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    Sand Magic

    Vlamidjan
    Vlamidjan

    Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 11
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Sand Magic
    Second Skill:
    Third Skill:

    Sand Magic Empty Sand Magic

    Post by Vlamidjan July 11th 2014, 10:01 am

    Primary Magic: Sand Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Sand Magic is a form of Magic revolving around the manipulation of sand, either released from the user's body or gathered from the surrounding environment, shaping it into a variety of forms for different purposes. The user is also able to manipulate the physiology of his own body into sand, which may be used in a variety of ways, such as creating decoys or even for mobility purposes. The sand summoned by the user doesn't disappear after the spell ends but remains on the ground.
    Suna uses this magic mainly for combat purposes. Enjoying the high defensive abilities this magic provides, Suna can show off and go all out easier without fearing that much about his own safety. Suna's offensive use of this magic is more about being flashy than effective making his attacks difficult to land. That's why he will first try to trap the opponent first before attacking.

    Strengths:

    • Trapping. Sand magic is one of the best types of magic when it comes to trapping opponents due to the nature of the magic, with a plethora of options for Suna to use.
    • Defense. Sand magic also provides high defense to the user, be it walls or shells to block attacks or mobility to dodge attacks making it difficult to harm the user.  
    • Fire. Sand magic is not what you would like to face if you are a fire mage. Normally fire would turn sand into glass but only under extreme temperature and after quite some time, which is not the case during battles. Any class with fire spells of the same or lower rank and sand magic will always prevail.

    Weaknesses:

    • Wind. Facing wind or air magic users, or even fighting under circumstances with heavy wind, severely hinders the control of the user over the sand making it very difficult, if not impossible, to use the magic correctly. Any class with wind or air magic of the same or higher rank and sand magic is overpowered.
    • Water. Another form of elemental magic that sand is weak to since it turns sand into mud and the user loses control over it. Any class with water magic of the same or higher rank and sand magic is overpowered.
    • High mobility targets. The sand produced by this magic is not the fastest thing out there making Suna to struggle against those opponents since he can't trap them and attack them effectively.
    • Limited offensive options. Sand magic is more about defense and trapping leaving the user with few offensive options, with most of them being difficult.

    Abilities/Powers:

    • Dehydration. The most interesting ability this magic provides is that it allows the user to rob the moisture of anything the user touches, causing the living such as humans and plants to wither through dehydration, and also cause all other matter like rocks and land to crumble to dust and sand. Only metallic or ferrous substances are spared from this dehydration effect. This ability depends on the user's strength meaning that on lower ranks it's taking quite some time for the full effect but will happen almost instantly with full mastery. As far as absorbing water is concerned, except for the user's mastery, the full effect is also affected by the amount of water the user has to absorb making the technique difficult to use when large amounts are concerned unless the user has plenty of time.
    • Sand Manipulation. Another ability sand magic provides to the user is that it allows him to control not only the sand he creates, but also the pre-existing sand in the environment. This in turn helps the user to land his spells easier since he can use the sand around his opponents than having to create his own.
    • Seismic Sense. This magic also allows the user to sense anything that is moving through the sand by sensing the vibrations the object makes when moving. He can tell the speed and size of the object but in order for this ability to take effect the user must be in contact with the sand.
    • Sand Body. Finally this magic gives the user the ability to turn his body into sand, making it fluid, enabling it to travel through sand without problem, and difficult to harm through conventional means. All wind and water attacks damage the user's body normally and so are all attacks that are a rank higher than that of the user. Water attacks also make the user's body solid and unable to use that ability again for 2 posts. Every time Suna uses this ability he spends 5% magic. Lasts for 1 post. Cooldown 1 post after the ability ends.


    D Rank Spells:


    Last edited by Vlamidjan on July 19th 2014, 1:01 pm; edited 5 times in total
    Vlamidjan
    Vlamidjan

    Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 11
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Sand Magic
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Vlamidjan July 12th 2014, 4:46 pm

    the magic is ready for review so BUMP!!!
    Vlamidjan
    Vlamidjan

    Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 11
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Sand Magic
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Vlamidjan July 14th 2014, 5:30 am

    it's been a while so BUMP!!!
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
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    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 28
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Indiana Jones July 15th 2014, 10:38 pm

    Vlamidjan wrote:Primary Magic: Sand Magic
    Secondary Magic: N/A
    Caster or Holder: Caster
    Description: Sand Magic is a form of Magic revolving around the manipulation of sand, either released from the user's body or gathered from the surrounding environment, shaping it into a variety of forms for different purposes. The user is also able to manipulate the physiology of his own body into sand, which may be used in a variety of ways, such as creating decoys or even for mobility purposes. The sand summoned by the user doesn't disappear after the spell ends but remains on the ground.
    Suna uses this magic mainly for combat purposes. Enjoying the high defensive abilities this magic provides, Suna can show off and go all out easier without fearing that much about his own safety. Suna's offensive use of this magic is more about being flashy than effective making his attacks difficult to land. That's why he will first try to trap the opponent first before attacking.

