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    Requip: The Warrior (Done)

    ZhuFeng
    ZhuFeng

    The First Kenpachi


    The First Kenpachi

    Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 541
    Guild : Garou Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Master Zheng Mao
    Experience : 1287.5

    Character Sheet
    First Skill: Requip: The Warrior
    Second Skill: Metamorphosis Magic
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by ZhuFeng 26th September 2015, 4:02 pm

    Added in C rank spell "Gorehowl"


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    Character Info:
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by King Elyx 26th September 2015, 4:09 pm

    ZhuFeng wrote:Magic

    Primary Magic: Requip: The Warrior
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    This branch of Requip magic is a path that very few would dare to tread. This is only for a Warrior, not a knight, or anyone as light hearted, but strictly for those who need to fight in order to live their life. The Warrior Requip magic sacrifices armor and instead grants more powerful spell weapons to balance out this great loss. This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Unlike most Requip magic “The Warrior can’t store armor and can only store weapons that do not require ammo. Thus it limits the amount of items that can be stored even further.
    The warrior also increases the physical traits of the warrior based on the type of weapon he is using. If he wears armor of any kind his stats will be cut in half and thus his skill as a warrior will be brought down. Zhu uses this magic to summon weapons blunt, or edged and engages his opponents in direct combat, he will change the weapons based on the situation in battle.
    Strengths:
    * The user can swap weapons provided they have magic power, making him very versatile.
    * The user has access to a large arsenal of weapons without having to physically carry them.
    * Increased stats- Zhu’s spell weapons all have different abilities to raise particular stats and give him a slight advantage in those areas.
    * Outstanding Balance: If Zhu changes the spell weapon he is using before the duration is up whatever duration time is left is added to the cooldown accelerating it.
    * Multiple: Zhu is capable of summoning multiple spell weapons at a time and having them active for him to use (Limit is the number of hands he has.)
    Weaknesses:
    * Burn Magic- Switching weapons takes 5% of magic power to do. Rapid switching will eat away at Zhu’s magic reserves.
    *Select Storage- Zhu can only store weapons. No armor or other items. Weapons can’t be projectile weapons.
    * No Reserves- If he has no magic left then he only has access to whatever weapon he is wielding provided it is not a spell weapon.
    * No Armor- A true warrior doesn’t need armor. Zhu can’t store it or wear it otherwise he suffers huge movement, and maneuverability penalties.
    * Broken- If one of his spell weapons is broken he will be unable to use it for the remainder of the thread so it can repair itself.
    * Armed or not Dangerous – Zhu must be using a weapon at all times, if he isn’t then his fighting ability suffers.
    Abilities/Powers:  
    * Master of All- Zhu can pick up any weapon (that doesn’t need Ammo, or is non-magical) and use it as if he had always trained with it.
    *Knowledge- Zhu has a wide mastery of all melee weapons including: Care, Upkeep, Price, Effectiveness, Killing Potential, and Weakness
    * Spell weapons: The user has access to spell weapons that they do not have to purchase, but rather take up spell slots.

    Signature Spells:
    D Rank Spells:

    C Rank Spells:

    Requip: The Warrior (Done) - Page 2 Merp%202.jpg_zpszdcapnj1
    Cr1tikal
    Cr1tikal

    Player 
    Posts : 1756
    Cosmic Coins : 8
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Character Sheet
    First Skill: FrostFire Dragon Slayer
    Second Skill: Cosmic Slayer
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by Cr1tikal 31st December 2015, 12:54 pm

    Unlocked and moved for edits. Please remember to post in the approval topic when your magic is done so that someone may claim it to look over to approve it.


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    Requip: The Warrior (Done) - Page 2 MQNhOUw

    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by Yvonne 4th January 2016, 5:20 am

    Believing you haven't changed a thing in your other spells, Approved!


