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    Hell Demon Slayer [DONE]

    Phantom King
    Phantom King

    The Lightning Deity



    Regular VIP Status- Ten Wizard Saint Member- Veteran Level 2- Veteran Level 1- 1 Year Anniversary- Player 
    Lineage : Caine's descent
    Position : None
    Posts : 109
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 150

    Character Sheet
    First Skill: Quake Magic
    Second Skill: -
    Third Skill:

    Hell Demon Slayer [DONE] Empty Hell Demon Slayer [DONE]

    Post by Phantom King 14th May 2014, 4:57 pm


    Magic

    Primary Magic: Hell Demon Slayer
    Secondary Magic: -
    Caster or Holder: Caster
    Description:
    Hell Demon Slayer magic is one of strangest, yet one of the strongest, lost magic there is in the world of magic. Holding to its name, this magic gives the user the power of a hell demon, a demon of true dark decent and was taught to the user by a true hell demon. This magic's darkness is truly intended to be holy sending anything of a deal nature or intent to their end. This Demonic magic allows the user to devour darkness of any external source, mixed or pure, but they can't devour the darkness they create. The darkness of this magic can also be used for devastating dark attacks that can be used with Melee attacks, such as kicks and punches, along with being imbedded into weapons of his choice. Though this magic is demonic in origin, since it is been taught to a person by a demon it is basically a holy magic because it is used to slay a demon. The darkness is as usual, black, but outlined with white.

    Strengths:

    Darkness Is Food To Me:
    The user of this magic can consume any form of darkness, pure and mixed, but can't consume the darkness they create.

    Night Time Is Best Time:
    At night the hell demon slayer magic is amplified to unrivaled heights due to the endless supply of darkness the night provides.

    States of Matter:
    The darkness can become solid to form blunt of sharp objects to attack opponents. It can also turn into gas to obscure the vision of his enemies.

    Die you vile creatures:
    The darkness of this magic does double the damage to those things that bump in the night, such as vampires, zombies, spirits, etc.

    Weaknesses:


    No Eating Your Own:
    The user of this magic can not consume their own darkness. Their god slayer counter part's magic they can not consume either.

    Not The Sun!:
    Without enough darkness to consume, mostly during daylight hours, the user can quickly tire.

    Perfect Darkness:
    This is a strength yet also a weakness. The darkness of this magic is not weak against any magic really, but no magic is also weak against magic either.

    Damn God Slayers:
    The god slayer counterpart of this magic, can not be eaten by the user of this magic. As there magic is basically on the same level.

    Abilities/Powers:

    Hide And Seek:
    In any dark place, the user of this magic seems to become one with the darkness making then invisible to the naked eye. This also works with shadows.

    I Got Superhuman Senses and Condition:
    Due to the intense training the user had been given by a demon their sight, hearing, and smell. Their strength, speed, reflex, and durability is also raised to high levels. Higher then the infamous Dragon Slayers.


    Holy Vision:
    Due to being trained by a Demon. To slay other Demons. Theo is able to see perfectly in the dark to hunt the things that go bump in the night.


    Demonic Force:
    After consuming enough darkness the user is able to enter demon force. This cloaks them in an aura of darkness and giving them a fearsome appearance of spiked hair and pitch black eyes with long fangs along with a increase of their magic greatly as well as further enhancing their strength, speed and endurance.

    D-Rank

    Spoiler:

    C-Rank

    Spoiler:

    B-Rank

    Spoiler:

    A-Rank

    Spoiler:

    S-Rank

    Spoiler:




    Last edited by Phantom King on 17th May 2014, 1:12 am; edited 2 times in total
    Kirahunter
    Kirahunter

    The Phoenix


    The Phoenix

    Moderator- Developer/GFX Artist- VIP- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Ten Wizard Saint Member- Rising Star- Guild Master- Demon Slayer- S-Rank- A-Rank- Haiku Contest Participant- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Hero- 1 Year Anniversary- Player 
    Lineage : Keeper of War
    Position : None
    Posts : 1358
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 25
    Experience : 1,250

    Character Sheet
    First Skill: Seith - Human Possession
    Second Skill: Stardust
    Third Skill:

    Hell Demon Slayer [DONE] Empty Re: Hell Demon Slayer [DONE]

    Post by Kirahunter 15th May 2014, 2:27 pm

    First off you don't have enough over all weaknesses. Second I recommend taking advantage of all your spells. Please update your weaknesses then post confirming you are okay with not using all your spell slots or use the rest of them. I will check the rest of the app then.


    _____________________________________________________________________________________

    [20:44:53] Kirahunter : also I like the sound of my own voice
    [20:44:59] Kirahunter : so I had to say something

    Missions Completed

    D- 6 (150 exp)
    C- 1 (50 exp)
    B- 1 (1,050 exp)
    A- 0
    S- 0

    Total:1250

    Character
    Primary Magic
    avatar
    Guest
    Guest

    Hell Demon Slayer [DONE] Empty Re: Hell Demon Slayer [DONE]

    Post by Guest 17th May 2014, 7:53 am

    Hey PK, seeing as how Kira has stepped down as mod, I'll be taking over the review of your magic.

    Some of your magic's strengths are weaknesses are a little confusing. First of all there are no Darkness God Slayers, so anything regarding them is null and void. Your 'Perfect Darkness' weakness doesn't make sense to me =/ Also, Light magic should be both a weakness and a strength. Darkness extinguishes light, but light obliterates darkness. This should be mentioned in your strengths and weaknesses.

    You're lacking a lot of spells I've noticed. At S-rank you can have:

    4 D spells
    3 C spells
    3 B spells
    2 A spells
    2 S spells

    With what you have, you're really lacking in numbers spell-wise. If you're happy as it is then let me know.

    Also some of your spells are lacking in the strengths and/or weaknesses at the moment. In some spells you only have two strengths/weaknesses, where it is required that you have three. You also haven't put cooldowns and durations in some of them. If you could fix this that'd be awesome, since then I can focus on the details of each spell more.

    Those are my only edits for now, as I don't want to bombard you with possible edits. Post a bump when the magic is ready for re-review =]

      Current date/time is 17th November 2024, 12:30 pm