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    Battle Born | Sensō no Yōki | 戦争の容器

    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 25th May 2016, 8:14 am

    Battle Born Magic

    Battle Born | Sensō no Yōki | 戦争の容器 Fatezero-dark-mercenary-desktop-background
    Caster Type




    History

    Childhood was never been normal for Dubhlainn, any memories before the time of his selection as a specimen for an experiment group was all but a blur. He didn't know his birth parents leaving him to suspect the purpose of him being part of it. Battle Born Magic was primarily a kind of Lost Magic that embodies the concept of war, turning all its practitioners into potential war vessels that can fight more efficiently than any mage both physically and magically. There were several others who shared his fate; some actually had been used for other experiments, many had died and only a few survived to reach expectations. It was common to this era nowadays for various factions to come and create their own mages. Dubhlainn went through a multitude of trials, these may involve strength, agility, reaction and dexterity. These trials would increase in difficulty for every accomplishment he had till he finally reached a certain difficulty which he himself couldn't accomplish and is barely attainable for most humans or at least around his young age. Therefore in order to solve that problem, researchers made efforts to isolate him in a container, using various tools that could multiply the production of mana in one’s body which is a kind of artificial enhancement to the human body. The first stages of the process was to simply have his body produce more than what he could originally have, the later stages involved putting small sample of a selected Demi-human’s essence. This continued on in cycles till finally Dubhlainn was able to release himself from the hardest of restraints and went berserk. Only to have been successfully contained before the test chamber was torn apart. Results for increasing his strength his parameters was satisfactory and as a matter of fact. When trials began once more, he managed to complete such without any difficulty and embodied the Demi-human essence he fused with.




    Concept

    Battle Born magic manifests the aspects of the Knight as perceived by Dubhlainn himself. It’s basically focused on the concept of turning himself into a complete vessel of war, a battle born man or a destructive entity that surpasses all human conditions. Battle Born magic comes in various types and can be derived according to purpose; a type of Battle Born magic may give one capability to perform aerial combat, marine combat and terrestrial skirmishes. Various types of Battle Born Magic depend on the traits of the caster itself, some may be derived from their own capabilities and skills.

    A trademark ability of his allows him to take over weapons and enhance them with his on magical signature, it’s possible to modify whatever he holds into a suitable weapon capable of dealing heavy damage to a target may it be man, mage or monster so it’s something similar to re-quip magic but pretty much the opposite of it and would highly be mistaken as such. Unlike most magics he can completely conceal most of his personal information and his identity, even if one were to already know his identity, the information would be erased at the time of activation. With or without the use of his own magic, Dubhlainn is a difficult force to contend with as he is in general a successful product of a super soldier project. It was then believed that the aggression Dubhlainn displayed after the results of experimentation is an aspect of it which he has yet to gain control of which manifests his own aggression and battle hunger. Parrying magic with the use of his magic or cutting through it with his own is actually something made possible.





    Theology and Purpose

    There were certain implications that Battle Born Magic may have been the same magic that most demi-humans may have such as Valkyries, Dullahans, Demons, Dragon Blood, Minotaurs, Merman and many others. It was observed that each of these demi-human races hold a certain kind of trait or instinct that allows them to defend against hostile beings, humans for instance. Many of the world’s great martial artists had their combat style derived from Demi-humans. Because of this it was actually possible for a human to have the same magics and traits as that of a Demi-human itself. If the possibility can be attained, they can create super soldiers to which as a matter of fact would replace the era of mages or at least weapons against mages themselves or the magical beasts that still exist in their world.




    Strengths


    • This kind of Battle Born Magic where it was derived from is left unsaid as the only hinted details about it involves the use of weapons and enchanting with the caster’s magical energy turning it into a temporary magical bound weapon for Dubhlainn. This in turn allows him to either modify the weapon’s durability and awakens the potential of the said weapon itself as well as creating weapon attacks that may parry, block or cut through magic. Weapon attacks made by these enchanted weapons are both physical and magic.

