Magic
Primary Magic: Celestial Spirit Magic
Secondary Magic: N/A
Caster or Holder: Holder
Description: Celestial spirit magic is a holder based magic, This type of magic uses special types of keys to open a gate way between this world and the celestial spirit world. Each spirit is different and completely unique. They hold different abilities and forms of abilities.
She uses the magic by summoning her spirits to defend her, though sometimes she can do that herself. Her spirits use attacks based off of what constellation they are e.g Aquarius and her water abilities. Hiyori may also the celestial spirit ability called 'star dress', which allows her to take on the form of the spirit she currently has summoned and gives her their abilities, similar to requip.
Strengths:
★The user can fight with the spirit
★The user can become friends with the spirit
★Spirits have their own separate type of magic that they can use
Weaknesses:
★Spirits can't be summoned if the user doesn't have their key
★Spirits cant be summoned on certain days
★The users magical power is greatly drained when they have multiple spirits summoned
★Spirits are not able to summon more than one spirit when low ranked
Lineage:
Demonic Mask:
Description: A merchant had found the corpse of a demon inside an ancient ruins complex as he travelled through it. The merchant took the skull of the demon and placed it over his head. As he did so the skull became part of the merchant in the form of a mask which granted him the ability to alter the properties of magic. The merchant however was defeated in a war he got caught up in soon after. Upon his death the mask shattered and its powers were scattered across the battlefield, leaving the few surviving with that same power inside of them, but in a weaker state. The dark powers of the demon were passed down over the generations.
Ability: All magic the user uses becomes based on darkness and is elemental. The spells still work the same way, except that in essence the element is darkness and that may have results for the way it reacts with other types of magic.
Usage: Duration: 4 posts, cooldown: 6 posts. Can only be used 5 times per thread.
Unique Abilities:
★She can communicate with all of her spirits on an emotional level
★She is able to use star dress. A unique ability that allows her to take on the form of her spirits, gaining their abilities and magic.
★She can force the gates of her spirits to close.
Primary Magic: Celestial Spirit Magic
Secondary Magic: N/A
Caster or Holder: Holder
Description: Celestial spirit magic is a holder based magic, This type of magic uses special types of keys to open a gate way between this world and the celestial spirit world. Each spirit is different and completely unique. They hold different abilities and forms of abilities.
She uses the magic by summoning her spirits to defend her, though sometimes she can do that herself. Her spirits use attacks based off of what constellation they are e.g Aquarius and her water abilities. Hiyori may also the celestial spirit ability called 'star dress', which allows her to take on the form of the spirit she currently has summoned and gives her their abilities, similar to requip.
Strengths:
★The user can fight with the spirit
★The user can become friends with the spirit
★Spirits have their own separate type of magic that they can use
Weaknesses:
★Spirits can't be summoned if the user doesn't have their key
★Spirits cant be summoned on certain days
★The users magical power is greatly drained when they have multiple spirits summoned
★Spirits are not able to summon more than one spirit when low ranked
Lineage:
Demonic Mask:
Description: A merchant had found the corpse of a demon inside an ancient ruins complex as he travelled through it. The merchant took the skull of the demon and placed it over his head. As he did so the skull became part of the merchant in the form of a mask which granted him the ability to alter the properties of magic. The merchant however was defeated in a war he got caught up in soon after. Upon his death the mask shattered and its powers were scattered across the battlefield, leaving the few surviving with that same power inside of them, but in a weaker state. The dark powers of the demon were passed down over the generations.
Ability: All magic the user uses becomes based on darkness and is elemental. The spells still work the same way, except that in essence the element is darkness and that may have results for the way it reacts with other types of magic.
Usage: Duration: 4 posts, cooldown: 6 posts. Can only be used 5 times per thread.
Unique Abilities:
★She can communicate with all of her spirits on an emotional level
★She is able to use star dress. A unique ability that allows her to take on the form of her spirits, gaining their abilities and magic.
★She can force the gates of her spirits to close.
