Magic
Magic Name: Celestial Karate
Magic Type: Caster
Description: Celestial Karate is a unique variation of Heavenly Body Magic combined with martial arts, mainly Karate, with the power of the stars. While the original involves light and celestial bodies, this one involves anything that relates to the zodiac, its constellations, and the positions in the skies. Being a variation of HBM itself, this magic cancels itself out when in contact with the original, but weirdly enough, not the other way around. When using spells, the mage's weak point is the chest, as Celestial Karate only activates on the extremities. Also, because of his own eccentricity, he must do a cranking motion with either of his hands before casting a spell.
Unique Abilities:
Spells
Name: Galactic Spiral Kick Part One
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: D-Rank
Range: D-Rank
Speed: D-Rank
Duration: One Turn
Downside: N/A
Description: Knievel generates an energy star map beneath his feet that then transforms into a dark red and dark blue energy galaxy that flows into his right foot before delivering an explosive kick.
Magic Name: Celestial Karate
Magic Type: Caster
Description: Celestial Karate is a unique variation of Heavenly Body Magic combined with martial arts, mainly Karate, with the power of the stars. While the original involves light and celestial bodies, this one involves anything that relates to the zodiac, its constellations, and the positions in the skies. Being a variation of HBM itself, this magic cancels itself out when in contact with the original, but weirdly enough, not the other way around. When using spells, the mage's weak point is the chest, as Celestial Karate only activates on the extremities. Also, because of his own eccentricity, he must do a cranking motion with either of his hands before casting a spell.
Unique Abilities:
- Identity Manipulation: Using a cloud of steam from his hand, he can make anyone's face look like anyone else's; the process seems painful to those who are awake to feel its effects. While the permanence of the change is yet unclear, certain individuals have been shown to retain their new identities for more than a year. (Plot-only, OOC permission required).
- Ability 2:
- Ability 3:
Spells
Name: Galactic Spiral Kick Part One
Rank: D
MP Cost: 20
Category: Offensive
Type: Single Target
Damage: D-Rank
Range: D-Rank
Speed: D-Rank
Duration: One Turn
Downside: N/A
Description: Knievel generates an energy star map beneath his feet that then transforms into a dark red and dark blue energy galaxy that flows into his right foot before delivering an explosive kick.