Magic
Primary Magic: Hell Demon Slayer
Secondary Magic: -
Caster or Holder: Caster
Description:
Hell Demon Slayer magic is one of strangest, yet one of the strongest, lost magic there is in the world of magic. Holding to its name, this magic gives the user the power of a hell demon, a demon of true dark decent and was taught to the user by a true hell demon. This magic's darkness is truly intended to be holy sending anything of a deal nature or intent to their end. This Demonic magic allows the user to devour darkness of any external source, mixed or pure, but they can't devour the darkness they create. The darkness of this magic can also be used for devastating dark attacks that can be used with Melee attacks, such as kicks and punches, along with being imbedded into weapons of his choice. Though this magic is demonic in origin, since it is been taught to a person by a demon it is basically a holy magic because it is used to slay a demon. The darkness is as usual, black, but outlined with white.
Strengths:
Darkness Is Food To Me:
The user of this magic can consume any form of darkness, pure and mixed, but can't consume the darkness they create.
Night Time Is Best Time:
At night the hell demon slayer magic is amplified to unrivaled heights due to the endless supply of darkness the night provides.
States of Matter:
The darkness can become solid to form blunt of sharp objects to attack opponents. It can also turn into gas to obscure the vision of his enemies.
Die you vile creatures:
The darkness of this magic does double the damage to those things that bump in the night, such as vampires, zombies, spirits, etc.
Weaknesses:
No Eating Your Own:
The user of this magic can not consume their own darkness. Their god slayer counter part's magic they can not consume either.
Not The Sun!:
Without enough darkness to consume, mostly during daylight hours, the user can quickly tire.
Perfect Darkness:
This is a strength yet also a weakness. The darkness of this magic is not weak against any magic really, but no magic is also weak against magic either.
Damn God Slayers:
The god slayer counterpart of this magic, can not be eaten by the user of this magic. As there magic is basically on the same level.
Abilities/Powers:
Hide And Seek:
In any dark place, the user of this magic seems to become one with the darkness making then invisible to the naked eye. This also works with shadows.
I Got Superhuman Senses and Condition:
Due to the intense training the user had been given by a demon their sight, hearing, and smell. Their strength, speed, reflex, and durability is also raised to high levels. Higher then the infamous Dragon Slayers.
Holy Vision:
Due to being trained by a Demon. To slay other Demons. Theo is able to see perfectly in the dark to hunt the things that go bump in the night.
Demonic Force:
After consuming enough darkness the user is able to enter demon force. This cloaks them in an aura of darkness and giving them a fearsome appearance of spiked hair and pitch black eyes with long fangs along with a increase of their magic greatly as well as further enhancing their strength, speed and endurance.
D-Rank
- Spoiler:
- Name: Hell Demon's Scream
Rank: D
Type: Darkness; Offensive
Description:
Theo deeply inhales before letting out a dreadful scream that is amplified with the power of his hell demon slayer magic. Anyone within 35 ft of him will be disoriented and unable to stand for two post, while they will be deaf for three post.
Strengths:
•Disorientates The Enemy.
•Deafens The Enemy .
•Extreamly Useful Against People With Enhanced Senses.(Example: Slayers)
Weaknesses:
•Can hurt allies.
•Has a Cooldown of three post.
•People can cover their ears to avoid the scream.
•Last one post.
b]Name:[/b] Hell Demon's Mist
Rank: D
Type: Darkness; Supplementary
Description: Theo once again inhales deeply before exhaling out a thick black mist tinged with white which quickly covers a 50m radius. This mist blocks off all light in the 50m radius that it has spread in, and obscures the vision of everyone within it. Theo is the only one who can see in this mist.
Strengths:
•Obscures enemies sight
•Gives him advantage of attacking enemy
• Last four post
Weaknesses:
• Three post Cooldown
• can make it harder for allies to see
• can be blown away by wind magic
• light magic can illuminate the area and get rid of mist.
b]Name:[/b] Hell Demon's Wings
Rank: D
Type: Darkness; Supplementary
Description: A blob of hell demon slayer magic bubbles on Theo's back before they form into 10 ft demonic wings that resemble a bat. These can be used to fly up too 25 meters and fly 20mph.
Strengths:
•Allows for fast travel
•Allows for flight
Weaknesses:
•Last for three post
•Can be destroyed by a D-rank spell
C-Rank
- Spoiler:
- Name: Hell Demon's Echo Location
Rank: C
Type: Darkness; Supplementary
Description: Theo lets out a high pitched scream that is once again imbedded with his hell demon slayer magic. This time, however, this scream lets out an invisible wave of darkness that reaches out to a 40 ft radius. This invisible wave scans anything in paths, and when it scans a mage it reveals their magic, magic power, rank and guild and how close they are to theo himself.
