Fairy Tail RP

Would you like to react to this message? Create an account in a few clicks or log in to continue.

• Patch Notes •                 • New User Guide •                • Guild Information •

    Heat Manipulation Magic

    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Heat Manipulation Magic - Page 2 Empty Re: Heat Manipulation Magic

    Post by Rosetta Crawford 13th July 2015, 2:20 pm

    Okura Jin wrote:Magic

    Primary Magic: Heat Manipulation
    Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
    Caster or Holder: Caster Type
    Description: The ability to manipulate heat in all it's forms. To sap away heat from a body leaving behind nothing but cold, or to pour in heat into a cold body; either melting it or making it extremely hot. Every body has a certain level of heat within it, due to the molecules that are constantly in motion. This magic can either take away or add more heat producing either freezing or burning effects. Technically, it's not burning, its just increasing the heat of that body enough to produce flames; those flames are the cause of burns. The magic is complex and is difficult to understand apparently, if the user doesn't explain it the opponent can perceive that the user is capable of using both ice and flames. While actually, the user is only controlling the heat, the ice or flames are merely the byproducts.

    The magic is an advanced level caster type magic and isn't easy to understand. Jin is still learning the various ways it can be used. He uses his powers to his understand and explores more possibilities. Against flames he can simply drain their heat resulting in a 'cooling down' of those flames. Against ice, he can simple pour in heat and reduce the ice into normal water which is quite comfy to take a bath in. The magic is used offensively, defensively and even for supplementary means like producing fires or making a path way by depriving a floor of its heat. Thus resulting in an icy path way, one can simply skate away using that icy path.

    Strengths:
    - Against Fire & Ice: It can be argued that fire is simply the excess of heat while Ice is its deprivation. Both can be countered by reversing the process and that's the advantage of this magic. Not only that, it can produce both of them too by following they way they work thus containing both freezing and burning effects.  
    - Resistant to Both Cold And Heat: It is heat manipulation, so the user can adjust his own body temperature in accordance to the outside temperature. There's practically no need to wear specific clothes in accordance to the weather.
    -Side Effect: Air moves from higher pressure to lower pressure (second law of thermodynamics). By changing the temperature of one area in regards to the next, and if the temperature difference is just too much one can even manipulate air. This is like a side effect and can only be used at an advanced level where the user can control the magic more firmly.

    Weaknesses:
    - Larger Area: The larger the area, the more time it takes to alter the heat of that object or body. Let's say a large stone is hurled towards this heat user. In that case, there's not nearly enough time to burn it down or freeze it, so unless the user moves, he'll end up crushed into a pancake.
    - Area Of Contact: The user of this magic, needs to touch the object in order to change it's temperature. This can be done either directly or indirectly, so if the user is touching the floor by his feet and the opponent is standing on the same floor. As long as the opponent is standing on the floor, his/her body temperature can be effected. It'll be even more difficult if the opponent is moving because the opponent's feet keep getting off of the floor. So the area of contact isn't constant rather alternating. The effects can be negligible at the point where the opponent is running or jumping because it won't provide nearly enough time.
    - Distance: Distance also inversely effects the abilities of this magic. If the user is even touching the object indirectly but the user is further away, it'll take time. The further distance the more time it'll take to effect it.
    - Effects Can be Countered: Heat manipulation can only manipulate the heat but that's also it's weak point. If one deprives an opponent of their body heat and the opponent escapes, all the opponent needs to do is find a source of heat and warm themselves up enough. The effects will gradually wear off. The inverse can be done in case the opponent is warmed up a lot so a shower or some ice would take care of it.

    Lineage:
    Eternal Warlord:
    Description: In the tales of warriors and warlords, there is one that tells of Gor. A warlord who fought on the front lines with his men, victory after victory. His experience, cunning, intellect and skill made his men respect him and do every single thing he commanded them to do. In one of his last battles, when he was growing older, Gor fought through the front lines of the enemy's forces all the way to their leader, a powerful necromage. When he slew the dark mage, malicious magic exploded from the necromage's corpse and entered Gor's body. Soon after, Gor figured out he could use a strange ability which is presumed to come from the necromage to call upon the souls of his fallen companions and those he had killed to fight alongside him. Three years later, he finally had a son to continue his legendary bloodline.
    Ability: Can summon two spirit warriors carrying weapons of your choice to fight beside you. They follow your commands. These summons equal the rank of the user, and are able to do user ranked damage with their strikes. Each takes 3 User ranked spells to destroy, or the equivalent to.
    Usage: Can only be used once per thread. Duration: 5 posts.

