Holy Alkitab Almuqaddas
《_--*◆Basic Magic Information◆*--_》
Primary Magic: Holy Alkitab Almuqaddas
Secondary Magic: TBA
Caster or Holder: Caster, Ancient
Description:
What is this magic?
It is a form of Letter Magic that allows the caster to write runes, sometimes without a writing tool such as a pen, a quill or a chisel, for various types of effects. Essentially, the spells used for this Magic work only on what the caster writes with it; in other words, what they write goes as follows, making it a sort of "rule" in using Holy Alkitab Almuqaddas. The properties of the Magic is centered on the writing of the hieroglyphs; however, if rewritten correctly, the effects will change. The hieroglyphs can be written on an object, person, or even in midair for the effects to take place. Also the hieroglyphs can be written for different purposes, such as traps, and offensively can be cast upon an opponent to inflict either physical or mental injury. The caster can also conjure an element for usage of this Magic, like poison. Death is also a possible effect. However, simple usage of this Magic that is convenient for the user, such as teleportation or flight, can also be used. Another type of spell is actual transformation, in which the caster is able to transform themselves and be granted a different appearance, even strength.How does Intisar use this magic?
She uses the Ancient Egyptian Hieroglyphs with this magic to mimic the abilities and forms of the Egyptian myths. Most of the myths of the gods/goddesses and creatures. Only she starts to master the magic she can take one the forms of those gods/goddess though transforming. Intisar uses this magic to trap, knock out and protect others more then anything else but if you dare to underestimate its offensive power of the magic then you sure are in for it. All it take is someone to harm herself or any living thing around her and she will use this magic to its fully extends of its real power. As a prophet of the gods/goddesses the magic its self pull of that letting her infuse her magic with elemental powers over; Light and Holy/Divine. Then as for any other elements it is based off of the myths of the god/goddess or creature that she is calling the name of or taking the form of. Intisar is able to summon Ancient Egyptian creatures normally while in her god/goddess like state she is only then allowed to summon the servant creatures of that god/goddess.Strengths:
☥ Multiple Elements: Light and Holy/Divine.
☥ God/Goddess: Able to use the strength and power of gods/goddesses them self.
☥ Transformation: To take the form of a god/goddess.
Weaknesses:
☥ Counter-Part Elements: Dark and Unholy/Demonic.
☥ Hieroglyphs: If they are made in the wrong shape then they will explode damaging her. (Damage = one spell worth that of the Intisar's rank)
☥ Transformation Length: Only a temporary state not permanent.
☥ Creatures: Are much more primal like so they can be a lot harder to control then most would believe.
《_--*◆Lineage◆*--_》
Spirit Link
Description: A weathered old monk once had the ability to communicate with spirits. These spirits granted him their abilities, linking with the monk, covering him in a misty white aura, allowing him access to a greater power. The spirits that linked with the monk we’re one of an insane berserker, a warrior with a legendary shield, and a dragon. During a great war, the monk fought for his country, and was supposedly killed in action. It’s rumoured that he fled after the battle, supposedly teaching his family in secret the ways to link with spirits as he once did.Ability: Allows the user to take on the appearance of a berserker, a guardian, or a dragon in combat.
The berserker gains a giant two handed spirit claymore, capable of dealing User ranked melee damage + 50%. This axe ignores one rank of a barrier’s defense of user rank or lower(Max S-rank and when used it knocks off a rank of defense for the axe to cut into as if that rank was not there. The rank taken off is 1 rank of the barrier and not of the user’s rank. The user’s rank determines if the axe will be able to take a rank off or not based on the rank of the barrier). No defensive or healing spells may be used in this form.
The guardian gains a massive shield of adamantium capable of blocking the equivalent of 3 user ranked spells. No additional defensive abilities can be used in this form.
The dragon gives the user the ability to fly and a roar of pure energy equivalent to a user-ranked beam spell once and projectiles akin to "fireballs" of the caster's normal elemental affinity or will be fire if the user does not have an affinity. The projectiles are user-ranked but deal 50% of normal damage. Also can use claws and tail for basic melee damage (Melee damage + 50%). Cannot use any other spells or magic in this form.
Usage: Each form lasts for 3 posts and has a 10 post cooldown. Each form shares a separate cooldown allowing the user to use one after the other if they choose to.
