- Spoiler:
Magic
Magic Name: Sky Dragon slayer
Magic Type: Slayer Magic
Description: Long before Fiore the Sky Dragon Essnudosu had roamed the skies. This was her territory and this is where she liked to be. About 600 years ago she disappered from Fiore. The only thing that was left was a rare Dragon Lacrima. This lacrima bestowed onto the user the Sky Dragon Slayer, a type of magic that grants the user various characteristics belonging to a Sky Dragon, allowing them to incorporate the element of air into their body. However, unlike other types of Dragon Slayer Magic, Sky Dragon Slayer Magic can also function in a supportive light, as opposed to simply relying on offense.
Unique Abilities:
- Ability 1:Sky Dragons Support - This unique ability of the Sky Dragon Slayer allows the user to heal 40% more hp then a normal healing spell. This ability will increase 5% each rank up to S rank.
- Ability 2: Locked
- Ability 3:Locked
- Slayer Benefits:
- Slayer Benefits: Slayer magic overrides the possibility to get any benefits from other types of magic for the particular Slayer magic in question. Slayer magic is always Solitary Slayer and cannot use any other benefits alongside the Slayer benefit. Slayer magic grants the following benefits to the character who has it.
+50% passive increase to Strength, Movement Speed, and Spell Damage.
Greatly enhanced senses of Hearing, Sight, and Smell.
Ability to Consume Magic of the same element as the Slayer Magic to regain MP as well as the Force Ability (See below).
Inherent 50% Damage Resistance against the Elements the Slayer can control. Stacks with other sources of Damage Resistance up to its usual maximum
Magic Consumption: Slayers can consume the element and elemental spells/abilities associated with their respective Slayer magic, allowing them to recover Magic Power. If a spell, for example, contains 20 MP and a Slayer consumes the spell, the Slayer regains 20 MP, etc. Slayers do not take damage from spells that are consumed. If a spell that is being consumed by a Slayer is higher in rank than the Slayer they, instead of gaining the full MP of the spell of they are consuming, regain a quarter of the MP of a spell of their own rank while also taking full damage from the spell that is being consumed. Resistances do not affect damage taken this way in any way or form.
Naturally-occurring Elements: Naturally-occurring sources of the element a Slayer controls can be consumed to regain MP. If a naturally occurring version of a Slayer's element is consumed it regenerates 5% of a mage's maximum MP. This form of elemental consumption can only occur once per post max, but functions independently from regular MP regeneration and can trigger separate from the regular cap imposed by MP regeneration.
Additional notes: Slayers cannot consume their own spells or abilities, whether this is from their magic, a weapon, a Summon, Take-Over's spell, or any other source of their own magic. Slayers can’t eat their pet’s abilities, or their pets themselves if they are made of an elemental magic.
Dragon Slayers: Dragon Slayers can eat all pure forms of their own element, but they cannot eat elements that are mixed with other elements (Example: Ice Dragon Slayers cannot eat Dark Ice). If Dragon Slayers consume an impure spell/ability of their element they take full damage from the spell, which is not affected by resistances in any way or form. If they consume a naturally occurring impure version of their element, they lose 10% of their maximum HP.
Advantages: The form of elemental magic they use is neutral (pure), in between the light and dark side of the magical spectrum. Dragon Slayer Magic deals double base damage to Lizard, Wyvern, and (Lesser and Greater) Dragon non-player opponents.
Disadvantages: Though Dragon Slayers get these benefits, they do have one set back: Motion sickness. Dragon Slayers cannot ride on any vehicle or method of transportation without getting motion sick. They can still fly, of course, or use their pets for transportation without getting motion sick. The only slayer that is immune to motion sickness is the Sky Dragon Slayer. Motion sickness can be cured through the use of a User Rank healing spell.
Hybrid Slayers: Hybrid Slayers have learned the magic from the Dragon/God/Demon of their respective element as well as imbued themselves with Lacrima from another Slayer Element, or alternatively, have absorbed multiple different Lacrimas of either different Slayer types or elements. These unique Slayers do not use regular Dragon/God/Demon Force, but possess their own version called Hybrid Force. To be classed as a Hybrid Slayer, one must share between their first gen slayer magic and second gen slayer magic, or alternatively, between their two second gen slayer magics, either an element (For example, Ice Dragon Slayer and Ice Demon Slayer) or a slayer type (For example, Fire God Slayer and Poison God Slayer)
- Hybrid Force:
Hybrid Force: Hybrid Force can be activated/deactivated at will and anytime provided the user has at least 50% of their total magic power left. Users of hybrid force benefit from a 100% increase to their base Spell Damage or base Strength instead of the regular 50% increase while this instance of force is active.
Force highly increases the power of the Slayer's Strength, Speed, and Spell Damage by 100% rather than just 50%.
While Force is active, the Slayer is surrounded by an aura of their respective element, increasing either their base spell damage or their base melee damage by 100%. This increase is separate from other base increases and can apply independently of the cap imposed on base increases.
During force spells cost no MP to cast.