- D-Ranked spells:
- Columba:
Name: Gate of the Dove: Columba
Rank: D
Type: Offensive, defensive
Duration: 3 posts
Cool down: 4 posts
Description: The spell is cast by Hiyori placing the key on heart and then stating, "Open, gate of the Dove: Columba!". Once the spell is cast, the key begins to glow, and Columba is summoned before Hiyori. Colomba often greets her with "Hello Ms. Hiyori. Ready when you are", though sometimes she may just say hello. Columba's key is silver. Columba's day off is tuesday, she is available every other day. Columba uses large feathers to attack her enemies, each feather being snow white and blade sharp. The feathers are 2 feet long and fairly thin. Columba has white hair and red eyes. She wears a black, red, and white frilled dress. Her hair is long, and her skin is pale. She is also able to dispense wings, flying like a real dove. She can fly at a speed of 30 mph.- Columba:
- Active:
Name:Feather swords
Rank: D
Type: Offensive
Duration: 3 posts
Cooldown: 4 posts
Description: THe spell is cast by Columba focusing magic energy in her head, and then casting two swords made form feathers/ The feather swords are 2 feet long and fairly thin. The blades do 1/3 D-Ranked damage per hit. The blades are not made of strong material, so they can break easily. If hit with 1 hit of D-Ranked damage, they will break. Do to not being durable, they will break after hitting the enemy 4 times. She has a unique style of fighting with the feathers, as she has honed her skills with them. She uses her swords as someone would a short katana.
Strengths:
★Good swordsmanship
★Swords are 2 feet long
★Swords are good for close combat
Weaknesses:
★Weak in ranged combat
★Swords can easily be broken by another spell
★Swords can harm allies
★Swords will break once they land 4 hits
- Passive:
- She is able to glide with great agility, just like that of a real dove. She is able to fly at a speed of 30 mph and dispense her wings at will.
★Columba is able to utilize feathers
★Columba is able to fly at a speed of 30 mph
★Her feathers are blade sharp
Weaknesses:
★Columba cannot be summoned on Tuesdays
★Columba is not good at long range combat
★Columba's not durable
★Columba doesn't have high physical strength
- Volans:
Name: Gate of the Flying Fish: Volans
Rank: D
Type: Offensive, defensive
Duration: 2 posts
Cool down: 3 posts
Description: The spell is cast by Hiyori placing the key on heart and then stating, "Open, gate of the Flying Fish: Volans". Once the spell is cast, the key begins to glow, and Volas is summoned before Hiyori. Volans often greets her with "What do you want now?!", though sometimes, if he's in a good mood, he may just say hello. Volans' key is silver. Volans' days off are Monday and Saturday. He is available every other day. Volans utilizes water magic, able to make various structures with the water. None of the structures exceed 5 feet in size. Because he is the flying fish, he is able to fly. He cannot go 2 miles into the sky, and can only fly at a speed of 20 mph. Volans is similar to a mermaid in appearance, except he doesn't have gills. He has a blue tail, white hair, blue eyes, and wears a white jacket.- Volans:
- Active:
Name: Water Hammer
Rank: D
Type: Water, Offensive
Duration: 2 posts
Cooldown: 3 posts
Description: The spell is cast by Volans focusing magical energy into his hands, and then casting a 5 foot hammer. The hammer is like that of a normal hammer, just bigger and made out of water. THe hammer deals 1/3 D-Ranked damage per hit. The hammer doesn't mix well with other elements, which may cause it to be destroyed. The hammer is also quite heavy, so it slows down Volans' flying speed by 5 mph. The hammer is pretty durable, needing to take 3 hits of D-Ranked damage to be completely destroyed.
Strengths:
★Hammer is hard
★Hammer is durable
★Hammer deals 1/3 D-Ranked damage
Weaknesses:
★If the lightning is hit with lightning, it will shock Volans and prevent him from using it
★Hammer can harm allies
★Hammer can harm Volans himself
★Hammer slows down Volans' speed.
- Passive:
- Being the flying fish, VOlans has the natural ability to fly He is able to fly at a speed of 20 mph.
Strengths:
★Volans is able to manipulate water
★Volans is able to fly
★Volans can create structures 5 feet in size.