《_--*◆Unique Abilities◆*--_》
Blessed Embodiment
Type: SupportiveDescription: Intisar body is made up of an element completely. Her altered body can be either anatomically identical to her normal form, aside of being made of blessed elements, in which case it contains all to organs and is somewhat vulnerable to attacks. But when attacks made by a weapon, they will go straight through her body almost like it was made of mist. This does not mean the attacks are negated, they just do less damage "X" amount based on Intisar's rank. Two Variations; Holy/Divine Embodiment and Light Embodiment.
- Damage Reduction Chat:
- D C B A S SS H Percent 10% 20% 30% 40% 50% 55% 60% Notes
Horizontal is Intisar's rank
Vertical is the amount the damage is reduced
Rounded to the closes whole number
Deity Soul
Type: OffensiveDescription: Intisar has this power due to being a prophet so she's not necessarily a god in a human body, but rather her spiritual essence is god-like in origin. She has supernatural abilities on a god-like level. This power might be in a dormant state due to being suppressed by a higher being until she learned magic witch let some of it leak out. Leaking magical power boosts her spell power by "X" amount that depends on Intisar's rank. But the full power that Intisar has within isn't fully awakened yet. Fully awakened magical power would give her the might of a god, that would boost her strength by "X" amount that depends on Intisar's rank.
- Boost Chart:
- D C B A S SS H Spell Power 10% 20% 30% 40% 50% 55% 60% Strength 10% 10% 10% 10% 10% 10% 10% Notes
Horizontal is Intisar's rank
Vertical is Stats that are boosted and how much
Rounded to the closes whole number
Divination
Type: SupportiveDescription: Intisar can employ divination, a method of reading the future, the present and the past and/or provide help to a problem at hand by using an occultic, standardized process or ritual. Divination can be achieved by communicating with the supernatural (i.e. gods, demons, spirits, nymphs) or just by reading certain patterns. She mostly uses it to talk with ancient Egyptian gods/goddesses and to watch as see how ancient Egyptian creatures acted an fought to know how they could be controlled better and/or to tell witch would be useful depending in a situation.
Prophet's Divine Symbol
Type: Offensive/SupportiveDescription: When Intisar come in physical contact with someone she leaves behind a mark that takes a total of three different times to fully complete the symbol. Applying the marks doesn't cause any damage or discomfort, but it does cause two totally different effects to the target which depends on if they are an ally or an enemy. Once the target has been in physical contact three times all of the marks begin to poof then reappear a moment later on their chest as a whole symbol. Also each mark has to be applied once per post. Both effects; Ally - a stroke of pure green energy strikes them from above witch heals them for Intisar's rank of hp. Enemy - a stroke of pure pink energy strikes them from above witch deals damage to half that of Intisar's rank and the damage is unbuffable.
- Symbol:
《_--*◆Spells◆*--_》
- Spell Template:
- Note: BE SPECIFIC AND ADD DETAILS
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: (Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration: (How long does the spell last?)
Cooldown: ( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
Signature
- Scaling Slot:
- Name: Transcend
Rank: Scaling
Type: Divine, Supportive
Duration: 5 posts
Cooldown: 6 posts
Description: By writing hieroglyphs on herself, Intisar turns into a light-colored, angelic creature, with wings coming out of her back and their legs disappear leaving be hide a vapor tail when she moves. This spell increases the Intisar's speed and Endurance by "X" amount that depends on Intisar's rank. This form only allows her to use the spells that transform her into a god/goddess. Once the other spell has been cast this one goes on cooldown.
Strengths:
☥ Speed and Endurance Boost
Weaknesses:
☥ Self cast only
☥ Her legs cant psychical touch anything due to them turning into vapor- Boost Chart:
- D C B A S SS H Speed 10% 15% 20% 25% 30% 35% 40% Endurance 10% 20% 30% 40% 50% 55% 60% Notes
Horizontal is Intisar's rank
Vertical is Stats that are boosted and how much
Rounded to the closes whole number
- D-rank Slot:
- Name: Barrier
Rank: Permanent D
Type: Holy, Supportive
Duration: Instant
Cooldown: Once per post
Description: By writing hieroglyphs on herself or ally, creates a barrier around the target location that reduces all damage done to friendly targets by 20%. While within the barrier, charging spells only can't be interrupted by damage. The barrier is 3 x 3 meters and can withstand 1.5x D-rank damage before shattering.
