BEHEMOTH SLAYER
Primary Magic:
Volcano Behemoth Slayer
Vulkan Eldjotnar Slakter
Hunter of the Fire Giants
Does name even matter?
Secondary Magic:
N/A
Type:
Lost Caster Magic
Description:
With her soul lost and trapped in the realm of the ‘Behemoths’, or Eldjotnir, the Daemon had no choice but to consume the souls of the native monsters. The Realm could only be described as desolate, smokey, and volcanic. The Realm of Fire became the new dwelling of the young Daemon, who found herself trapped, and her soul unable to escape the space of searing air. With no options left, the Daemon safely sealed her soul away in the Realm of the Eldjotnir. With her spirit projected back to Earthland, Lucie nestled her consciousness in two worlds at once. Channeling the power of the realm and the power of the native souls to her astral projection, the Behemoth Slayer Magic was created.
Strengths:
• Being volcanic in nature, the magic is extremely versatile, with a touch on many elements. The elements include fire, earth, air, lightning, poisonous gas, and ice.
• No slayers are able to eat the volcanic magic of the Behemoth Slayer. The slayer will not regenerate mana or health from consuming the elements, and will instead just be affected or wounded by whatever the magic spell or ability is used for.
• The Behemoths exist to slay the greatest of heroes, specifically those deemed immortal-- unable to die by natural causes such as illness or old age. The Slayer magic deals double damage to those who cannot die from natural causes.
Weaknesses:
• The magic is very unpredictable and hard to control, without much focus on a single subject. The user could easily hurt an ally or associate with its use.
• The magic often literally changes the environment around, destroying the surroundings and reshaping them to make the land more akin to the realm where the magic originated.
• Because of the environment change, the magic provides little to no support for allies, and instead endangers them.
• The Behemoth Slayer has no extra effects against gods, demons, or dragons, like most slayers.
Lineage:
Daemonic Legacy
Unique Abilities:
Projection • Because Lucie directly projects an image of her form from the realm of the Behemoths to the realm of the physical world, she may utilize her magic to instead project a volcanic element that takes the form of her physical appearance. This elemental body has a durability and strength of her rank in magic. If she is to completely phase through an attack, of equal or lower rank only, equal mana must be paid and she must be fifty meters away from the point of casting. In addition to this, Lucie’s magic damage is increased by 50%.
Rjúfendr | Destroyer of Doomsday • Utilizing the volcanic nature of the Rjufendr, Lucie has sovereign control over the elements relating to the volcano. Most notably, this includes fire, earth/diamonds/metals, ice, poison, and lightning, in a radius of fifty meters. Lucie may generate and control these at will, the elements having a general durability and strength of her rank in magic. If she is to control the element of somebody else, she must pay the equivalent in MP that they paid to create or use it. Her volcanic magic pierces not only the physical realm, but other realms as well, including the spirit realm. To pierce through a phasing spell, it costs the same amount of mana the opponent paid to ignore the volcanic magic, and must have been used within 50 meters. Proficiency with her elements increases the user’s magic damage by 50%.
Volcanic Winter • After the eruption of a supervolcano, miniature ice ages are often triggered due to the volcanic ash, water droplets, and sulfuric acid obscuring the sun. The volcanic nature of the behemoth slayer magic does so on an amplified scale, either literally or figuratively. Attacks by the user are frozen in place, enchanted so that victims of equal or lower rank cannot heal for three posts if they were within 50 meters of Lucie when hit. If someone of equal or lower rank is hit by an attack, they are immobilized for a single post with a three post cooldown.
Mund-Spilli | Wreck of the World • Eldjotnir Behemoths are highly resistant to various effects, but not in the ways that one would think. Upon consuming the souls of many fire giants, Lucie gained the ability to negate any effects on her or anything of hers, be it her power, buffs, body, etc. However, this ability is not free-- it costs the same amount of mana that it cost her opponent to even place the effect on her or something of hers. In addition to this, Lucie’s magic damage is increased by 50%.
Battlefield of Vigrid • Resistance is futile in the eyes of a Behemoth. Should one be attacked by the one who has consumed their souls, their magic damage resistance will be futile against the slayer. Though magic damage resistance is assumed to not exist for the opponent, the same holds true for Lucie, as punishment for the consumption of Eldjotnir souls. She is unable to hold any magic damage resistance or melee damage resistance, and may not be given support resistance either. In addition, any attack of Lucie’s that hits an opponent will drain them of 5% of whatever they use for mana, to fuel their power. This ability only works when Lucie fights opponents of her rank or lower.
