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    The Beast of Alaya: The Broken Phantasm

    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 22nd December 2015, 3:03 am

    The Broken Phantasm
    The Beast of Alaya: The Broken Phantasm Sample-6462aa796aeccfd48c220af7c08eacac
    The Beasts of Alaya

    The Beasts of Alaya or the Entities who made contract with Alaya are those who are chosen in order to protect humanity and ensure the survivability of its species. The beasts of Alaya aren’t literally beasts rather they are figures from the past that made their mark in history, whether they are famous or infamous, this doesn't mean that one must create such a glorious achievement in order to be selected, not all of Alaya's chosen are popular. Usually Alaya chooses those who lead true lives or those who found their true destiny and it naturally prefers those who share the same mission as Alaya itself.

    The Beasts of Alaya are only summoned whenever a disaster were to struck that would mark the end of humanity itself, should the time come, the Beasts of Alaya will come forth and resolve the crisis before it’s too late. Sometimes instead of summoning Alaya’s beasts, alaya will embed its power into a selected soul for them to resolve the crisis, should the chosen be able to resolve it they may be selected as a potential contractor to Alaya but that goes without saying if they see their destiny to their end.The Lorelei family considers them counter guardians during the crowning of the 12th heir and gave Alaya an alternative name known as The COUNTER FORCE.
    Description

    Justicia though little does she know it, has somewhat became one of the Beasts of Alaya early and has traversed through different timelines. This of course is one of the main causes of her mental fatigue as time lag would usually occur from time to time whether she’s using magic or not. Her sorcery falls within the concept of “To create something anew from a parallel past, present or future” meaning she can fully project weapons or rather mimic miraculous effects that were previously owned or used by those who made contract with Alaya, or simply to fuse them together to create a new kind of weapon or spell.

    The weapons or spells she casts are considered “Phantasms” while the weapons or spells fused and modified are considered “Broken Phantasms”. It’s basically re quip magic that revolves around the concept of Alaya. In a normal theme Re-quip magic, a set of armor and weapons have their own effects to the user but Justicia’s magic is a whole lot different. First off, Justicia cannot project armor like other requip mages can, though she can project shields or barriers, armor isn’t something that came with her magic’s ability. Second, unlike re quip, at will she can modify her weapons or fuse them to create an event greater weapon that goes without saying that the durability isn’t guaranteed to be high or low considering that anything can happen.

    Finally there’s something in the magic which allows her to “Stack Spells” to even deliver greater damage or by simply amplifying their effects. In order to gain these stacks, certain conditions must be met and with great succession may ultimately become a threat to her opponents.
    Advantages


    • Acquiring Projection stacks is necessary for Justicia whenever she enters combat as it increases her defenses and agility by two percent for each stack of Projection. Having multiple Projection stacks increases her survivability.
    • Consuming Projection stacks is also necessary for Justicia in order to make her spell attacks more effective. Some of her spells may use Projection stacks instead of mana in order for them to materialize
    • Bearing the Magic Crest Implant of Lorelei grants Justicia enhanced mana regeneration in a fight since.
    • She was blessed by her mother, a spell which protects her from disintegrating into space and time. Overall, she gains 10% magic resistance to time and space attributed magic.


    Disadvantages

    • Having absolutely no Projection stacks gives Justicia no defense against direct attacks at all. Sneak attacks may be able to outwit her.
    • While having no Projection stacks, robs Justicia of utility in her spells as she would mostly rely on them in the heat of battle.
    • As long as the magic isn’t attributed to Time or Space, Justicia receives the usual amount of damage from magic attacks.
    • Lorelei’s blessing may have made her immune to crowd control effects of her rank but not the damage it can inflict.
    • Lorelei’s blessing only grants defense against magical effects but not physical attacks.

    Lineage

    The Gingerbread Man
    "Run and run as fast as you can. You can't catch me, I'm the Gingerbread Man."

    Know the story of the Gingerbread Man? That obnoxious little dough stain that always runs faster than anyone else, running so fast that no matter how fast people try to run, they can never catch him. Until one man caught him of course. In a confrontation with this little prankish devil after a promise to the people to take him down, this man, whose name faded from history, chased him down for 7 years, 7 months and 7 days, around the world and through time and space, until one day, he did the impossible and caught the little guy purely based on his own speed, rather than relying on the cunning that the fox in the classic utilized. The tremendous feat that broke the impossible resulted in the creation of a legend and the power behind this legend gave those of this man's blood supernatural agility and speed, but with a twist. Reenacting the chase that gave them this power, users of this ability have Absolute Speed.

    "Run and run as fast as you can. You can't escape me, I'm the Gingerbread Man."

    Absolute Speed, the world's most powerful speed ability. It is an ability not based on adding just raw speed to the user, but on comparing the user's speed against the speed of the opponent the user is fighting. As a result when this ability is active, no matter the speed or reflexes of the opponent, the H-rank user is always faster. ALWAYS. Not even light-speed can keep up, but being able to exceed it would depend on the rank of the user. When used, the spell adds the speed of the fastest opponent/projectile in the field to their own, making them always dominant in the speed factor. Note: you do not get auto-dodge during rolls nor auto-hits. However, if a spell is said to be so fast that you cannot try to dodge it, disregard the claim, because you can.

    Usage

    Moving so fast however may break one's body, especially when the opponent is much faster than your base speed. Thus, the limit for users is 2 uses per thread, lasting 2 posts each, with six post cool down. The user's rank also limits the max speed their still human bodies can take, with bullet-speed (1200 m/s) as the limit for C-rank and below, Mach 100(34000 m/s) for B-rank, lightning(6000 km/s) for A-rank and light(300,000 km/s) for S-rank, with exceeding light-speed at H-rank. This lineage does not apply to projectiles but does apply to physical attacks.
    Unique Abilities
    Structural Mastery
    One of the core abilities of the Broken Phantasm magic is knowledge over a structural framework of an object and mastery over projections. Prerequisites for this ability requires great creativity, photographic memory and the magic that allows you to bring this image to reality, hence its classified as a kind of projection magic. Justicia’s spells can be modified, have additional effects or can be cast more than once by consuming Projection stacks.

