Primary Magic: Creation Magic: Ice Make
Secondary Magic: N/A at the moment...
Caster or Holder: Caster
Description: Creation magic is a unique magic. Depending on the user, the element of which the creations are made of differ. For example, fire mages can create fire objects while ice mages can create ice objects. The only two limits to this type of magic are the amount of magic the user has and the creativity of the user.
Strengths: Those with high creativity can create almost anything if they have enough magic to support it. Unless a person can read minds or see the distant future, the attacks of these mages can be extremely unpredictable. In Xavier's case, his creativity is extremely high and has a lot of magic to back up most of his reasonable imaginations.
Weaknesses: The weakness of this type of magic is that one must yell out what they're going to make and concentrate on the object to make it the most effective. If one does not yell, a novice user cannot create the object(s). In Xavier's case, he can create small things like needles and knives without the "chant," but requires it for everything else above that.
Abilities/Powers:
Heavenly Frost: This is the type of ice Xavier is capable of using. This ice is harder and a lot more denser than regular ice. However, the user of this ice can mold it like clay. It has a white shine to it and can ward off darkness. Only the hottest and brightest of flames can even attempt to melt this. The more the person is evil or has evil intentions, the more effective this ice is against them.
Despite all this, there is a flaw to this ice. There are cracks that form in every creation, though they may not be in the same place since each creations are different. These cracks are the weak point of every creation and, if hit with enough power, can shatter the creation completely. However, as the rank of the creation increases, the cracks decrease in size and may even be miniscule.
Inanimate Creation Spells
Animate Creation Spells
Name: Icy Road
Rank: C
Type: Ice
Description: Xavier can create roads made of ice that he and anyone else can glide on.
Strengths: It's a quick way of transporting teammates and heavy objects and can serve as a marker as well. He can activate it almost instantly.
Weaknesses: His radius of creating the roads is two meters. He also cannot use Creation spells while using this spell. Can last up to 3 posts and cooldown is 2 posts.
Name: Light Haze
Rank: C
Type: Ice
Description: Xavier can create a haze out of tiny ice particles, creating a smokescreen effect.
Strengths: This can provide a quick escape or can be used to confuse the enemy. Because it itself is magic, people inside it can't be singled out by using magic trackers or similar skills/objects.
Weaknesses: It can easily be dispersed with a strong enough wind and can work to the opponent's advantage too. Cooldown 2 posts.
Name: Heaven's Hail
Rank: B
Type: Ice
Description: He forms multiple projectiles around his opponent, which can be needles and "knives" using his creation magic. The rest is kind of obvious...
Strengths: This can pierce defenses focused on one side only and down even the most heavily-armored enemy, given that this has been used for a while. These needles and "knives" are B-rank quality, as in as hard as steel.
Weaknesses: It takes a 2 posts to prepare and will only be effective if the enemy is stationary or restricted from moving. Enemies that can move around easily can evade this. Cooldown is 4 posts.
Name: Glacial Radiance
Rank: A
Type: Ice
Description: It's a last resort move that envelops Xavier in a glowing aura of white light. His whole body has been strengthened by icing it up with Heavenly Frost.
Strengths: His whole body has been strengthened to the point that normal blades can't dent his skin. He can glide around almost any surface. His body, due to being strengthened by his ice, is now below freezing and can freeze up nearby water.
Weaknesses: While he is granted a colossal increase in strength and speed, he cannot use any magic. He can only fight with his bare hands and whatever he can get his hands on. Also, if used for too long, his body will start to freeze up (5 posts then side effects occurs). Can only use when all spells are used in the same battle or when deadly blow is about to hit/is dealt.
Secondary Magic: N/A at the moment...
Caster or Holder: Caster
Description: Creation magic is a unique magic. Depending on the user, the element of which the creations are made of differ. For example, fire mages can create fire objects while ice mages can create ice objects. The only two limits to this type of magic are the amount of magic the user has and the creativity of the user.
Strengths: Those with high creativity can create almost anything if they have enough magic to support it. Unless a person can read minds or see the distant future, the attacks of these mages can be extremely unpredictable. In Xavier's case, his creativity is extremely high and has a lot of magic to back up most of his reasonable imaginations.
Weaknesses: The weakness of this type of magic is that one must yell out what they're going to make and concentrate on the object to make it the most effective. If one does not yell, a novice user cannot create the object(s). In Xavier's case, he can create small things like needles and knives without the "chant," but requires it for everything else above that.
Abilities/Powers:
Heavenly Frost: This is the type of ice Xavier is capable of using. This ice is harder and a lot more denser than regular ice. However, the user of this ice can mold it like clay. It has a white shine to it and can ward off darkness. Only the hottest and brightest of flames can even attempt to melt this. The more the person is evil or has evil intentions, the more effective this ice is against them.
Despite all this, there is a flaw to this ice. There are cracks that form in every creation, though they may not be in the same place since each creations are different. These cracks are the weak point of every creation and, if hit with enough power, can shatter the creation completely. However, as the rank of the creation increases, the cracks decrease in size and may even be miniscule.
Inanimate Creation Spells
- Spoiler:
- Name: Inanimate Creation: Ice make Needle(s)/Knives
Rank: D
Type: Ice
Description: Xavier can create needles of various lengths and thicknesses and "knives," which are actually shards of ice.
Strengths: These things can be created without chanting and are easy to mass-produce. Not a lot of magic energy is used into making each of these shards/needles and even making 100 of these aren't much of a task. These can also be used for other purposes, other than fighting. No cooldown.
Weaknesses: These are weak by themselves when used in combat. They also break easily; they are no harder than stone.