    • In rare cases it’s possible for Dubhlainn to control mechanical entities under his command such as the jet or a tank. It’s possible for him to take over a weapons defense system and greatly enhance it. This in turn makes him a valuable asset in a guild, either he can greatly enhance the defense of his own guild or take over such of another one.
    • Weapons that are enchanted and under the influence of Dubhlainn’s magic will remain under his command till he discards them or throw them off as projectiles. While at that it will take 2 posts for the weapon to be free from Dubhlainn’s control and return to its original state. It’s actually possible for these projectiles to move accordingly to the caster while the influence persists. It’s also possible for him to detonate these weapons allowing them to explode and produce shrapnel, dealing both magical and physical damage, the higher the rank of the enhanced weapon the greater the damage.
    • He holds certain ability allows him to gain spell resistance to a specific kind of magic and reduces damage of that particular magic’s spells. It is also possible for him to grant immunity and vaccinate harmful effects of such magic. The Armor that goes with his magic is a spell that manifests that ability and durability rank scales with the caster capping to SS rank. This ability applies to all weapons under his control.
    • A mist is said to shroud him, causing his image to double or triple randomly, making him to appear as some kind of hallucination and is often mistaken as a phantom. It’s a spell made as a curse which is materialized in a form of black mist, completely disrupting clairvoyant abilities to identify any kind of information about him. No one can identify his true name, sex and personal status with the excluding information to his affiliations such as the said guild, weight, height which can be exposed. A set of armor is materialized along with the black mist, and scales according to the mage’s rank. This armor can change color however this is a rare occurrence. Even if he decides to take off the helmet, as long as the black mist persists, his face will absolutely have no expression on it because his physical appearance counts as personal information concealed. It’s possible for him to temporarily conceal his presence but not his appearance and take on a form of another person which is closely associated with personification magic.


    Weaknesses

    • A few of his spells involve completely enhancing and maximizing his physical capabilities and increase all his parameters greatly but it comes with a price which is giving up a portion of his mental capacity. This may completely deprive him of some cognitive functions such as speech, complicated thought processing, reasoning or memory. Dubhlainn refrains himself from using this specific kind of spell as it completely runs him blind and makes it hard for him to tell friend and foe. Aggression is a catalyst in order to initiate it and diminish a portion of his mental capability to successfully activate it. The bigger the price he pays, the more dangerous he will become.  This is the main reason why Dubhlainn never wanted to use this magic and refrains from doing so. Bits of his appearance will change over the course of time; however the differences will be barely noticeable. Exhaustion is a common result of its use but a higher consequence of it can mentally damage him there isn’t any proper medication for it. Huge mana consumption also falls in this drawback.

    • There’s a limit regards to his control over certain weapons to which he can only take over objects that can be even remotely conceptualized as a weapon by his own recognition and wishes to wield it. It can only apply for objects recognized as “this is a weapon”.  He couldn't utilize an aircraft carrier, as its role as weapon transportation is higher than that as a weapon.  
    • Objects that are under the influence of his magic plays a major role in his damage output, Dubhlainn disarmed greatly increases his opponent’s chance of winning against him however this doesn’t mean he cannot fight unarmed, having to constantly disarm Dubhlainn guarantees a certain advantage even to those who loves using spell shots.
    • Dubhlainn doesn't generally tire out as he can go on fighting three days straight with no breaks while he’s berserk; dealing damage to Dubhlainn is the only way to tire him out. Dealing multiple burst damage on him may completely wear him down to the point of exhaustion and excruciating pain. Harassing Dubhlainn from a distance is recommended and going toe to toe with him is to be advised with caution.
    • The black mist not only disrupts clairvoyant abilities but also grants him immunity to spell effects, reducing it as much as possible. It’s possible to completely conceal his presence but not his appearance which makes him poor in ambush operations. A certain spell to which it can be used once per thread allows him to appear in the guise of another person and is durable till he casts another spell. This in turn disables his ability to take over objects and convert them into his weapons.
    • When it comes to wielding magical weapons, it’s possible for him to use the magical weapon’s effect and can only limit himself to enhancing its durability instead and not attack damage; the same applies to magically bounded weapons such as taking a requip mage’s weapon. However upon letting go of these kinds of weapons, instead of having to wait 2 posts before they can revert back to their original form, they’d instantly be freed from the influence. In addition, as long as Honor with Arms is active while he's wielding his opponent's stolen weapon, they cannot be recalled back till they are discarded
    • Weapons that he picks up with his ability are classified as "Weak tiered" weapons and must be weak tiered weapons (Which is a free mana cost). Taking over Strong Tiers and Legendary Tiers will require a mana cost. Holder Items does not count as a target for Honor with Arms ability
    • There are weapons in the world known to have some kind of biological factor, a bond between weapon and its wielder. If the weapon is a soul or a living thing, Honor with Arms may not be able to fully control it and that the ability can be suppressed.
    • Weapons that can disrupt Ethernano levels heavily counters Honor with Arms abilities.




