Magic
Primary Magic: Satan vs Hades
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: After Jr. was turned into a child, he was sent back to hell where he learned about his roots. Being the son of Hades and Persephone, he was sent to the underworld where he learned to control his power, and soon after 1 year when he was 11, he was sent out with two powers, the power to control the dead, and fire.
Strengths:
uses brain power to control.
New added % bar, DP:Dead power. (Dead power is each time you use a Hades mode spell, when you lose DP, it takes 3 post to grow back 4% DP)
Gives and extra 5% MP when using Satan mode.
Weaknesses:
Satan mode takes HP
Hades mode takes DP
Needs all attention to use power.
Lineage:n the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his new found power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.
Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. Can avoid all traps during the duration.
Usage: The Active Ability can be used to actually predict events ahead for 3 posts and can only be used once per thread. The Passive Ability works as an additional sense that tells the user something is wrong, but without revealing any details.
Unique Abilities:
activates 30 seconds before something happens
Can see into the near future
eyesight goes up to 3 miles.
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: Hades Spirit: ReincarnationZ
Rank: D
Type: Death
Duration: 2 post
Cooldown:3 post
Description:Using Hades mode, the user can reincarnate any animal or human in a 4 mile radius, or from Satans body and use it to attack anything/anyone he sees as a enemy.
Strengths:
Cannot be controlled by others.
Only spell that takes DP instead of MP.
gives the one attacked a hollow feeling(Like a paralyzing effect, as if a ghost went through the body.
Weaknesses:
Can be burned away
Takes 8% DP
Can only make one zombie.
cannot be casted while another Hades mode spell is in place.
Name: Satan mode: Demons Damnation
Rank: D
Type: Hellfire.
Duration: 2 post
Cooldown:3 post
Description:Using the fire from his protective bag and combining it to make hell fire, Satan can drop Hellfire on the ground, creating an illusion around the opponent, taking there image, and showing it being locked in hell, and all the terrors inside of hell.
Strengths:
Excess flames can go back into protective bag for more use.
Can break the mind of people weak enough.
Leaves aftereffect and 6 post later, a nightmare starts to kick in.
Weaknesses:
Can be blocked by an equal or higher rank mage with earth, or wind magic.
Is not capable of hurting anything
Can easily be backfired because Satan still has the chance to go to heaven.
Uses 5% HP
Name: Hades mode: way you will die.
Rank: D
Type: More illusions
Duration:1 post
Cooldown: 3 post
Description:
First Satan attacks and releases his hellfire, emitting gases that makes the person who smells it hallucinate, then they end up seeing their death, with names, dialouge, and feelings, almost like it is your death.
Strengths:
Death can be soon or later on.
fumes can be toxic.
can make 2% extra DP, from the nerves being pained as the experience their death.
Weaknesses:
gases can make Satan see his death also.
Can be broken out of if the opponent has enough will power.
Has a exit inside of the hallucination, but they must find it before they are killed in it.
uses 4% DP
Name: Satan mode: Judgement time.
Rank: D
Type: Offensive, demonic
Duration: 2 post
Cooldown: 3 post
Description:
Satan stomps the ground, ten times, and a crack appears in the earth and goes to the opponent, making a hole under that person and are now 1 inch above hell, Demons claw and bit at their legs until blood comes out, and try to tear the flesh off of anything going inside of that hole.
Strengths:
Provides extra 2% HP from the blood being clawed out
can and will kill anything that falls completely into the hole, unless Satan says no.
pain lingers for 3 post.
Weaknesses:
the demons down there get lazy, so sometimes they dont claw at the flesh.
The demons can be reasoned with if someone falls into the hole.
Sometimes the crack can make holes under Satan and the opponent, and since they cant tell, both of their flesh will be clawed at.
Primary Magic: Satan vs Hades
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster
Description: After Jr. was turned into a child, he was sent back to hell where he learned about his roots. Being the son of Hades and Persephone, he was sent to the underworld where he learned to control his power, and soon after 1 year when he was 11, he was sent out with two powers, the power to control the dead, and fire.
