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    Metal-make Magic

    memequeen
    memequeen

    Player 
    Lineage : None
    Position : None
    Posts : 23
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Metal-make
    Second Skill: N/A
    Third Skill:

    Metal-make Magic Empty Metal-make Magic

    Post by memequeen 3rd August 2015, 5:50 am

    Metal-Make Magic


    Primary Magic: Metal-make
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Metal-make magic is a type of molding magic which allows the user to to create multiple inanimate objects out of metal with the help of their imagination. Since everyone's imagination is different every user of maker magic has a uniqueness to the physical form of their magic, metal-make is no different. The only limit to metal-make is your imagination.
    My character Chryssa uses her metal-make magic to protect herself and others from oncoming attacks/opponents. She mostly uses metal-make as a defensive magic but she is able to do a few offensive attacks.

    Strengths:
    • The possibilites of this magic are endless as you are able to create anything from your imagination.
    • The metal is very tough and it is incredibly hard to break through.
    • Metal-make is an extremely good defensive magic.

    Weaknesses:
    • Metal-make isn't very useful over long distances.
    • The bigger the object you create, the more magic energy it uses up.
    • Only inanimate objects can be formed.
    • Metal is known to be weak against fire, water, and electricity.

    Inuki: The Dog Demon:
    Description Inuki was a demon that could take human form, he was said to be the lord of all dog demons and held great power in the demon world. Inuki could kill thousands of weak demons in one slash. He had a natural affinity with blood and all his attacks are based in blood. One day in demon history, Inuki clashed with dozen of other demon lords that wanted Inuki gone. Inuki slew all of them - but was incredibly weak. He took the form of a human and mated - creating this lineage named after him. He died shortly of his wounds and all that is left of him is his blood.
    Ability: The ones blessed with the blood of Inuki will be able to give the user a passive that allows the user to endure darkness related attacks. The user will also be able to drink blood of his enemy and turn into a dog demon.
    Usage: The user has a passive that allows them to endure darkness spells a lot better, usually allowing the user to take 10% less damage. The user can activate his lineage to drink blood and transforms into a dog demon, once the user transforms they move stronger, faster, and all attacks deal 10% more damage.

    Unique Abilities:
    • Metal-make users are capable of merging into any mostly metallic object.
    • Metal-make users are capable of creating small knick knacks such as sculptures, jewelery, and other small items that can be sold for extra money.
    • Metal-make users are also capable of covering up their wounds with their own metal, or replacing missing limbs entirely.

    Spells

    Name: Metal-make Cocoon
    Rank: D
    Type: Defensive, metal
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The user utilizes the element of metal and creates a "cocoon" or a container around the user and/or people nearby. It forms a large barrier to stop your opponent's oncoming attack from hitting. It looks similar to a dome on the outside and on the inside it is hollow. It can range from a 1m radius and a 3m circumference (I think that's right? Idk maths) to a much larger 7m radius and a 5 metre circumference. This can only take either 2x D Rank attacks, or 1x C Rank attacks.

    Strengths:
    • Very good defense
    • Can be large enough to fit many people
    • Hard to break through

    Weaknesses:
    • Weak to fire, water, and electricity attacks
    • No offense at all
    • Doesn't last forever
    • You can only make it so big, if you try to make it bigger you may pass out


    Name: Metal-make Shield
    Rank: D
    Type: Defensive, metal
    Duration: 2 posts
    Cooldown: 3 posts
    Description: The user utilizes the element metal to create a shield with a 1m radius and a 3m circumference. It forms a strong protection from oncoming attacks. It is normally in the shape of an oval. It can be destroyed by C rank attacks or higher or two D-Rank attacks

    Strengths:
    • Good defense
    • Hard to break through
    • Big enough to shield the user from an oncoming attack

    Weaknesses:
    • No offense
    • Can only shield yourself
    • Lasts a short time
    • Weak to fire, water, and electric magic


    Name: Metal-make Wall
    Rank: D
    Type: Defensive, metal
    Duration: 1 post
    Cooldown: 2 posts
    Description: The user utilizes the element metal to create a strong metal wall to block or misdirect either an opponent or their oncoming attack. The wall can be up to 10m high with a width of 7m. This attack would be able to take 2x D rank attacks or 1x C rank attack.