- Signature Spells:
- Eruption:
- Name:
Eruption
Rank:
User-Rank
Type:
Area of Effect
Duration:
Instant
Cooldown:
N/A
Description:
With a large burst of magic, Lucie lets loose an eruption that travels 75 m/s up to a 100 meter radius around her. After the eruption, the entire landscape within the radius is changed to a scene from the realm of fire, with the ground beneath their feet becoming lava. Thick smoke coats the air, making it difficult to breathe and see, and toxic fumes burn the eyes and lungs of anyone around. The eruption itself causes 50% user rank damage, and may be used once per post. The lava, poisonous gas, and smoke that comes from this spell specifically does no damage.
Strengths:
• THE FLOOR IS LAVA!
Weaknesses:
• Allies can get caught up in and hurt in the volcanic blast.
• After the instant eruption, the landscape change itself does no damage to the opponent.
- Volcanic Vent:
- Name:
Volcanic Vent
Rank:
D
Type:
Defensive
Duration:
Instant
Description:
Within the present plane or a foreign one, Lucie is able to transfer her projection from one area to the next, so long as the place she is leaving and the destination are within fifteen meters from one another.
Strengths:
• A teleport, basically, but not formally known as that.
Weaknesses:
• The range is only fifteen meters, thus, she cannot completely leave a scene.
• Moving from one place to another does not ensure safety from speed-based opponents, especially with such a short range.
- D Rank Spells:
- Røykskjold:
Name: Røykskjold
Rank: D
Type: Shield
Duration: 3
Cooldown: 4
Description:
Upon casting this spell, Lucie summons a giant plume of smoke that acts as a shield. This plume can cover up to 15 meters of radius and take 3 D rank hits before it is destroyed.
Strengths:
• Ya yeet!
Weaknesses:
• Once 3 D rank hits are taken, the smoke dissipates.
• The røykskjold only lasts for three turns.
- Hellig Røyk:
Name: Hellig Røyk!
Rank: D
Type: Burst
Duration: 3
Cooldown: 4
Description:
With pitch black smoke that covers 15 meters at 5 m/s, Lucie can cut out visibility. Those of equal or lower rank are blinded and deafened. Those one rank higher have 50% visibility and audibility. Those two ranks higher have 25% visibility and audibility. The smoke also acts as a shield, and can absorb 3 D ranks worth of damage from any oncoming offensive attacks.
Strengths:
• Holy smoke!
Weaknesses:
• Smoke alarms will alert the enemy as the spell is being cast.
• The smoke is more than 50% slower than a normal burst type spell.
- ”Giftig Luft:
Name: Giftig Luft
Rank: D
Type: AoE Healing/Offense
Duration: 1
Cooldown: 2
Description:
Summoning an ominous poisonous gas that coats the nearby 30 meters at 22.5 m/s, unseen to the naked eye, Lucie is able to heal a D ranks worth of damage on herself and allies. This deals .5x D rank damage to enemies, however.
Strengths:
• Lucie can heal herself/allies or deal damage to enemies.
Weaknesses:
• Allies, if mistaken for enemies, get dealt damage.
• Enemies can dodge the mostly invisible gas, or allies could miss it and not be healed.
- Velsignelse:
Name: Velsignelse
Rank: D
Type: Buff
Duration: 3
Cooldown: 4
Description:
The Behemoth Slayer is granted a blessing from the souls of the Eldjotnar they have consumed. They gain 50% more magic damage, as do people deemed allies in a nearby 15 meters.
Strengths:
• o hel yea
Weaknesses:
• If an ally leaves the 15 meter radius, they no long receive support.
• The buff is active, and does not last beyond three turns.
- Styrke:
- Name:
Styrke
Rank:
D
Type:
Buff
Duration:
3
Cooldown:
4
Description:
The strength of the Eldjotnar souls grants Lucie a 50% buff to magic damage.
Strengths:
• Buffs~
Weaknesses:
• The buff only supports Lucie.
• The spell deals no damage.
- C Rank Spells:
- Utkrystallisere:
- Name:
Utkrystallisere
Rank:
C
Type:
Defensive
Duration:
Instant
Cooldown:
3
Description:
When a ranged or area of effect spell comes towards Lucie, she may outstretch her hand to meet it. Upon impact with Lucie, the spell will be crystallized like the pure crystal carbon known as a diamond. Thus, Lucie is safe from the attack. If the attack was ranged, it will be encased in a diamond and unable to be used or manipulated more. If it was a spell, the spell will go on cooldown. If it was an area of effect, the entire area of 60 meters will be crystallized for a split second, before the diamond shatters into many pieces. Optionally, Lucie may manipulate these diamond shards within 30 meters. If they touch an enemy or ally, the victim will take C rank damage upon the initial hit one time only.
