Magic
Primary Magic: Bite Magic
Secondary Magic: (Must be filled in later. Magic you trained for goes here)
Caster or Holder: Caster
Description: This magic gives debuffs. Debuffs can range with many things. It can be any where from bleeding damage for, to slowing affects. There is many possibilities for this magic. As well as buffs. Buffs can be healing, canceling out debuffs, and many more.
The way Runt uses this magic is a bit odd. She must be in fox form in order to do any of this. If she's not in fox form she can not transfer buffs, and debuffs to people. In order to give people debuffs she must bite them. It must be a hard enough bite to draw blood. The debuffs act slightly like a poison. Once the user bits into a persons blood, there is no way to cancle the debuff unless someone has a spell specifically to cancle debuffs. In order to give buffs the caster must lick people. They can also give these buffs to themselves, by licking their paw, or really any part of themselves.
Strengths:
+ Just because her magic is mainly buffs, and debuffs doesn't mean it can't cause real damage without assistance. Debuffs such as bleeding out of any wounds on the affected player are one of many ways this magic actually causes damage. (One of the wounds is automatically where the affected is bitten.
+Since she must be in fox form in order to do this, it is extremely easy to draw blood when biting thanks to the help of her sharp fox teeth.
+Since she must be in fox form, she is much smaller, much more agile, and harder to hit.
Weaknesses:
-Since she must bite to actually use this magic in any way, if she can't get near a person she can't use her magic.
-Since the caster must be in fox form to perform the magic at all, she can't talk to humans.
-If she runs out of mp then she reverts to fox form to conserve energy. Basically she can't be human/talk until she has some type of mp in her
-If her mouth is bound in some way, she cannot bite, and there fore cannot perform her magic.
Primary Magic: Bite Magic
Caster or Holder: Caster
Description: This magic gives debuffs. Debuffs can range with many things. It can be any where from bleeding damage for, to slowing affects. There is many possibilities for this magic. As well as buffs. Buffs can be healing, canceling out debuffs, and many more.
The way Runt uses this magic is a bit odd. She must be in fox form in order to do any of this. If she's not in fox form she can not transfer buffs, and debuffs to people. In order to give people debuffs she must bite them. It must be a hard enough bite to draw blood. The debuffs act slightly like a poison. Once the user bits into a persons blood, there is no way to cancle the debuff unless someone has a spell specifically to cancle debuffs. In order to give buffs the caster must lick people. They can also give these buffs to themselves, by licking their paw, or really any part of themselves.
Strengths:
+ Just because her magic is mainly buffs, and debuffs doesn't mean it can't cause real damage without assistance. Debuffs such as bleeding out of any wounds on the affected player are one of many ways this magic actually causes damage. (One of the wounds is automatically where the affected is bitten.
+Since she must be in fox form in order to do this, it is extremely easy to draw blood when biting thanks to the help of her sharp fox teeth.
+Since she must be in fox form, she is much smaller, much more agile, and harder to hit.
Weaknesses:
-Since she must bite to actually use this magic in any way, if she can't get near a person she can't use her magic.
-Since the caster must be in fox form to perform the magic at all, she can't talk to humans.
-If she runs out of mp then she reverts to fox form to conserve energy. Basically she can't be human/talk until she has some type of mp in her
-If her mouth is bound in some way, she cannot bite, and there fore cannot perform her magic.
- Lineage:
- Lineage:
Warrior's Heart:
Description: Long ago there was an era of Kings and Warlords waging war against each other over kingdoms for many years. Warriors and sellswords were well paid and became idols. The way of the warrior was a common path youngsters attempted to walk, but in order to become a true warrior they had to travel through dangerous lands to find the Warrior Saint. An old entity that would look into a warrior's heart and deem it worthy of his blessing. It would grant the warrior more courage and willpower than the ordinary man in times of need. One day the Warrior Saint disappeared and the age of warriors was over. However, some believed that some heroes still possessed the Warrior Saint's blessing. They said that a true warrior worthy of the blessing is blessed by the Warrior Saint at birth.