Strengths:
uses brain power to control.
New added % bar, DP:Dead power. (Dead power is each time you use a Hades mode spell, when you lose DP, it takes 3 post to grow back 4% DP)
Gives and extra 5% MP when using Satan mode.
Weaknesses:
Satan mode takes HP
Hades mode takes DP
Needs all attention to use power.
Lineage:n the medieval ages, a golden dragon was said to have lived. It was said that this dragon was the wisest dragon of all. He, before his death, gave part of his soul to a farmer, and the man used his new found power to help protect those he loved. Little more is known about the mysterious abilities he has gained due to the lack of descendants that were carried on, but legends claim that through the dragon's spirit, the man gained immense insight and foresight, much like the dragon himself had.
Ability: Dragon Spirit allows the user to sense or predict all events ahead allowing him to avoid sticky situations. Can avoid all traps during the duration.
Usage: The Active Ability can be used to actually predict events ahead for 3 posts and can only be used once per thread. The Passive Ability works as an additional sense that tells the user something is wrong, but without revealing any details.
Unique Abilities:
activates 30 seconds before something happens
Can see into the near future
eyesight goes up to 3 miles.
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: Hades Spirit: ReincarnationZ
Rank: D
Type: Death
Duration: 2 post
Cooldown:3 post
Description:Using Hades mode, the user can reincarnate any animal or human in a 4 mile radius, or from Satans body and use it to attack anything/anyone he sees as a enemy.
Strengths:
Cannot be controlled by others.
Only spell that takes DP instead of MP.
gives the one attacked a hollow feeling(Like a paralyzing effect, as if a ghost went through the body.
Weaknesses:
Can be burned away
Takes 8% DP
Can only make one zombie.
cannot be casted while another Hades mode spell is in place.
Name: Satan mode: Demons Damnation
Rank: D
Type: Hellfire.
Duration: 2 post
Cooldown:3 post
Description:Using the fire from his protective bag and combining it to make hell fire, Satan can drop Hellfire on the ground, creating an illusion around the opponent, taking there image, and showing it being locked in hell, and all the terrors inside of hell.
Strengths:
Excess flames can go back into protective bag for more use.
Can break the mind of people weak enough.
Leaves aftereffect and 6 post later, a nightmare starts to kick in.
Weaknesses:
Can be blocked by an equal or higher rank mage with earth, or wind magic.
Is not capable of hurting anything
Can easily be backfired because Satan still has the chance to go to heaven.
Uses 5% HP
Name: Hades mode: way you will die.
Rank: D
Type: More illusions
Duration:1 post
Cooldown: 3 post
Description:
First Satan attacks and releases his hellfire, emitting gases that makes the person who smells it hallucinate, then they end up seeing their death, with names, dialouge, and feelings, almost like it is your death.
Strengths:
Death can be soon or later on.
fumes can be toxic.
can make 2% extra DP, from the nerves being pained as the experience their death.
Weaknesses:
gases can make Satan see his death also.
Can be broken out of if the opponent has enough will power.
Has a exit inside of the hallucination, but they must find it before they are killed in it.
uses 4% DP
Name: Satan mode: Judgement time.
Rank: D
Type: Offensive, demonic
Duration: 2 post
Cooldown: 3 post
Description:
Satan stomps the ground, ten times, and a crack appears in the earth and goes to the opponent, making a hole under that person and are now 1 inch above hell, Demons claw and bit at their legs until blood comes out, and try to tear the flesh off of anything going inside of that hole.
Strengths:
Provides extra 2% HP from the blood being clawed out
can and will kill anything that falls completely into the hole, unless Satan says no.
pain lingers for 3 post.
Weaknesses:
the demons down there get lazy, so sometimes they dont claw at the flesh.
The demons can be reasoned with if someone falls into the hole.
Sometimes the crack can make holes under Satan and the opponent, and since they cant tell, both of their flesh will be clawed at.
Last edited by Satan on 18th April 2015, 8:46 am; edited 1 time in total