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    Black Sails Guild Weapon: Leviathan Fang

    Onyx Moon
    Onyx Moon

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    Posts : 66
    Cosmic Coins : 5
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    Black Sails Guild Weapon:  Leviathan Fang Empty Black Sails Guild Weapon: Leviathan Fang

    Post by Onyx Moon 24th November 2016, 12:49 pm

    Black Sails Guild Weapon:  Leviathan Fang 743995-lion_heart_1
    Name:  Leviathan's Fang
    Rank: Multipart (AAL)  [Purchases Made here]
    Type: Melee/Ranged Weapon
    Description: A mixture of a revolver with a blade.  This weapon has a revolver grip and a revolver cylinder attached to a blue colored blade.  Unlike conventional weapons, this weapon does not contain standard ammunition, using the magic from the surrounding area to fire a round out running parallel with the blade.  The blade, itself, is also very strange as it doesn't manifest itself until after the user has a firm grip upon the trigger/handle of the weapon.  Upon manifesting itself, a blue blade of pure energy comes out from the weapon.  Due to it's energy nature, it doesn't effect the trajectory of the rounds launched out of the revolver-end of the blade but it still interacts with other weapons, flesh, and other objects.  This is typically a two-handed weapon, but can also be used very easily as a single-handed weapon.
    The blade is 1 meter long while the blade is manifested and the bullets, themselves have a line-of-sight range.  

    Strengths:
    + Easy to transport due to the blade being able to appear and disappear depending on if it's wielded or not.  
    + Extremely versatile weapon that allows for both ranged and close combat.  
    + This weapon does not require reloading as it doesn't use standard munitions.
    + The wielder is granted the ability of flight, with unrestricted movement
    + This weapon is capable of dealing destruction to the environment if direct damage is made from the weapon, itself.
    Weaknesses:
    + Cannot be wielded by anyone the blade doesn't deem worthy.  Nobody that isn't the GM or Ace of Black Sails can wield this weapon.
    + Due to the weapon having a blade of energy, the balance of the weapon is considered "strange" by most that are experts at using swords.
    + Target cannot throw the weapon and expect to deal damage as releasing the weapon removes it's cutting edge from the blade.
    + Armor Penetration (passive) is only effective against people of equal or lower ranks.
    + If the user is in mid-flight and they release their weapon, they may fall to their doom.
    + The user cannot take anyone other than themselves with the weapon's ability to grant flight.

    Passives
    1:  All strikes with this weapon completely penetrate through armor and shields, ignoring their effects and protection (Both with the blade and the revolver).  This also allows the weapon to cut a hole into any surface with exceptional ease in the event a "door" needs to be made. The armor and shields this weapons penetrates is the user's rank and lower. 
    2:  Anyone wielding this weapon is granted the ability of flight.  However, this only effects the wielder and nobody else.  

    User Ranked Ability 1:
    User Ranked Ability 2:
    User Ranked Ability 3:
    -1 Ranked Ability:


    Last edited by Black Sails on 28th May 2017, 7:29 pm; edited 1 time in total
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    Guest
    Guest

    Black Sails Guild Weapon:  Leviathan Fang Empty Re: Black Sails Guild Weapon: Leviathan Fang

    Post by Guest 24th November 2016, 8:23 pm

    Requests are in this color.
    Black Sails wrote:
    Black Sails Guild Weapon:  Leviathan Fang 743995-lion_heart_1
    Name:  Leviathan's Fang
    Rank: Multipart (AAL)  [Purchases Made here]
    Type: Melee/Ranged Weapon
    Description: A mixture of a revolver with a blade.  This weapon has a revolver grip and a revolver cylinder attached to a blue colored blade.  Unlike conventional weapons, this weapon does not contain standard ammunition, using the magic from the surrounding area to fire a round out running parallel with the blade.  The blade, itself, is also very strange as it doesn't manifest itself until after the user has a firm grip upon the trigger/handle of the weapon.  Upon manifesting itself, a blue blade of pure energy comes out from the weapon.  Due to it's energy nature, it doesn't effect the trajectory of the rounds launched out of the revolver-end of the blade but it still interacts with other weapons, flesh, and other objects.  This is typically a two-handed weapon, but can also be used very easily as a single-handed weapon.
    The blade is 1 meter long while the blade is manifested and the bullets, themselves have a line-of-sight range.  

    Strengths:
    + Easy to transport due to the blade being able to appear and disappear depending on if it's wielded or not.  
    + Extremely versatile weapon that allows for both ranged and close combat.  
    + This weapon does not require reloading as it doesn't use standard munitions.
    + The wielder is granted the ability of flight, with unrestricted movement
    + This weapon is capable of dealing destruction to the environment if direct damage is made from the weapon, itself.
    Weaknesses:
    + Cannot be wielded by anyone the blade doesn't deem worthy.  Nobody that isn't the GM or Ace of Black Sails can wield this weapon.
    + Due to the weapon having a blade of energy, the balance of the weapon is considered "strange" by most that are experts at using swords.
    + Target cannot throw the weapon and expect to deal damage as releasing the weapon removes it's cutting edge from the blade.
    + Armor Penetration (passive) is only effective against people of equal or lower ranks.
    + If the user is in mid-flight and they release their weapon, they may fall to their doom.
    + The user cannot take anyone other than themselves with the weapon's ability to grant flight.

    Passives
    1:  All strikes with this weapon completely penetrate through armor and shields, ignoring their effects and protection (Both with the blade and the revolver).  This also allows the weapon to cut a hole into any surface with exceptional ease in the event a "door" needs to be made. Seeing as this is a guild weapon, I would like it stated that the piercing damage works dependent of the wielder. So the piercing damage would only be able to go through armors and shields of equal or lower strength and any armor or shields of higher rank would only have 50% reduction. 
    2:  Anyone wielding this weapon is granted the ability of flight.  However, this only effects the wielder and nobody else.  

    User Ranked Ability 1:
    User Ranked Ability 2:
    User Ranked Ability 3:
    -1 Ranked Ability:
    Onyx Moon
    Onyx Moon

    Player 
    Lineage : None
    Position : None
    Posts : 66
    Cosmic Coins : 5
    Dungeon Tokens : 0
    Experience : 0

    Black Sails Guild Weapon:  Leviathan Fang Empty Re: Black Sails Guild Weapon: Leviathan Fang

    Post by Onyx Moon 28th May 2017, 7:29 pm

    Bumpity, bump, bump.
    Jiyu Kazehime
    Jiyu Kazehime

    Player 
    Posts : 1917
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill: Wind Magic
    Second Skill: Demonic Takeover
    Third Skill:

    Black Sails Guild Weapon:  Leviathan Fang Empty Re: Black Sails Guild Weapon: Leviathan Fang

    Post by Jiyu Kazehime 16th December 2017, 6:39 pm

    Black Sails Guild Weapon:  Leviathan Fang XEibTrW


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    Black Sails Guild Weapon:  Leviathan Fang Miku_chibi_by_kenneos-d4l2s2w

    Black Sails Guild Weapon:  Leviathan Fang H6NcPbM Black Sails Guild Weapon:  Leviathan Fang H6NcPbM Black Sails Guild Weapon:  Leviathan Fang H6NcPbM Black Sails Guild Weapon:  Leviathan Fang H6NcPbM


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