Requiem's Dance Takeover
Magic Type:
Takeover Solitary
Description:
Jeanette is a girl who has 2 different sides to her. One, her good side, and the other, her bad. However, with her takeovers, she gains completely new forms. The way this takeover works, is that she takes souls of powerful female mages from the past and transforms into a representation of their magical ability. This can include her becoming a humanoid water elemental from the spirit of a water mage. However, she doesn't completely copy their magic, she puts a twist on it. She adds the flare of dance into these spells. There are instances where these takeover's don't have abilities that relate to dance, but she can adapt those abilities and weave them into a form of dances.
Unique Abilities:
Dancer's Wings
Every single time Jeanette uses a full takeover, she gains a stack of dancer's flare. What this means is, she gains a different type of energy source almost like mana, but completely different. She can have up to 3 of these stacks, with each one buffing her speed by 25% for each one(capping at user rank buff cap). At three stacks, she can use those up(losing the speed buff gained from them) to create wings for herself, that match whatever takeover form she is in, if she is in any. This gives her a 50% speed buff, and allows her to dash in the air once per post for max burst range at max burst speed. These wings lasts for the max user rank duration.
Dancer's Touch
With this unique ability, every time Jeanette attacks an enemy with an attack within max user rank burst range, she marks them with a stack of dancer's touch. What this means is, that a beautiful heart emblem is placed where the most impact of the spell hit. She can clench her fist, and teleports behind them(as long as they are within max burst range) and then strike at them with her fist from behind to deal 25% of user rank spell damage. This can only be done to an enemy every 3 posts.
Magic Type:
Takeover Solitary
Description:
Jeanette is a girl who has 2 different sides to her. One, her good side, and the other, her bad. However, with her takeovers, she gains completely new forms. The way this takeover works, is that she takes souls of powerful female mages from the past and transforms into a representation of their magical ability. This can include her becoming a humanoid water elemental from the spirit of a water mage. However, she doesn't completely copy their magic, she puts a twist on it. She adds the flare of dance into these spells. There are instances where these takeover's don't have abilities that relate to dance, but she can adapt those abilities and weave them into a form of dances.
Unique Abilities:
Dancer's Wings
Every single time Jeanette uses a full takeover, she gains a stack of dancer's flare. What this means is, she gains a different type of energy source almost like mana, but completely different. She can have up to 3 of these stacks, with each one buffing her speed by 25% for each one(capping at user rank buff cap). At three stacks, she can use those up(losing the speed buff gained from them) to create wings for herself, that match whatever takeover form she is in, if she is in any. This gives her a 50% speed buff, and allows her to dash in the air once per post for max burst range at max burst speed. These wings lasts for the max user rank duration.
Dancer's Touch
With this unique ability, every time Jeanette attacks an enemy with an attack within max user rank burst range, she marks them with a stack of dancer's touch. What this means is, that a beautiful heart emblem is placed where the most impact of the spell hit. She can clench her fist, and teleports behind them(as long as they are within max burst range) and then strike at them with her fist from behind to deal 25% of user rank spell damage. This can only be done to an enemy every 3 posts.
Last edited by Jeanette on 30th April 2019, 11:07 pm; edited 2 times in total