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    Sand Magic

    Chrono
    Chrono

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    Completed Sand Magic

    Post by Chrono 14th May 2016, 2:42 pm

    Magic

    Primary Magic: Sand Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description: Sand Magic is the ability to craft sand in different shapes, sizes and forms. However, unlike Sandstorm Magic, Sand Magic has the ability to craft moving pieces of sand, regardless of shape, size or form. Sand Magic is powered by will. As long as the user is conscious, it only takes an instant for sand to appear out of nowhere, which is another factor. There is no environmental requirement for this magic. In other words, the user does not have to be standing on or be positioned near sand in order to use this magic. Magic, itself, reforms into sand, producing such capabilities.

    Chrono uses this magic in all varieties; offensive, defensive and supplementary. However, his grasp on this magic is unique compared to his ancestry. His magic is molded to act another sense of eyes. Most of his magic has been seen in basic, three-dimensional shapes such as cubes, cylinders or spheres. It is also fueled by hidden emotion. For example, if Chrono secretly sheds hatred towards another person, the sand will oftentimes be shaped into a deadly weapon. Unfortunately, this does not work oppositely - Chrono's magic is self-centered. It will not act to protect someone else.


    Strengths:

    • Precise - This version of Sand Magic is single-targeting. Furthermore, with only one target capable of being victimized by such magic, this form of magic is scarily accurate. Unless controlled, redirected, intervened, nullified or overwhelmed by other elements, it would be a surprise to not witness a bulls-eye from Chrono's magic.
    • Instantaneous - Chrono's Sand Magic is unraveled in an instant, therefore rivaling the quickest magical and/or melee assaults known to/by wizards.
    • Extraordinary Force - The force behind this sand is atypical. A strike from this sand can leave a dent in titanium metal.

     
    Weaknesses:

    • Water - Any water spell ranked equal to or higher than a Sand Magic spell used by Chrono will be reduced to nothing, negating all affects and composure of the spell altogether.
    • Single-Targeting - Because this magic is single-targeting, this Sand Magic cannot defend well against multiple, simultaneous strikes unless the sand is currently big enough in size to, in fact, defend against such tactics.
    • Life-Draining - Each use of Sand Magic is immense enough in power due to how quickly and  easily it can be formed that it drains health out of Chrono equal to half of the magic power used for a particular spell. For example, if a spell costs 10 Magic Power, 5 Health will be lost.
    • Explosive Magic - While this sand is well-structured, and can become thick enough to pierce through most metals, explosive magic - unless ranked lower - will send all sand used in a Sand Magic spell off-course, therefore making Sand Magic a bad match-up.

    Lineage:
    Cursed Seal:
    Description: Lucifer himself cursed a monk with the ability to seal away any object into an endless pit on the palm of his hand and spit out the objects at will. Only blood carried down from the great monk can utilize this seal.
    Ability: A small black hole is created at the palm of the user’s hand causing any object to be sucked towards it and damaging them. The pit is endless and can store any object.  It deals user-ranked damage spell damage(max S-rank) in a 20 meter range in front of the user in a cone. If this damage would reduce something to 0%HP or less, it sucks them into the void. If it does not reduce them to 0% HP or less,  it instead does half the damage and deals the other half directly to the user who cannot resist this damage in any way.  Automatically destroys non-magical items (and thus automatically sucks them up).
    If KOed or destroyed all items are shot out of a void from the user’s hand broken if items and unconscious if a living thing.
    Usage: Can be used two times per thread with a 4 post cooldown in between uses. The user is also dealt 10% of the HP in damage after use due to the strain put on their body.
    Unique Abilities:

    • Flight - Chrono is capable of producing a pool of sand underneath himself which can ascend into the air, and descend more towards the surface while Chrono can stand on this pool. This pool of sand has a 15 meter radius. Outside of PvP, Chrono can travel with this pool of sand wherever he wants.
    • Sixth Sense - Chrono is capable of summoning two eyes composed from sand into the air, which can move around in a 15-meter radius (+10 per rank after D), acting as an extra pair of eyes. These two eyes can only be used thrice in a thread, and for once per post; a single usage of this ability is one post in duration. If these two eyes are used, however, the user must identify in the post where the two eyes travel, along with their distance away from the user.
    • Sand Gourd - On Chrono's back is a gourd composed of sand, which thrice in a thread, can recollect all the sand from a spell, recovering 2% magic power per usage.


