I shall rise to the heavens as a legend.
Primary Magic: The Hand of The Bandit
Secondary Magic: N/A
Caster or Holder: Caster - Lost Magic
Description: The Hand of The Bandit is a branch of the arcane arts which manifests itself based upon the unique aspects of a thief as perceived by the individual wielder essentially turning each individual into the ultimate bandit who is capable of pilfering, plundering, and stealing anything and everything his or her heart desires. The ability to access anything and everything of value which resides within the universe, the ability to never be caught by the hand of the law, the ability to perceive and witness everything of value within the universe, these are just a few of the abilities granted to the wielder in order to become the ultimate thief and the individual’s power grows as they steal more and more. It is an arcane art whose spells and techniques differ between each individual, mainly due to the items which they stole along with the individual’s capability and understanding of what they have stolen.
The signature of this arcane art is the user’s ability to steal and dependent on what the individual has stolen, their individual power will change. Applications of this ability to steal are not limited in any way to physical items as one would assume, but the individual is capable of stealing concepts, energy, physical statistics and strengths, talents, and techniques. This application can be used in a number of ways. For example, a user stealing the energy within an enemy spell in order to render it useless while using the energy located in said spell to regain their own energy. A second example is a user stealing an enemy’s physical strength rendering them in a weakened state, while the user increases their own physical might. A third example is a user stealing the true name of an individual, normally a demon or a god, and subjecting them to the user’s command. It is due to the individual’s ability to steal that his or her energy make-up isn’t like that of the other denizens of Earth-land. It isn’t affected by normal forms of anti-magic, as it is a concoction of the universe’s different forms of energy known as Avarice. It still functions just like magical power and curse power, however. Also to support this stealing prowess, each wielder becomes an individual treasure trove allowing them to store everything which they have stolen, ranging from tangible to intangible goods. The treasure trove possesses odd properties compared to the standard ones of the world. While inside the trove, goods enter a sort of stasis, where they do not decay or age. Living creatures would enter this stasis as well, no longer needing to eat, sleep, or use the restroom.
Lionel uses this branch of the arcane arts in a number of ways, such as using his ability to access various locations to evade and dodge enemy attacks. While doing this, he steals everything of value from his opponents, weakening their resistances and stealing their strength while building up and increasing his overall strength to bounds which exceed superhuman. In conjunction with this, Lionel uses everything that he has stolen throughout his time as a thief including a set of weapons and items known as the Bandit’s Arsenal. These tools run off a similar idea or concept to his magic where they rob individuals of their strength and energy. Since he pulls out the tools from his own treasure trove, the technique acts similar to Requip magic. However, these tools are not the only things that Lionel has stolen. He has stolen the names of various beings which that shape of cards, which he uses to summon these beings to do battle for him. Lionel simply fights like a thief, using everything he has stolen to his utmost ability.
Strengths:
Weaknesses:
Lineage: Knight of Swords
Description: One of the Seven Knights of King Kuroryu, this Knight could summon an ethereal sword to his hand and use it to destroy anything in his way. This knight was said to be balanced in both offensive and defensive capabilities as he could destroy opponent's spells with his sword that he summoned. This knight was known to be the right hand man of King Kuroryu.
Ability: The user summons a sword for 5 posts allowing the user to use it as a weapon to fight with which also increases the speed of the user. The user can also slice spells apart with restrictions.
Usage: The user can activate the summon and use the sword for 4 posts, with a 100% increase in speed, and has a cooldown of 6 posts between uses. The sword gives boosts to the user’s melee attacks as if it were an artifact weapon. If the user wishes, he can use the sword to cut spells apart rendering them useless (up to user-rank). However, if he/she does cut a spell apart the duration of the spell will be lowered by 3 posts and if this exceeds the current duration time then the sword will disperse. Can only be used 2 times per thread.