    A Projection stack can be generated once every three posts in a thread as the battle goes on, Projections stacks can also be generated by receiving spell damage or inflicting damage to a foe. Some Projection stacks are generated by spells. Justicia gains 2% Agility and 2% Damage Reduction for each stack and caps according to the following:

    At D rank, bonus status caps to 10%
    At C rank, bonus status caps to 15%
    At B rank, bonus status caps t0 20%
    At A rank, bonus status caps to 25%
    At S rank, bonus status caps to 30%
    The Beast of Alaya: The Broken Phantasm Arche_10
    The Beast of Alaya: The Broken Phantasm Latest?cb=20121005001836
    Magic Crest of Lorelei
    Justicia, last of the two daughters of Lorelei, was implanted with a Magic Crest that not only stores all the secrets of her family’s sorcery as well as the power to generate more mana that she’d normally could. This was because that her parents expected her and her siblings to be able to have enough mana to summon the beasts of alaya as it usually cost a lot of mana. The nature of the Magic Crest isn’t as simple as having something put into your body, rather its sewn into the soul itself.

    Every three posts, Justicia regenerates more mana.

    At D rank she gains 5% mana
    At C rank she gains 7% mana
    At B rank she gains 10% mana
    At A rank she gains 12% mana
    At S rank she gains 15% mana.
    The Beast of Alaya: The Broken Phantasm Irisviel.von.Einzbern.full.1182046
    Blessing of Lorelei

    Before having been sent into the time stream, Justeaze’s mother blessed her and her siblings a spell that would protect them from disintegrating into space and time. As Justeaze passed through, the effects of the spell still lingered to this very day, not only was Justeaze timeless but also the spell that was blessed upon her.

    Justeaze is immune to crowd control effects that bear the same rank as hers or lower. Because this was a spell originally meant to protect her while she traverses through space and time, it grants her 10% resistance to time and space attributed spells, friendly or hostile spells.


    Last edited by Moekidu on 25th December 2015, 10:34 am; edited 8 times in total
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 22nd December 2015, 7:05 am

    D Rank Spells

    Gandr
    Offensive/Ranged
    Duration: 2 posts (1 shot for Finn Shot)
    Cooldown: 3 posts (2 for the finn shot)
    Description
    Gandr is a simple curse that decreases the physical health of the target. Because the curse properly said is released from the caster’s index finger and the target must be within the field of vision to be aimed at. It has a max ranges of about 20 meters and the trajectory speed is about 15m/s. It has a clip of 20 shots that deals one damage. Every 5 shots that lands on the target successfully grants a Projection stack.

    Finn shot (1 Projection Stack)


    A Gandr with so much Magical Energy concentrated into it that becomes capable of physical interference is called Finn Shot.It has roughly the destructive power of a pistol bullet and while a single hit is not enough to kill someone, it is still capable of knocking out a normal person. It deals an additional 50% spell damage upon hit. Once the Finn shot is released, the spell will automatically be on cooldown. 2 stacks of projection deal twice its spell damage.

    Strength

    Its a basic ranged spell that can be used to harass melee type opponents
    Finn shot is more powerful than the gandr, whereas the Gandr has 20x the clip size.
    Consuming the required number of projection stacks makes the Finn shot more powerful.

    Weakness
    Agility based opponents may easily dodge the Finn shot
    With a projection stack consumed for the Finn shot, lowers the caster's agility and defenses
    Can be blocked or parried.
    Gandr bullets may deal less damage if more than half of the shots fired were dodged.
    Reinforcement
    Support
    Duration: Instant
    Cooldown: 2 posts
    Description
    Reinforcement is the basic spell used to enhance or repair the durability of an object. It adds 2 durability and 1+ damage to a weapon.

    Reinforcement + (1 Projection stack)

    Reinforcement + allows the caster to reinforce a part of their body for the following options:
    Increase Agility by 10% for 2 posts
    Increase Defense by 10% for 2 posts
    Increase next Melee damage value by 10% on the next turn

    Strengths
    Reinforcement spell increases weapon durability
    Reinforcement spells increases weapon damage
    Reinforcement + spell has increased effects on the body

    Weakness
    Requires the caster to touch whatever they wish to reinforce
    Cannot reinforce broken weapons.
    Once the reinforced melee strike lands a hit, the effects will immediately disappear.
    It’s a non-action spell.
    If there are no objects available without a Projection stack, the spell is useless.
    Chaldeas Gabriel
    Defense/Support
    Duration: 2 posts
    Cooldown: 3 posts
    Description
    Chaldeas: Gabriel is a basic defense spell that projects a shield of 270 degrees in front of the user. The term Gabriel is derived from “God is my Strength” and while the shield persists, the next spell or basic attacks that the caster will receive a projection stack at the second post its active. The shield then can be neutralized by absorbing damage equivalent to a D rank spell. Allies near the caster will receive the same bonus.

    Chaldeas Gabriel with 2 projection stacks, will stack its effects twice as well as the cooldown. However it cannot gain projection stacks this way.

    Strengths
    Chaldeas Gabriel is a basic defense shield that blocks incoming damage equivalent to a D rank spell
    Chaldeas Gabriel, while it persists grants a free projection stack
    Chaldeas Gabriel when used with projection stacks is twice as powerful.


    Weakness
    Destroying the shield early will eliminate the chances of gaining a free projection stack.
    The caster is open to attack from behind, which a 90 degrees is opening.
    Forcing her to enhance the shield she has will consume projection buffs.
    Can be destroyed by an attack of equal value.
    Projection.. START!
    Support/Self cast
    Duration: Instant
    Cooldown: 3 posts
    Description
    It’s the basic spell that grants the caster a Projection stack. It's a spell that is only cast within the user's body, strengthening the ability for her to modify all her spells. It's a spell in itself that cannot be copied or intercepted by outside forces because the right of projection only belongs to the caster alone. More or less it gives her a sense of focus since this is a magical and mental process, also a way to eliminate the time lag she experiences.

    Strengths
    Projection spell is an instant cast.
    Projection buffs when consumed for spells, can greatly improve and modify the spell itself
    Having multiple Projection buffs increases the caster’s survivability.

    Weakness
    Projection buffs is a must for the caster, without them they will be at a disadvantage.
    Consuming Projection buffs decreases the caster’s survivability, use it to your advantage.
    Depriving the caster of their spells may rob them of their utility.
    Full suppression is needed in order to defeat the caster.