    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    D-Ranked Spells:

    D-Ranked Signature Spell:

    C-Ranked Spells:

    C-Ranked Signature Spell:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:


    Last edited by Chrono on 27th June 2016, 3:58 pm; edited 13 times in total
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    Completed Re: Sand Magic

    Post by Guest 24th May 2016, 1:36 pm

    Hello there, Chrono! I'm Marceline Anicetus, or Marshy or Marcy for short. Anything in this color is a requested edit or suggestion for you magic. If you have any questions, please send me a message on here or on skype at secret_sorrow.
    Original:
    Chrono
    Chrono

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    Completed Re: Sand Magic

    Post by Chrono 24th May 2016, 2:18 pm

    All edits made, and life-draining/damage concerns explained.


    _____________________________________________________________________________________

    Sand Magic  CHRONOSIGGY_zpsy2d07lmt
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    Completed Re: Sand Magic

    Post by Guest 24th May 2016, 2:26 pm

    Sand Magic  QbJa7GR
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Sand Magic

    Post by Anastasia Isayev 26th June 2016, 1:05 pm

    Opened upon user's request.
    Chrono wrote:Magic

    Primary Magic: Sand Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description: Sand Magic is the ability to craft sand in different shapes, sizes and forms. However, unlike Sandstorm Magic, Sand Magic has the ability to craft moving pieces of sand, regardless of shape, size or form. Sand Magic is powered by will. As long as the user is conscious, it only takes an instant for sand to appear out of nowhere, which is another factor. There is no environmental requirement for this magic. In other words, the user does not have to be standing on or be positioned near sand in order to use this magic. Magic, itself, reforms into sand, producing such capabilities.

    Chrono uses this magic in all varieties; offensive, defensive and supplementary. However, his grasp on this magic is unique compared to his ancestry. His magic is molded to act another sense of eyes. Most of his magic has been seen in basic, three-dimensional shapes such as cubes, cylinders or spheres. It is also fueled by hidden emotion. For example, if Chrono secretly sheds hatred towards another person, the sand will oftentimes be shaped into a deadly weapon. Unfortunately, this does not work oppositely - Chrono's magic is self-centered. It will not act to protect someone else.


    Strengths:

    • Precise - This version of Sand Magic is single-targeting. Furthermore, with only one target capable of being victimized by such magic, this form of magic is scarily accurate. Unless controlled, redirected, intervened, nullified or overwhelmed by other elements, it would be a surprise to not witness a bulls-eye from Chrono's magic.
    • Instantaneous - Chrono's Sand Magic is unraveled in an instant, therefore rivaling the quickest magical and/or melee assaults known to/by wizards.
    • Extraordinary Force - The force behind this sand is atypical. A strike from this sand can leave a dent in titanium metal.

     
    Weaknesses:

    • Water - Any water spell ranked equal to or higher than a Sand Magic spell used by Chrono will be reduced to nothing, negating all affects and composure of the spell altogether.
    • Single-Targeting - Because this magic is single-targeting, this Sand Magic cannot defend well against multiple, simultaneous strikes unless the sand is currently big enough in size to, in fact, defend against such tactics.
    • Life-Draining - Each use of Sand Magic is immense enough in power due to how quickly and  easily it can be formed that it drains health out of Chrono equal to half of the magic power used for a particular spell. For example, if a spell costs 10 Magic Power, 5 Health will be lost.
    • Explosive Magic - While this sand is well-structured, and can become thick enough to pierce through most metals, explosive magic - unless ranked lower - will send all sand used in a Sand Magic spell off-course, therefore making Sand Magic a bad match-up.

    Lineage:
    Cursed Seal:
    Description: Lucifer himself cursed a monk with the ability to seal away any object into an endless pit on the palm of his hand and spit out the objects at will. Only blood carried down from the great monk can utilize this seal.
    Ability: A small black hole is created at the palm of the user’s hand causing any object to be sucked towards it and damaging them. The pit is endless and can store any object.  It deals user-ranked damage spell damage(max S-rank) in a 20 meter range in front of the user in a cone. If this damage would reduce something to 0%HP or less, it sucks them into the void. If it does not reduce them to 0% HP or less,  it instead does half the damage and deals the other half directly to the user who cannot resist this damage in any way.  Automatically destroys non-magical items (and thus automatically sucks them up).
    If KOed or destroyed all items are shot out of a void from the user’s hand broken if items and unconscious if a living thing.
    Usage: Can be used two times per thread with a 4 post cooldown in between uses. The user is also dealt 10% of the HP in damage after use due to the strain put on their body.
    Unique Abilities:

