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    Metal Manipulation Magic

    Alexander
    Alexander

    Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Beast Pride
    Position : None
    Posts : 176
    Guild : Tartarus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 1543
    Experience : 425

    Character Sheet
    First Skill: Cycle of Revenance
    Second Skill:
    Third Skill:

    Metal Manipulation Magic Empty Metal Manipulation Magic

    Post by Alexander 10th May 2014, 5:21 am

    Primary Magic: Metal Manipulation Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Nikolai uses Metal Manipulation Magic, allowing him to manipulate metal objects. He can use this to levitate, move, and freely manipulate any piece of metal within the range of his ability. He must know what type of metal he is manipulating, as well as it's weight and strength to properly cast his spells. His ability can affect all or select pieces inside his range, depending on what he focuses on and how much energy he puts into it. The more often Nikolai manipulates an object, the more familiar he becomes with it, and he can manipulate it easier at a lower cost. Because he is still a low ranking wizard, Nikolai rarely attempts to manipulate metal besides his own, which is very familiar with. Because of his low level, Nikolai requires focuses to properly select and control his ability, with them he'd be unable to manipulate the metal with any accuracy. Nikolai has 5 focuses that he uses, all attached to a leather harness he wears. He has one on each wrist, each ankle, and in the middle of his back. Nikolai can summon his metal from his bank, provided he has some of it on him to use as a medium.
    Nikolai mainly uses his magic to support himself, using it more defensively. He typically manipulates his metal to create walls and augments. His most basic technique is one that makes a giant metal fist, which he floats around his own, allowing him to increase the range of his attacks. However, Nikolai currently has no ranged attacks outside of this, so he is at risk to ranged fighters who stop him from closing the distance.

    Strengths:

    • High defense; Nikolai's metal allow him to constantly make walls that he can use to block attacks, as well as make make armor that he can use to reduce damage of incoming attacks.
    • High Endurance; Because of the low cost Nikolai spends on his spells, he excels in long, drawn out battles, where he can wear down his opponent and outlast them.
    • Versatility; The nature of Nikolai's magic is very reactive and versatile, allowing him to adjust to almost any situation he's put in.

    Weaknesses:

    • High Risk; While Nikolai's spells gives him a good mix of offensive and defensive abilities, it also makes him a prime target, forcing himself to throw himself at the enemy so he can actually attack them.
    • No Range; Nikolai's lack of ranged attacks makes him incredibly vulnerable to people who can kite and outpace him, forcing him on the defensive so they can whittle him down safely.
    • Requirement of Metal; Nikolai does not have an infinite supply of metal, and his is dependent upon it to be effective. Because of this, any damage to his metal puts him at an incredible disadvantage, such as going against Fire wizards.
    • Focuses; Since Nikolai's magic depends on focuses to accurately control it, destroying the focuses can cripple Nikolai's combat ability, rendering him near useless in his current state.

    Abilities/Powers:

    • Metal Supply; Nikolai can summon enough metal for roughly two spells worth of metal at any time, allowing him to have up to two spells active at any time.
    • Re-Assign; Nikolai can quickly and efficiently re-assign his metal for his spells, allowing him to cancel his spells at any moment and reducing the Magic Power cost of his abilities by 5% if he is cancelling an active spell to use it.
    • Metal summoning; At the start of combat, Nikolai can summon his metal to him if he has any of it on him to use as a medium.


    Spells:


    Last edited by Nikolai on 18th May 2014, 10:02 am; edited 6 times in total
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    Metal Manipulation Magic Empty Re: Metal Manipulation Magic

    Post by Guest 10th May 2014, 7:35 pm

    Most of this seems fine. However, D-Rank durations are smaller than Cooldowns. The average Duration/Cooldown rate for D-Rank spells is 2/3. Also, convert your speed rate to MPH. With your magic, I'd say you should be able to go as fast as 20 MPH. Finally, your range:

    What does your range entail? How far your magic can travel? How far away the metal can be that you manipulate?

    If it is how far your magic can travel, your range is underpowered. I'd say you should have 15-meter radiuses.
    Alexander
    Alexander

    Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Beast Pride
    Position : None
    Posts : 176
    Guild : Tartarus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 1543
    Experience : 425

    Character Sheet
    First Skill: Cycle of Revenance
    Second Skill:
    Third Skill:

    Metal Manipulation Magic Empty Re: Metal Manipulation Magic

    Post by Alexander 10th May 2014, 7:51 pm

    Alright. I had the cooldowns lower than the duartion because he has to cancel his abilities to use another, so having longer cooldowns could lead to sections where he couldn't do anything, but I'll fix them to that ratio. I also updated the ranges, which are how far can he control the metal before losing it, as well as adding the max speed.


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    Metal Manipulation Magic R9bdomr
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    Metal Manipulation Magic Empty Re: Metal Manipulation Magic

    Post by Guest 11th May 2014, 10:39 am

    Approved. Have fun with your magic!

    UPDATE: Moved back to WIP as requested by the owner of this Magic creation thread. Please reply for a review after changes are made!
    Alexander
    Alexander

    Quality Badge Level 1- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- 1 Year Anniversary- Player 
    Lineage : Beast Pride
    Position : None
    Posts : 176
    Guild : Tartarus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 1543
    Experience : 425

    Character Sheet
    First Skill: Cycle of Revenance
    Second Skill:
    Third Skill:

    Metal Manipulation Magic Empty Re: Metal Manipulation Magic

    Post by Alexander 18th May 2014, 3:39 am

    Alright, changes are made.

    I ranked up 3 of his abilities, adjusting the cooldown/effects to match the increase in power. I created 3 new D Rank abilities, as well as fixed a typo with one of the abilities.


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    Metal Manipulation Magic R9bdomr
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    Metal Manipulation Magic Empty Re: Metal Manipulation Magic

    Post by Guest 19th May 2014, 3:36 pm

    Approved again

      Current date/time is 19th November 2024, 5:34 pm