Magic
Magic Name: Sound Magic
Magic Type: Caster Magic
Description: Sound Magic is rather versatile in its usage. It can be used to enhance or diminish a target's abilities. It can be used to boost morale or confidence in a person, or lull them to a sluggish state, or even put someone to sleep altogether via the medium of song with spells such as Lullaby. Frequencies can be manipulated to nauseating effect or in such a way as to affect a person's mood. Concussive blasts can also be created with loud noises, such as hand clapping, shouting, etc. It takes an exceptionally skilled mage to focus Sound spells to specific targets, as there is often a spill-over that may affect other people who hear such spells. With skill and practice, however, one can direct their spells in an almost thread-like manner, entwining their magic power around their target.
Unique Abilities
Spells
Name: Shriek
Rank: D
Category: Offensive
Type: Single, when cast from less than 5 meters away, Multiple when cast from longer distances.
Damage: 40HP when hit from 5 or less meters away, 30HP when hit from longer distances.
Range: 45 meters
Speed: 30 meters per second
Duration: 1 turn
Downside: Even if only one target is hit from more than 5 meters, attack will still only deal 30HP. Spell cannot be enhanced with musical instruments.
Description: Maeve lets out an ear-splitting screech, generating a blast of concussive sound energy that spreads out in a 45 degree angle.
Name: Love Song
Rank: D
Category: Supportive
Type: Area of Effect
Durability: 60HP
Range: 30 meters
Speed: N/A
Duration: Maximum of 3 turns.
Downside: Maeve needs to continue singing to maintain this spell, thus preventing her from casting additional spells simultaneously.
Description: Maeve starts singing a soft tune, emitting an aura of magical energy reaching up to a radius of 30 meters. Those within this area will start to feel less aggressive towards Maeve, sometimes losing their will to fight altogether if the opponent's will isn't strong enough. (Note: In a PvP scenario, this will debuff enemy targets by 50% of attack damage directed towards Maeve. Please read Unique Ability: Sound Augmentation to see how an accompanying instrument can enhance this spell.)
Name: Song of Healing
Rank: D
Category: Supportive
Type: Single Target or Multiple Target
Healing: 40HP to single target or 30HP to multiple targets.
Range: 45 meters
Speed: N/A
Duration: 3 turns
Downside: Spell needs to be maintained for three turns to fully take effect. Other spells cannot be cast simultaneously.
Description: A soothing song that rejuvenates targets over the course of three turns. On a single target, this spell will restore 20HP upon initial casting. The following two turns restores 10HP per turn. On multiple targets, restoration is 10HP per turn. (Please read Unique Ability: Sound Augmentation to see how an accompanying instrument can enhance this spell.)
Name: Heavy Metal Roar
Rank: D+
Category: Offensive
Type: Area of Effect
Damage: 30HP
Range: 45 meters
Speed: 25 meters per second
Duration: 1 turn.
Downside: Attacks indiscriminately, meaning absolutely ANYONE caught within the attack range will be hurt. Cannot be enhanced with musical instrument.
Description: On bellowing a tremendous roar, a wave of concussive sound energy billows outwards, dealing damage to anyone caught within its range.
Magic Name: Sound Magic
Magic Type: Caster Magic
Description: Sound Magic is rather versatile in its usage. It can be used to enhance or diminish a target's abilities. It can be used to boost morale or confidence in a person, or lull them to a sluggish state, or even put someone to sleep altogether via the medium of song with spells such as Lullaby. Frequencies can be manipulated to nauseating effect or in such a way as to affect a person's mood. Concussive blasts can also be created with loud noises, such as hand clapping, shouting, etc. It takes an exceptionally skilled mage to focus Sound spells to specific targets, as there is often a spill-over that may affect other people who hear such spells. With skill and practice, however, one can direct their spells in an almost thread-like manner, entwining their magic power around their target.
Unique Abilities
- Instrument Augmentation: While Sound Magic is primarily a Caster type, it can be enhanced by using musical instruments. (Note: Musical Instruments will be ranked and purchased like any other weapons) The way in which spells are enhanced depends on the spell, and the rank of the weapon determines how much that spell is enhanced. This ONLY works with spells that are cast via the medium of song. (For example, spells that require Maeve to sing can be enhanced with an accompanying musical instrument.)
Weak: Increase spell damage/healing by 10HP and buff/debuff by 5%
Strong: Increase spell damage/healing by 15HP and buff/debuff by 10%
Strong+: Increase spell damage/healing by 20HP and buff/debuff by 15%
Legendary: Increase spell damage/healing by 25HP and buff/debuff by 20%
Legendary+: Increase spell damage/healing by 30HP and buff/debuff by 25%
Artifact: Increase spell damage/healing by 35HP and buff/debuff by 30%
Artifact+: Increase spell damage/healing by 40HP and buff/debuff by 35%
Mythical: Increase spell damage/healing by 45HP and buff/debuff by 40%
Spells
Name: Shriek
Rank: D
Category: Offensive
Type: Single, when cast from less than 5 meters away, Multiple when cast from longer distances.
Damage: 40HP when hit from 5 or less meters away, 30HP when hit from longer distances.
Range: 45 meters
Speed: 30 meters per second
Duration: 1 turn
Downside: Even if only one target is hit from more than 5 meters, attack will still only deal 30HP. Spell cannot be enhanced with musical instruments.
Description: Maeve lets out an ear-splitting screech, generating a blast of concussive sound energy that spreads out in a 45 degree angle.
Name: Love Song
Rank: D
Category: Supportive
Type: Area of Effect
Durability: 60HP
Range: 30 meters
Speed: N/A
Duration: Maximum of 3 turns.
Downside: Maeve needs to continue singing to maintain this spell, thus preventing her from casting additional spells simultaneously.
Description: Maeve starts singing a soft tune, emitting an aura of magical energy reaching up to a radius of 30 meters. Those within this area will start to feel less aggressive towards Maeve, sometimes losing their will to fight altogether if the opponent's will isn't strong enough. (Note: In a PvP scenario, this will debuff enemy targets by 50% of attack damage directed towards Maeve. Please read Unique Ability: Sound Augmentation to see how an accompanying instrument can enhance this spell.)
Name: Song of Healing
Rank: D
Category: Supportive
Type: Single Target or Multiple Target
Healing: 40HP to single target or 30HP to multiple targets.
Range: 45 meters
Speed: N/A
Duration: 3 turns
Downside: Spell needs to be maintained for three turns to fully take effect. Other spells cannot be cast simultaneously.
Description: A soothing song that rejuvenates targets over the course of three turns. On a single target, this spell will restore 20HP upon initial casting. The following two turns restores 10HP per turn. On multiple targets, restoration is 10HP per turn. (Please read Unique Ability: Sound Augmentation to see how an accompanying instrument can enhance this spell.)
Name: Heavy Metal Roar
Rank: D+
Category: Offensive
Type: Area of Effect
Damage: 30HP
Range: 45 meters
Speed: 25 meters per second
Duration: 1 turn.
Downside: Attacks indiscriminately, meaning absolutely ANYONE caught within the attack range will be hurt. Cannot be enhanced with musical instrument.
Description: On bellowing a tremendous roar, a wave of concussive sound energy billows outwards, dealing damage to anyone caught within its range.