    • Flight - Chrono is capable of producing a pool of sand underneath himself which can ascend into the air, and descend more towards the surface while Chrono can stand on this pool. This pool of sand has a 15 meter radius. Outside of PvP, Chrono can travel with this pool of sand wherever he wants.
    • Sixth Sense - Chrono is capable of summoning two eyes composed from sand into the air, which can move around in a 15-meter radius (+10 per rank after D), acting as an extra pair of eyes. These two eyes can only be used thrice in a thread, and for once per post; a single usage of this ability is one post in duration. If these two eyes are used, however, the user must identify in the post where the two eyes travel, along with their distance away from the user.
    • Sand Gourd - On Chrono's back is a gourd composed of sand, which thrice in a thread, can recollect all the sand from a spell, recovering 2% magic power per usage.


    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    Name: Sand Seal
    Rank: D
    Type: Sand/Offensive
    Duration: 1 post
    Cooldown: 2 posts
    Description: A pyramid of sand filled with sharp sand spears traps a single target within a 15-meter radius, then collapses instantly over the same target. The pyramid is 15 meters in width and height.
    Strengths:

    • The pyramid is formed instantly
    • This spell is fully controlled by will. All Chrono needs to do is think about using the pyramid, and it will be unleashed as described.
    • The pyramid arrives instantly wherever the user wants, just as long as it is within 15 meters of the user's location.


    Weaknesses:

    • The pyramid can only encase one target at a time
    • Using this pyramid inflicts damage to the user equal to half of what he would pay in magic power to use this spell.
    • The target cannot be moving for this spell to work
    • Those with water magic reserves will only suffer half of this pyramid's damage.


    Name: Sand Sphere
    Rank: D
    Type: Sand/Defensive
    Duration: 1 post
    Cooldown: 2 posts
    Description: A sphere of sand with an encases Chrono. The interior of the sphere is comforting to the user, though the exterior of the sphere is filled with highly dangerous minerals. The sphere has a 3-meter radius, and deals D-Ranked damage to whatever/whoever touches it due to these harmful minerals.
    Strengths:

    • The sphere is formed instantly
    • The sphere is controlled fully by will. All Chrono needs to do is think about using the sphere, and it will be awakened as described.
    • Protects Chrono from 2 D-Ranked spells (or 1 C-Ranked spell).

    Weaknesses:

    • Water magic will reduce the sphere to nothing, and increase the cooldown by 1.
    • Using this spell deals damage to Chrono equal to half of the magic power it requires.
    • Any magically enhanced attack can break the sphere.
    • To use this spell, Chrono has to be standing still, and while in the sphere, cannot move either to maintain its structure.


    Name: Sand Trigger
    Rank: D
    Type: Sand/Defensive
    Duration: 1 post
    Cooldown: 2 posts
    Description: After getting within 15 meters of Chrono, a sand pit instantly forms below the target, restricting movement.
    Strengths:

    • Forcefully catches an opponent and makes them temporarily immobile
    • Spell activates instantly
    • Fully controlled by will. All Chrono needs to do is think about using the spell, and it will activate.

    Weaknesses:

    • Deals damage to Chrono equal to half the magic power required
    • Only works fully on D-Ranked characters, and halves the speed of C-Ranked characters within the same radius. Any rank above C will be unaffected.
    • Water-related wizards are completely unaffected
    • Only works on one target at a time


    Name: Sand Clone
    Rank: D
    Type: Sand/Supportive
    Duration: 2 posts
    Cooldown: 3 posts
    Description: Chrono summons a clone made entirely out of sand to assist him in battle. This clone of sand is capable of using one spell Chrono thinks ahead of time in his head (must be D-Ranked).
    Strengths:

    • Clone is formed instantly
    • Holds the potential to deal just as much damage as the original Chrono
    • Fully controlled by will. All Chrono needs to do is think about using the clone, and it will be formed.

    Weaknesses:

    • The clone can only survive one spell of any rank before being destroyed.
    • The clone can only attack the same target as Chrono
    • The clone must be within 20 meters of Chrono at all times.
    • Using this clone drains life out of the original Chrono equal to half of the magic power required.