    Last edited by Moekidu on 25th December 2015, 6:30 pm; edited 9 times in total
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 22nd December 2015, 6:40 pm

    C rank Spells
    Fail Note
    Offensive/Ranged
    Duration: Durable till broken
    Cooldown: 3 posts
    Description
    Fail Note is pseudo-type bow embedded and materialized on either one of the caster’s hands, derived from the bow that Sir Tristan used in the Arthurian legend. Instead of having to use the spell Gandr, Fail note is a substitute that has its own shots and reloading them  can be done at half the cost of a D rank spell, which then deals damage equivalent to the rank of the mage’s weapon attack for each shot.

    If Fail Note is reinforced, Fail Note will have increased range and can mark opponents as “tracked”. If an opponent is tracked by fail note, instead of firing in a straight line, the arrows of Fail note will simply follow the target. Hence the name Fail Note, meaning its shots will never miss.

    Fail Note: Answer (4 projection stacks)

    Fail Note isn’t just a bow that can be used to fire magical bullets, if projection stacks are consumed and embedded into the bow, the nature of the bow becomes different. For the next 3 posts, Fail note’s bullets will not have a mana cost or a cooldown which only goes after Fail Note Answer is materialized.

    Fail Note: Answer grants the ability for the caster to modify and transform a casted weapon into an arrow of pure magical energy, when shot and landed, it creates a huge explosion approximately 25 meters in radius.

    Strengths
    Fail note works best as a ranged weapon that deals the caster’s strong weapon rank damage.
    Fail note while having been reinforced guarantees a longer range and the ability to track opponents
    Fail note: Answer is an exceptionally dangerous weapon if it launches a converted weapon.

    Weakness
    Dodging or blocking the Reinforced Fail note’s arrows prevents its ability to track you.
    Fail note: Answer requires charging its weapon, meaning the caster must focus firing the shot.
    Destroying Fail note is key to decreasing any damage output the caster has.
    Fail note is not suited for close ranged combat as it gives a long reaction time for the caster.
    Chaldeas Raphael
    Defense /Support
    Duration: 2 posts
    Cooldown: 3 posts
    Description
    Chaldeas: Raphael is a basic defense spell that projects a shield of 270 degrees in front of the user. The term Raphael is derived from “God heal me” and while the shield persists, heals the caster for 10% of her total hitpoints (5% per post). The shield then can be neutralized by absorbing damage equivalent to a C rank spell. This shield can also be cast upon allies.

    If Fail Note is reinforced, Fail Note will have increased range and can mark opponents as “tracked”. If an opponent is tracked by fail note, instead of firing in a straight line, the arrows of Fail note will simply follow the target. Hence the name Fail Note, meaning its shots will never miss.

    Chaldeas Raphael will turn into Chaldeas Uriel with 3 projection stacks. Instead of healing while the shield is active, Chaldeas Uriel will heal 10% of hitpoints instantly upon being destroyed or having to expire, healing in a 10 meter radius and deals D rank spell damage to all surrounding enemies and eliminates illusions. Hence the name Uriel “God is my light.”

    Strengths
    Chaldeas Raphael is a shield while it persist, grants the caster the ability to heal them.
    Chaldeas Uriel is a shield that can be casted to other allies and when destroyed, heals them and damages enemies.
    Chaldeas Raphael and Uriel blocks C rank spell damage.

    Weakness
    Like Chaldeas Gabriel, Uriel and Raphael has a 90 degree opening from behind
    Destroying Raphael early will decrease the healing value.
    Uriel deals area of effect once destroyed or damaged. Spell shots are recommended.
    Can be destroyed by an attack of equal value.
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 22nd December 2015, 11:47 pm

    Reserved for B
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 22nd December 2015, 11:47 pm

    Reserved for A and S
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
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    First Skill: Celestial Crown
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    Post by Yvonne 24th December 2015, 2:06 pm

    Ok, there is one thing I need to get out of the way before i grade the app. Can you please explain to me in more detail about this projection stacks? Apparently, you are using them to increase your spells' damage and power which I can't allow. If you need additional effects to your spells, you need to use the mana since it's the specified cost in our site. Projection Stacks would be something you get for free....So yah. Explain to me a little, please.


    _____________________________________________________________________________________


    The Beast of Alaya: The Broken Phantasm QoRmBvD
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 25th December 2015, 4:22 am

    A projection stack is not for free as I may have written:

    You need to wait three posts to use them. - Its not free and waiting for projection stacks this way isn't gonna benefit her in the early game. I'll lag behind a fight.

    I have to take spell damage from an opponent to get it. - Its not free and if I take damage, the more chances my char will be lying on the ground and not be able to get up.

    I have to hit the enemy to gain a stack - Its not free and if they dodge it or keeping blocking my attacks, I ain't going anywhere with a fight.

    My spells are going to be modified because of projection stacks Thats one advantage.

    There's a consequence and that it decreases defense and agility bonuses. I made that as a clean weakness because that's the only way she'd keep up with opponents who are obsessed with their own agility and harassment abilities. If I changed it to every 4 posts I make, it be even hard to earn those stacks, and if it satisfies you then I'll do so.

    Additional effects may cost mana, perhaps but I don't think that stacks can't be done because of unique abilities and if there's a rule like that, my hands are up. Cause if its done that way then you guys are shootings yourselves in the head. XD Everyone is literally doing it, you guys didn't notice this.

    Structural mastery...  meaning to modify a spell and imagining how it can be modified, change the nature, change is nature. Structure is a concept I like to take for my entire magic, for an example what's the structure made to releasing a fire spell? We know that XD

    Structure of a curse, what are the gains from modifying something? What are the losses from changing?

    Gandr - losses its clip size when modified
    Chaldeas Gabriel - Twice the cooldown even if its a D rank spell
    Fail Note - It doesn't affect it at all and allowing it to make special attacks costs Projection stacks.
    Chaldeas Raphael - Have to cost 3 projection stacks in order to unleash its special ability. Gaining three stacks in a middle of a fight is not free.

    I need your response if you agree, I'll modified my Projections passive ability to only reserving to my posts and once every 4 posts.

