Magic
Primary Magic:Celestial Spirit Magic
Secondary Magic:N/A
Caster or Holder: Holder
Description: Celestial Spirit Magic is a holder type of magic which allows the user o summon celestial spirits.In order to summon these spirits one must possess there keys.With each key the user will open the gates into realms of different spirits as well as the spirits of the zodiac. Dante uses the keys of the elementals.
Being more of an elemental summoner Dante as stumbled onto the keys of the elements instead of the normal stellar spirit keys. Theses keys are all black in color and has a different symbol for which element they are. With this magic Dante is granted a large varity of spirits as well as versatility on the battle field.
Strengths:
Weaknesses:
Lineage:
Spells:
Primary Magic:Celestial Spirit Magic
Secondary Magic:N/A
Caster or Holder: Holder
Description: Celestial Spirit Magic is a holder type of magic which allows the user o summon celestial spirits.In order to summon these spirits one must possess there keys.With each key the user will open the gates into realms of different spirits as well as the spirits of the zodiac. Dante uses the keys of the elementals.
Being more of an elemental summoner Dante as stumbled onto the keys of the elements instead of the normal stellar spirit keys. Theses keys are all black in color and has a different symbol for which element they are. With this magic Dante is granted a large varity of spirits as well as versatility on the battle field.
Strengths:
- Versatility on the battle field
- Able to combat different element types
- able to fight with spirits
Weaknesses:
- Can only summon the spirits from which he owns there keys
- Spirits only have certain days in which they can be summoned
- Can summon only one golden key at a time
- Spirits that are damaged while in battle the user takes 50% of the damage.
Lineage:
- Aspect of Neptune:
Description: The aspect of Neptune, one of the most powerful gods of the sea from whence it he came but now just a drop of what he once was. Neptune was considered a candidate for king and was second only to Jupiter. Neptune's dominion over the sea makes it's mark on it's host.
Ability: The Aspect of Neptune grants it's host favour with the seas. Their can only be eaten by god slayers. Water magic costs 5% extra when targeting the host. The host can spend half of the magical energy a water mage uses for a spell to nullify it.
Usage: Small passive, 3 post cooldown on nullification. Can only be done three times per thread.
- Empathic Soul-Dante and his spirits bonds are so close that they have become bound to each other. This causes the damage the spirit takes to be shared, meaning that the spirit takes 50% of damage dealt and Dante takes 50% damage dealt.
- Spirit Detection- Even if a spirit is in earthland on there own accord Dante can sense them as spirits despite what they say.
- Spirit Call- Dante has the ability to call on his spirits when he himself is in grave danger without the use of a key.
- Summoning Note:
Summoning puts a great strain on the user and so they are limited to the amount of things they can summon at once. The rules for the amount of summons one can have out at a time are as follows: (Note: these are unchangeable, meaning nothing in your apps can allow you to have more than what is allowed for your rank)
D and C ranks: One Summon
B through H ranks: Two Summons
S and H ranks can summon up to three Summons at one time however they will lose the ability to move themselves, leaving them an open target.
- Gate of the Scorpion:
Name: Scorpio
Rank: casters
Type: Offensive
Duration:4
Cooldown:5
Description:The golden Zodiac key of scorpio. Has been handed down from a shop keeper to shop keeper for as long as it can be remember. in a fight with the current shope keeper dante had won this key as well as some other keys. Being the golden key dante will have to hold it into the air and allow his magic power to flow like nothing else before saying " Open, gate of the scorpion: Scorpio" Once done the gate will open in a bright light and scorpio will be there.
Scorpio- Spoiler:
- Passive:
Sand Immunity. Like all scorpions in the desert sand one does not feel much. This gives scorpio a 20% boost in defense of all sand make spells of equal rank. 10% for 1 rank higher.
Shared Defense- As long as Scorpio is out his defense boost will be shard with his celestial spirit mage. This only works for spells that are of equal rank. Once there is a spell of 1 rank higher the defense boost is 10%. Anything higher then that for now deals nothing
Active:
Sand Blaster. Scorpio has an elemental attack of his sand magic to shoot it like a bellow/roar of the slayers. This attack instead comes from the stinger on his tail This will do the same amount of damage for the same rank spell of the casters rank.This is 5x5 in width and height.
Sand Splitter- This active ability of scorpios is designed to help protect his Celestial spirit wizard. This ability creates a wall of sand from his tail to block attacks of equal rank by 40%. If the attack is 1 rank higher it blocks 20% of the attack and anything above breaks through the wall.