Weaknesses:
★Volans can only fly 2 miles into the sky
★Volans can only fly at a speed of 20 mph
★Volans is not able to be summoned on Mondays
★Volans is not able to be summoned on Saturday
- Lepus:
Name: Gate of the Hare: Lepus
Rank: D
Type: Offensive, defensive
Duration: 3 posts
Cool down: 4 posts
Description: The spell is cast by Hiyori placing the key on heart and then stating, "Open, gate of the Hare: Lepus". Once the spell is cast, the key begins to glow, and Lepus is summoned before Hiyori. Lepus often greets her with "Ready for service Hiyori-Chan". Lepus' key is silver. Lepus' day off is Tuesday, she is available every other day. Lepus fights using Athletic magic and a type of martial art, enabling her to enhance her strength and speed once and can kick butt. With enhanced strength, she can do 1/3 D-Ranked, but without, she does 1/4 D-Ranked damage. When she enhances her speed, she can run at a speed of 40mph. Without, she can only run at a speed of 30 mph. Lepus wears a white dress with no shoes. Her eyes are blue and her hair, along with her hare ears, are brown. She has a long flowing braid that is aligned down her back.- Lepus:
- active:
Name: Enhance
Rank: D
Type: Defensive
Duration: 2 posts
Cooldown: 3 posts
Description: This is spell is cast by Lepus stating it's name. This spell enhances Lepus'strength and speed, allowing her to run at a speed of 40 mph and deal 1/3 D-Ranked damage per hit. Though it enhances her strength, it takes a toll on her body, so everything is reduced from its original maximum when the spell ends. It also enhances her durability, allowing her to handle a few hard blows.
Strengths:
★Enhances her strength
★Enhances her speed
★Enhances her durability
Weaknesses:
★Her speed decreases once the spell is over
★Her strength decreases once the spell is over
★Her durability decreases when the spell is over
★It doesn't give her any new attacks
★Lepus can use Athletic magic
★Lepus can increase her speed
★Lepus can increase her strength
Weaknesses:
★She cannot be summoned on Tuesdays
★Her body is fairly weak when her strength is not enhanced
★Her punches are weaker without her strength enhanced
★She can only use martial arts as an offense
- Libra:
Name: Gate of the Scales: Libra
Type: Offensive, defensive
Duration: 3 posts
Cool down: 4 posts
Description:The spell is cast by Hiyori placing the key on heart and summoning Libra. IN the process of Libra being summon, the golden key glows. Libra is the gate of the scales, so she is able to manipulate gravity. Libra often greets Hiyori with a simple "hi". Libra is able to alter the gravity around herself, and other people. She can crush them under great pressure. She is able to do 1/3 D-Ranked damage with each attack. She can alter the gravity around herself to become faster, slower, lighter, or heavier. Libra is one of the twelve golden keys, so she's stronger than most of Hiyori's other keys.- Libra:
- Active:
Name: Crushing Gravity
Rank: D
Type: Gravity, Offensive
Duration: Instant
Cooldown: 4 posts
Description: The spell is cast by Libra pouring magical energy into her scales, and then tilting it to the right. When the spell is cast, Libra's target, and anyone in the area of effect, will start to feel a crushing weight of 90 lbs on them. Though the spell only lasts for a short period of time, it still deals a lot of damage. The spell effects anyone in the spells area of effect, which is 5 meters in diameter.
Strengths:
★Makes the target feel 90 lbs of crushing weight on them
★Is not limited to effecting people, it can also effect the terrain
★Spell effects anyone in the 5 meter diameter area of effect
Weaknesses:
★Can harm allies
★Libra must be immobile in order to use the spell
★Spell deals all of it's damage upon impact
★Briefly stuns the enemy afterwards.
- Passive:
- Being the spirit of balance, Libra is able to alter gravity. She is able to alter the gravity of anything within a 10 meter diameter.
★Libra is bale to manipulate gravity
★Libra can manipulate her weight
★Libra is able to increase her speed
Weaknesses:
★Libra cannot manipulate gravity without her scales
★Libra is weak in close combat
★Without manipulating gravity, Libra can only move at a speed of 30 mph, the speed of of an average silver key spirit
★Libra cannot be summoned on Thursdays
Last edited by Hiyori Fujioka on 13th August 2015, 11:14 am; edited 3 times in total