    Blessings of lorelei if you want, I can at least have it that it will decrease Crowd Control effects by 50% to only spells her rank or lower. Any spells that deals crowd control higher than hers will not count and receive resistance to time and space attributes only since she's a prisoner of a time stream for who knows how long. See this is why I decided that background of a character is kinda important for what shapes her magic today as I told some mods. Blessing of Lorelei is supposed to be a protection spell that will have her resist all the weirdness of the timestream when she was sent.

    The Magic Crest of Lorelei is her birthright and everything about it is reasonable and in her lore which I have long written for all to see.

    For the Chaldeas Raphael I will edit that in the near future cause I lack clearly disadvantages there. It may have a decent amount of weaknesses but its not completely clear.

    For now I want you to focus on my D rank spells and the like.

    What do I plan about my magic? Creating weapons out of thin air from her imagination as her signature spell which can either be shot or wielded. Can be dangerous when converted with projection stacks.

    Or better yet I'll give you an idea for one of my spells that I failed to add

    *for every projection stack, adds a blade to the blade shower, will consume all available stacks* (Will have to stack again to have the same effect and passive bonus)

    So here's my own self evaluation, my definition of the buff and my defense to your question. Are we good? :)
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Yvonne 25th December 2015, 4:50 am

    Look, don't sound so condescending when you are the one who failed to explain your magic in detail in the first place. All you had in your app when I saw it was some "projection stacks" here "projection stacks" there, which simply confused me. Naturally, I had to understand what it is and how exactly you mean to use it. I'll post the edits you need to make below.


    _____________________________________________________________________________________


    The Beast of Alaya: The Broken Phantasm QoRmBvD
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Yvonne 25th December 2015, 5:38 am

    Moekidu wrote:
    The Broken Phantasm
    The Beast of Alaya: The Broken Phantasm Sample-6462aa796aeccfd48c220af7c08eacac
    The Beasts of Alaya

    The Beasts of Alaya or the Entities who made contract with Alaya are those who are chosen in order to protect humanity and ensure the survivability of its species. The beasts of Alaya aren’t literally beasts rather they are figures from the past that made their mark in history, whether they are famous or infamous, this doesn't mean that one must create such a glorious achievement in order to be selected, not all of Alaya's chosen are popular. Usually Alaya chooses those who lead true lives or those who found their true destiny and it naturally prefers those who share the same mission as Alaya itself.

    The Beasts of Alaya are only summoned whenever a disaster were to struck that would mark the end of humanity itself, should the time come, the Beasts of Alaya will come forth and resolve the crisis before it’s too late. Sometimes instead of summoning Alaya’s beasts, alaya will embed its power into a selected soul for them to resolve the crisis, should the chosen be able to resolve it they may be selected as a potential contractor to Alaya but that goes without saying if they see their destiny to their end.The Lorelei family considers them counter guardians during the crowning of the 12th heir and gave Alaya an alternative name known as The COUNTER FORCE.
    Description

    Justicia though little does she know it, has somewhat became one of the Beasts of Alaya early and has traversed through different timelines. This of course is one of the main causes of her mental fatigue as time lag would usually occur from time to time whether she’s using magic or not. Her sorcery falls within the concept of “To create something anew from a parallel past, present or future” meaning she can fully project weapons or rather mimic miraculous effects that were previously owned or used by those who made contract with Alaya, or simply to fuse them together to create a new kind of weapon or spell.

    The weapons or spells she casts are considered “Phantasms” while the weapons or spells fused and modified are considered “Broken Phantasms”. It’s basically re quip magic that revolves around the concept of Alaya. In a normal theme Re-quip magic, a set of armor and weapons have their own effects to the user but Justicia’s magic is a whole lot different. First off, Justicia cannot project armor like other requip mages can, though she can project shields or barriers, armor isn’t something that came with her magic’s ability. Second, unlike re quip, at will she can modify her weapons or fuse them to create an event greater weapon that goes without saying that the durability isn’t guaranteed to be high or low considering that anything can happen.

    Finally there’s something in the magic which allows her to “Stack Spells” to even deliver greater damage or by simply amplifying their effects. In order to gain these stacks, certain conditions must be met and with great succession may ultimately become a threat to her opponents.
    Advantages


    • Acquiring Projection stacks is necessary for Justicia whenever she enters combat as it increases her defenses and agility by two percent for each stack of Projection. Having multiple Projection stacks increases her survivability.
    • Consuming Projection stacks is also necessary for Justicia in order to make her spell attacks more effective. Some of her spells may use Projection stacks instead of mana in order for them to materialize
    • Bearing the Magic Crest Implant of Lorelei grants Justicia enhanced mana regeneration in a fight since.
    • She was blessed by her mother, a spell which protects her from disintegrating into space and time. Overall, she gains 15% magic resistance to all types of magic whereas she gains 20% magic resistance to time and space attributed magic instead.I can't grant you resistance to "all" types of magic. Your magic needs solid weakness. Either have her 15% resistance be for elemental magic or non-elemental type. 


    Disadvantages

    • Having absolutely no Projection stacks gives Justicia no defense against direct attacks at all. Sneak attacks may be able to outwit her.
    • While having no Projection stacks, robs Justicia of utility in her spells as she would mostly rely on them in the heat of battle.
    • As long as the magic isn’t attributed to Time or Space, Justicia receives the usual amount of damage from magic attacks. Isn't this simply contradicting yourself? Your advantages say you have resistance to all types of magic while here, you say other deal normal damage? 
    • Lorelei’s blessing may have made her immune to crowd control effects of her rank but not the damage it can inflict.
    • Lorelei’s blessing only grants defense against magic but not physical attacks.

    Lineage

    The Gingerbread Man
    "Run and run as fast as you can. You can't catch me, I'm the Gingerbread Man."

    Know the story of the Gingerbread Man? That obnoxious little dough stain that always runs faster than anyone else, running so fast that no matter how fast people try to run, they can never catch him. Until one man caught him of course. In a confrontation with this little prankish devil after a promise to the people to take him down, this man, whose name faded from history, chased him down for 7 years, 7 months and 7 days, around the world and through time and space, until one day, he did the impossible and caught the little guy purely based on his own speed, rather than relying on the cunning that the fox in the classic utilized. The tremendous feat that broke the impossible resulted in the creation of a legend and the power behind this legend gave those of this man's blood supernatural agility and speed, but with a twist. Reenacting the chase that gave them this power, users of this ability have Absolute Speed.