Strengths:
☥ Reduces damage
Weaknesses:
☥ Has to be in close range to apply onto and ally.
☥ Unholy based spell of higher rank shot at the barrier will break it.
D-rank
- Spell Slot 1:
- Name: Guardian
Rank: D
Type: Summon, Offensive
Duration: 3 posts
Cooldown: 4 posts
Description: Intisar has the ability to summon Sphinx, a mythical creature with, the body of a lion and the head of a human or a cat. The sphinx its self is about 5 meters tall and 3 meters wide. Counted as a normal summon, has 50 hp and has 5 attack damage.- A LITTLE BACKSTORY:
- In Greek tradition, sphinx has the haunches of a lion, the wings of a great bird, and the face of a woman, mythicised as treacherous and merciless. Those who cannot answer her riddle suffer a fate typical in such mythological stories, as they are killed and eaten by this ravenous monster. But Unlike the Greek sphinx which was a woman, the Egyptian sphinx is typically shown as a man (an androsphinx), in addition, the Egyptian sphinx was viewed as benevolent in contrast to the malevolent Greek version and was thought of as a guardian often flanking the entrances to temples.
Modern sphinxes tend to combine the riddling and feminine appearance of the Greek sphinx with the less violent temperament of the Egyptian sphinx, but one repeating pattern is that sphinxes are guardians and secret-keepers.
Strengths:
☥ Loyalty: This summon will stop at nothing to protect the one who summoned it and only listens to them.
Weaknesses:
☥ Recklessness: This summon will jump in front any attack/spell that target's or shot at Intisar without thinking.
☥ Active: Demonic based spell of higher rank that clashes with the spell will cancel out the damage.- Passive:
- Name: Flight
Type: Supportive
Description: The sphinx can fly or otherwise move through the air using its wings.
- Active:
- Name: Ancient Roar
Rank: D
Type: Divine, Offensive
Duration: Instant
Cooldown: 2 posts
Description: The sphinx would perform an powerful fear shattering roar, causing a shockwave that would cause D-rank damage and disorientation to anyone nearby that would get hit by it other than Intisar and her allies. The range of the shockwave is 10 meters in diameter. Anyone within 2 meters of the sphinx would get knocked back for up to 3 meters away.
Strengths:
☥ Knock back
☥ Enemies hit by the shockwave would be disoriented and last for one post.
Weaknesses:
☥ Allies caught by the shockwave would get 50% of the damage.
☥ By covering the ears, the damage dealt from the attack would be decreased by 15%.
☥ Mages that are two ranks higher can't get disoriented and knocked back by the attack.
- Spell Slot 2:
- Name: Quake
Rank: D
Type: Light, Offensive
Duration: Instant
Cooldown: 2 posts
Description: By writing hieroglyphs in thin air, the user delivers a great shock wave of pure force in a 12 meters diameter around Intisar's feet that causes D-rank damage. Anyone within 2 meters of Intisar would get knocked back for up to 3 meters away. Anyone within 2 meters of Intisar would get knocked back for up to 3 meters away.
Strengths:
☥ Knock back
Weaknesses:
☥ Mages that are two ranks higher can't get knocked back by the attack.
☥ Dark based spell of higher rank shot at her feet will cancel out the damage.
- Spell Slot 3:
- Name: Bandages
Rank: D
Type: Offensive
Duration: Instant
Cooldown: 2 posts
Description: By creating hieroglyphs, Intisar summons several magical bandages that are directed to hit their target causing D-rank damage on contact. Then from the spot that was hit the bandages warp around them binding the target for 1 post. Bandages only go as far as 5 meters before disappearing into nothing and will stop at the first thing they hit.
Strengths:
☥ Bind
Weaknesses:
☥ Can stun allies.
☥ A bladed weapon sliced by higher ranked mage at close range can free them from the stun.
- Spell Slot 4:
- Name: Teleportation
Rank: D
Type: Offensive
Duration: Up to 2 posts
Cooldown: +1 post more than duration
Description: Intisar is able to teleport by turning themselves into many hieroglyphs. These hieroglyphs float in the air freely and go to the place where they unite to form her body again. They can also reach heights of 200m above the ground and can travel at speeds up to 20m/s.