    Lineage
    Knight of Black Ice

    Description: One of the Seven Knights of King Kuroryu, this Knight was the twin brother of Shinokishi. His name was never spoken - but he was feared as the brother of "Shinokishi" the great Knight of Death. He himself was also feared, but not to the extent of "Shinokishi." Unlike the other knights, this knight could rain sharp black ice down from the skies causing those around him to freeze. The king exiled him for accidentally killing hundreds of innocent civilians in a town with his ability
    Ability:Upon activation, the user can summon black ice from the skies that strike his enemies in a large area. The damage is equivalent to a constant D-Rank passive ability attacking. This ability however cannot be used on D-Rank mages. This is one of the rare lineages without a drawback or weakness.
    Usage: Can be used once per a thread, and allows the user to rain black ice from the skies causing mass destruction to the area. The raining of black ice lasts for 7 posts and on the 7th post will stun the target.




    Unique Abilities


    • Chivalric Ascension :

    • Shadowed Glory:

    • Adaptable Resistance:


    • An Innocent Monster:

    • Surge of Power:


    Last edited by Dubhlainn on 14th June 2016, 7:50 am; edited 7 times in total


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 25th May 2016, 8:24 am

    Signature Spells


    • Accel Zero [D rank]:

    • Honor with Arms:


    Last edited by Dubhlainn on 6th June 2016, 5:53 am; edited 10 times in total


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 25th May 2016, 8:25 am

    D Rank Spells


    Black Fury(Squire)/Knight's Valor(Oath):


    Orbital Pull:

    Grease Bolt:

    Recycled Arm:


    Last edited by Dubhlainn on 13th June 2016, 3:44 am; edited 7 times in total


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 25th May 2016, 8:25 am

    C Rank Spells

    Black Fury (Vanguard)/Knight's Valor:

    Arms Termination:

    Reprisal/ Resilience:


    Last edited by Dubhlainn on 9th June 2016, 9:33 pm; edited 6 times in total


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 25th May 2016, 8:44 am

    B Rank Spells

    Black Fury (Dreadknight)/Knight's Valor: Rite:

    ”Weapon Attack”:


    Merciless King's Roar/Slayer's Blade:


    Last edited by Dubhlainn on 14th June 2016, 7:46 am; edited 7 times in total


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 25th May 2016, 8:45 am

    A Rank Spells


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 25th May 2016, 8:45 am

    S Rank Spells


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 29th May 2016, 1:58 am

    Previous Magic App link here. It was moved due to technical problems to editing the thread and for the preference of organizing magic better.

    Patch Notes: 1.6

    Added Subtitle to Magic Application "A Knight's Resolve"
    Added Black Fury (Dreadnight)
    Added Chivalric Ascension Unique Ability.
    Added Weapon Attack - Correlates to Shadowed Honor and Chivalric Ascension Abilities
    Added Accel Zero as a D rank Signature Spell

    Changed Glorious Monochrome's Title to Shadowed Glory
    Changed Honor with Arms Unique Ability into a Signature Spell
    Changed Black Fury spells - Correlates to Shadowed Honor and Chivalric Ascension Abilities

    Removed: Mist Forged Armor
    Removed: Glorious Monochrome as there's no relevance for it to become a spell anymore.