    "Run and run as fast as you can. You can't escape me, I'm the Gingerbread Man."

    Absolute Speed, the world's most powerful speed ability. It is an ability not based on adding just raw speed to the user, but on comparing the user's speed against the speed of the opponent the user is fighting. As a result when this ability is active, no matter the speed or reflexes of the opponent, the H-rank user is always faster. ALWAYS. Not even light-speed can keep up, but being able to exceed it would depend on the rank of the user. When used, the spell adds the speed of the fastest opponent/projectile in the field to their own, making them always dominant in the speed factor. Note: you do not get auto-dodge during rolls nor auto-hits. However, if a spell is said to be so fast that you cannot try to dodge it, disregard the claim, because you can.

    Usage

    Moving so fast however may break one's body, especially when the opponent is much faster than your base speed. Thus, the limit for users is 2 uses per thread, lasting 2 posts each, with six post cool down. The user's rank also limits the max speed their still human bodies can take, with bullet-speed (1200 m/s) as the limit for C-rank and below, Mach 100(34000 m/s) for B-rank, lightning(6000 km/s) for A-rank and light(300,000 km/s) for S-rank, with exceeding light-speed at H-rank. This lineage does not apply to projectiles but does apply to physical attacks.
    Unique Abilities
    Structural Mastery
    One of the core abilities of the Broken Phantasm magic is knowledge over a structural framework of an object and mastery over projections. Prerequisites for this ability requires great creativity, photographic memory and the magic that allows you to bring this image to reality, hence its classified as a kind of projection magic. Justicia’s spells can be modified, have additional effects or can be cast more than once by consuming Projection stacks.

    A Projection stack can be generated once every three posts in a thread as the battle goes on, Projections stacks can also be generated by receiving spell damage or inflicting damage to a foe. Some Projection stacks are generated by spells. Justicia gains 2% Agility and 2% Damage Reduction for each stack. I can understand this is your way of gaining projection stacks but please remove the buffs it give. You are already making changes or modifying your normal spells with this projection stacks, aren't you? That's more than enough. If other players have more agility, it's because their magic usually grands it to them. And most of them has their own disadvantages to getting that speed. 
    The Beast of Alaya: The Broken Phantasm Arche_10
    The Beast of Alaya: The Broken Phantasm Latest?cb=20121005001836
    Magic Crest of Lorelei
    Justicia, last of the two daughters of Lorelei, was implanted with a Magic Crest that not only stores all the secrets of her family’s sorcery as well as the power to generate more mana that she’d normally could. This was because that her parents expected her and her siblings to be able to have enough mana to summon the beasts of alaya as it usually cost a lot of mana. The nature of the Magic Crest isn’t as simple as having something put into your body, rather its sewn into the soul itself.

    Every three posts, Justicia regenerates more mana, it also allows her to refund half the mana cost if any of her offensive spells hit an enemy target or gains 1% mana for every spell that she’s hit with. Please remove the part where you refund half the mana cost if your spells hit. 

    At D rank she gains 5% mana
    At C rank she gains 7% mana
    At B rank she gains 10% mana
    At A rank she gains 12% mana
    At S rank she gains 15% mana.
    The Beast of Alaya: The Broken Phantasm Irisviel.von.Einzbern.full.1182046
    Blessing of Lorelei

    Before having been sent into the time stream, Justeaze’s mother blessed her and her siblings a spell that would protect them from disintegrating into space and time. As Justeaze passed through, the effects of the spell still lingered to this very day, not only was Justeaze timeless but also the spell that was blessed upon her.

    Justeaze is immune to crowd control effects that bear the same rank as hers or lower. In addition, she gains 15% magic resistance to all types of magic and 20% magic resistance to time magic and space magic. I can't allow magic resistance to all magic types. Please change this.

    Moekidu wrote:
    D Rank Spells

    Gandr
    Offensive/Ranged
    Duration: 10 shots (1 shot for Finn Shot)
    Cooldown: 2 posts Replace this with "Duration+2 posts" just to be clear.
    Description
    Gandr is a simple curse that decreases the physical health of the target. Because the curse properly said is released from the caster’s index finger and the target must be within the field of vision to be aimed at. It has a max ranges of about 20 meters and the trajectory of each shot fires like a pistol bullet. Give it a speed. Also, depending on the number of shots you fire each post, the damage may vary. Remember, if you fire two times in one post, both shots must hit to do complete D rank damage. This is to stop you from firing 10 times in one shot and do 10 x D rank damage. You probably didn't mean it but specify that detail in the magic description for others. 

    Finn shot (1 Projection Stack)


    A Gandr with so much Magical Energy concentrated into it that becomes capable of physical interference is called Finn Shot.It has roughly the destructive power of a pistol bullet and while a single hit is not enough to kill someone, it is still capable of knocking out a normal person. It deals an additional 50% spell damage upon hit. Once the Finn shot is released, the spell will automatically be on cooldown. 2 stacks of projection deal twice its spell damage. Specify you can only use 2 projection stacks at most here. More than this would make this D rank spell deal more than C rank damage and I can't allow that.

    Strength

    Its a basic ranged spell that can be used to harass melee type opponentsFinn shot is more powerful than the gandr, whereas the Gandr has 10x the clip size.Consuming the required number of projection stacks makes the Finn shot more powerful.

    Weakness
    Agility based opponents may easily dodge the Finn shot
    With a projection stack consumed for the Finn shot, lowers the caster's agility and defenses
    Can be blocked or parried.
    Gandr bullets may deal less damage if more than half of the shots fired were dodged.
    Reinforcement
    Support
    Duration: Instant
    Cooldown: 2 posts
    Description
    Reinforcement is the basic spell used to enhance or repair the durability of an object. It adds ten durability and 2+ damage to a weapon.  Choose one. Either a boost in durability or damage.But if you must have both, then decrease the 2+ thing to 1+.  Also, just what do you mean by +10 durability? The durability of objects depend on their rank. The most a magically created weapon or object would naturally have is 2 D rank worth durability. Increasing it by 10 would mean it gets SS rank durability? That's more than too much xD or do you mean 10%? 