    Strengths:
    • Good defense
    • Hard to break through
    • Big enough to shield many people from an attack

    Weaknesses:
    • No offense
    • Lasts a short time
    • Weak to fire, water, and electric attacks
    • Opponent could still attack from the sides


    Name: Metal-make Spikes
    Rank: D
    Type: Offensive, metal
    Duration: 1 post
    Cooldown: 2 posts
    Description: The user utilizes the element metal to create many metallic spikes that shoot up from the ground to attack opponents. The spikes can reach up to 3m tall and have a circumference of 1m. The area of effect is very wide and the spikes are able to come out of the ground up to 10m away from the user. This spell can create 8-10 spikes at a time. Reguardless of the amount of spikes hit, the attack does D-rank damage; not each spike does D-rank damage.

    Strengths:
    • Fairly wide ranged attack, up to ten metres away from the user
    • Opponents would have to go around the spikes
    • Is very quick and easy to do

    Weaknesses:
    • Doesn't last long
    • Can be dodged easily
    • Weak to fire, water and electric magic
    • Doesn't affect flying opponents as much


    Last edited by memequeen on 6th August 2015, 3:10 pm; edited 4 times in total
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Metal-make Magic Empty Re: Metal-make Magic

    Post by Mistress Venir 5th August 2015, 12:06 pm

    Hey there! ^o^ So we meet again! Let's hope your magic app is as good as your character one! All edits requested will be made in this lovely color! Let's get cracking!

    memequeen wrote:
    Metal-Make Magic


    Primary Magic: Metal-make
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Metal-make magic is a type of molding magic which allows the user to to create multiple inanimate objects out of metal with the help of their imagination. Since everyone's imagination is different every user of maker magic has a uniqueness to the physical form of their magic, metal-make is no different. The only limit to metal-make is your imagination.
    My character Chryssa uses her metal-make magic to protect herself and others from oncoming attacks/opponents. She mostly uses metal-make as a defensive magic but she is able to do a few offensive attacks.

    Strengths:
    • The possibilites of this magic are endless as you are able to create anything from your imagination.
    • The metal is very tough and it is incredibly hard to break through.
    • Metal-make is an extremely good defensive magic.

    Weaknesses:
    • Metal-make isn't very useful over long distances.
    • The bigger the object you create, the more magic energy it uses up.
    • Only inanimate objects can be formed.
    • Metal is known to be weak against fire, water, and electricity.

    Unique Abilities:
    • Metal-make users are capable of merging into any mostly metallic object.
    • Metal-make users are capable of creating small knick knacks such as sculptures, jewelery, and other small items that can be sold for extra money.
    • Metal-make users are also capable of covering up their wounds with their own metal, or replacing missing limbs entirely.

    Spells

    Name: Metal-make Cocoon
    Rank: D
    Type: Defensive, metal
    Duration: 3 posts
    Cooldown: 4 posts
    Description: The user utilizes the element of metal and creates a "cocoon" or a container around the user and/or people nearby. It forms a large barrier to stop your opponent's oncoming attack from hitting. It looks similar to a dome on the outside and on the inside it is hollow. It can range from a 1m radius and a 3m circumference (I think that's right? Idk maths) to a much larger 7m radius and a 5 metre circumference. This can only take either 2x D Rank attacks, or 1x C Rank attacks.

    Strengths:
    • Very good defense
    • Can be large enough to fit many people
    • Hard to break through

    Weaknesses:
    • Weak to fire, water, and electricity attacks
    • No offense at all
    • Doesn't last forever
    • You can only make it so big, if you try to make it bigger you may pass out


    Name: Metal-make Shield
    Rank: D
    Type: Defensive, metal
    Duration: 2 posts
    Cooldown: 3 posts
    Description: The user utilizes the element metal to create a shield with a 1m radius and a 3m circumference. It forms a strong protection from oncoming attacks. It is normally in the shape of an oval. It can be destroyed by C rank attacks or higher.(or two D-Rank attacks, just specifying!)

    Strengths:
    • Good defense
    • Hard to break through
    • Big enough to shield the user from an oncoming attack

    Weaknesses:
    • No offense
    • Can only shield yourself
    • Lasts a short time
    • Weak to fire, water, and electric magic


    Name: Metal-make Wall
    Rank: D
    Type: Defensive, metal
    Duration: 1 post
    Cooldown: 2 posts
    Description: The user utilizes the element metal to create a strong metal wall to block or misdirect either an opponent or their oncoming attack. The wall can be up to 10m high with a width of 7m. This attack would be able to take 2x D rank attacks or 1x C rank attack.

