Name: Gallius
Rank: Legendary
Species: Angel
Type: Combat pet
Description:
Galleus is an angel that has decided to watch over Axel, proud of his bravery and acts of kindness. Galleus is a very kind and gentle angel, and will only attack someone if they are in the wrong, or if it is friendly competition. when they can, he and Axel have sparring sessions, and both of them have one against the other a number of times. Galleus is 6 foot 5 and weighs 300 lbs due to the heavy armor he wears, though he can miraculously move faster than most other humans, at 100 feet per second. Galleus, like most angels, has wings which allow him to fly, but he uniquely has 8 wings, which make him a bit different from the others, including the fact that he is always wearing armor, as if that is his real body(who knows?). Galleus carries in his hands a 4 foot long white sword, and he is an expert swordsman, so he can fair in most sword fights, dealing B-Rank physical damage. In order for Axel to call Galleus to his side, he must chant, "come forth, Angel of the sword!"
Rank: Legendary
Species: Angel
Type: Combat pet
Description:
- Spoiler:
Galleus is an angel that has decided to watch over Axel, proud of his bravery and acts of kindness. Galleus is a very kind and gentle angel, and will only attack someone if they are in the wrong, or if it is friendly competition. when they can, he and Axel have sparring sessions, and both of them have one against the other a number of times. Galleus is 6 foot 5 and weighs 300 lbs due to the heavy armor he wears, though he can miraculously move faster than most other humans, at 100 feet per second. Galleus, like most angels, has wings which allow him to fly, but he uniquely has 8 wings, which make him a bit different from the others, including the fact that he is always wearing armor, as if that is his real body(who knows?). Galleus carries in his hands a 4 foot long white sword, and he is an expert swordsman, so he can fair in most sword fights, dealing B-Rank physical damage. In order for Axel to call Galleus to his side, he must chant, "come forth, Angel of the sword!"
- Abilities:
- Angelic Fusion:
Name: Angelic Fusion
Rank: B
Description:- Spoiler:
Angelic Fusion is an ability that allows Galleus to link himself to any mage, preferably Axel. The link gives a stronger form of Galleus, and either him or his fusion partner can control the body. In order to link with another person, Galleus must connect his hand with theres. Once this is done, a bright light envelops the two, so that no one can see the process. Once the light fades, it shows Galleus in a new form. In this form, Galleus wields a 4 foot sabre-like lance that can also be swung around as a sword, and a shield with 3 blades sticking out of it on different sides. Only Galleus can get hurt in this form, not the host
Post Duration: 3 posts
Post cooldown: 6 posts. can only be used twice a thread
Strengths:
-Galleus can link to anyone, giving the host B-Rank physical strength.
-Galleus has faster reflexes and heightened intelligence due to two minds becoming one.
-Galleus' swordsmanship is better in this form, allowing him to fair against some stronger opponents.
Weaknesses:
-Galleus' new form takes 3 B-Rank hits to make him de-fuse with his fusion partner.
-The fusion takes two bodies to make a new one, eliminating team strategies.
-Galleus can still get hurt in the fusion, so whatever damage he takes in fusion mode pass over to his regular body and only his body.
-This new form does not last forever, and Galleus will automatically de-fuse with the host after 3 posts
- Explosive Orbs:
Name: Explosive Orbs
Rank: C
Description:- Spoiler:
In fusion mode, Galleus can forms two blue orbs that come out of his shield's middle gem. These orbs are 1 feet in diameter, and will float above Galleus' head. He can command the orbs to shoot straight at a target, and on his command, they will explode causing C-Rank damage. the radius of explosion being 20 feet for each orb.
Post Duration: Until Galleus uses both orbs.
Post cooldown: once every fusion.
Strengths:
-Orbs can travel up to 30 feet per second.
-Orbs cause 20-foot radius explosions that can be used to fight multiple opponents.
-Orbs can be controlled by Galleus, so if an enemy moves, the orbs can change course.
Weaknesses:
-The orbs can only travel up to 120 feet. after that the orbs will explode pre-destination.
-The orbs' blast radius only reach 20 feet, so it cannot hit an enemy beyond the range.
-If the orbs are hit before they reach the target, they will explode pre-destination.
-Only two orbs can be used at once, no more than that.
Last edited by Axel Rover on 18th May 2014, 11:24 am; edited 14 times in total