Strengths:- Boosted defense for both the spirit and the summoner.
- even stronger when combined with wind/sky magic 10% increase in power
- Can be self summoned when in danger of the celestial spirit mage.
Weaknesses:- If damaged Dante receives half of the damage.
- Being a golden key to summon him takes 5% more magic power
- Self arrogant. His arrogance is one of his down falls. Hurt his pride and he runs off
- Hates to be out of the spirit world for long periods of time.
Spells:
- D-Class Spirits:
Name: Gate of the Water Serpent,Leviathan
Rank: D
Type: Water/Offensive
Duration:4
Cooldown:5
Description: To summon this great serpent Dante must have his key held out in front of him. Leviathan might be a serpent but that does not mean that he can not be in summoned outside of water. To summon this spirit Dante needs to utter the phrase " Open, Gate of the Water Serpent, Leviathan" once the phrase is said the gate will let leviathan appear. This spirit is an elemental spirit which will help dante out and his comrades.
Leviathan Serpent form
Leviathan Human form- Spoiler:
- Passive- Water immunity. There is not many who can withstand the seas better then leviathan. He gets a 30% Boost to defense against all water attacks of equal rank. 15% of 1 rank higher. 2 ranks+ it just hurts like hell
Active- Tsunami. Being what Leviathan is a water serpent she can easily raise the waters to be enough to flood the entire stadium from the grand magic games arc. With this the damage is only equal to D rank due to it hitting leviathan which will disperse it. Will only literally flood just the area in which this attack is used up to 20 feet in radius.
Strengths:- Fire stand no chance with this spirit
- boosted defense of water attacks
- Can be used with scorpio at higher ranks
Weaknesses:- Water can be eaten by all slayers
- Dragon slayer magic effects leviathan
- Wind magic of 1 rank higher can cancel the tsunami
- must have the key to summon
Name:Gate of the Dragon, Bahamut
Rank: D
Type: Light/Offensive
Duration:4
Cooldown:5
Description: The dragon spirit of the light element. Bahamut is one of the hardest spirits to gather out of the elementals. To open this gate Dante needs to hold his key up into the air " Open, Gate of the Dragon, Bahamut" While saying that phrase. Once done a bright white light erupts from the point where the key is as Bahamut arrives. Bahamut is a dragon so he stands about 9 feet tall.
Bahamut- Spoiler:
Passive- As a dragon his body is covered in scales which protect him from damage. He resist normal attacks by 25% but DS magic does 50% more damage.
Active- Solar Flare- This attack of Bahamuts is the most used for him besides the normal non element hits. Solar flare is a gather pure light element magic in his mouth before releasing a blast of light down on the enemies. This light burst while in the air compassing a 10x10 area hitting everyone within the area that is an enemy.
- Strong against Shadow and dark magic
- has a boosted defense of normal magic
- Strong Against Unholy magic
Weaknesses:- Dragon Slayer magic deal 50% more damage
- All of the light from Solar Flare can be eaten only by dragon slayers
- can randomly leave Dante in battle
- Feels that Dante does not deserve his key
Name:Gate of the Iron King, Alexander
Rank:D
Type: Iron/Offensive
Duration:4
Cooldown:5
Description:The Iron King Alexander is one of the spirits that he had gotten from a shop keeper when he found scorpio. The bet was simple if he lost then he was to turn over all of his keys including scorpio. To open this gate of the elemental Dante needs to hold the black key in front of him while saying the phrase "Open,Gate of the Iron King, Alexander". Though he is not really a king but he is a king in the regards to how he uses the iron element. This summon is not a rare one but is a common one for those who can effectively wield this key.
Alexander- Spoiler:
Passive-Iron Defense. Alexander might be more offensive but while in the presence of the summoner there defense is boosted 20% against elemental attacks of equal rank. 10% for elemental attacks of 1 rank higher.
Active-Iron Kings Smite. This ability of Alexander blast a beam of iron that any slayer of the element can eat towards the enemy. This beam will move at 5m/s and is easily dodged or blocked. If this hits the enemy will suffer a 16% speed reduction and gets knocked prone for 1 post.
- Great against wind magic
- improves the defense of the celestial spirit mage
- strong against fire magic
Weaknesses:- Lightning magic deals 1 rank higher damage
- Fire magic of 1 rank higher then the spirit will melt the part of the body hit.
- Water magic will slow down Alexander
- Any slayer of iron/Metallic can eat the attack from this spirit
Last edited by Dante West on 19th June 2015, 8:10 am; edited 4 times in total