Light humming was coming from the armory in the magic user's castle as the one within was carefully sharpening the tips of her arrows. She was humming a bar shanty she'd grown fond of, and while it was about one of her spirits, the one in question enjoyed the tune as well. It had been a while since Kaori had obtained her keys, and up till then, no one but one of her team members had ever seen them. Everyone else in the castle were kept in the dark, much like every other detail of her. Kaori didn't enjoy keeping her magic, face, personality, purpose for being, and other things to herself; but, it was all for the protection of Lady Ceostra's clan.
This day marked the day that Kaori would head out to a land filled with demonic monsters and help the world be just a little better by doing the only thing she was flawless at... killing. For this reason, Kaori was making sure that her equipment was in top condition. She didn't want to be caught with her arrows too dull and have to pay the price, so even they got cleaned and sharpened. Her setup was the same as always, and even included the two nuclear fusion cores from her motorcycle. The initial plan was to go alone, but she knew that Gisen would be worried if she did. Ever since Kaori had come back from taking out that small army she felt like she was obligated to have a body guard even though she ended up doing most of the guard work.
With equipment in tow, Kaori went out to the entrance to the guild hall where she waited. She was looking for someone who was on their way to the monster place so she could join them, rather than forcing someone to come with her when they'd rather not leave the guild.
- Original Post:
- Monster Containment; A Job-Based Event!
How many players can join in a topic?: 2-5 players may sign up per topic, but you may not have multiple of your own characters in the same topic. There is no limit on sign-ups, meaning everyone will have a chance to do the event. You may only do the event job once per character.
How much do I need to type? As it's a job-based event there is a set word count based on the highest ranked player! Luckily these are much lower than would normally be needed for the exp being rewarded!
D: 500 words per player.
C: 1000 words per player.
B: 2000 words per player.
A: 3000 words per player.
S+: 4000 words per player.
Where: Fat Monster Land.
Synopsis of Event/What's going on:
Rumors of the monsters running around Fat Monster land beginning to venture out to attack the places nearby have been getting around. Every day these become less rumor and more front page news. The Magic Council can not have these monsters continuing to advance and cause harm to the lands surrounding them, and thus they have sent out for any mages willing to help beat back the monster advances and if possible take out whatever monsters incited the others to begin wandering away from their normal stomping grounds.
*Any mages who came at the call of the Council will simply be fighting until the monster's boss has been slain. Since the monster attacks are well known about it is also for dark mages or such to show up and try to help the monsters attack nearby towns and villages. (nondescript ones of your making)*
NPC's:
N/A
Monsters/Enemies: (All enemies must be rolled for, including the boss. Boss must be slain to succeed for a good ending. All enemies rolled must be fought if you are going for the good ending. If going for an evil ending, attack a town/group/etc once rolling a boss to ally with it; other enemies will attack you until then.)
Weak;
Cyclops: The normal giant 12 feet tall standard cyclops, these monsters are foot soldiers and the first beasts encountered, showing up in regimes of 12-20 they deal only physical damage equal to that of an A-rank. They have no magic and have 200hp each. Physical attacks are 50% less effective on these monsters.
Normal;
Two-Headed Snake: Large snakes of 20 feet long who sport two heads and use venomous magic, they can use an AoE smog that travels 15 meters from them dealing C-rank damage, bite people in a post dealing .5 D-rank DOT poison damage for 3 turns, and whip their tails to do A rank physical damage to whatever they hit. These snakes often show up 5-10 strong and have 300hp
Strong;
Chimeras: Averagely sized typical chimera’s they do not like seem like much of a threat at first, only showing up in groups of 2-4 at a time. However they have 500hp each, will often team up on the same mage, deal user-rank AoE damage with a max ranged roar, can each a magic attack up to user-rank once per post without taking damage, the snakehead deals user-rank DOT damage with a toxic bite and they can deal A-rank physical damage with ramming attacks
BOSS;
Griffins: These are the masterminds behind the monster's recent strange aggressive advances. Like any good generals, they are accompanied by at least one set of all lower rank monsters when one appears. These must be defeated before it can truly be reached. This monster is capable of flight and uses multiple wind type spells, all of which deal user-rank damage to whoever they strike. His physical attacks deal User-rank spell damage, and if he happens to pick someone up and drop them from a great height, this increases to User-rank spell damage times two and stuns that character for a single post.
Possible Rewards: 2 ranks of exp above the player, max 10-year rank exp (S rank+ gets 2x 10 year exp), 50k jewels for each player. (H ranks receive triple jewels [150k] reward as well)
Note: No bonuses are added to rewards, as it is still an event.
Sign Up your group in this topic!
and
Go here when you finish so that it may be rewarded!
Event topics must be turned in by the end of September 15th, EST.