Unique Abilities:
Breaking and Entering - Impossible Access: Breaking and Entering also known as Impossible Access is a unique ability which showcases a bandit’s or a thief’s talent at accessing various areas in order to claim the treasures located within the area. This ability to gain access is not limited to areas, but the user is capable of accessing information which would normally be locked to them. The user is capable of gaining access to anything and everything that is not protected by the Omni-lock ability. Applications of this ability would be the user accessing the memories or the heart of another person, accessing the inside of a locked vault, and even accessing alternate plans of existence without any true problem. When referencing the heart and memories of another person that is a playable character, this portion of the ability cannot be used unless permission of the opposing player is granted. When accessing spaces in this manner, the user is capable of warping or teleporting to these areas. This enables the user to warp to towns and areas where they have been without any problem. While in rigors of combat, the user is under greater stress so their warping ability is more limited. The user is capable of warping or accessing an area that is around them. This range starts at 15 meters and increases by 15 meters for each additional rank of power the user achieves. 15/30/45/60/75/90
Kleptomania: This particular unique ability within Lionel’s arsenal highly showcases the youth’s grand ability to pickpocket, plunder, and steal anything and everything that the world has to offer. Items both corporeal and non-corporeal are able to be stolen by the user, and by performing such feats with this ability he is capable of affecting the world and those around him in a vast number of ways. For example, if an individual is suffering from an incurable disease, Lionel is capable of stealing such an illness away healing them. Another example would be Lionel stealing the immortality of an immortal away causing them to be mortal once more. A third example would be him stealing a person’s gender and sex causing them to through a metamorphosis or transition to the secondary sex, a man would become a woman and vice versa. The fourth and final example of this ability would Lionel stealing the body of an individual and existence of a person allowing him to possess them for a period of time.This portion of the unique ability is only used for socials, jobs, and plots, if this portion of the ability is going to be used for combat then both parties must agree to its use before. This unique ability also grants the wielder to plunder or steal enemy spells as well which take the form of spell cards while inside of the treasure trove located inside of the user. The user is only capable of stealing one single spell and having one single enemy spell card. This spell card can be used to recast the enemy spell as well. This ability has a five post cooldown between each steal. The user is also capable of stealing allies as well but has a max capacity of three allies. Allies must agree to be stolen as well.
Mystic Eyes Of Boundless Avarice: Lionel’s eyes are capable of observing or perceiving a vast of a multitude of occurrences or events which normally would go unseen by normal humans and magicians in conjunction with his ability to steal anything and everything that universe has to offer for himself. Lionel is capable of perceiving everything in the universe and nothing can escape his sight. His eyes are able of seeing the past, the present, the future, reality, causality, energy, and even destiny. Abilities and magic that were once invisible to others are completely clear to him. In regards to the past of certain characters’ and other information falling into this category, permission from the players of such characters must be granted otherwise this ability simply prevents characters from hiding while in the general area such as hiding behind trees and bushes. This ability’s range starts at 15 meters and increases by 15 meters for each additional rank of power the user achieves. 15/30/45/60/75/90
Secondary Magic: N/A
Caster or Holder: Caster - Lost Magic
Description: The Hand of The Bandit is a branch of the arcane arts which manifests itself based upon the unique aspects of a thief as perceived by the individual wielder essentially turning each individual into the ultimate bandit who is capable of pilfering, plundering, and stealing anything and everything his or her heart desires. The ability to access anything and everything of value which resides within the universe, the ability to never be caught by the hand of the law, the ability to perceive and witness everything of value within the universe, these are just a few of the abilities granted to the wielder in order to become the ultimate thief and the individual’s power grows as they steal more and more. It is an arcane art whose spells and techniques differ between each individual, mainly due to the items which they stole along with the individual’s capability and understanding of what they have stolen.