Strengths:
☥ Travel to places easier
Weaknesses:
☥ Non-combat only
☥ Self cast only
C-rank
- Spell Slot 1:
- Name: Sun God, Ra
Rank: C
Type: Solar/Divine, Offensive/Supportive (Transformation)
Duration: 5 posts
Cooldown: 6 posts
Description: By writing hieroglyphs on herself, Intisar turns into the Egyptian god named "Ra". This spell increases Intisar's speed and allows her to use Solar Magic. Without the sun, there would be no light, no warmth, no life. Without Ra, there would be no sun.- A little backstory:
- Ra is a guardian, the keeper of Ma’at - order and truth, and master of the sun. Each day he sails across the sky in a golden ship, and each night traverses the underworld, bringing light and warmth to the dead beneath the horizon. For those in the scorched South, Ra was the first God, creator of earth and sky and father to all other Gods.
But Ra’s time is fading like a twilight sky. His descendants have grown in power and prominence and seek to replace him as the figure of authority. His own granddaughter, Isis, cleverly poisoned him by secretly summoning a viper under his units. When he stepped on it, the serpent’s venomous bite poisoned him. Isis promised to heal Ra if he revealed to her his True Name. At first, he refused, for knowledge of his True Name would give Isis unparalleled power over him, but as the pain mounted, Ra was forced to relent. Isis kept her word and Ra was healed, though the cost may have been too high.
Light can heal, but light can also burn, and the great protector is showing signs of wrath not seen since mankind’s insolence. In that rare moment of anger, Ra sent his daughter, Hathor, in the form of a lion, to devour the people. However, he ended her bloody feeding before she consumed all mankind. This time, his burning gaze is set on the other Gods. When his wrath finally cools, nothing may be left but ash.
Strengths:
☥ Solar Magic
Weaknesses:
☥ God Slayer Magic
☥ Can't use another God/Goddess transformation spell while in this state- Passive:
- Name: Speed of Light
Type: Supportive
Description: Ra being a god and part bird makes him move faster then a normal human ever could. Boosts speeds by 40% as long as in this state.
- Active:
- Name: Searing Pain
Rank: C
Type: Solar/Divine, Offensive
Duration: Instant
Cooldown: 3 posts
Description: Ra calls on the power of the sun to decimate his foes in an extreme blast of heat in front of him, doing damage to all enemies unlucky enough to find themselves in the path. Cause C-rank damage to anyone hit with the blast; can do 100% damage at the point of origin and 75% damage to others within range of the attack (that isn't at the point of origin). The range of the blast is 21 meters in front of Ra, about 4 x 4 meters for the size, and travels about 7 m/s.
Strengths:
☥ Fast casting speed
Weaknesses:
☥ Flame Demon Slayer can eat the spell to regen mana
☥ Can damage allies
- Spell Slot 2:
- Name: Goddess of Magic, Isis
Rank: C
Type: Arcane/Divine, Defensive/Supportive (Transformation)
Duration: 5 posts
Cooldown: 6 posts
Description: By writing hieroglyphs on herself, Intisar turns into the Egyptian goddess named "Isis". This spell increases Intisar's HP/mana regen and allows her to use Arcane Magic. When Isis was born, she was a Goddess. When she was married, she became a Queen. But a legendary journey to resurrect her murdered husband would make her a savior.- A little backstory:
- From the God of Earth and Goddess of Sky, Isis was born, and she was a Goddess in her own right, loved by wealthy and poor alike, champion to sinners and slaves, artisans and aristocrats. She commanded the force of magic, for she knew the True Names of many things. For in the True Names lie true power.
Isis and her husband Osiris ruled Egypt, symbols of order and justice, and led their kingdom to true prosperity. But Osiris had a brother, Set, who harbored jealousy and malice, and sought to usurp his throne. For him, murder alone was not enough. Set hacked Osiris to pieces and cast them across Egypt.
Fleeing Set’s wrath, Isis traveled the land in secret, gathering the remains of her husband. Meanwhile, Set’s rule plunged the land into chaos incarnate, and all seemed truly lost. Unable to locate a final piece, Isis could wait no longer and summoned the potent powers of her magic to reassemble her husband and give him new life. That night, their love became a child, Horus, who would avenge his father and cast evil Set out of Egypt.
Her bravery, tenacity, her skill and love drove Isis to save Egypt and become the mother of all Pharaohs. Long has she prayed that chaos would never again rise to threaten the rule of order and prosperity, but peaceful days are at an end. This time, it may not be her husband torn asunder, but all the world, and even the Goddess of Magic may not have the power to reassemble it from oblivion.