    Strengths:
    • Good defense
    • Hard to break through
    • Big enough to shield many people from an attack

    Weaknesses:
    • No offense
    • Lasts a short time
    • Weak to fire, water, and electric attacks
    • Opponent could still attack from the sides


    Name: Metal-make Spikes
    Rank: D
    Type: Offensive, metal
    Duration: 1 post
    Cooldown: 2 posts
    Description: The user utilizes the element metal to create many metallic spikes that shoot up from the ground to attack opponents. The spikes can reach up to 3m tall and have a circumference of 1m. The area of effect is very wide and the spikes are able to come out of the ground up to 10m away from the user.(How many spikes are coming out?)

    Strengths:
    • Fairly wide ranged attack, up to ten metres away from the user
    • Opponents would have to go around the spikes
    • Is very quick and easy to do

    Weaknesses:
    • Doesn't last long
    • Can be dodged easily
    • Weak to fire, water and electric magic
    • Doesn't affect flying opponents as much

    Some notes: So I noticed that you don't have a lineage posted/haven't rolled for one! Just go here: https://www.fairytail-rp.com/t3980-the-ancient-one and follow the guidelines. Your first roll is free, and a lineage is just a nice little bonus to have (you don't have to use it but sometimes it comes in handy!)
    Also, I just wanna make sure you're okay with all of the defense spells. I know you said it was a primarily defensive magic but I just wanted to double check because it might makes things a tad bit harder for you on jobs when taking on enemies!


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    Metal-make Magic Tumblr_mwffarIHCR1qbk364o3_500

    Metal-make Magic Tumblr_mwffarIHCR1qbk364o4_500

    Metal-make Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    memequeen
    memequeen

    Player 
    Lineage : None
    Position : None
    Posts : 23
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Metal-make
    Second Skill: N/A
    Third Skill:

    Metal-make Magic Empty Re: Metal-make Magic

    Post by memequeen 5th August 2015, 11:15 pm

    The requested edits and the lineage has been added ^_^


    _____________________________________________________________________________________

    Metal-make Magic Image13
    Chryssa Orabel
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Metal-make Magic Empty Re: Metal-make Magic

    Post by Mistress Venir 6th August 2015, 12:05 pm

    Awesome okay so just one last thing and your magic is gonna be perfect. About 8-10 spikes for the spike attack instead of 20+ (Sorry I should have given ya a number for that my bad!) and then as far as the damage for that goes I just wanna make sure that you know/specify that regardless the amount of spikes that hit the attack does D-Rank damage and not each spike does D-Rank damage (ex: I hit them with 8 spikes so that's 8 D-Rank damage!) <- Which is not good.


    _____________________________________________________________________________________


    Metal-make Magic Tumblr_mwffarIHCR1qbk364o3_500

    Metal-make Magic Tumblr_mwffarIHCR1qbk364o4_500

    Metal-make Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:
    memequeen
    memequeen

    Player 
    Lineage : None
    Position : None
    Posts : 23
    Guild : Fairy Tail
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Metal-make
    Second Skill: N/A
    Third Skill:

    Metal-make Magic Empty Re: Metal-make Magic

    Post by memequeen 6th August 2015, 3:11 pm

    All of that has been added~!


    _____________________________________________________________________________________

    Metal-make Magic Image13
    Chryssa Orabel
    Mistress Venir
    Mistress Venir

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Slayer- Legal Guild Ace- A-Rank- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Archmage's Seal
    Position : None
    Posts : 1394
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 24,000

    Character Sheet
    First Skill: 2nd Gen Flame Goddess Slayer
    Second Skill:
    Third Skill:

    Metal-make Magic Empty Re: Metal-make Magic

    Post by Mistress Venir 6th August 2015, 5:05 pm

    Awesome looks great! I guess we can go ahead and call this:
    APPROVED
    Metal-make Magic D07fty2


    _____________________________________________________________________________________


    Metal-make Magic Tumblr_mwffarIHCR1qbk364o3_500

    Metal-make Magic Tumblr_mwffarIHCR1qbk364o4_500

    Metal-make Magic Tumblr_mwffarIHCR1qbk364o5_500

    Jobs:


    When you ask me to do stuff:

      Current date/time is 22nd November 2024, 12:26 am