The Archer
Primary Magic: Black Arts-ReQuip: The Archer
Secondary Magic: N/A
Caster or Holder: Caster
Description: The Magic embodies the roots of magic,can be considered as one of the strongest magics ever to exist,It first came into existence when the Black Arts came to be known to people and it's only known use at that time was a man named Kirei Vermilion,The Great-Great Grandfather,Through being a Black Arts,Only few know about and instead of the Vermilion family nobody knows instead of them,being a special caster Black Ars Re-Qui it is a very Rare Magic,and it passes down the Vermilion family and their descendeants.
This Magic allows the user to store magical bow in pocket dimensions and summon them during battle. So he user can easily summon them at anytime when the user requires it.However,there is a limit to the amount of items that can be stored in the pocket dimension, which is usually connected to the user's own Magical ability.Also,each bow which is summoned by the user has its own special ability and advantage depending on the user's situation.Also the user do not need of quiver since the bow itself make their own arrows
Strengths:
Weaknesses:
Lineage:Elemental Wrath
Unique Abilities:
Flight: The Caster is given the Ability to fly and can fly at the speed of 10 m/s,The caster actually,flies with the help of the force of the wind and gravity,he reduces his magic's gravity and flies.
Philosopher: The User becomes extremely intelligent and tactical,The man has then has knowledge of almost everything about magic and fiore.
Natural Talent: The User is given a natural talent for magic.
Primary Magic: Black Arts-ReQuip: The Archer
Secondary Magic: N/A
Caster or Holder: Caster
Description: The Magic embodies the roots of magic,can be considered as one of the strongest magics ever to exist,It first came into existence when the Black Arts came to be known to people and it's only known use at that time was a man named Kirei Vermilion,The Great-Great Grandfather,Through being a Black Arts,Only few know about and instead of the Vermilion family nobody knows instead of them,being a special caster Black Ars Re-Qui it is a very Rare Magic,and it passes down the Vermilion family and their descendeants.
This Magic allows the user to store magical bow in pocket dimensions and summon them during battle. So he user can easily summon them at anytime when the user requires it.However,there is a limit to the amount of items that can be stored in the pocket dimension, which is usually connected to the user's own Magical ability.Also,each bow which is summoned by the user has its own special ability and advantage depending on the user's situation.Also the user do not need of quiver since the bow itself make their own arrows
Strengths:
- Negates spells in contact.
- Can Immobilize time if the man wants because of it being Black Arts.
- Each Bow has it's own Element.
Weaknesses:
- Can hit own allies
- Drains MP When Used
- The Bows can be broken.
Lineage:Elemental Wrath
Unique Abilities:
Flight: The Caster is given the Ability to fly and can fly at the speed of 10 m/s,The caster actually,flies with the help of the force of the wind and gravity,he reduces his magic's gravity and flies.
Philosopher: The User becomes extremely intelligent and tactical,The man has then has knowledge of almost everything about magic and fiore.
Natural Talent: The User is given a natural talent for magic.
- Spoiler:
- Moonlight Blitz:
Name: Moonlight Blitz
Rank: D
Type: Darkness-Water,Re-Quip.
Duration: 4 Posts
Cooldown: 5 Posts.
Description:
Strengths:- The Bow can be used to fire arrows
- The user can un-equip to save it and equip it any time
- The Bow is a Lunar elemented bow-It is strong against Fire.
Weaknesses:- Weak against Light.
- Can be snatched away easily
- Can be broken easily
- Moon Arrow:
Name: Moon Arrow
Rank: D
Type: Darkness Water=Lunar.
Duration: Instant.
Cooldown: 2 Posts.
Description: The user stretches his Bow and then a Arrow of Silver color appears,And then the user fires it,The Arrow goes flying at the speed of 10 m/s, and upon contact pierces the place where it hits.
Strengths:- The user has a advantage over Fire
- Negates spells in contact
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)