Name: Fourth Commandment: Explosion Sword
Rank: C
Type: Fire, Offensive, Requip Weapon
Duration: 3 Turns
Cooldown: 4 Turns
Strengths:
-Enables Explosive Magic
-Melee Damage is explosive
-Spells casted from this blade are naturally stronger when put against wind, ice, and wood spells of the same rank.
Weaknesses:
-Spells casted from this blade are naturally weaker when put against water spells of the same rank.
-Spells can be eaten by Fire Dragon or Devil Slayers.
-The fire spells a rather explosive and can harm allies that are too close.
-Does not cut
Name: Fourth Commandment: Explosion Armor
Rank: C
Type: Fire, Defensive, Requip Armor
Duration: 3 Turns
Cooldown: 4 Turns
Strengths:
-Resistant to Fire Magic
-Complements Explosion Sword
Weaknesses:
-Is basically ordinary armor when matched against non-fire magic
-It is impossible to swim in this armor
-Active ability can hurt allies
Bomb Shot: The user fires a small orb of explosive magic. When the orb makes contact with an object/person or is remotely detonated by the user, it explodes with a blast radius of 7 meters causing damage and knocking back the target. The spell has a 2 turn cool down.