Primary Magic: Light Magic
Secondary Magic: N/A
Caster or Holder: Caster
Description: It is a Magic in which the caster is able to manipulate and utilize light in various ways. Occasionally, a certain technique, usually involving the hands, is used to cast a Light spell. When used for offense, the Magic can take the form of a sphere-like object that can be ejected at the opponent or as a beam that can be blasted. Light can also be emitted from the caster's body; depending on the brightness or heat that the light emits, it can be capable enough to blind an enemy or cause the surroundings to explode. Light Magic can also be manifested for multiple usage in defense.
Strengths:
~ Blinding (Light magic casts a bright light that could potentially blind the opponent.)
~ Damage (Light magic can cause considerable damage to the opponent including burning.)
~ Stun (Light magic can stun for a short period of time as well.)
Weaknesses:
~ Channeling (Light magic takes about 5 minutes to channel, 1 post)
~ Draining (Light magic can drain a mage considerable of their magic if they do not use it wisely.)
~ Time (Light magic spells do not last very long unless you train and are Rank A or higher.)
~ Targeting (Light magic can sometimes be a bit difficult to control if the mage is not at a Rank to control their magic. They could potentially hurt an ally.)
Abilities/Powers:
Spell Template
Name: Giant Wrath
Rank: D
Type: Light, Offensive
Description:
The spell Giant Wrath allows the user to exude a continuous surge of destructive light. Depending on the rank of the mage the power will be stronger or weaker. Giant Wrath is naturally a powerful spell so a Rank D mage's spell would be significantly weaker than a Rank B or C mage. A Rank D mage would be able to produce a 1000 lm light beam.
Strengths:
~ Power (This spell is very powerful, even for a Rank D mage.)
~ Range (This spell has an impressive range, even for a Rank D mage spell, which reaches 7 feet)
~ Damage (This spell has high damage. At a Rank D level the spell can shoot through someone, seriously injuring them but not always fatally.)
Weaknesses:
~ Cooldown (The spell takes about 15 minutes to cooldown for a Rank D mage. For a Higher rank mage the time will decrease. For a Rank H mage the cooldown time is 5 minutes.)
~ Magic Energy (The spell is very powerful especially for a Rank D mage. For a Rank D mage this spell would take up 30-40% of their magical energy.)
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~
The cooldown of the spell depends on the rank of the mage. A Rank D mage's cooldown will last 15 minutes.
The duration of the spell depends on the rank of the mage. A Rank D mage's spell will only last 15 seconds.
D rank spell : 1 D rank hit, 7 post cooldown
C rank spell : 1 D rank hit and 4 posts for 1 C rank hit at a 6 post cooldown
B rank spell : 1 D rank hit and 3 posts for 1 C rank hit, 4 posts to fix 1 B rank hit at a 5 post cooldown
A rank spell : 1 D rank hit and 3 posts for 1 C rank hit, 3 posts to fix 1 B rank hit and 4 posts to fix 1 A rank hit at a 5 post cooldown
S rank spell : 1 D rank hit and 2 posts for 1 C rank hit, 2 posts to fix 1 B rank hit, 3 posts to fix 1 A rank hit, 4 post cooldown and
1 S rank hit at a 5 post cooldown
SS rank spell : 1 D rank hit, 1 post for 1 C rank hit, 1 post to fix 1 B rank hit, 1 A rank hit, 2 post cooldown and
1 S rank hit, 1 SS rank hit at a 3 post cooldown
H rank spell : 1 D rank hit, 1 post for 1 C rank hit, 1 post to fix 1 B rank hit, 1 post to fix 1 A rank hit at a 1 post cooldown and
2 posts for 1 S rank hit, 3 posts for 1 SS rank hit, 3 posts for 1 H rank hit at a 3 post cooldown
Secondary Magic: N/A
Caster or Holder: Caster
Description: It is a Magic in which the caster is able to manipulate and utilize light in various ways. Occasionally, a certain technique, usually involving the hands, is used to cast a Light spell. When used for offense, the Magic can take the form of a sphere-like object that can be ejected at the opponent or as a beam that can be blasted. Light can also be emitted from the caster's body; depending on the brightness or heat that the light emits, it can be capable enough to blind an enemy or cause the surroundings to explode. Light Magic can also be manifested for multiple usage in defense.
Strengths:
~ Blinding (Light magic casts a bright light that could potentially blind the opponent.)
~ Damage (Light magic can cause considerable damage to the opponent including burning.)
~ Stun (Light magic can stun for a short period of time as well.)
Weaknesses:
~ Channeling (Light magic takes about 5 minutes to channel, 1 post)
~ Draining (Light magic can drain a mage considerable of their magic if they do not use it wisely.)
~ Time (Light magic spells do not last very long unless you train and are Rank A or higher.)
~ Targeting (Light magic can sometimes be a bit difficult to control if the mage is not at a Rank to control their magic. They could potentially hurt an ally.)
Abilities/Powers:
Spell Template
Name: Giant Wrath
Rank: D
Type: Light, Offensive
Description:
The spell Giant Wrath allows the user to exude a continuous surge of destructive light. Depending on the rank of the mage the power will be stronger or weaker. Giant Wrath is naturally a powerful spell so a Rank D mage's spell would be significantly weaker than a Rank B or C mage. A Rank D mage would be able to produce a 1000 lm light beam.
Strengths:
~ Power (This spell is very powerful, even for a Rank D mage.)
~ Range (This spell has an impressive range, even for a Rank D mage spell, which reaches 7 feet)
~ Damage (This spell has high damage. At a Rank D level the spell can shoot through someone, seriously injuring them but not always fatally.)
Weaknesses:
~ Cooldown (The spell takes about 15 minutes to cooldown for a Rank D mage. For a Higher rank mage the time will decrease. For a Rank H mage the cooldown time is 5 minutes.)
~ Magic Energy (The spell is very powerful especially for a Rank D mage. For a Rank D mage this spell would take up 30-40% of their magical energy.)
~
~
The cooldown of the spell depends on the rank of the mage. A Rank D mage's cooldown will last 15 minutes.
The duration of the spell depends on the rank of the mage. A Rank D mage's spell will only last 15 seconds.
D rank spell : 1 D rank hit, 7 post cooldown
C rank spell : 1 D rank hit and 4 posts for 1 C rank hit at a 6 post cooldown
B rank spell : 1 D rank hit and 3 posts for 1 C rank hit, 4 posts to fix 1 B rank hit at a 5 post cooldown
A rank spell : 1 D rank hit and 3 posts for 1 C rank hit, 3 posts to fix 1 B rank hit and 4 posts to fix 1 A rank hit at a 5 post cooldown
S rank spell : 1 D rank hit and 2 posts for 1 C rank hit, 2 posts to fix 1 B rank hit, 3 posts to fix 1 A rank hit, 4 post cooldown and
1 S rank hit at a 5 post cooldown
SS rank spell : 1 D rank hit, 1 post for 1 C rank hit, 1 post to fix 1 B rank hit, 1 A rank hit, 2 post cooldown and
1 S rank hit, 1 SS rank hit at a 3 post cooldown
H rank spell : 1 D rank hit, 1 post for 1 C rank hit, 1 post to fix 1 B rank hit, 1 post to fix 1 A rank hit at a 1 post cooldown and
2 posts for 1 S rank hit, 3 posts for 1 SS rank hit, 3 posts for 1 H rank hit at a 3 post cooldown
Last edited by CelesteFairy on 28th January 2014, 11:44 am; edited 1 time in total