Magic
Primary Magic: God Take Over Magic
Secondary Magic:
Caster or Holder: Caster
Description:
Take Over allows the mage to, "take over" the power a God and use it for self-greed or need. It can increase the power, strength, and speed of the Caster and adding a new skill, such as Rage mode, which makes him immortal for the time, he uses it. However, if the rage Mode is used for more than 5 posts( 10 minutes), then the mage is used by that God whose soul was held captive, and takes over the body of the mage and use his body as a vessel for destruction. Then the user has to fight the God in his sub-conscious mind and have to win to get his body back
The caster/mage/user points his index finger of the right hand towards the sky as if challenging the almighty God and screams ‘God Soul Take Over Magic’. He shines and then a then in a flash a colored lightning(depends on the soul) pierces down from heaven into the body of the caster/mage/user. And within a moment of blink of an eye, he acquires some traits and some facial features exclusive to the God. Then he can use it’s power for himself.
Strengths:
• Enhanced Durability - He is a highly resilient teenager.
• Enhanced Speed and Reflexes – He is quick and has amazing reflexes.
• Resistance – Resistance against the type of Soul used.
Weaknesses:
• Losing self – After too much usage of Rage Mode, he starts losing himself to the God and then the God take over his body.
• Attacks can be defended by any of the God Slayer(except Water).
• Attacks can be reverted(rarely) by any God Slayer(except Water).
• Is vulnerable to any God Slayer(except Water).
Lineage:
~Rage Of The Gods(Rage Mode)~
Becomes immortal and is under self-control, but after 5 posts, the god takes over and the user has to fight him inside his mind, to gain over the Rage Mode for just 1 more post.
~Weapons~
They change as the soul changes
~Enhanced Magic Level~
The Magic Level seems to be enhanced by 20%
Spells:
Spell Template
List of Spell Fusions:
Name
Rank:
Type:
Fused Spells
Primary Magic: God Take Over Magic
Secondary Magic:
Caster or Holder: Caster
Description:
Take Over allows the mage to, "take over" the power a God and use it for self-greed or need. It can increase the power, strength, and speed of the Caster and adding a new skill, such as Rage mode, which makes him immortal for the time, he uses it. However, if the rage Mode is used for more than 5 posts( 10 minutes), then the mage is used by that God whose soul was held captive, and takes over the body of the mage and use his body as a vessel for destruction. Then the user has to fight the God in his sub-conscious mind and have to win to get his body back
The caster/mage/user points his index finger of the right hand towards the sky as if challenging the almighty God and screams ‘God Soul Take Over Magic’. He shines and then a then in a flash a colored lightning(depends on the soul) pierces down from heaven into the body of the caster/mage/user. And within a moment of blink of an eye, he acquires some traits and some facial features exclusive to the God. Then he can use it’s power for himself.
Strengths:
• Enhanced Durability - He is a highly resilient teenager.
• Enhanced Speed and Reflexes – He is quick and has amazing reflexes.
• Resistance – Resistance against the type of Soul used.
Weaknesses:
• Losing self – After too much usage of Rage Mode, he starts losing himself to the God and then the God take over his body.
• Attacks can be defended by any of the God Slayer(except Water).
• Attacks can be reverted(rarely) by any God Slayer(except Water).
• Is vulnerable to any God Slayer(except Water).
Lineage:
- Spoiler:
- Ariel's Descent:
Description: There was once a mage who fell in love with a mermaid, and was loved by that same mermaid in return. Her name was Ariel. Because of their love, the mermaid taught him her ways. Eventually, his knowledge of the species and techniques became so great that it allowed him to redirect water attacks and also gave him the ability to breath under water. Eventually, Ariel's love for the sea grew so great that she decided to turn into a true mermaid, leaving her husband and daughters behind. The father taught his knowledge to his daughters, who then had children of their own, and continued passing the knowledge to their children; it became a tradition that was passed down through the ages.
