Primary Magic : Phoenix Magic
Secondary Magic : N/A
Caster/Holder Magic : Caster Magic
Description : Phoenix magic is one of the rarest forms of fire magic in and is only found in the Eastern land of Katul, the user has trained their body and mind to allow their magic to embody Katul’s rarest creature, the legendary phoenix. The magic causes the user to sprout wings of blue fire which fuel their spells and abilities. These wings, while they can be the source of great power they start to have negative effects. Many users of phoenix magic have succumbed to the flames and become piles of ash. Phoenix magic is an extremely effective combat magic, the flames being so intense when fighting that it takes immense concentration for the mage to control the power. With enough mental strength the mage can gain enough control to actually use the magic to heal others, manipulating the legendary birds regenerative abilities.
Strengths :
Powerful combat spells.
Wide range of combat spells.
Low level healing spells.
Effective defense.
Effective at medium and long range.
Weaknesses :
Any magic that opposes fire and healing magics (e.g. water and decay magics).
Ineffective at short range.
Magic is extremely taxing on the user.
Unable to use most spells without wings active.
Not much movement possible at lower ranks.
Abilities :
Sacred Fire : Gives the caster a small resistance to shadow magic because of the light of the phoenix fire that fuels their magic.
Regeneration : Allows the user to regenerate their body when they have suffered incapacitating injuries faster than normal, reduces recovery time by one turn. The caster can activate this ability once every 3 turns (of course only when dealt incapacitating damage).
Spells
Name : Phoenix Grace
Rank : D
Type : Utility
Description: A large blue magic circle appears on the caster's back and a pair of wings made of blue fire sprout from their back, unlocking a greater flow of phoenix magical energy through the casters body making the casters spells more effective.
Strengths :
Makes all Phoenix Magic spells more 25% effective.
Runs off of a low flow of magic.
Weaknesses :
If the caster is dealt a heavy blow while maintaining this spell the caster is incapacitated for one turn by fire damage.
Has a duration of 4 turns.
Has a cooldown time of 2 turns.
Name : Phoenix Flare
Rank : D
Type : Fire
Description : Seven medium sized blue magic circles appear around the caster, each fire a blue fire ball, all which home in on the current position of the casters' opponent, burning them with the brilliant blue phoenix fire.
Strengths :
Deals medium fire damage if it hits.
Weaknesses :
Can be easily avoided or block.
Has a cooldown time of 3 turns.
Name : Phoenix Shield
Rank : D
Type : Defensive
Description :A large blue magic circle appears in front of the caster forming a shield of phoenix magical energy which has enough magical power block low level attacks.
Strengths :
Easily blocks all low level attacks.
Weaknesses :
Can be broken by attacks that are Rank C or above.
Has a cooldown of 2 turns.
Name : Phoenix Aura
Rank : D
Type : Supportive
Description : A large blue magic circle appears on the casters chest and back unlocking a greater flow of magical energy and allowing the caster to radiate healing energy which slightly heals all allies within 6 meters.
Strengths :
Allows the caster to heal his allies in a brawl.
Weaknesses :
For one turn after using this spell the caster is rendered unconscious.
Has no beneficial effect on the user, only heals allies.
Has a cooldown of 4 turns.
Secondary Magic : N/A
Caster/Holder Magic : Caster Magic
Description : Phoenix magic is one of the rarest forms of fire magic in and is only found in the Eastern land of Katul, the user has trained their body and mind to allow their magic to embody Katul’s rarest creature, the legendary phoenix. The magic causes the user to sprout wings of blue fire which fuel their spells and abilities. These wings, while they can be the source of great power they start to have negative effects. Many users of phoenix magic have succumbed to the flames and become piles of ash. Phoenix magic is an extremely effective combat magic, the flames being so intense when fighting that it takes immense concentration for the mage to control the power. With enough mental strength the mage can gain enough control to actually use the magic to heal others, manipulating the legendary birds regenerative abilities.
Strengths :
Powerful combat spells.
Wide range of combat spells.
Low level healing spells.
Effective defense.
Effective at medium and long range.
Weaknesses :
Any magic that opposes fire and healing magics (e.g. water and decay magics).
Ineffective at short range.
Magic is extremely taxing on the user.
Unable to use most spells without wings active.
Not much movement possible at lower ranks.
Abilities :
Sacred Fire : Gives the caster a small resistance to shadow magic because of the light of the phoenix fire that fuels their magic.
Regeneration : Allows the user to regenerate their body when they have suffered incapacitating injuries faster than normal, reduces recovery time by one turn. The caster can activate this ability once every 3 turns (of course only when dealt incapacitating damage).
Spells
Name : Phoenix Grace
Rank : D
Type : Utility
Description: A large blue magic circle appears on the caster's back and a pair of wings made of blue fire sprout from their back, unlocking a greater flow of phoenix magical energy through the casters body making the casters spells more effective.
Strengths :
Makes all Phoenix Magic spells more 25% effective.
Runs off of a low flow of magic.
Weaknesses :
If the caster is dealt a heavy blow while maintaining this spell the caster is incapacitated for one turn by fire damage.
Has a duration of 4 turns.
Has a cooldown time of 2 turns.
Name : Phoenix Flare
Rank : D
Type : Fire
Description : Seven medium sized blue magic circles appear around the caster, each fire a blue fire ball, all which home in on the current position of the casters' opponent, burning them with the brilliant blue phoenix fire.
Strengths :
Deals medium fire damage if it hits.
Weaknesses :
Can be easily avoided or block.
Has a cooldown time of 3 turns.
Name : Phoenix Shield
Rank : D
Type : Defensive
Description :A large blue magic circle appears in front of the caster forming a shield of phoenix magical energy which has enough magical power block low level attacks.
Strengths :
Easily blocks all low level attacks.
Weaknesses :
Can be broken by attacks that are Rank C or above.
Has a cooldown of 2 turns.
Name : Phoenix Aura
Rank : D
Type : Supportive
Description : A large blue magic circle appears on the casters chest and back unlocking a greater flow of magical energy and allowing the caster to radiate healing energy which slightly heals all allies within 6 meters.
Strengths :
Allows the caster to heal his allies in a brawl.
Weaknesses :
For one turn after using this spell the caster is rendered unconscious.
Has no beneficial effect on the user, only heals allies.
Has a cooldown of 4 turns.
Last edited by Spriggs on 3rd January 2013, 10:19 pm; edited 15 times in total