    Unique Abilities:
    - The heat alterations caused by the user are permanent unless altered by the user himself or by other heat means. In other words, once the user changes the temperature of an object or opponent, unless it is heated up or cooled down(depending on the effect) it will maintain its altered state.
    - Jin can use his magic without taking a specific stance or even moving his hands. He only needs to focus and he can alter the heat of the object.
    - Stat altering: Heat generated can help allies to speed up their actions or the reduction in heat can slow down foes. Depending on the exposure and time, the effects are greater or less. This ability can be used to speed up one's own speed as well. The user can benefit from this by increasing 2% speed per rank. At D-rank the maximum speed gained is 2%, with each rank up it's doubled. This is an active ability.
    - Thermal Vision: Getting used to his magic, he has now developed the ability to recognize and identify thermal signatures. He can see things and track them if need be using their body heat (Thermal Vision). Jin can see using his thermal vision, this implies that this ability is limited by "as far as the eye can see". As this is thermal vision, cold bodies are basically undetectable. If a warm body or a person is camouflaged among other hot objects. It would be nearly impossible to tell the two apart, hence this ability would fail. So if Jin's inside a building, then he can probably see the thermal visions of the entire building unless it is taller than 339 kilometers.

    Note: Theoretically, the human eye can see for 339 kilometers but the clouds come in the way if you see above you. If you look straight ahead then it's the earth's curvature that makes the sight blurry and you unable to see. Originally, the human eye can see galaxies that are even light years away.  

    Spells:
    D-rank Spells:

    C-rank Spells:
    Signature Spell:


    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)

    Unlocked for adding B ranks


    _____________________________________________________________________________________

    Heat Manipulation Magic - Page 2 Zack2_by_gramcrackers-d8ker96

    Heat Manipulation Magic - Page 2 Zack_by_ravenart5-d8j23c0

    Heat Manipulation Magic - Page 2 Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Okura Jin
    Okura Jin

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Eternal warlord
    Position : None
    Posts : 1120
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 4143.75

    Character Sheet
    First Skill: Heat Manipulation Magic
    Second Skill:
    Third Skill:

    Heat Manipulation Magic - Page 2 Empty Re: Heat Manipulation Magic

    Post by Okura Jin 30th July 2015, 4:59 am

    ~Bump

    The following alterations have been made (FINALLY!):



    • B-rank spells added.

    • Altered signature spell.

    • Added an ability.

    • Altered an existing ability with the assumption that the ability evolves with the character.


    Note: I understand that I took my time but please note that I intend to use the alterations made in the event. Hence I require a little swifter response (like usual).


    _____________________________________________________________________________________


    Heat Manipulation Magic - Page 2 Shogo_makishima_signature__jin__by_dreamishlyme-d9bo856
    Okura Jin
    Okura Jin

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Eternal warlord
    Position : None
    Posts : 1120
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 4143.75

    Character Sheet
    First Skill: Heat Manipulation Magic
    Second Skill:
    Third Skill:

    Heat Manipulation Magic - Page 2 Empty Re: Heat Manipulation Magic

    Post by Okura Jin 1st August 2015, 11:09 am

    ~Le Bump


    _____________________________________________________________________________________


    Heat Manipulation Magic - Page 2 Shogo_makishima_signature__jin__by_dreamishlyme-d9bo856
    Okura Jin
    Okura Jin

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Eternal warlord
    Position : None
    Posts : 1120
    Guild : Black Rose
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 4143.75

    Character Sheet
    First Skill: Heat Manipulation Magic
    Second Skill:
    Third Skill:

    Heat Manipulation Magic - Page 2 Empty Re: Heat Manipulation Magic

    Post by Okura Jin 4th August 2015, 5:45 am

    ~ Le Bump


    _____________________________________________________________________________________


    Heat Manipulation Magic - Page 2 Shogo_makishima_signature__jin__by_dreamishlyme-d9bo856
    Chelvaric
    Chelvaric

    Kitty Avenger


    Kitty Avenger

    Knight VIP Status- Regular VIP Status- VIP- Quality Badge Level 1- Quality Badge Level 2- Rising Star- Demon Slayer- A-Rank- Veteran Level 2- Veteran Level 1- Master [1000]- Senior [500]- Novice [250]- 2nd Place Event/Contest Winner- X-Mas Event Participant- 1 Year Anniversary- Player 
    Lineage : Marksman's Aim
    Position : None
    Posts : 2632
    Guild : Baselisk Fang
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 31
    Mentor : Spirit Of Chelvaric Vhalru
    Experience : 150

    Character Sheet
    First Skill: Ragnarok Phoenix
    Second Skill:
    Third Skill:

    Heat Manipulation Magic - Page 2 Empty Re: Heat Manipulation Magic

    Post by Chelvaric 5th August 2015, 1:37 pm

    Heat Manipulation Magic - Page 2 OsrTydV


    _____________________________________________________________________________________

    Heat Manipulation Magic - Page 2 Bakugou.Katsuki.600.1932217

    It is a man’s heart which sets the world aflame..


    magic bank /Character

    Heat Manipulation Magic - Page 2 Beigecat

      Current date/time is 5th November 2024, 7:01 am