Strengths:
• A good defense with a long name.
Weaknesses:
• The name of the spell is very hard to pronounce.
• Allies can easily be hurt if they are caught in the AoE protection.
- Røyk:
- Name:
Røyk
Rank:
C
Type:
Damage Over Time
Duration:
5
Cooldown:
6
Description:
The thick black smoke after an eruption is devastating and can choke the life out of anything nearby, be it flora or fauna. Smoke will start from the user, and move at 45 m/s for 60 meters. This attack speeds up that process in its own minuscule way. If an opponent or ally is hit by the smoke, they will be dealt 50% C rank damage per post for five posts. This caps at 2.5x damage.
Strengths:
• Røyk deals damage over time.
Weaknesses:
• The smoke only travels at 45 m/s, and can be outrun by swift opponents.
• If the smoke hits a shield, the shield will take the DoT, but the one who used the shield may be safe.
- Smeltet Skjold:
- Name:
Smeltet Skjold
Rank:
C
Type:
Defensive
Duration:
5
Cooldown:
6
Description:
Using the energy of her Eldjotnar magic, Lucie can form a shield around her body that takes the form of blazing magma. This shield can defend from up to three C rank hits, before it dissolves after the duration or is broken. If someone of equal or lower rank touches the shield, they lose 5% mana once per post.
Strengths:
• The shield can defend the user from 3x C rank hits, and drain mana.
Weaknesses:
• The shield can be broken easily by enough melee hits, 3 C rank spells, 6 D rank, etc.
• Opponents of higher rank will lose no mana.
- Dyrisk:
- Name:
Dyrisk
Rank:
C
Type:
Summon
Duration:
5
Cooldown:
6
Description:
Out of volcanic magic, Lucie can create a beast that is up to five meters high. By default, Dyrisk takes the form of a dragon with a 50 foot wingspan, that can decrease in size to a small dragon with a 50 inch wingspan. It can fight with full power in either form, but only maintains the strength and health of a C rank summon.
Active: Dyrisk can spit a mix of earth and fire that deals user rank damage once. Afterwards, the breath only deals normal summon melee damage. The breath may go up to 120 meters, and travel at 90 m/s.
Passive: Those within 30 meters of the dragon, if of equal or lower rank, are drained of 5% MP and HP for the duration the dragon lives. As a drawback, the summon takes 25% more damage from dragon slayer magic.
Strengths:
• Rawr! Default dragon!
Weaknesses:
• Dyrisk, no matter what form it is in, will die after it takes 100 HP worth of damage, like like any typical C-ranks summon.
• Dyrisk can only deal 12 HP worth of melee damage.
• The summon takes 25% more damage from dragon slayer magic.
- B Rank Spells:
- Vulkansk Lyn:
- Name:
Vulkansk Lyn
Rank:
B
Type:
Burst
Duration:
Instant
Cooldown:
4
Description:
In an area of 50 meters, Lucie allows the ash and particles of her volcanic wasteland to charge up plenty of static energy. Instantly, the area breaks out with a huge shock of lightning in the local radius around her, starting from where she stands, and traveling at 35 m/s. The shockwave deals B rank damage, and can immobilize opponents of equal or lower rank for one post.
Strengths:
• Flashy volcanic lightning~
Weaknesses:
• The opponents can dodge if fast enough.
• The range is small, as the spell is a burst type.
- Isskjold:
- Name:
Isskjold
Rank:
B
Type:
Shield
Duration:
6
Cooldown:
7
Description:
Within a nearby fifty meters, Lucie can make soft ice and snow begin to fall. The snow instantly forms a visible shield that can move at the user’s will. The shield can take up to 3 B rank hits of damage before breaking. The falling of snow can absorb the B rank hits of damage if needed, such as in the case of Lucie being in range of an AoE or burst.
Strengths:
• Ice shield~
Weaknesses:
• The spell deals no damage.
• After the duration or upon breaking, the shield is useless.
- Jordskjelv:
- Name:
Jordskjelv
Rank:
B
Type:
Negation
Duration:
Instant
Cooldown:
4
Description:
Within fifty meters, the land around will begin to dramatically shake. If the user in in a structure with poor foundation, the structure will begin to collapse in the earthquake. The opponents possibly will have a hard time keeping their balance with the constant shifting of the earth. In the field of this earthquake, one spell of equal or lower rank, from an opponent, may be negated.
Strengths:
• Earthquake!
Weaknesses:
• The spell deals no damage.
• Allies and enemies alike may have trouble keeping their balance.
Last edited by Lucie on 10th February 2018, 9:04 pm; edited 22 times in total