Name: Inanimate Creation: Ice make Sword
Rank: C
Type: Ice
Description: Xavier can create simple, standard swords.
Strengths: These things can be created without chanting and are as efficient as regular swords. They are also lighter than it's steel counterpart. Can create dual swords.
Weaknesses: These are unable to be mass-produced. While they are able to be created without chanting, they contain more cracks, normally on the blunt sides of the blade, when created without the chant. Cooldown is 2 posts between each sword; 4 if creating dual weapons.
Name: Inanimate Creation: Ice make Shockwave
Rank: B
Type: Ice
Description: Xavier puts his hands on the ground or water to create ice spiking up from the ground/water, heading towards it's target.
Strengths: This attack can hit multiple targets in the way of the real target. This can also create a makeshift barriers. There are cracks, but when one destroys one spike, the rest remain.
Weaknesses: This attack's only direction is straight; it can't turn midway. Chant is required. Cooldown is 3 posts.
Name: Inanimate Creation: Ice make Shield
Rank: A
Type: Ice
Description: Xavier can create multiple shields that can be used completely for defense or used for both defense and offense.
Strengths: The base is a thick, curved, circular shape that Xavier can mold around in his mind. He can add grooves, hooks, spikes, etc. to make it more defensive or offensive. Cracks rarely appear.
Weaknesses: Cooldown is 4 posts if normal, 5 if specialized.Name: Inanimate Creation: Ice make (weapon) [Adv.]
Rank: S
Type: Ice
Description: Xavier can concentrates more on these swords and give them mythical looks that not only intimidate, but also attribute some bonus.
Strengths: He can create weapons that he can imagine in his mind and weapons that he's seen before. He can also modify them so that they can be faster, stronger, longer, shorter, etc. He can mend whatever cracks that appear on these weapons if he has any of his ice nearby. He can also form it by using any of his ice nearby.
Weaknesses: These take 2 posts to make and have a 3 post cooldown.
Animate Creation Spells
- Spoiler:
- Name: Animate Creation: Ice make Insects
Rank: C
Type: Ice
Description: This is much like needles and "knives," only these can hone into the enemy.
Strengths: These have great battle capabilities and can also be used to spy as he can hear what the insects can.
Weaknesses: These require full chanting can take more energy to create than the needles and "knives." Cooldown is 2 posts.
Name: Animate Creation: Ice make Wolf
Rank: B
Type: Ice
Description: Xavier can create a wolf that can assist him in battle in close combat.
Strengths: It can tell between its targets and its allies. Agile and strong. Xavier can concentrate on using magic with it fighting.
Weaknesses: Requires 2 post for creation and 3 post cooldown once it's been created.Name: Animate Creation: Ice make Horse
Rank: A
Type: Ice
Description: Xavier can create a horse that can serve as a mode of transportation.
Strengths: By using some magic, he can create a horse that can travel by itself, without needing magic from Xavier. Faster than running.
Weaknesses: Requires 3 posts to create and a 5 post cooldown. His movement is limited since he's mounted.
Name: Animate Creation: Ice make Bear
Rank: A
Type: Ice
Description: This is Xavier's best animated creation. It is as big as a polar bear and is just as ferocious.
Strengths: This is extremely strong and doesn't harm the creator. It is also smart in that it can sense its enemies if within a 4 meter radius.
Weaknesses: This is the wildest of Xavier's animate creations in that it can't tell between friend or foe (Xavier excluded). While huge, it always has a crack somewhere on it's stomach area.
Name: Icy Road
Rank: C
Type: Ice
Description: Xavier can create roads made of ice that he and anyone else can glide on.
Strengths: It's a quick way of transporting teammates and heavy objects and can serve as a marker as well. He can activate it almost instantly.
Weaknesses: His radius of creating the roads is two meters. He also cannot use Creation spells while using this spell. Can last up to 3 posts and cooldown is 2 posts.
Name: Light Haze
Rank: C
Type: Ice
Description: Xavier can create a haze out of tiny ice particles, creating a smokescreen effect.
Strengths: This can provide a quick escape or can be used to confuse the enemy. Because it itself is magic, people inside it can't be singled out by using magic trackers or similar skills/objects.
Weaknesses: It can easily be dispersed with a strong enough wind and can work to the opponent's advantage too. Cooldown 2 posts.
Name: Heaven's Hail
Rank: B
Type: Ice
Description: He forms multiple projectiles around his opponent, which can be needles and "knives" using his creation magic. The rest is kind of obvious...
Strengths: This can pierce defenses focused on one side only and down even the most heavily-armored enemy, given that this has been used for a while. These needles and "knives" are B-rank quality, as in as hard as steel.
Weaknesses: It takes a 2 posts to prepare and will only be effective if the enemy is stationary or restricted from moving. Enemies that can move around easily can evade this. Cooldown is 4 posts.
Name: Glacial Radiance
Rank: A
Type: Ice
Description: It's a last resort move that envelops Xavier in a glowing aura of white light. His whole body has been strengthened by icing it up with Heavenly Frost.
Strengths: His whole body has been strengthened to the point that normal blades can't dent his skin. He can glide around almost any surface. His body, due to being strengthened by his ice, is now below freezing and can freeze up nearby water.
Weaknesses: While he is granted a colossal increase in strength and speed, he cannot use any magic. He can only fight with his bare hands and whatever he can get his hands on. Also, if used for too long, his body will start to freeze up (5 posts then side effects occurs). Can only use when all spells are used in the same battle or when deadly blow is about to hit/is dealt.
Last edited by Xana on 23rd March 2012, 4:28 pm; edited 6 times in total