Strengths:
☥ Arcane Magic
Weaknesses:
☥ God Slayer Magic
☥ Can't use another God/Goddess transformation spell while in this state- Passive:
- Name: Funeral Rites
Type: Supportive
Description: Isis being a goddess and that holds all around her to her heart just like Intisar so both their souls being joined as one unlocked a hidden power. She able to gains additional HP 5 and MP 5 with nearby allies after every post as long as in this state.
- Active:
- Name: Circle of Protection
Rank: C
Type: Arcane/Divine, Offensive
Duration: Instant/2 posts
Cooldown: 3 posts
Description: Isis plants her staff at her target location. Allies within its radius take 30% less damage. Any damage dealt within the radius charges up the staff. If Isis activates the staff again, it explodes dealing C-ranked damage to enemies inside and healing allies for C-rank hp. If it had charged for 2 posts it deals 1.5x C-rank damage to enemies inside and healing allies for 1.5x C-rank hp. The range of area in a 15 meters diameter around Isis's feet.
Strengths:
☥ Fully charged it can do 50% more then normally, with both reduce damage and heal
Weaknesses:
☥ Can't be used without staff
☥ Enemy's can physically walk into the circle
- Spell Slot 3:
- Name: Shell
Rank: C
Type: Divine, Defensive
Duration: Up to 2 Posts
Cooldown: 3 posts
Description: By writing hieroglyphs on herself or ally, creates a skin tight shell of pure transparent divine energy around the target that's like a second layer of skin but much harder. The shell reduces all damage done to friendly targets by 40% and it can withstand 1.5x C-rank damage before breaking apart an falling off of the target.
Strengths:
☥ Reduces damage
Weaknesses:
☥ Has to be in close range to apply onto and ally.
☥ Causes no damage to target or those around them.
- Additional Spell Slot 1:
- Name: Pressure
Rank: C
Type: Light, Offensive
Duration: 2 posts
Cooldown: 3 posts
Description: By writing hieroglyphs on her self, Intisar delivers shock waves of pure pressure in a 3 meters diameter around Intisar's feet as she walks. Causing half C-rank damage to everyone that stand one at 3 meters from her, C-rank damage to those within 2 meters of her, and 1.5x C-rank damage to those standing right next to her.
Strengths:
☥ Can crack the surface around her (to help like by breaking a seal on the ground or break about a building she is in)
Weaknesses:
☥ Can damage allies
☥ Dark based spell of higher rank shot at her feet will cancel out the damage.
- Additional Spell Slot 2:
- Name: Heal
Rank: C
Type: Light, Supportive
Duration: Instant
Cooldown: 3 posts
Description: By writing hieroglyphs on herself or ally, then a bright green envelops their whole body for a second and heals the target written on for C-rank hp.
Strengths:
☥ Quick heal
Weaknesses:
☥ Has to be in close range to apply onto and ally.
☥ Dark based spell of higher rank shot at her hand will cancel out the heal.
- Additional Spell Slot 3:
- Name: Return
Rank: C
Type: Light/Holy, Supportive
Duration: 3 posts
Cooldown: 4 posts
Description: By creating hieroglyphs, witch draws an intricate Magic circle on the ground under the body of a fallen person/animal. As Intisar chants the words used to activate the spell, she throws their arms to the air, and a beam of light springs from the earth into the sky, creating a ripple of light that moves outwards in bursts. These beams of light sparkle like stars and form ribbons of light that move throughout the area, touching everything that once contained life. If a stray soul is discovered, Intisar will clasps her hands together as if in prayer, and the Magic circle glows brightly. The bands of light come together, swirling to create a portal through which the summons forth the being soul and guides it back to its body. This spell revives the being and restores only 10% of their hp by transferring her own hp into their body.
Strengths:
☥ Revives
Weaknesses:
☥ Drains 10% of her hp during the whole spell
☥ If the magic circle was broken the spell would explode causing Intisar's rank as spell damage to her.
☥ Once per person
《_--*◆Fusion Spells◆*--_》
- Locked until B rank:
- (List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Description:
Duration:
Cooldown:
Strengths:
Weaknesses:
@Magic
12 Spells
Additional 3 C-rank Spell Slots came from raffle back when I was using Sandile ♂
Last edited by Intisar Reis on 21st April 2016, 1:31 am; edited 2 times in total