    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:


    _____________________________________________________________________________________

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    Chrono
    Chrono

    Dragon VIP Status- Knight VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Rich- Character History!- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Cursed Seal
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    Posts : 180
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 450

    Completed Re: Sand Magic

    Post by Chrono 26th June 2016, 1:46 pm

    Added C-Ranked Spells. Thanks for unlocking the thread, Ana!


    _____________________________________________________________________________________

    Sand Magic  CHRONOSIGGY_zpsy2d07lmt
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    Completed Re: Sand Magic

    Post by Guest 27th June 2016, 11:29 am

    YO YO YO TO THE HOLLA!!! So, anything in this color is a requested edit. Let's have some fun, eh? EH???
    Chrono wrote:
    C-Ranked Spells:

    Since you are now C rank, you get 1 D rank and 1 C rank signature spell.
    Chrono
    Chrono

    Dragon VIP Status- Knight VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Rich- Character History!- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Cursed Seal
    Position : None
    Posts : 180
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 450

    Completed Re: Sand Magic

    Post by Chrono 27th June 2016, 11:57 am

    Zip-zop boopity bumpity!

    P.S. Give me my own Choice Award for the best reaction to a magic review please.

    P.S.S. Thanks for the review!


    _____________________________________________________________________________________

    Sand Magic  CHRONOSIGGY_zpsy2d07lmt
    avatar
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    Guest

    Completed Re: Sand Magic

    Post by Guest 27th June 2016, 2:34 pm

    Chrono wrote:
    C-Ranked Signature Spell:

    Marceline Anicetus wrote:
    YO YO YO TO THE HOLLA!!! So, anything in this color is a requested edit. Let's have some fun, eh? EH???
    Chrono wrote:
    C-Ranked Spells:
    Chrono
    Chrono

    Dragon VIP Status- Knight VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Rich- Character History!- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Cursed Seal
    Position : None
    Posts : 180
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 450

    Completed Re: Sand Magic

    Post by Chrono 27th June 2016, 3:58 pm

    Edited accordingly and bumped.


    _____________________________________________________________________________________

    Sand Magic  CHRONOSIGGY_zpsy2d07lmt
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    Guest

    Completed Re: Sand Magic

    Post by Guest 27th June 2016, 4:00 pm

    Sand Magic  AESz729
    Anastasia Isayev
    Anastasia Isayev

    Moderator- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Guild Master- S-Rank- A-Rank- Magic Application Approved!- Obtain A Secondary Magic!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- Player 
    Lineage : Valkyrian
    Position : None
    Posts : 2446
    Guild : Black Sails GM
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : [Primary] Ivan Isayev [Secondary] Fafnir, the World Dragon
    Experience : 321116

    Character Sheet
    First Skill: Mechanized REquip
    Second Skill: Dragons' Champion
    Third Skill:

    Completed Re: Sand Magic

    Post by Anastasia Isayev 9th July 2016, 4:51 pm

    Unlocked upon user's request.
    Chrono wrote:Magic

    Primary Magic: Sand Magic
    Secondary Magic:
    Caster or Holder: Caster
    Description: Sand Magic is the ability to craft sand in different shapes, sizes and forms. However, unlike Sandstorm Magic, Sand Magic has the ability to craft moving pieces of sand, regardless of shape, size or form. Sand Magic is powered by will. As long as the user is conscious, it only takes an instant for sand to appear out of nowhere, which is another factor. There is no environmental requirement for this magic. In other words, the user does not have to be standing on or be positioned near sand in order to use this magic. Magic, itself, reforms into sand, producing such capabilities.

    Chrono uses this magic in all varieties; offensive, defensive and supplementary. However, his grasp on this magic is unique compared to his ancestry. His magic is molded to act another sense of eyes. Most of his magic has been seen in basic, three-dimensional shapes such as cubes, cylinders or spheres. It is also fueled by hidden emotion. For example, if Chrono secretly sheds hatred towards another person, the sand will oftentimes be shaped into a deadly weapon. Unfortunately, this does not work oppositely - Chrono's magic is self-centered. It will not act to protect someone else.


    Strengths:

    • Precise - This version of Sand Magic is single-targeting. Furthermore, with only one target capable of being victimized by such magic, this form of magic is scarily accurate. Unless controlled, redirected, intervened, nullified or overwhelmed by other elements, it would be a surprise to not witness a bulls-eye from Chrono's magic.
    • Instantaneous - Chrono's Sand Magic is unraveled in an instant, therefore rivaling the quickest magical and/or melee assaults known to/by wizards.
    • Extraordinary Force - The force behind this sand is atypical. A strike from this sand can leave a dent in titanium metal.

