by Raiza 31st August 2015, 7:58 am
speed is not just numbers, its height, weight, muscle mass, training and the alike, then there is magic to imply. Since we have one link from magic to stamina (0mp = no stamina and fainted) we already know this, so we know we can easily assume our magic within the bodies already enhances us to a point in where I feel a 'build' style could come into place. Well, in order to do this 'style' of a build, we need a 'base' average speed per mage rank
For this exercise we'll say this base speed is 7.2meters a second at D-Rank. This is the 'base' average speed at a low rank.
Ranks could go up by 25% like previously stated and such. or my idea, a base raw increase of 2meters
D: 7.2
C: 9.2
B: 11.2
A: 13.2 and so forth...
those would be the 'base' rank by rank speeds, now we apply 'body builds'
Body builds is a style of dictating how much speed and strength is accurately lost, yet at that same rate, we must always realize, strength can take people further with 'burst' speeds, while speed is 'raw speed' so I'll get to the burst bit later(burst i.e a jump dash uses your strength, not your speed persay)
though Body builds wouldn't be able to just be able to accurately define speed/strength alone, hence why we'd want to go further on and say how much can a person accurately lift, based on rank alone, disregarding sizes?
though thats where we get this kind of balance I've come to use before.
More speed = less strength = higher base speed but less burst speed.
However, more Strength does not always = less speed. You can be strong without losing speed, while typically faster characters lose their strength, this is why we call buffs and well we already cover them fairly nicely.
So the build is, that we allow people to call their 'build' without giving a 'type' such as light/medium/heavy ect...
just we must try to keep in mind, some 10ft tall hulk is not going to be a 'light' type. Yes their leg length can take them to faster lengths, but this isn't accurate. See leg length just means they can use their top speed for longer periods of time, as it takes less effort for each stride of the leg, where as a smaller would get more tired, but even more agile.
So, upon creation, or even now we can always implament this:
Speed vs Strength
We have a base total of x% we're allowed to give to our characters for speed or strength. but we also must take 1/2th that % and subtract it from the other as well. Or even go further and subtract from the other completely.
so example, a light build would be(going by the assumption we'd do a 20% base)
D-rank mage:
Base speed: 120% (moves at 8.6meters per second)
Base strength: 90% (Burst speed would allow a burst of 6.48 meters)
Burst speed is classified as how fast one could burst away in one second using raw strength, this is typically shown as when an anime character is standing still, hunches down or even stands perfectly straight, then dashes away taking flight over a small distance.
then we have 'size' builds
obviously we'd need to judge case by case via size, but I'm sure we can 'cap' somewhere, no?
larger size = more strength, less speed (must remember just because they are not as fast, doesn't mean they'd lose a race, typically they'll be more or less taking less energy to move the same distance as you.
I mean realistically, a 5ft speed demon myrmidon will not be covering the same distance as a per say... 20ft tall giant, but yet who is faster? Hard to truly realize the smaller is faster, yet the larger can cover more distance.
This is where speed =/= distance for size
Larger = greater distance but less speed, and typically more strength.
Want to argue that speed/size is not accurate? Go catch a fly. It'll be hard cause you're bigger, and they're much more faster...yet who can cover a greater distance faster?
So to argue the next point I'd suggest the size/speed/strength system as well, though to do such would be more stats we need to worry about, but to cap it off would be nye impossible, since we have people already transforming into hulking creatures of 50ft tall+ or larger.
So an example of the speed/size thing would be
a 10" would have their meters per second increased by lets say 2, while their base speed also decreases by say 10% (example, this example isn't well thought out), yet their strength would be increased some in proportion to it.