Strengths:
•Can learn the location and information of mages.
Weaknesses:
•last for one post.
•has a cool down of three post.
•can't be used offensively.
Name: Hell Demon's Explosion
Rank: C
Type: Darkness; Offense/Defense
Description: Moving his hand in a horizontal motion, the I can cause a great explosion in its wake. This spell can go up to a range of 35 feet.
Strengths:
•Deals C-Rank Damage
•Can be used for defense also
Weaknesses:
•Cooldown of three post.
•last for one post.
•can hurt allies if they are in the way.
B-Rank
- Spoiler:
- Name: Hell Demon's Lance
Rank: B
Type: Darkness; Offense
Description: Theo clenches his fist together before release it as six small orbs of his magic are formed. Each orb has a ring around them as they float into the air in front of theo and become flat, forming three to four more rings around them. When theo stretches his arm out, the now flat orbs shoot out beams in a straight line. These beams cause C-rank damage and can go up too 45ft before stopping.
Strengths:
•Creates multiple beams
•Opponents caught with beam are pierced
Weaknesses:
•Has a Cooldown of four post
•Allies can be caught in crossfire
•can't pierce A-rank or higher shields
•can only go in straight line.
Name: Hell Demon's Reign Of The Underworld
Rank: B
Type: Darkness; Buff
Description: Theo surrounds himself with a pitch black aura of the demon slayer magic. This aura spikes his hair just a bit and elongates his already visible fangs. This gives theo a 70% boost in strength and speed.
Strengths:
•Gives Boost to speed and strength
•Gives a frightening aura and look.
Weaknesses:
• Six post Cooldown
• Prone to acting before thinking
• is a little fatigued after use.
A-Rank
- Spoiler:
- Name: Hell's Guardian
Rank: A
Type: Darkness; Defense
Description: Theo Leans his chest forward as he starts to make an up chucking sound. While making the sound his body also jerks as a pitch black ooze comes from his mouth and lands on the ground forming a straight thick line. The earth then begins to shake as the ooze rises from the ground and forms a large black gate with a skull and crossbones on it covered in chains. The chains unravel and the gate opens to reveal a 20 ft winged demon resembling a black bat with a wingspan of 35 ft. This demon wields a sword in one hand and a spear in another and is capable of flight.
This demon is fairy fast, traveling at speeds of 35 mph but the true threat of the demon comes from its strength. As it can easily crush bone and large rocks with ease. When a person is touched by the weapons this demon wields they will gain second degree burns. The demon stays on the earth for five post and after time is up the gate reappears and the demon goes back into it before it returns to black ooze.
Strengths:
•Summons giant demon
•Causes second degree burns
•last for five post
Weaknesses:
• Slow for its size
• Cooldown of seven post
• can be destroyed by one S-Rank light spell or two S-rank spells of another magic.
• can't swim or be used near large bodies of waters.
Name: Sloth Of The Hell Demon
Rank: A
Type: Darkness: Supplementary
Description: Theo closes his eyes as he breaths out, just like his hell demon's mist spell, a black mist that covers a 60ft radius. While this mist does in fact obscure the vision of those within it, besides theo, it also serves another purpose. The mist of this spell makes everyone within its range very drowsy, making the speed and strength of those go down by 30% as they stay in the field and can put C-ranks and lower to sleep for two post. This also makes magic 10% as those who are drowsy are less likely wanting to use it due to the mist effects. Last four post.
Strengths:
•Obscures the opponents vision
• reduces strength and speed of opponent by 30%
•puts C-rank and lower to sleep for two post
Weaknesses:
•can affect allies
•can be blown away by wind or light magic above B-rank.
• six post Cooldown
• effects can be negated if enemy leaves field.
S-Rank
- Spoiler:
- Name: Hell's Abyss
Rank: S
Type: Darkness; Offense
Description: As theo stands, a massive amount of darkness spreads from his feet and spread out to 150ft basically creating a pitch black hole. Those that are standing on top of the hole are drug down into it by mini demonic hands that crab their feet and never let go. When the opponents are finally within the hole they are dealt S-rank damage before they are thrown back out. It takes five post for four post for H-S ranks to get dragged in completely three for A two for B and one for C-D. This last for four post.
Strengths:
• Severally hurts the opponent
• Last four post
Weaknesses:
•allies can be hurt
•H-rank mages can break free with the needed effort
•S-rank light spell can destroy this
•two S-rank spells from a magic can destroy this
•eight post Cooldown.
Last edited by Phantom King on 17th May 2014, 1:12 am; edited 2 times in total