- Job Information:
- Job title:
The Hive - part 1
Rank:
100 Year Job
Player Requirements:
- S ranks or higher
- No significant number
Job Requirements:
- 500 words per post
- total of 100 posts
- To create swarm effect you roll the dice 15x the moment you are attacked. Any other rolls are optional.
- Bosses are optional, meaning if you haven't roll the boss you may choose to encounter them freely.
- The guilds present in the trainings camp are the respective guilds of all the players in the job.
- 10 to 15 posts are about the training camp before attack.
- Protect the scientists as well as the younger mages.
- Utilize your forces.
Job Location:
Divide Island
Job Description:
Divide Island, one of the most toughest environments in Fiore. And a rather mysterious island. A place were scientists have gathered to conduct an ongoing investigation on the islands rather unique feature. It's split mountains, which till now has been one of the worlds most biggest mysteries. Is it natural, is it man made or is the cause something else entirely.
However unaware the scientists have been drilling and delving to deep into the mountains, and in their ambition have awoken something old and ancient. That till that very moment had been slumbering in peace and silence.
Simultaneously to that very awakening, your guilds had been conducing a joint training camp for young mages. In order to hone their skill, and create new bonds of friendship and trust. Knowing this the scientists send out a warning to the mages, training and asking them for their help. To stop the menace of creatures swarming from the mountains.
Enemies:
Weak
Hatchlings - B rank (x15)
Don't let their class name fool you, they might be hatchlings, but that doesn't make them any less dangerous. Or small for that matter. Because even though they are considered hatchlings, they have the size of an average human being. They do however take only 1 B rank damage to get rid off, while they deal damage of 2 B rank hits.
Normal
Carriers - A rank (x3)
Carrier:
Large maggot/centipede like creatures, that roughly could be classed as carriers since they spout out small swarms of lesser crawling creatures upon engaged. The crawlers are roughly the size of a child's fist and don't do any physical damage. However they do swarm around you, and seem to inflict poison only affecting your magic pool. Draining it for 2% as long as they swarm around you.
They can however can be easily dispelled by C - rank fire, or wind magic. The Carriers however deal basic A rank damage, and have a sustain of 3 A rank hits.
Strong
Tanks - S rank (x1)
Tanks:
Large and rough creatures, that deal significant damage in the form of SS rank basic hits. Even though these creatures don't have any special abilities, they are tough to deal with. And often serve as a shield from attacks from above. Or any other direction. They take six S rank hits and when rolled they come with a group of five hatchlings.
Boss:
Hivelords - H rank (x2)
Hivelords:
Extremely agile and dangerous beings that with their four blade like limbs can cut through even steel. Their agility is high enough that slow magic like earth make, or anything else similar to make magic have an hard time to keep up with it. Meaning most magics hit only for 50%, this however can be countered with speed buffs and area attacks off course.
The Hivelords take up to 2 H rank hits per creature, and deal basic H rank damage with every hit they make. Also once engaged they tend to use a flurry attack on a target every 3 posts.
They are optional to add in the job if you haven't rolled them already.
Rewards:
160.000 Jewels per player
45.000 Jewels per guild participating (only when encountering the boss)
"Zzzzzzzzzz.....zzzzzzzz.......gwchkl.....zzzzz.......noooooo......don't do it.....don't....don't eat the strawberry sundae....zzzzzz......NOOO--" The blood red eyes of Eclipse Soul's guildmaster, Deniel, shot open in alarm as he woke up from a strange nightmare he had. His face was covered up by an open book, so when he sat straight, it fell from his face straight to the ground. Several pants came out of his mouth as he looked around his office, and realized what had happened. He was reading yet another book with his feet kicked up on his desk, when he decided to take a break, and then fell asleep momets later. Upon realizing it was all just a dream, he relaxed his wide eyes a bit, and blinked a bit, his body still a bit fatigued from waking up so suddenly. He pulled himself back a bit, and took his feet off of his desk and looked around once more. To his right was a stack of books that he had already finished reading, on the floor there was the one that he had fallen asleep to, and everything else seemed pretty normal as well. Right next to his wooden desk was his keepsake weapon: Nidhogg. A medium sized black katana sheathed inside of a black scabbard. Deniel reached down and picked the book up off of the floor, and placed it right next to the stack of books that he had. He yawned at long last and stood up from his chair. "Sleep well?" His sword had asked him, sounding very sarcastic as it witnessed Deniel's sudden awakening, and meant that it was a nightmare. "For the most part. I had a nightmare where someone ate my strawberry sundae." As he passed up the sword leaning against his desk, he picked it up and brought it along with him in his left hand.
He passed by the small table in his office, and went towards the large window that looked out at Phoenix Mountains below. His red eyes stared blankly at the bitter cold snowtop of the mountain, and the much more lush and green valley beneath his guild. He was at the highest peak, and had one of the best views. He slowly closed his eyes, and let out a sigh of relief escape his lips. The view never seemed to get old to him. After getting a quick view, he made his way back to where he came from: his desk. "Is this all you can do, Deniel? Ever since you became Guildmaster, all you've done is sat here and read, which you have almost never done before, and stare out at the view. Don't you ever feel restless, or the need to go on a job? ...Anything at all?" Deniel placed his gloved hand on top of the book that was atop the pile of five of them, and then slipped it down on top of the one next to them. "I don't know, Nidhogg. Ever since I killed Mom and Dad, I haven't had the urge to fight in general." Deniel slipped another book down, and then a third, but on top of the fourth, there was a small letter that Deniel hadn't opened it. "Hm?" He put Nidhogg down against the desk and picked up the letter. He gave it a quick inspection, before he ripped it open and quickly unfolded the paper. After that, his red eyes scanned down at the text, and processed it through his mind.
"This probably wasn't a good idea..." Deniel found himself on Divide Island. The letter had been a request for him to assist with instructing a training camp for young mages, alongside the Guildmaster of Sabertooth. He had no idea who their guildmaster was, nor was he too sure about instructing a training camp. And he had been on the site for less than an hour, and he was already disappointed in some ways. The tents were already pitched up, and every single person was gathered, save for one. Deniel was perched atop a small wooden altar, or stage, he couldn't really tell the difference, with all of the mages in front of him. He couldn't necessarily tell what particular guild they were from, nor did he care. As his eyes looked down at him all, he picked almost each and every one of them apart, recognizing their flaws to the best of his ability. Nidhogg was in his left hand as usual, and they all seemed to be waiting on him, but he was waiting on someone. Sabertooth's Guildmaster, as he didn't want to start without him....or her. Deniel didn't know which it was, but he guessed a 'he'. "I wonder what kind of hard-ass Sabertooth has as a Guildmaster. Maybe he'll be nice enough to bail me out of this..."
Last edited by Decayuss on 18th May 2015, 4:31 pm; edited 1 time in total (Reason for editing : Forgot to put the Job info up)