    Reinforcement + (1 Projection stack)

    Reinforcement + Adds 12 durability and 2+ damage to a weapon. In addition a part of the body can be reinforced to either increase the damage of the next melee strike by 50%. Too many abilities even for your "projection stack" Either add a durability, or boost the damage or do the increase melee strike by 50% thing. Don't forget these are D rank spells....

    Strengths
    Reinforcement spell increases weapon durability
    Reinforcement spells increases weapon damage
    Reinforcement + spell has increased effects and can enhance the next melee strike

    Weakness
    Requires the caster to touch whatever they wish to reinforce
    Cannot reinforce broken weapons.
    Once the reinforced melee strike lands a hit, the effects will immediately disappear.It’s a non-action spell.
    If there are no objects available without a Projection stack, the spell is useless.
    Chaldeas Gabriel
    Defense/Support
    Duration: 2 posts
    Cooldown: 3 posts
    Description
    Chaldeas: Gabriel is a basic defense spell that projects a shield of 270 degrees in front of the user. The term Gabriel is derived from “God is my Strength” and while the shield persists, the next spell or basic attacks that the caster will inflict will deal an additional 20% damage I can't allow an increase in damage that comes with defensive spells. Seriously, you are only asking for too much.. The shield then can be neutralized by absorbing damage equivalent to a D rank spell All defensive spells can take up to 2 offensive spells of their same rank. Allies near the caster will receive the same bonus.

    Chaldeas Gabriel with 2 projection stacks, will stack its effects twice as well as the cooldown.

    Strengths
    Chaldeas Gabriel is a basic defense shield that blocks incoming damage equivalent to a D rank spell
    Chaldeas Gabriel, while it persists grants an attack bonus
    Chaldeas Gabriel when used with projection stacks is twice as powerful.


    Weakness
    Destroying the shield will eliminate the attack bonus buff.
    The caster is open to attack from behind, which a 90 degrees is opening.
    If one cannot accurately destroy the shield, avoid any incoming attack for the next 2 posts.
    Can be destroyed by an attack of equal value.
    Projection.. START!
    Support/Self cast
    Duration: Instant
    Cooldown: 2 posts
    Description
    It’s the basic spell that grants the caster a Projection Buff. Projection Buffs are durable till they are consumed. Give me details. Is this for increasing the amount of projection stacks you receive or for buffing your extra abilities?

    Strengths
    Projection spell is an instant cast.
    Projection buffs when consumed for spells, can greatly improve and modify the spell itself
    Having multiple Projection buffs increases the caster’s survivability.

    Weakness
    Projection buffs is a must for the caster, without them they will be at a disadvantage.
    Consuming Projection buffs decreases the caster’s survivability, use it to your advantage. What's the difference between this and your last strength?
    Depriving the caster of their spells may rob them of their utility.
    Full suppression is needed in order to defeat the caster.


    Overall, you lack proper explanation to your magic, spells and abilities. Edit and bump or if you have any questions or arguments, here is my skype. Contact me with it. Skype: rain5051


    _____________________________________________________________________________________


    The Beast of Alaya: The Broken Phantasm QoRmBvD
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 25th December 2015, 10:39 am

    Okey! Yay!

    I gave Structural mastery a limit with its bonus stats.
    Removed the refund ability on the Crest
    Changed the Blessing to just being immune to crowd control effects lower or equal to her rank and will resist time and space attributes.
    Gandr spell has a fixed amount of damage and a larger clip size to support it.
    Gandr has a trajectory speed now
    Nerfed Reinforcement spell's ability to reinforce objects
    Reinforcement + only focuses on reinforcing her body
    Attack buff on Chaldeas removed, instead at the second post of its duration they will gain a projection stack
    Projetion... Start! ..... XD Can we let this go?
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
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    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Yvonne 25th December 2015, 10:56 am

    Moekidu wrote:
    The Broken Phantasm
    The Beast of Alaya: The Broken Phantasm Sample-6462aa796aeccfd48c220af7c08eacac
    The Beasts of Alaya

    The Beasts of Alaya or the Entities who made contract with Alaya are those who are chosen in order to protect humanity and ensure the survivability of its species. The beasts of Alaya aren’t literally beasts rather they are figures from the past that made their mark in history, whether they are famous or infamous, this doesn't mean that one must create such a glorious achievement in order to be selected, not all of Alaya's chosen are popular. Usually Alaya chooses those who lead true lives or those who found their true destiny and it naturally prefers those who share the same mission as Alaya itself.

    The Beasts of Alaya are only summoned whenever a disaster were to struck that would mark the end of humanity itself, should the time come, the Beasts of Alaya will come forth and resolve the crisis before it’s too late. Sometimes instead of summoning Alaya’s beasts, alaya will embed its power into a selected soul for them to resolve the crisis, should the chosen be able to resolve it they may be selected as a potential contractor to Alaya but that goes without saying if they see their destiny to their end.The Lorelei family considers them counter guardians during the crowning of the 12th heir and gave Alaya an alternative name known as The COUNTER FORCE.
    Description

    Justicia though little does she know it, has somewhat became one of the Beasts of Alaya early and has traversed through different timelines. This of course is one of the main causes of her mental fatigue as time lag would usually occur from time to time whether she’s using magic or not. Her sorcery falls within the concept of “To create something anew from a parallel past, present or future” meaning she can fully project weapons or rather mimic miraculous effects that were previously owned or used by those who made contract with Alaya, or simply to fuse them together to create a new kind of weapon or spell.

    The weapons or spells she casts are considered “Phantasms” while the weapons or spells fused and modified are considered “Broken Phantasms”. It’s basically re quip magic that revolves around the concept of Alaya. In a normal theme Re-quip magic, a set of armor and weapons have their own effects to the user but Justicia’s magic is a whole lot different. First off, Justicia cannot project armor like other requip mages can, though she can project shields or barriers, armor isn’t something that came with her magic’s ability. Second, unlike re quip, at will she can modify her weapons or fuse them to create an event greater weapon that goes without saying that the durability isn’t guaranteed to be high or low considering that anything can happen.

