Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    ReQuip: The Street Gixie

    avatar
    Lacey Botticelli

    Regular VIP Status- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 558
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 8575

    Character Sheet
    First Skill: Kiah Lake
    Second Skill:
    Third Skill:

    ReQuip: The Street Gixie Empty ReQuip: The Street Gixie

    Post by Lacey Botticelli 14th April 2017, 7:10 pm

    Originally Approved Here

    Magic

    Primary Magic: ReQuip: The Street Gixie
    Secondary Magic:
    Caster or Holder: Holder
    Description: ReQuip magic uses extra-dimensional space to store battle equipment, such as armor, weapons, and items.  In Leah's case, it is specialized for mobility and melee combat, although there are some ranged options the variety is severely limited.  Extra outfits and nonspell equipment can be stored in the space as well, resulting in a very neat travelling situation.  Most of her weaponry is borrowed from a variety of cultures, created from stories told to her on the street by beggars and travelers, tourists and nomads, or it was given to Leah as a gift from a person who gave up hope on the world.

    She prefers to wield two blades when she can, and her foremost priority in a battle is to get into melee range of the target is someone she can fight hand-to-hand confidently.  Otherwise, her magic is apt for running away from fights that she is either losing or scheduled to lose, either because of a lack of dedication, true worry, or etc.  Leah can accommodate a team and try to work with one, but she finds that her style is more suited to dueling an opponent.  She does work well with long-range, bombardment type mages, or fellow hand-to-hand fighters.  Anyone who can watch her back is appreciated, because Leah is often caught in the thick of things, so to speak.

    Strengths:
    » Versatile against various opponents

    » Weapons can also be used as well... weapons... and armor as armor (physically)

    Weaknesses:
    » Depends on physical abilities as well as magical

    » Requires the equipment, the holder items, to function

    » Has no innate elemental strength

    Lineage: Viktor's Descent

    Unique Abilities:
    » Unseen Movement: If not under direct light, Leah may move unseen to the naked eye for the following post.  Only applies to movement through an area not under light.  Shattered by any light spells of greater rank to the mage. Completely fails to work on any mage ranked more than one level above Leah.  May only be used once every three posts.

    » Shunpo: With a little bit of a dashing movement that spans barely the time of the blink of an eye, Leah can teleport to a certain distance away. However, she can only travel up to 50m away, and only once per post.

    » Choice Weapon: When using knives, daggers, blades, or melee weapons, Leah does normal damage of her rank + 50% no matter what type of attack it is.  This does not apply if, for example, she is using the gun part of a bayonet even if it has a short sword on it.

    »  Scarred: Since she is accustomed to engaging in close combat, Leah has gained an additional 25% HP only when in combat.

    » Move Quick: Because her magic and combat style takes so much energy to keep up with the necessary mobility to pull things off, Leah has practiced doing so.  In this act, she has gained the ability to sustain moving at higher speeds and therefore moves 60% faster.

    Signature Spells:

    D Rank Spells:

    C Rank Spells:

    B Rank Spells:


    Last edited by Leahndr Aspont on 17th April 2017, 7:17 pm; edited 3 times in total
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    ReQuip: The Street Gixie Empty Re: ReQuip: The Street Gixie

    Post by Jiyu Kazehime 16th April 2017, 6:07 pm

    hello I'm Jiyu and I'll be grading in this color. So let's get you ready to go~

    Leahndr Aspont wrote:Originally Approved Here

    Magic

    Primary Magic: ReQuip: The Street Gixie
    Secondary Magic:
    Caster or Holder: Holder
    Description: ReQuip magic uses extra-dimensional space to store battle equipment, such as armor, weapons, and items.  In Leah's case, it is specialized for mobility and melee combat, although there are some ranged options the variety is severely limited.  Extra outfits and nonspell equipment can be stored in the space as well, resulting in a very neat travelling situation.  Most of her weaponry is borrowed from a variety of cultures, created from stories told to her on the street by beggars and travelers, tourists and nomads, or it was given to Leah as a gift from a person who gave up hope on the world.

    She prefers to wield two blades when she can, and her foremost priority in a battle is to get into melee range of the target is someone she can fight hand-to-hand confidently.  Otherwise, her magic is apt for running away from fights that she is either losing or scheduled to lose, either because of a lack of dedication, true worry, or etc.  Leah can accommodate a team and try to work with one, but she finds that her style is more suited to dueling an opponent.  She does work well with long-range, bombardment type mages, or fellow hand-to-hand fighters.  Anyone who can watch her back is appreciated, because Leah is often caught in the thick of things, so to speak.