     
    Weaknesses:

    • Water - Any water spell ranked equal to or higher than a Sand Magic spell used by Chrono will be reduced to nothing, negating all affects and composure of the spell altogether.
    • Single-Targeting - Because this magic is single-targeting, this Sand Magic cannot defend well against multiple, simultaneous strikes unless the sand is currently big enough in size to, in fact, defend against such tactics.
    • Life-Draining - Each use of Sand Magic is immense enough in power due to how quickly and  easily it can be formed that it drains health out of Chrono equal to half of the magic power used for a particular spell. For example, if a spell costs 10 Magic Power, 5 Health will be lost.
    • Explosive Magic - While this sand is well-structured, and can become thick enough to pierce through most metals, explosive magic - unless ranked lower - will send all sand used in a Sand Magic spell off-course, therefore making Sand Magic a bad match-up.

    Lineage:
    Cursed Seal:
    Description: Lucifer himself cursed a monk with the ability to seal away any object into an endless pit on the palm of his hand and spit out the objects at will. Only blood carried down from the great monk can utilize this seal.
    Ability: A small black hole is created at the palm of the user’s hand causing any object to be sucked towards it and damaging them. The pit is endless and can store any object.  It deals user-ranked damage spell damage(max S-rank) in a 20 meter range in front of the user in a cone. If this damage would reduce something to 0%HP or less, it sucks them into the void. If it does not reduce them to 0% HP or less,  it instead does half the damage and deals the other half directly to the user who cannot resist this damage in any way.  Automatically destroys non-magical items (and thus automatically sucks them up).
    If KOed or destroyed all items are shot out of a void from the user’s hand broken if items and unconscious if a living thing.
    Usage: Can be used two times per thread with a 4 post cooldown in between uses. The user is also dealt 10% of the HP in damage after use due to the strain put on their body.
    Unique Abilities:

    • Flight - Chrono is capable of producing a pool of sand underneath himself which can ascend into the air, and descend more towards the surface while Chrono can stand on this pool. This pool of sand has a 15 meter radius. Outside of PvP, Chrono can travel with this pool of sand wherever he wants.
    • Sixth Sense - Chrono is capable of summoning two eyes composed from sand into the air, which can move around in a 15-meter radius (+10 per rank after D), acting as an extra pair of eyes. These two eyes can only be used thrice in a thread, and for once per post; a single usage of this ability is one post in duration. If these two eyes are used, however, the user must identify in the post where the two eyes travel, along with their distance away from the user.
    • Sand Gourd - On Chrono's back is a gourd composed of sand, which thrice in a thread, can recollect all the sand from a spell, recovering 2% magic power per usage.


    Spells:
    Spell Template
    Note: BE SPECIFIC AND ADD DETAILS

    D-Ranked Spells:

    D-Ranked Signature Spell:

    C-Ranked Spells:

    C-Ranked Signature Spell:

    List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)

    Name Name of the Spell )
    Rank: (What rank is your spell? H, S, A, B, C, or D)
    Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
    Fused Spells(What Spells Went into the Fusion and their Ranks?)
    Description:
    Duration:
    Cooldown:
    Strengths:
    Weaknesses:



    _____________________________________________________________________________________

    [Character Approval] [Mechanized REquip Spells] [Dragons' Champion] [The Eye of Odin] [Bank]
    Wave your banner!  
    Join the Black Sails today!
    The Guild is Set to OPEN!  -- This means, feel free to join!
    Chrono
    Chrono

    Dragon VIP Status- Knight VIP Status- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Rich- Character History!- Magic Application Approved!- Character Application Approved!- Obtain A Lineage!- Join A Faction!- Player 
    Lineage : Cursed Seal
    Position : None
    Posts : 180
    Guild : Infinity Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 450

    Completed Re: Sand Magic

    Post by Chrono 10th July 2016, 3:12 pm

    Wow, well this was an error. I thought I hadn't made my C-Ranked spells yet, but looks like I did. Sorry!


    _____________________________________________________________________________________

    Sand Magic  CHRONOSIGGY_zpsy2d07lmt
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    Completed Re: Sand Magic

    Post by Guest 11th July 2016, 10:05 am

    Since there's nothing to approve. . . just gonna lock and move this. . .

      Current date/time is 22nd November 2024, 4:59 pm