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    Requip: The Warrior (Done) - Page 2 QoRmBvD
    avatar
    King Elyx

    The Vanquisher


    The Vanquisher

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Rising Star- Guild Master- God Slayer- Legal Guild Ace- X-Rank- H-Rank- S-Rank- A-Rank- Rich- Veteran Level 1- Character History!- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- 1 Year Anniversary- Player 
    Lineage : Quatro and Stella
    Position : In bed with the harem
    Posts : 4043
    Guild : Golden Phoenix
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 27
    Experience : 1,538,536.25

    Character Sheet
    First Skill: ???
    Second Skill: ???
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by King Elyx 12th April 2016, 4:19 pm

    Unlocked at the request of the user
    ZhuFeng
    ZhuFeng

    The First Kenpachi


    The First Kenpachi

    Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 541
    Guild : Garou Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Master Zheng Mao
    Experience : 1287.5

    Character Sheet
    First Skill: Requip: The Warrior
    Second Skill: Metamorphosis Magic
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by ZhuFeng 13th April 2016, 1:37 am

    Added Neptune's Trident


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    Character Info:
    Kakuma Blackflower
    Kakuma Blackflower

    Wolf Spirit


    Wolf Spirit

    Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Player 
    Lineage : Spirit Goddess
    Position : None
    Posts : 1077
    Guild : Laughing Coffin?
    Cosmic Coins : 25
    Dungeon Tokens : 0
    Age : 34
    Experience : 0

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by Kakuma Blackflower 15th April 2016, 2:57 pm

    Approved


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    Requip: The Warrior (Done) - Page 2 KF68skC
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by Anastasia Isayev 21st August 2016, 11:12 am

    Opened upon user request.
    ZhuFeng wrote:Magic

    Primary Magic: Requip: The Warrior
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    This branch of Requip magic is a path that very few would dare to tread. This is only for a Warrior, not a knight, or anyone as light hearted, but strictly for those who need to fight in order to live their life. The Warrior Requip magic sacrifices armor and instead grants more powerful spell weapons to balance out this great loss. This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Unlike most Requip magic “The Warrior can’t store armor and can only store weapons that do not require ammo. Thus it limits the amount of items that can be stored even further.
    The warrior also increases the physical traits of the warrior based on the type of weapon he is using. If he wears armor of any kind his stats will be cut in half and thus his skill as a warrior will be brought down. Zhu uses this magic to summon weapons blunt, or edged and engages his opponents in direct combat, he will change the weapons based on the situation in battle.
    Strengths:
    * The user can swap weapons provided they have magic power, making him very versatile.
    * The user has access to a large arsenal of weapons without having to physically carry them.
    * Increased stats- Zhu’s spell weapons all have different abilities to raise particular stats and give him a slight advantage in those areas.
    * Outstanding Balance: If Zhu changes the spell weapon he is using before the duration is up whatever duration time is left is added to the cooldown accelerating it.
    * Multiple: Zhu is capable of summoning multiple spell weapons at a time and having them active for him to use (Limit is the number of hands he has.)
    Weaknesses:
    * Burn Magic- Switching weapons takes 5% of magic power to do. Rapid switching will eat away at Zhu’s magic reserves.
    *Select Storage- Zhu can only store weapons. No armor or other items. Weapons can’t be projectile weapons.
    * No Reserves- If he has no magic left then he only has access to whatever weapon he is wielding provided it is not a spell weapon.
    * No Armor- A true warrior doesn’t need armor. Zhu can’t store it or wear it otherwise he suffers huge movement, and maneuverability penalties.
    * Broken- If one of his spell weapons is broken he will be unable to use it for the remainder of the thread so it can repair itself.
    * Armed or not Dangerous – Zhu must be using a weapon at all times, if he isn’t then his fighting ability suffers.
    Abilities/Powers:  
    * Master of All- Zhu can pick up any weapon (that doesn’t need Ammo, or is non-magical) and use it as if he had always trained with it.
    *Knowledge- Zhu has a wide mastery of all melee weapons including: Care, Upkeep, Price, Effectiveness, Killing Potential, and Weakness
    * Spell weapons: The user has access to spell weapons that they do not have to purchase, but rather take up spell slots.

