Magic
Magic Name: Assassin arsenal
Magic Type: Requip
Description: A simple yet elegant requip magic that specializes in stealthy tools that instead of relying on brute force, focuses on accurate shots to fight from either afar, or very decisively up close. The arsenal consists of weapons of various degrees, from close quartered melee weapons such as a knife, knuckle, etc. Ranged weapons consist of crossbows and darts, to medium-long range firearms. However there are other tools in the tool kit. Some weapons have various and abilities, varying from poison, to blinding, and other effects.
As far as how Eight uses this magic, she prefers to use it to keep in the shadows and strike with caution and precision, or to keep her opponents at bay or distant. In a combat scenario, Eight would reduce risks by assessing if close or long range combat would be required.
Unique Abilities: .
Spells:
Signature
Name: Kill shot.
Normal
D
Name: Katar
Magic Name: Assassin arsenal
Magic Type: Requip
Description: A simple yet elegant requip magic that specializes in stealthy tools that instead of relying on brute force, focuses on accurate shots to fight from either afar, or very decisively up close. The arsenal consists of weapons of various degrees, from close quartered melee weapons such as a knife, knuckle, etc. Ranged weapons consist of crossbows and darts, to medium-long range firearms. However there are other tools in the tool kit. Some weapons have various and abilities, varying from poison, to blinding, and other effects.
As far as how Eight uses this magic, she prefers to use it to keep in the shadows and strike with caution and precision, or to keep her opponents at bay or distant. In a combat scenario, Eight would reduce risks by assessing if close or long range combat would be required.
Unique Abilities: .
- Hawk's eyes: Boosts range of spells and weapons by 50%
- Hunter's instinct:[Locked until B rank] By honing her senses, Eight can focus her senses on a target, and will be aware of the target's location until out of sensing range, teleports, or moves faster then 60 miles an hour.
Spells:
Signature
Name: Kill shot.
- Spoiler:
- Rank: User rank
Type: Single target
Damage:
Range:
Speed:
Duration:
Downside:
Description: For a single shot with a weapon, the projectile will follow the target until it hits, or gets destroyed. To be used, Eight must have a clear shot at what she is targeting, and cannot be used in conjunction with other requips.
Normal
D
Name: Katar
- Spoiler:
- Rank: D
Type: Requip
Damage:
Requip/Summon HP:
Range:
Speed:
Duration: 3 post
Downside:
Description: S
Abilities: The abilities this Requip/Summon spell has.- Ability 1:
- Ability 2:
- Ability 1: