one post, with mages of two ranks higher or more able to break out immediately in the same post.
- Fire and heat based spells of equal or higher rank will melt the trail of ice that appears behind Bliss as she travels.
- A well-timed wind spell of higher rank will knock Bliss off-balance, causing her aura to fade and the spell to end.
- A melee attack that hits Bliss in mid-travel will end the spell prematurely.
- Allies can also be rooted to the spot or given frostbite in the same way enemies can.
- Breath of the Ice Dragon:
Name: Breath of the Ice Dragon
Rank: D
Type: Support
Duration: 3 posts
Cooldown: 4 posts
Description: Bliss inhales a massive amount of air, holds it for a second, then exhales a slightly thick mist into the surrounding area. The mist spreads out, dropping the temperature to 5 degrees Celsius across a 15 meter radius. The visibility of anyone caught within the mist is reduced by 50%, whilst people within 7.5 meters of Bliss will have their speed reduced by 10% due to the extremely low temperature.
Strengths:
- 10% speed reduction for the duration of the spell
- 50% visibility reduction for the duration of the spell
- Bliss is unaffected by the temperature drop, and so her speed is not reduced.
Weaknesses:
- Allies are also afflicted by the effects of the spell.
- Ice Mages are completely unaffected by the change in temperature, so don’t have their speed reduced.
- Fire spells of equal or higher rank will nullify the drop in temperature.
- Wind spells of equal or higher rank will disperse the mist, nullifying all effects of the spell.
- This spell cannot be cast at all in extremely hot temperatures.