    Strengths:
    » Versatile against various opponents

    » Weapons can also be used as well... weapons... and armor as armor (physically)

    Weaknesses:
    » Depends on physical abilities as well as magical

    » Requires the equipment, the holder items, to function

    » Has no innate elemental strength

    Lineage: Viktor's Descent

    Unique Abilities:
    » Unseen Movement: If not under direct light, Leah may move unseen to the naked eye for the following post.  Only applies to movement through an area not under light.  Shattered by any light spells of greater rank to the mage. Completely fails to work on any mage ranked more than one level above Leah.  May only be used once every three posts.

    » Shunpo: With a little bit of a dashing movement that spans barely the time of the blink of an eye, Leah can teleport to a certain distance away. However, she can only travel up to 65m away, and only once per post. 65 meters is too far for a mage of your rank to teleport, the furthest a B rank mage can go without some heavy draw back is 50 meters. This can be worded to increase in range as you rank up however.

    » Choice Weapon: When using knives, daggers, blades, or melee weapons, Leah does normal damage of her rank + 50% no matter what type of attack it is.  This does not apply if, for example, she is using the gun part of a bayonet even if it has a short sword on it.

    »  Scarred: Since she is accustomed to engaging in close combat, Leah has gained an additional 25% HP only when in combat.

    » Move Quick: Because her magic and combat style takes so much energy to keep up with the necessary mobility to pull things off, Leah has practiced doing so.  In this act, she has gained the ability to sustain moving at higher speeds and therefore moves 60% faster.

    Signature Spells:

    D Rank Spells:

    C Rank Spells:

    B Rank Spells:


    _____________________________________________________________________________________


    ReQuip: The Street Gixie Miku_chibi_by_kenneos-d4l2s2w

    ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM

    avatar
    Lacey Botticelli

    Regular VIP Status- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 558
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 8575

    Character Sheet
    First Skill: Kiah Lake
    Second Skill:
    Third Skill:

    ReQuip: The Street Gixie Empty Re: ReQuip: The Street Gixie

    Post by Lacey Botticelli 16th April 2017, 6:20 pm

    Edited some things, let me explain.

    So for Stormbird-Feathered Cloak I was confused why you said 30m, I changed it to 50m if you did mean for it to go down to 30 I can change that too.  It is a B Rank spell.

    Just as a notification the numbers for B Rank things/user ranked things were 65m because I was under the impression that was the range for B Rank things, which was my bad :) I also originally had the holy shield as a B Rank spell but changed it.

    For Death Lotus, any amount of enemies can be hit but only one target per dagger since it is a linear projectile kind of thing even if it has no mass.  For the number of hits a person can take I had it as 50%/70%/100% less damage per dagger they are hit by, so the maximum damage a person would take is 1.8 if they don't dodge a single dagger.  Yes, it does use magical damage.

    The rest were edited without comment although I forgot to mention that Firewakes, Sandstorm Cutlass, Dux Dirk, and Sinister Steel were completely untouched from the original magic approval (aside from maybe wording) so you graded them anyways.  My fault again.
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    ReQuip: The Street Gixie Empty Re: ReQuip: The Street Gixie

    Post by Jiyu Kazehime 17th April 2017, 6:17 pm

    yeah for storm feather it was my bad saying 30 instead of 50, (probably time to get a light up keyboard)

    for Lotus I am sorry to say I can not allow 1.8 increased damage, you have to knock this down some. 50% more is the most I can do with how it's currently defined. however, this reads as a multiple hit to me so if you specify this spell as being multiple hit in its typing I can allow 75% since it does immobilize you.

    Once that's done you should be good to go.


    _____________________________________________________________________________________


    ReQuip: The Street Gixie Miku_chibi_by_kenneos-d4l2s2w

    ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM

    avatar
    Lacey Botticelli

    Regular VIP Status- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 558
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 8575

    Character Sheet
    First Skill: Kiah Lake
    Second Skill:
    Third Skill:

    ReQuip: The Street Gixie Empty Re: ReQuip: The Street Gixie

    Post by Lacey Botticelli 17th April 2017, 6:19 pm

    I specified that it was a multi-hit spell.

    I did my math wrong, it was 75% the entire time.
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    ReQuip: The Street Gixie Empty Re: ReQuip: The Street Gixie

    Post by Jiyu Kazehime 17th April 2017, 7:20 pm

    Approved

    Spoiler:


    _____________________________________________________________________________________


    ReQuip: The Street Gixie Miku_chibi_by_kenneos-d4l2s2w

    ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM ReQuip: The Street Gixie H6NcPbM


      Current date/time is 5th November 2024, 12:43 pm