Primary Magic:Star Signing MagicSecondary Magic:N/A
Caster or Holder:Caster
Description: This magic is a rare ancient type magic that use various style of attack combinations to attack enemies.This magic use the concept of sign or crest that have been implant on the user bodies like a tattoo instead to cast spell.This sign or crest on the bodies can be used to cast various style of attack.The crests is based on solar system and planets that each crest represent different power to master.Two or more crests also be use to double cast stronger spells that is useful for higher rank mages.The power of the spells also depends on the power of will the person has like something precious that the caster wants to protect and so.
Strengths:-Very convenient,the users did not have to carry items to use his magic or weapons.
-Versetile,Different kind of crest with different power and abilities allow the users to maximize their fighting cappabilities.
-He can use multiple attributes based spell because of his magic which use planets to symbolise his power.
-Even though he does not look like it but he is in fact is very agile and mastered in martial arts.
Weaknesses:-offensive attack is not as strong as others offensive spells because its offensive and defensive are well balanced.
-Some healing magic require to put the users life at stake if use too frequently.
-Spells may get weaker if the person has no will(no intention to fight or so)
Abilities/Powers:-Can use multiple attributed spells
-Can be use to cure wound using light magic
-Enhanced power,defense and speed(reflex).
-The strength of the caster's will is also a factor for the strength of a spell.
-Expert hand to hand combat.
Name:Sign of MarsRank:D
Type: Utility-Strength
Description: The users cast an ancient spell and magic circle formed around him along with a flash of orange light around him.after the flash of light disappear and the light only focus on his fists and his legs.The light increase his muscle and cell movement thus making him gain temporary increase in power and strength.The spell gave the caster strength buff equal to a C rank mages.
Strengths:-Very dependable magic,can be used to counter enemies or attack them even without weapon cause of increase in fighting cappabilities.
-Also increase his endurance a bit to endure attacks from the increase of strength.
Weaknesses:-The magic is mainly for close combat attack so the users have to risk their life to get near opponent to attack.
-Enemies with long range attack can easily overpower him cause this spell only give him self buff for close combat attack.
-The spell only gave increase in power and strength not stamina so he can get fatigued too if he keep using his own fighting power.
-He is fighting bare handed so any spiky monsters or armor may injured him.
-3 posts duration and 1 post cooldown
Name: Sign Of Mercury
Rank: D
Type: Utility-Speed/Agility
Description: The caster put his palm on the ground and the magic circles comes out of the caster hand on the ground onto the ground where the caster's feet is.The spell tremendously increase the caster's speed.The reason for this is because the magic act as path for the caster to step his feet on and on this path the caster magic is drain out temporarily to only just enough magic to reduce the caster mass so the caster has more increase in speed and that is why while using the magic the caster cannot cast offensive magic.It is because his magic is just not enough but he can regained back his magic that he lost just now by cancelling this magic and regaining the magic back.The spell gave he caster speed level that is equal and same to a C rank mages.
Strengths:-The increase in speed allow the caster to easier dodge attack from enemies.
-Add more chances to users to find opening to attack enemies while dodging the enemies.
Weaknesses:-The users cant use offensive spells while using this spell
-The users have to switch between attacking or defending ,he cannot use both spells at a time.
-The caster have to precise in time to use magic or the caster is surely doom.
-While using this magic,the caster's magic is low so he cannot use offensive magic while in this state because it can be disastrous so he has to cancelling this magic first.
-3 posts duration and 1 post cooldown.
Name:Sign of Earth
Rank: D
Type: Support-Healing/Defensive
Description: The light is cast formed a dome made of light around the caster and it protect the things inside it and even heal anything within it.The dome which is made out of solidify light comes out from the ground is hard enough to be easily break through it and it emits a warmth light from inside it that help to help wound or cure poison.
Strengths: -Can be used to cure wound
-Very important for self use in time of emergency.
-Can also be use to dispose poison although it takes more time to dispose poison than healing wound.
Weaknesses:-The spell cannot revive dead person
-Even with the shield protecting the things inside,the shield can still be broken with C rank offensive spells.
-Poison rank of C and large wound take more time to be heal or cure but it unable to cure B rank and above poison.
-The strength and quality of the shield dome is based on the caster's fighting will,if the caster's will is weak the shield can easily shattered even by the weakest of attack.
-Cannot be use frequently and non-stop,the spell consume a lot of stamina from the caster.
-2 times can be use before cooldown and 3 posts cooldown.
Name: Sign of Moon
Rank:D
Type: Offensive-Light
Description:The caster summon light from his palms that he can condense it to attack enemies by blasting a shot of condensed light from his palms or fingers.He can also use the light as normal light to light up dark places.The light is very condensed that the blast just go through and make a hole on the rock even the hardest of rock in a minute
Strengths: -Very useful for long range attack
-He can modify the light power according to situation like modifying stronger but slower light blast into weaker but faster light blast.
Weaknesses:-Faster light blast is weaker than the normal light blast so enemies with strong defensive attack can easily blocked that.
-Normal light blast is stronger but slower.Thus giving chances to enemies to dodge.
-The caster may injured to if the blast he try to shot out is overcharged.
-Enemies with armor of B rank and above may blocked it easily.
-Enemies with armor of C rank may partially blocked it.
-2 posts duration and 2 posts cooldown.
Last edited by Kai_Shibetake on 26th December 2012, 4:38 am; edited 13 times in total