The signature of this arcane art is the user’s ability to steal and dependent on what the individual has stolen, their individual power will change. Applications of this ability to steal are not limited in any way to physical items as one would assume, but the individual is capable of stealing concepts, energy, physical statistics and strengths, talents, and techniques. This application can be used in a number of ways. For example, a user stealing the energy within an enemy spell in order to render it useless while using the energy located in said spell to regain their own energy. A second example is a user stealing an enemy’s physical strength rendering them in a weakened state, while the user increases their own physical might. A third example is a user stealing the true name of an individual, normally a demon or a god, and subjecting them to the user’s command. It is due to the individual’s ability to steal that his or her energy make-up isn’t like that of the other denizens of Earth-land. It isn’t affected by normal forms of anti-magic, as it is a concoction of the universe’s different forms of energy known as Avarice. It still functions just like magical power and curse power, however. Also to support this stealing prowess, each wielder becomes an individual treasure trove allowing them to store everything which they have stolen, ranging from tangible to intangible goods. The treasure trove possesses odd properties compared to the standard ones of the world. While inside the trove, goods enter a sort of stasis, where they do not decay or age. Living creatures would enter this stasis as well, no longer needing to eat, sleep, or use the restroom.
Lionel uses this branch of the arcane arts in a number of ways, such as using his ability to access various locations to evade and dodge enemy attacks. While doing this, he steals everything of value from his opponents, weakening their resistances and stealing their strength while building up and increasing his overall strength to bounds which exceed superhuman. In conjunction with this, Lionel uses everything that he has stolen throughout his time as a thief including a set of weapons and items known as the Bandit’s Arsenal. These tools run off a similar idea or concept to his magic where they rob individuals of their strength and energy. Since he pulls out the tools from his own treasure trove, the technique acts similar to Requip magic. However, these tools are not the only things that Lionel has stolen. He has stolen the names of various beings which that shape of cards, which he uses to summon these beings to do battle for him. Lionel simply fights like a thief, using everything he has stolen to his utmost ability.
Strengths:
- Thieving Prowess: The Hand of The Bandit is an arcane art which manifests itself based upon the unique aspects of a thief as perceived by the individual wielder essentially turning each individual into the ultimate bandit who is capable of pilfering, plundering, and stealing anything and everything his or her heart desires. While the main draw of the lost arcane art is the stealing aspect, the wielder gains strength in the ability to access everything in the world and perceiving everything in the world has to offer. The user is the ultimate bandit.
- Unique Energy Source: The Hand of the Bandit is an arcane art that is fueled by a unique source of energy referred to as Avarice which operates similarly to ethernano or magical power. Avarice is an amalgamation of a vast variety of different energy which enables the user to steal various arcane arts very little danger to themselves. This also makes traditional forms of anti-magic ineffective regarding this arcane art.
Weaknesses:
- Knowledge: Without the proper knowledge and know-how about the various items which the user has stolen, the wielder of this particular branch of the arcane arts will not be fully able to access the powers of what they have obtained. This weakness extends to the user’s knowledge of what they are going to steal as well, without understanding what they are aiming for or attempting to plunder, the user may not be able to steal what is important.
- Omni-lock: A branch of the arcane arts that exists on the opposite end of the spectrum where The Hand of The Bandit exists, and as such this branch acts the complete counter to this magic or rather the cancel each other out. The ability to lock everything in the world and the ability to steal everything in the world are in a game endless tug of war with neither side letting up. Despite not formally belonging to this branch of the arcane arts, holder items fall underneath this category since they cannot be stolen without player permission.
- Physiology: This particular weakness revolves around the user’s own biology or physiology and how it may not be able to supplement the talents and physical attributes the user may have stolen. For example, the user may steal the ability of flight possessed by a bird. However, without the feathers, the hollow bones, and the wings, the user will not able to fly just like a bird though. This limitation extends to other biological functions such as stealing a snake’s ability to produce or a spider’s ability to steal silk.