Ability: Gives the ability Aqualung. An ability to redirect water attacks up to A-Rank, control bodies of water that are equivalent to the users rank up to A-Rank, and to breath under water; finally, it gives the user a passive 10% resistance to any and all water spells, regardless of rank. Water control allows the caster to cause or calm waves or maelstroms.
Usage: Can be used when battling water mages to redirect spells (once per post) or near bodies of water. Can be used once time per thread. Lasts for 5 posts.
~Rage Of The Gods(Rage Mode)~
Becomes immortal and is under self-control, but after 5 posts, the god takes over and the user has to fight him inside his mind, to gain over the Rage Mode for just 1 more post.
~Weapons~
They change as the soul changes
~Enhanced Magic Level~
The Magic Level seems to be enhanced by 20%
Spells:
Spell Template
- D Rank:
- Ares Soul Take Over - Partial:
Name: Ares Soul Take Over
Rank: D
Type: Offensive and Blood
Duration:10 posts
Cooldown:[/b} 11 posts
Description: The caster screams “Ares Soul take Over” and his hands turn red and is bestowed with axe in each hand. The axes are connected to each other with a long chain that is wrapped around the user.
Strengths:
• Strength becomes 5 fold
• Is resistant to any kind of weapon (occasionally)
• Can send an opponent back 3 meter with a single blow from the back of the axes (handle part).
Weaknesses:
• Vulnerable to any kind of Lightning magic.
• The axes can be broken by a single hit by an A rank Mage.
• Speed De-enhances by ½
• Weak in long range combat
- Artemis Soul take Over – Partial:
Name: Artemis Soul Take Over
Rank: D
Type: Offensive and Defensive
Duration:10 posts
Cooldown:[/b} 11 posts
[b]Description: The caster screams “Artemis Soul take Over” and his hands turn gold and is bestowed with a golden bow and arrow on his right shoulder. The bow and arrows are heavenly celestial weapons.
Strengths:
• Reflexes becomes 5 fold.
• Can break any kind of weapon in his rank.
• Can control nature (a little bit) and Bear.
Weaknesses:
• Vulnerable to any kind of Lightning magic.
• The arrows can be broken by a single block by an A rank Mage.
• Strength De-enhances by ½
• Weak in hand-to-hand combat
- Apollo Soul take Over – Partial:
Name: Apollo Soul Take Over
Rank: D
Type: Offensive and Light
Duration: 10 posts
Cooldown:[/b} 11 posts
[b]Description: The caster screams “Apollo Soul take Over” and his hands turn bronze and is bestowed with a bronze bow and arrow on his left shoulder. The bow and arrows are heavenly celestial weapons. Also the user gets some healing powers
Strengths:
• Health Regeneration increases to 15%.
• Is attractive, that is, he is resistant to girls’ attacks (sometimes).
• Can control light.
Weaknesses:
• Vulnerable to any kind of Lightning magic.
• The arrows can be broken by a single block by a B rank Mage.
• Intellect De-enhances by ½
• Naïve and is dumb in making fight stratergy
- Athena Soul take Over – Partial:
Name: Athena Soul Take Over
Rank: D
Type: Defensive
Duration:10 posts
Cooldown:[/b} 11 posts
[b]Description: The caster screams “Athena Soul take Over” and his hands turn silver and is bestowed with a silver shield attached to his left forearm. The shield is a strong weapon.
Strengths:
• Intellect becomes 5 fold, that is, a great strategist.
• Can revert any kind of weapon in his rank.
• Can control the wildlife.
Weaknesses:
• Vulnerable to any kind of Earth magic.
• The shield can be broken by a single hit by an A rank Mage.
• Strength De-enhances by ½
• Weak in hand-to-hand combat
List of Spell Fusions:
Name
Rank:
Type:
Fused Spells
Last edited by Hollowfied_Spartan on 14th June 2015, 11:53 pm; edited 2 times in total