Primary Magic: LightSworn
Secondary Magic: N/A
Caster or Holder: Holder
Description: Forest LightSworn magic is a Forest type magic which is best at work with a Cross bow. LightSworn Forest is based around Venaria, the forest Dragon, and one of the four righteous dragons. With this magic you are able to amplify your physical traits and strength with a cross bow and a sword, as well as gain aspects of Venaria herself to aid you in combat, eventually unlocking the finest Cross bow, gastraphetes.
Strengths:
-Improves the user's physical traits.
-Allows the user to gain aspects of the Forest Dragon Venaria.
-Improves marksmanship and aim with a crossbow beyond normal human limits.
-very effective against water magic
-very affective with rock/ground magic
Weaknesses:
-fire magic
-Very few defensive spells
-Taxing on the body to use
-physical attacks have higher cooldowns
-easily destroyed by fire magic
-has almost no effect on wind magic, but can still effect the user.
-most attacks require the opponent to be on the ground
Abilities/Powers:
Secondary Magic: N/A
Caster or Holder: Holder
Description: Forest LightSworn magic is a Forest type magic which is best at work with a Cross bow. LightSworn Forest is based around Venaria, the forest Dragon, and one of the four righteous dragons. With this magic you are able to amplify your physical traits and strength with a cross bow and a sword, as well as gain aspects of Venaria herself to aid you in combat, eventually unlocking the finest Cross bow, gastraphetes.
Strengths:
-Improves the user's physical traits.
-Allows the user to gain aspects of the Forest Dragon Venaria.
-Improves marksmanship and aim with a crossbow beyond normal human limits.
-very effective against water magic
-very affective with rock/ground magic
Weaknesses:
-fire magic
-Very few defensive spells
-Taxing on the body to use
-physical attacks have higher cooldowns
-easily destroyed by fire magic
-has almost no effect on wind magic, but can still effect the user.
-most attacks require the opponent to be on the ground
Abilities/Powers:
- Spoiler:
Name: Wall of Thorns
Rank: D
Type: Forest
Description: The user shoots a magic arrow towards the ground, the arrow is almost like a seed but instead of waiting, a wall of thorns appears, not only blocking the attack, and if the attack is a close combat, it will cause the opponent weak weapon harm. It blocks all D rank attacks
Strengths:
-harms the opponent if in close combat.
-weak weapon damage
-blocks D-rank spells and attacks
-the user can run further away from the opponent using, as the opponent can not get past the shield.
-its shaped as a semi-dome, meaning it can protect against some attacks from the sky
-10 feet long an 10 feet tall
Weaknesses:
-easily destroyed by fire attacks.
-easily destroyed by attacks stronger then the rank of the user.
Duration & Cooldowns
-3 post cool down
-lasts 1 post
Name: Tree Coat
Rank: D
Type: Tree
Description: A magic circle moves around the Users body, putting a layer of tree Bark as an almost armor like substance, how ever, it is a weak defense. It is mainly used as a weapon. Your hands and Legs are now turned into weapons, Strong weapons if they are up against water, ground, or forest type magic users.
Strengths:
- your body is turned into a strong weapon against water, forest, and ground mages. To other mages it still enhances your physical power but to a weak weapon
-applies armor to your body, is strong armer if against forest, water, or ground mages.
-is a strong armor against water, ground, and forest/grass magic
Weaknesses:
-cant use other magic
-can only protect against D-rank spells and maybe weak weapons
-extremely weak against Wind, fire, and mental attacks.
-lasts 2 posts
-3 post cool down
Duration & Cooldowns
-Lasts 2 posts
-3 post cool down
Name: Forest Fire
Rank: D
Type: Forest
Description: by shooting an arrow into the ground by the opponent feet, a magic hollow tree shoots out of the ground, trapping the opponent for one turn. After the one turn, the tree explodes, causing strong weapon damage, and also might cause second degree burns.
Strengths:
-traps the opponent for 1 turn
-even though the tree only traps one opponent, the explosion can attack many
-explosion has a radius of 15-25 feet
-can cause 2nd degree burns
Weaknesses:
-the explosion does little damage to Water and ground users.
-can not attack opponents in the air
-a giant magic circle appears, giving the opponent time to dodge
-5 post cool down
Duration & Cooldowns
-tree lasts 1 post
-5 post cool down
Name: Tree Folk
Rank: D
Type: puppet
Description: The User Shoots a magic arrow into a tree. The arrow is then fused into the tree, Th arrow then calls forth the spirits of Nature to posses the tree, giving it almost human like fighting ability. The tree then comes alive and starts to attack the opponent along side the user. How ever, even though the tree is possessed by an ancient spirit of the forest, it it still shaped like a tree,- Spoiler:
-can control up to 3 trees
-cause weak damage every hit
-water magic makes them bigger
Weaknesses:
-trees are useless against puppet magic
-terrible against sharp weapons
-easily destroyed -easily burnable
Duration & Cooldowns
-lasts 3 post
-5 post cool down
Last edited by Teen Sin on 18th January 2013, 3:38 pm; edited 4 times in total