Lineage: Knight of Swords
Description: One of the Seven Knights of King Kuroryu, this Knight could summon an ethereal sword to his hand and use it to destroy anything in his way. This knight was said to be balanced in both offensive and defensive capabilities as he could destroy opponent's spells with his sword that he summoned. This knight was known to be the right hand man of King Kuroryu.
Ability: The user summons a sword for 5 posts allowing the user to use it as a weapon to fight with which also increases the speed of the user. The user can also slice spells apart with restrictions.
Usage: The user can activate the summon and use the sword for 4 posts, with a 100% increase in speed, and has a cooldown of 6 posts between uses. The sword gives boosts to the user’s melee attacks as if it were an artifact weapon. If the user wishes, he can use the sword to cut spells apart rendering them useless (up to user-rank). However, if he/she does cut a spell apart the duration of the spell will be lowered by 3 posts and if this exceeds the current duration time then the sword will disperse. Can only be used 2 times per thread.
Unique Abilities:
Breaking and Entering - Impossible Access: Breaking and Entering also known as Impossible Access is a unique ability which showcases a bandit’s or a thief’s talent at accessing various areas in order to claim the treasures located within the area. This ability to gain access is not limited to areas, but the user is capable of accessing information which would normally be locked to them. The user is capable of gaining access to anything and everything that is not protected by the Omni-lock ability. Applications of this ability would be the user accessing the memories or the heart of another person, accessing the inside of a locked vault, and even accessing alternate plans of existence without any true problem. When referencing the heart and memories of another person that is a playable character, this portion of the ability cannot be used unless permission of the opposing player is granted. When accessing spaces in this manner, the user is capable of warping or teleporting to these areas. This enables the user to warp to towns and areas where they have been without any problem. While in rigors of combat, the user is under greater stress so their warping ability is more limited. The user is capable of warping or accessing an area that is around them. This range starts at 15 meters and increases by 15 meters for each additional rank of power the user achieves. 15/30/45/60/75/90
Kleptomania: This particular unique ability within Lionel’s arsenal highly showcases the youth’s grand ability to pickpocket, plunder, and steal anything and everything that the world has to offer. Items both corporeal and non-corporeal are able to be stolen by the user, and by performing such feats with this ability he is capable of affecting the world and those around him in a vast number of ways. For example, if an individual is suffering from an incurable disease, Lionel is capable of stealing such an illness away healing them. Another example would be Lionel stealing the immortality of an immortal away causing them to be mortal once more. A third example would be him stealing a person’s gender and sex causing them to through a metamorphosis or transition to the secondary sex, a man would become a woman and vice versa. The fourth and final example of this ability would Lionel stealing the body of an individual and existence of a person allowing him to possess them for a period of time.This portion of the unique ability is only used for socials, jobs, and plots, if this portion of the ability is going to be used for combat then both parties must agree to its use before. This unique ability also grants the wielder to plunder or steal enemy spells as well which take the form of spell cards while inside of the treasure trove located inside of the user. The user is only capable of stealing one single spell and having one single enemy spell card. This spell card can be used to recast the enemy spell as well. This ability has a five post cooldown between each steal. The user is also capable of stealing allies as well but has a max capacity of three allies. Allies must agree to be stolen as well.
Mystic Eyes Of Boundless Avarice: Lionel’s eyes are capable of observing or perceiving a vast of a multitude of occurrences or events which normally would go unseen by normal humans and magicians in conjunction with his ability to steal anything and everything that universe has to offer for himself. Lionel is capable of perceiving everything in the universe and nothing can escape his sight. His eyes are able of seeing the past, the present, the future, reality, causality, energy, and even destiny. Abilities and magic that were once invisible to others are completely clear to him. In regards to the past of certain characters’ and other information falling into this category, permission from the players of such characters must be granted otherwise this ability simply prevents characters from hiding while in the general area such as hiding behind trees and bushes. This ability’s range starts at 15 meters and increases by 15 meters for each additional rank of power the user achieves. 15/30/45/60/75/90
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by sixsmith.