    Upon request I like further evaluation before I install any changes or patches made for the magic.


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    avatar
    Guest
    Guest

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Guest 31st May 2016, 12:05 pm

    Just a few notes to your magic application:


    • Surge of Power:

      • Please state how much the boost in his physical parameters are when the Merciless King is activated, as such, what is the percentage they are boosted by?
      • When Grand Duelist is activated, please state the percentage at which the endurance and agility are boosted by in this state.


    • Black Fury (Dreadknight):

      • B rank spells only last a max duration of 6 posts, with a minimum cool down of 4 posts; you'll want to change it up so that it complies with the rules.
      • I know it is stated in the strength of the spell, but I would also like for the percentage at which endurance and strength are increased to be placed inside of the spell description.
      • The spell states it only boosts his strength and endurance, so I'm not quite sure where you're getting the boost in agility from in the strength. I'm going to ask that you remove that boost, so it doesn't look like you're trying to sneak something in that the spell doesn't do.


    • Chilvaric Ascension:

      • The first sentence of the Unique Ability is slightly confusing to me; what exactly do you mean by "new set of spells would later be introduced instead?" Is this referencing future rank spells or are you saying you'll rewrite all spells under the form of Shadowed Glory? This is more clarification than a fixing.


    • "Weapon Attack:"

      • Nothing wrong, looks good to me. ^.^


    • Accel Zero:

      • In this sense, the cool down of the signature should be considered 1 use per post; otherwise, nothing is wrong.


    • Honor With Arms:

      • Because signature spells are allowed only one effect, you'll need to choose between boosted durability or boosted damage.


    • Black Fury (Squire)/Knight's Valor(Oath):

      • You'll want to explain what "True Damage" is and how it effects Dubhlainn, as I'm quite confused on what Oath does exactly.
      • It may be a nuisance to you, but you should state the percentage at which the endurance and strength is boost in the spell description as well.


    • Black Fury (Vanguard)/Knight's Valor:

      • C rank spells only last a maximum duration of 5 posts, with a minimum cool down of 3 posts
      • Again, you'll want to state the percentage at which strength and endurance are boosted in the spell description, too.
      • You'll want to state how many of the opponents attacks Dubhlainn can parry/block; I'd suggest 2 C rank or 1 B rank attack when being spell, I don't much care about physical attacks.



    Dubhlainn
    Dubhlainn

    Player 
    Lineage : Knight of Black Ice
    Position : None
    Posts : 540
    Guild : Savage Skull - The Escort
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Experience : 3,737.5

    Character Sheet
    First Skill: ??????
    Second Skill: The Esper
    Third Skill:

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Dubhlainn 14th June 2016, 7:53 am

    Patch Notes: 1.7

    Added Grease Bolt
    Added Merciless King's Roar/Slayer's Blade
    Added Reprisal/Resilience

    Changed all cool downs.
    Changed Black Fury Dreadknight into Black fury (Dreadknight)/ Knight's Valor: Rite

    Removed: Honor with Arms's ability to enhance durability

    Note: True Damage is a class of damage that doesn't count as physical or magical in any means.
    Note: Valor only subtracts opponent's damage with his own, he'll still receive excess damage if possible making it a weakness still, rank damage rules is enforced in this spell so its really not necessary.

    Upon request I like further evaluation before I install any changes or patches made for the magic.


    _____________________________________________________________________________________

    | Character Application | History | Primary Magic | Secondary Magic | Affiliations | The Bunker | Miscellaneous |
    Battle Born | Sensō no Yōki | 戦争の容器 GsoFitg
    Guest, do you possess the mediocrity of a mage, or the resolve of what it is to be human?
    avatar
    Guest
    Guest

    Battle Born | Sensō no Yōki | 戦争の容器 Empty Re: Battle Born | Sensō no Yōki | 戦争の容器

    Post by Guest 14th June 2016, 8:37 am

    Battle Born | Sensō no Yōki | 戦争の容器 AESz729

      Current date/time is 5th November 2024, 3:53 am