To maintain Hybrid force one must spend 10% of their total MP per post. MP cannot be regained or regenerated while Hybrid Force is active. Once the user of force hits 0 MP or once they choose to cancel it Hybrid Force ends. If one hits 0 MP they suffer from the consequences of running out of MP as normal.
- Signature Spell:
Name: Sky Dragon’s Roar (Sukai doragon no hōkō)
Rank: Same as User
MP Cost: 0
Category: Offensive
Type: Single Target
Damage: Same as user
Range: Same as User
Speed: Same as User
Duration: Same as User
Downside: N/A
Description:Just like the Sky Dragon Essnudosu the roar of the slayer takes on the same traits of the cutting winds. This is the most basic spell of the Sky Dragon Slayer. The castor will take a deep breath gathering within themselves a lot of air. Once the air has gathered inside the users mouth they will release a horizontal tornado shooting towards their target. If the roar connects with the target they will be blown back the same amount of the users rank, with the permission of the player. This roar will do user rank in damage from the target as the wind cuts into them.
- D Rank:
Name: Sanitatem
Rank: D Rank
MP Cost: 20 mp
Category: Support
Type: Single Target
Healing gained: 40 hp
Range: 2 Meters
Speed: 2 Meters
Duration: 2 post
Downside:
Description:Essnudosu had the ability to use healing magic. Sanitatem is a basic healing that the sky dragon slayer is able to use. This spell will cause the users hand to glow a blueish white, the user will place their hands down on the wounded. Once the user places their hands above the ally the light will cover them allowing D rank damage to be healed.
Name:Sky Dragon’s Air Buster (Sukaidoragonzu: Eabasutā)
Rank: D
MP Cost:20
Category: Offensive
Type: Single Target
Damage: 40
Range: 50 meters
Speed: 50 meters
Duration: 1 post
Downside:
Description:The user will gather air within their mouth infusing their magic power with it. The air gathered will take on the same cutting properties of the sky dragon. This spell once gathered will be shot out of the users mouth aimed at their target. This spell moves in a straight line towards them as a magic infused bubble. If the spell connects with the target they will be engulfed with the bubble which will only last 1 post. While in the bubble this spell will immobilize the target. The immobilization effect can only affect the target once every other turn. If the enemy uses a spell of equal or higher rank then this spell the bubble will burst sending the wind to scatter losing its effect. This spell can only be cast once every other post.
Name: Venenum Remedium
Rank: D
MP Cost: 20
Category: Support
Type: Single target
Healing: 20 hp
Range: 2 meters
Speed: 2 meters
Duration: 1 post
Downside:
Description: Essnudosu the sky dragon. It is said that Essnudosu was able to heal most poisons. This spell reflects that ability of the sky dragon. Venenum Remedium is a counter-drain spell which will reduce the draining effect of poisons by 50%. Once cast the user will thrust their hand out to the ally near them that has been poisoned, the ally will glow a blue hue as the spell starts to work. This spell does not work on poisons higher then the rank of the spell.
- C Rank:
Name: Cornu Dromonem
Rank: C
MP Cost: 60
Category: Offensive
Type: single target
Damage: 60 hp
Range: 90 meters
Speed: 90 meters
Duration: 2 post
Downside:
Description: Like the dragons of old this spell acts almost like a wing attack. The user will summon the winds around them letting them lash out in blades created by the air itself. Cornu Dromonem, literally translate into wing cutter. The winds that lash out will take the form of a crescent moon blade flying towards the target. To send out the blades the user will throw their hands out moving from right to left. This spell is easily dodged simply by jumping to the side of the straight line that blade comes from.
Name: Venenum Ingens Remedium
Rank: C
MP Cost: 60
Category: Support
Type: Single Target
Healing:60
Range: 2 Meters
Speed: 2 meters
Duration: 1 post
Downside:
Description: Venenum Ingens Remedium is an upgraded version of Venenum Remedium.
Venenum Ingens Remedium is a counter-drain spell which will reduce the draining effect of poisons by 50%. Once cast the user will thrust their hand out to the ally near them that has been poisoned, the ally will glow a blue hue as the spell starts to work. This spell, while covering the ally, will begin to draw out the poison equal to C Rank poison. This spell does not work on poisons higher then the rank of the spell.
Name: Summa Explosio Magnifica
Rank: C
MP Cost: 60 mp
Category: Offensive
Type: Area of Effect
Damage: 30
Range: 60 meters
Speed: 30 meters
Duration: 1 post
Downside: n/a
Description: It is said that the sky dragons had the ability to turn the air itself explosive. This spell acts like a mini bomb, once invoked the spell will create a pocket of air around the enemies that the caster deems causing the winds to stir up around them. The dimensions of this spell is 10 meters x 30 meters. While the winds are kicking up the enemies are able to to move out of its range. If the enemies do not move out of the way the air around them will ignite causing damage to all enemies within the blast.
Last edited by Jackson Hyde on 10th April 2024, 5:00 pm; edited 6 times in total