    Finally there’s something in the magic which allows her to “Stack Spells” to even deliver greater damage or by simply amplifying their effects. In order to gain these stacks, certain conditions must be met and with great succession may ultimately become a threat to her opponents.
    Advantages


    • Acquiring Projection stacks is necessary for Justicia whenever she enters combat as it increases her defenses and agility by two percent for each stack of Projection. Having multiple Projection stacks increases her survivability.
    • Consuming Projection stacks is also necessary for Justicia in order to make her spell attacks more effective. Some of her spells may use Projection stacks instead of mana in order for them to materialize
    • Bearing the Magic Crest Implant of Lorelei grants Justicia enhanced mana regeneration in a fight since.
    • She was blessed by her mother, a spell which protects her from disintegrating into space and time. Overall, she gains 10% magic resistance to time and space attributed magic.


    Disadvantages

    • Having absolutely no Projection stacks gives Justicia no defense against direct attacks at all. Sneak attacks may be able to outwit her.
    • While having no Projection stacks, robs Justicia of utility in her spells as she would mostly rely on them in the heat of battle.
    • As long as the magic isn’t attributed to Time or Space, Justicia receives the usual amount of damage from magic attacks.
    • Lorelei’s blessing may have made her immune to crowd control effects of her rank but not the damage it can inflict.
    • Lorelei’s blessing only grants defense against magical effects but not physical attacks.

    Lineage

    The Gingerbread Man
    "Run and run as fast as you can. You can't catch me, I'm the Gingerbread Man."

    Know the story of the Gingerbread Man? That obnoxious little dough stain that always runs faster than anyone else, running so fast that no matter how fast people try to run, they can never catch him. Until one man caught him of course. In a confrontation with this little prankish devil after a promise to the people to take him down, this man, whose name faded from history, chased him down for 7 years, 7 months and 7 days, around the world and through time and space, until one day, he did the impossible and caught the little guy purely based on his own speed, rather than relying on the cunning that the fox in the classic utilized. The tremendous feat that broke the impossible resulted in the creation of a legend and the power behind this legend gave those of this man's blood supernatural agility and speed, but with a twist. Reenacting the chase that gave them this power, users of this ability have Absolute Speed.

    "Run and run as fast as you can. You can't escape me, I'm the Gingerbread Man."

    Absolute Speed, the world's most powerful speed ability. It is an ability not based on adding just raw speed to the user, but on comparing the user's speed against the speed of the opponent the user is fighting. As a result when this ability is active, no matter the speed or reflexes of the opponent, the H-rank user is always faster. ALWAYS. Not even light-speed can keep up, but being able to exceed it would depend on the rank of the user. When used, the spell adds the speed of the fastest opponent/projectile in the field to their own, making them always dominant in the speed factor. Note: you do not get auto-dodge during rolls nor auto-hits. However, if a spell is said to be so fast that you cannot try to dodge it, disregard the claim, because you can.

    Usage

    Moving so fast however may break one's body, especially when the opponent is much faster than your base speed. Thus, the limit for users is 2 uses per thread, lasting 2 posts each, with six post cool down. The user's rank also limits the max speed their still human bodies can take, with bullet-speed (1200 m/s) as the limit for C-rank and below, Mach 100(34000 m/s) for B-rank, lightning(6000 km/s) for A-rank and light(300,000 km/s) for S-rank, with exceeding light-speed at H-rank. This lineage does not apply to projectiles but does apply to physical attacks.
    Unique Abilities
    Structural Mastery
    One of the core abilities of the Broken Phantasm magic is knowledge over a structural framework of an object and mastery over projections. Prerequisites for this ability requires great creativity, photographic memory and the magic that allows you to bring this image to reality, hence its classified as a kind of projection magic. Justicia’s spells can be modified, have additional effects or can be cast more than once by consuming Projection stacks.

    A Projection stack can be generated once every three posts in a thread as the battle goes on, Projections stacks can also be generated by receiving spell damage or inflicting damage to a foe. Some Projection stacks are generated by spells. Justicia gains 2% Agility and 2% Damage Reduction for each stack and caps according to the following:

    At D rank, bonus status caps to 10%
    At C rank, bonus status caps to 15%
    At B rank, bonus status caps t0 20%
    At A rank, bonus status caps to 25%
    At S rank, bonus status caps to 30%
    The Beast of Alaya: The Broken Phantasm Arche_10
    The Beast of Alaya: The Broken Phantasm Latest?cb=20121005001836
    Magic Crest of Lorelei
    Justicia, last of the two daughters of Lorelei, was implanted with a Magic Crest that not only stores all the secrets of her family’s sorcery as well as the power to generate more mana that she’d normally could. This was because that her parents expected her and her siblings to be able to have enough mana to summon the beasts of alaya as it usually cost a lot of mana. The nature of the Magic Crest isn’t as simple as having something put into your body, rather its sewn into the soul itself.

    Every three posts, Justicia regenerates more mana.

    At D rank she gains 5% mana
    At C rank she gains 7% mana
    At B rank she gains 10% mana
    At A rank she gains 12% mana
    At S rank she gains 15% mana.
    The Beast of Alaya: The Broken Phantasm Irisviel.von.Einzbern.full.1182046
    Blessing of Lorelei

    Before having been sent into the time stream, Justeaze’s mother blessed her and her siblings a spell that would protect them from disintegrating into space and time. As Justeaze passed through, the effects of the spell still lingered to this very day, not only was Justeaze timeless but also the spell that was blessed upon her.

    Justeaze is immune to crowd control effects that bear the same rank as hers or lower. Because this was a spell originally meant to protect her while she traverses through space and time, it grants her 10% resistance to time and space attributed spells, friendly or hostile spells.

    Moekidu wrote:
    D Rank Spells

    Gandr
    Offensive/Ranged
    Duration: 2 posts with a number of shots that deal 1 damage, max clip of 20 (1 shot for Finn Shot)
    Cooldown: 3 posts (2 for the finn shot)
    Description
    Gandr is a simple curse that decreases the physical health of the target. Because the curse properly said is released from the caster’s index finger and the target must be within the field of vision to be aimed at. It has a max ranges of about 20 meters and the trajectory speed is about 15m/s. So, as I said in the cb, I need to limit your chance of getting these stacks since these stacks lets you do more damage and generally have effects that a normal D rank can't have. Tell you what, with this gun spell, if you hit your opponents with 5 shots, you can gain a stack. Which means, you have the chance of getting 4 stacks if all of the bullets hit. I know this might sound unfair, but this projection stacks give you extra abilities that no other D rank mage gets...so I need to make it difficult for you to get them or the magic app will turn out to be unbalanced. I'm sorry, kay?