Ability: These descendants are known for courage and fighting prowess, along with making them immune to any fear or discouragement. Any weapon they wield adds 25% more overall damage to simulate their prowess on top of the increase the weapon already gives.
Usage: Passive.
- Unique Abilities:
- Unique Abilities:
- Fox:
Fox
She can turn into a fox on command. As a fox she can't talk because her vocal cords will not allow it. Once in fox form she doesn't need to focus on staying in fox form. It stays with her naturally, and will not revert back to human form unless she wants it to. If she runs out of magic power, and is in human form, she'll automatically revert to this form in order to know when she has magic power back. It doesn't require any mp to stay in this form. Once she is in it, she can stay in it without worrying about running out of magic power, except for if she is biting people debuffing, and buffing. She is about a 1' tall fox, and is still sort of a pup since of her young age. Her fur is near white, but not pure white.
- Run:
Run
In fox form instincts can some times over come true wants. If the user feels extremely dangered, their fox instincts will over come them, and they will immediantly run. This only happens when the user really feels threatened enough to die. It's not simply just slightly scared they have to believe their life is being threatened, and they don't have a choice to do this. This is active for one post. It allows them to run 50% faster than normal, and can only do this once a thread.
- Sense Enhancement:
Sense Enhancement
Much like slayers Runt is able to smell people, and identify them by their smell. She can't identify their magic but she is able to identify people. She can only do this is fox form like every other one of her abilities because in human form she doesn't have an animal nose. She can even tell when two people may be related. This ability is passive so long as she's in fox form.
Along with a foxes good smell they can also see in the dark. So whenever in fox form Runt is able to see in the dark with no problems. Sometimes she can actually see better at night than during the day time.
Lastly in and out of fox form she can hear extremely well. Because she has fox ears even without her fox form she has increased hearing 24/7. She can hear a mouses squeak up to 100 ft away. (I know this seems a little much, but real foxes actually can hear this well xD )
- Spells:
- Spells:
- Slowing Bite:
- Name: Slowing Bite
Rank: D
Type: Debuff
Duration: 3
Cooldown:4
Description: This debuff is rather simple. Runt would bite a person, and they become 20% slower for three posts. By slower it means they can't run/walk as fast. This doesn't affect the speed of their arms. Only affects their legs.
Strengths:
+Makes it easier to get away from someone
+Makes it easier to get them, and bite them to give them more debuffs.
Weaknesses:
-Doesn't hurt the affected at all
-Doesn't slow the speed of casting spells.
-Doesn't cancel out any active buffs.
-Can be canceled out with a buff for speed.
- Poisonous Bite:
NamePoisonous Bite
Rank: D
Type: Debuff
Description: In this debuff once Runt bites someone, it injects poison into them. It takes 50% of D rank spell damage for the first post(10 hp), and then the rest it reduces in half and takes only 15% D rank spell damage(3 hp).
Duration:3
Cooldown:5
Strengths:
+Actually damages the affected person.
Weaknesses:
-If the affected player's magic is based around poison this doesn't affect them at all.
-The second two posts are marked down over half percent of damage.
- Adrenalick Rush:
- Name Adrenalick Rush
Rank: D
Type: Buff
Description: By licking someone, or herself, Runt can give them a speed boost. It increases their speed by 20%. If they had a debuff for slowness it can help cancel it out depending on how slow it makes them.
Duration: 2
Cooldown:3
Strengths:
+Gives anyone she wants a speed boost for whatever reasons
Weaknesses:
-Only can affect one person
- Doesn't affect casting speed, only running/ walking speed.
- Weakening Bite:
- Name Weakening Bite
Rank: D
Type: Debuff
Description: When Runt bites you, this magic takes action, and brings weakness to the arms, and legs. It makes anything even slightly heavy extremely hard to deal with, and can make just holding yourself up prove to be diffacult.
Duration: 2
Cooldown: 4
Strengths:
+Weakens a person muscles all over the body making normal tasks hard to perform
Weaknesses:
-All tasks are still doable it can just be increasingly hard depending on how strong a person is.
-If a person is extremely muscle-ly then this will affect them less.