    Strengths:

    • Trapping. Sand magic is one of the best types of magic when it comes to trapping opponents due to the nature of the magic, with a plethora of options for Suna to use.
    • Defense. Sand magic also provides high defense to the user, be it walls or shells to block attacks or mobility to dodge attacks making it difficult to harm the user.  
    • Fire. Sand magic is not what you would like to face if you are a fire mage. Normally fire would turn sand into glass but only under extreme temperature and after quite some time, which is not the case during battles. Any class with fire spells of the same or lower rank and sand magic will always prevail.

    Weaknesses:

    • Wind. Facing wind or air magic users, or even fighting under circumstances with heavy wind, severely hinders the control of the user over the sand making it very difficult, if not impossible, to use the magic correctly. Any class with wind or air magic of the same or higher rank and sand magic is overpowered.
    • Water. Another form of elemental magic that sand is weak to since it turns sand into mud and the user loses control over it. Any class with water magic of the same or higher rank and sand magic is overpowered.
    • High mobility targets. The sand produced by this magic is not the fastest thing out there making Suna to struggle against those opponents since he can't trap them and attack them effectively.
    • Limited offensive options. Sand magic is more about defense and trapping leaving the user with few offensive options, with most of them being difficult.

    Abilities/Powers:

    • Dehydration. The most interesting ability this magic provides is that it allows the user to rob the moisture of anything the user touches, causing the living such as humans and plants to wither through dehydration, and also cause all other matter like rocks and land to crumble to dust and sand. Only metallic or ferrous substances are spared from this dehydration effect. This ability depends on the user's strength meaning that on lower ranks it's taking quite some time for the full effect but will happen almost instantly with full mastery. As far as absorbing water is concerned, except for the user's mastery, the full effect is also affected by the amount of water the user has to absorb making the technique difficult to use when large amounts are concerned unless the user has plenty of time.
    • Sand Manipulation. Another ability sand magic provides to the user is that it allows him to control not only the sand he creates, but also the pre-existing sand in the environment. This in turn helps the user to land his spells easier since he can use the sand around his opponents than having to create his own.
    • Seismic Sense. This magic also allows the user to sense anything that is moving through the sand by sensing the vibrations the object makes when moving. He can tell the speed and size of the object but in order for this ability to take effect the user must be in contact with the sand.
    • Sand Body. Finally this magic gives the user the ability to turn his body into sand, making it fluid, enabling it to travel through sand without problem, and difficult to harm through conventional means. All wind and water attacks damage the user's body normally and so are all attacks that are a rank higher than that of the user. Water attacks also make the user's body solid and unable to use that ability again for 2 posts. Every time Suna uses this ability he spends 5% magic. (Just a small thing, please add a duration and a cooldown to the ability. Just a small one.)


    D Rank Spells:

    Okay. Sorry that it took so long to get to this. Deeply sorry for that. The edits i have asked to be made are in this color. Bump the thread when the edits have been made and i'll get back to you the moment i can. ;3


    _____________________________________________________________________________________


    Sand Magic 18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Vlamidjan
    Vlamidjan

    Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 11
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Sand Magic
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Vlamidjan July 18th 2014, 6:57 pm

    don't worry about it.
    changes have been made so BUMP!
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 28
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Indiana Jones July 18th 2014, 10:35 pm

    Vlamidjan wrote:


    Sand Clone:


    Edits are in this color. Please bump the thread when the edits have been made.


    _____________________________________________________________________________________


    Sand Magic 18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Vlamidjan
    Vlamidjan

    Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 11
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Sand Magic
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Vlamidjan July 19th 2014, 12:16 pm

    Requested changes have been made so bump!
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 28
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Indiana Jones July 19th 2014, 12:47 pm

    Okay. Only one thing, for sand clone, the cooldown has to start when the clone fades away or is destroyed. Please edit that and then i can approve your magic.


    _____________________________________________________________________________________


    Sand Magic 18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2
    Vlamidjan
    Vlamidjan

    Player 
    Lineage : Viktor's Descent
    Position : None
    Posts : 11
    Guild : Lamia Scale
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 33
    Experience : 0

    Character Sheet
    First Skill: Sand Magic
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Vlamidjan July 19th 2014, 1:02 pm

    done. thanks for the help!!!
    Indiana Jones
    Indiana Jones

    Void Tyrant


    Void Tyrant

    Moderator- Developer/GFX Artist- Dragon VIP Status- Knight VIP Status- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Coming Storms- God Slayer- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Master [1000]- Senior [500]- Novice [250]- 1st Place Event/Contest Winner- Player 
    Lineage : Caine's Descent
    Position : None
    Posts : 1380
    Guild : Savage Skull
    Cosmic Coins : 1
    Dungeon Tokens : 0
    Age : 28
    Experience : 350

    Character Sheet
    First Skill: Ragnarök
    Second Skill:
    Third Skill:

    Sand Magic Empty Re: Sand Magic

    Post by Indiana Jones July 19th 2014, 1:18 pm

    Okay. Everything i have asked has been done. So...

    Sand Magic 1562yc5


    _____________________________________________________________________________________


    Sand Magic 18jWfhn


    Character
    Main Theme Battle Theme 1 Battle Theme 2

      Current date/time is November 22nd 2024, 6:18 am