    Finn shot (1 Projection Stack) Please change the projection stack requirement to 2.


    A Gandr with so much Magical Energy concentrated into it that becomes capable of physical interference is called Finn Shot.It has roughly the destructive power of a pistol bullet and while a single hit is not enough to kill someone, it is still capable of knocking out a normal person. It deals an additional 50% spell damage upon hit. Once the Finn shot is released, the spell will automatically be on cooldown. 2 stacks of projection deal twice its spell damage. Add a sentence saying, you can only put a max of 2 stacks in this ability. More than that will be letting you do more than C rank damage.

    Strength

    Its a basic ranged spell that can be used to harass melee type opponents
    Finn shot is more powerful than the gandr, whereas the Gandr has 20x the clip size.
    Consuming the required number of projection stacks makes the Finn shot more powerful.

    Weakness
    Agility based opponents may easily dodge the Finn shot
    With a projection stack consumed for the Finn shot, lowers the caster's agility and defenses
    Can be blocked or parried.
    Gandr bullets may deal less damage if more than half of the shots fired were dodged.
    Reinforcement
    Support
    Duration: Instant
    Cooldown: 2 posts
    Description
    Reinforcement is the basic spell used to enhance or repair the durability of an object. It adds 2 durability and 2+ damage to a weapon. change to 1+ damage. This should be more than enough. Also, this spell should only be able to buff things in the terms of D rank. Meaning, if you use it to buff a C rank weapon, it will be able to do C + D rank damage and if you use it on a B rank weapon, it will do B + D rank damage.

    Reinforcement + (1 Projection stack)

    Reinforcement + allows the caster to reinforce a part of their body for the following options:
    Increase Agility by 10% for 2 posts
    Increase Defense by 10% for 2 posts
    Increase next Melee damage value by 10% on the next turn

    Strengths
    Reinforcement spell increases weapon durability
    Reinforcement spells increases weapon damage
    Reinforcement + spell has increased effects on the body

    Weakness
    Requires the caster to touch whatever they wish to reinforce
    Cannot reinforce broken weapons.
    Once the reinforced melee strike lands a hit, the effects will immediately disappear.
    It’s a non-action spell.
    If there are no objects available without a Projection stack, the spell is useless.
    Chaldeas Gabriel
    Defense/Support
    Duration: 2 posts
    Cooldown: 3 posts
    Description
    Chaldeas: Gabriel is a basic defense spell that projects a shield of 270 degrees in front of the user. The term Gabriel is derived from “God is my Strength” and while the shield persists, the next spell or basic attacks that the caster will receive a projection stack at the second post its active. The shield then can be neutralized by absorbing damage equivalent to a D rank spell. Allies near the caster will receive the same bonus.
    Change the projection stack requirement of this spell to 2
    Chaldeas Gabriel with 2 projection stacks, will stack its effects twice as well as the cooldown. However it cannot gain projection stacks this way.

    Strengths
    Chaldeas Gabriel is a basic defense shield that blocks incoming damage equivalent to a D rank spell
    Chaldeas Gabriel, while it persists grants a free projection stack
    Chaldeas Gabriel when used with projection stacks is twice as powerful.


    Weakness
    Destroying the shield early will eliminate the chances of gaining a free projection stack.
    The caster is open to attack from behind, which a 90 degrees is opening.
    Forcing her to enhance the shield she has will consume projection buffs.
    Can be destroyed by an attack of equal value.
    Projection.. START!
    Support/Self cast
    Duration: Instant
    Cooldown: 2 posts
    Description
    It’s the basic spell that grants the caster a Projection stack. No, I can't leave it so please explain this to me, alright?

    Strengths
    Projection spell is an instant cast.
    Projection buffs when consumed for spells, can greatly improve and modify the spell itself
    Having multiple Projection buffs increases the caster’s survivability.

    Weakness
    Projection buffs is a must for the caster, without them they will be at a disadvantage.
    Consuming Projection buffs decreases the caster’s survivability, use it to your advantage.
    Depriving the caster of their spells may rob them of their utility.
    Full suppression is needed in order to defeat the caster.


    _____________________________________________________________________________________


    The Beast of Alaya: The Broken Phantasm QoRmBvD
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 25th December 2015, 11:18 am

    Boop
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Yvonne 25th December 2015, 11:49 am

    Alright, just increase the cooldown to Projection Start to 3 and this magic is as good as approved.


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    The Beast of Alaya: The Broken Phantasm QoRmBvD
    Moekidu
    Moekidu

    Player 
    Lineage : Gingerbread Man
    Position : None
    Posts : 74
    Guild : Guardian of Hydra
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sei my Bae
    Experience : 25

    Character Sheet
    First Skill: Beast of Alaya: The Broken Phantasm
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Moekidu 25th December 2015, 6:29 pm

    >___>
    Yvonne
    Yvonne

    Holy Darkness


    Holy Darkness

    Administrator- Moderator- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Rising Star- Guild Master- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- Player 
    Lineage : Infinity Crown
    Position : None
    Posts : 1161
    Guild : Guildless
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 28
    Experience : 0

    Character Sheet
    First Skill: Celestial Crown
    Second Skill:
    Third Skill:

    The Beast of Alaya: The Broken Phantasm Empty Re: The Beast of Alaya: The Broken Phantasm

    Post by Yvonne 25th December 2015, 10:40 pm

    Unique abilities and D rank spells Approved. I saw that you haven't added the sentences and stuff I told you to add...but, I'll let that go for now. However, if I ever hear a complaint against your magic, I'll immediately pull it and next time, I'll be even more strict >.> So remember to keep your magic in limits that I specified. Especially that gun shot...I told you to add a sentence saying you can't use more than 2 stacks on it, didn't I?....Remember, I really will pull this app if I hear any complaints on it.


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    The Beast of Alaya: The Broken Phantasm QoRmBvD

      Current date/time is 15th November 2024, 3:53 am