    Signature Spells:
    D Rank Spells:

    C Rank Spells:


    _____________________________________________________________________________________

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    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by Guest 24th August 2016, 2:03 pm

    ZhuFeng wrote:Magic

    Primary Magic: Requip: The Warrior
    Secondary Magic:
    Caster or Holder: Caster
    Description:
    This branch of Requip magic is a path that very few would dare to tread. This is only for a Warrior, not a knight, or anyone as light hearted, but strictly for those who need to fight in order to live their life. The Warrior Requip magic sacrifices armor and instead grants more powerful spell weapons to balance out this great loss. This Magic allows the users to store items in a pocket dimension so they can easily summon it at any time, even during battle, which gives them a high level of flexibility in combat. However, there is a limit to how much the pocket dimension can store. Unlike most Requip magic “The Warrior can’t store armor and can only store weapons that do not require ammo. Thus it limits the amount of items that can be stored even further.
    The warrior also increases the physical traits of the warrior based on the type of weapon he is using. If he wears armor of any kind his stats will be cut in half and thus his skill as a warrior will be brought down. Zhu uses this magic to summon weapons blunt, or edged and engages his opponents in direct combat, he will change the weapons based on the situation in battle.
    Strengths:
    * The user can swap weapons provided they have magic power, making him very versatile.
    * The user has access to a large arsenal of weapons without having to physically carry them.
    * Increased stats- Zhu’s spell weapons all have different abilities to raise particular stats and give him a slight advantage in those areas.
    * Outstanding Balance: If Zhu changes the spell weapon he is using before the duration is up whatever duration time is left is added to the cooldown accelerating it.
    * Multiple: Zhu is capable of summoning multiple spell weapons at a time and having them active for him to use (Limit is the number of hands he has.)
    Weaknesses:
    * Burn Magic- Switching weapons takes 5% of magic power to do. Rapid switching will eat away at Zhu’s magic reserves.
    *Select Storage- Zhu can only store weapons. No armor or other items. Weapons can’t be projectile weapons.
    * No Reserves- If he has no magic left then he only has access to whatever weapon he is wielding provided it is not a spell weapon.
    * No Armor- A true warrior doesn’t need armor. Zhu can’t store it or wear it otherwise he suffers huge movement, and maneuverability penalties.
    * Broken- If one of his spell weapons is broken he will be unable to use it for the remainder of the thread so it can repair itself.
    * Armed or not Dangerous – Zhu must be using a weapon at all times, if he isn’t then his fighting ability suffers.
    Abilities/Powers:  
    * Master of All- Zhu can pick up any weapon (that doesn’t need Ammo, or is non-magical) and use it as if he had always trained with it.
    *Knowledge- Zhu has a wide mastery of all melee weapons including: Care, Upkeep, Price, Effectiveness, Killing Potential, and Weakness
    * Spell weapons: The user has access to spell weapons that they do not have to purchase, but rather take up spell slots.

    Signature Spells:

    D Rank Spells:

    C Rank Spells:


    B Rank Spells:

    As a small note, your requips are also given a passive ability, not just an active.
    ZhuFeng
    ZhuFeng

    The First Kenpachi


    The First Kenpachi

    Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Novice [250]- Player 
    Lineage : Warrior's Heart
    Position : None
    Posts : 541
    Guild : Garou Knights
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Master Zheng Mao
    Experience : 1287.5

    Character Sheet
    First Skill: Requip: The Warrior
    Second Skill: Metamorphosis Magic
    Third Skill:

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by ZhuFeng 24th August 2016, 4:53 pm

    All edits have been made.

    I did not know that they were allowed to have both passives and actives. I haven't thought of any passives for them so I will add them in at a later time.


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    Character Info:
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    Guest
    Guest

    Requip: The Warrior (Done) - Page 2 Empty Re: Requip: The Warrior (Done)

    Post by Guest 24th August 2016, 5:20 pm

    Requip: The Warrior (Done) - Page 2 AESz729

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