Fairy Tail RP

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• Patch Notes •                 • New User Guide •                • Guild Information •

    Divine Shift: Form Change.

    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 24th March 2015, 1:58 pm

    Reni Knight wrote:
    Divine Shift: Form Change.  20120721094753

    From Divine to Fallen. Angel Magic!




    Magic

    Primary Magic: Angel Magic
    Secondary Magic: N/A
    Caster or Holder: Holder
    Description: A beautiful form of magic that has two potential uses What do you mean two uses? Elaborate please. Both uses have the desired effect. This magic allows its mage to summon forth angel like creatures that can be utilized in battle. Summonings are all different and have traits unique to themselves. This means this magic is very flexible. The user summons coins which are known to be the cost and by saying the name of the angel out loud. The coins within the users hands will start glowing before they scatter. The light the coins emit will then form the summoned creature. The downside to this magic is simple, the cost is taken out of the users own life force, or so originally believed, but in fact the true cost is the bond between the summoner and summon. When an angel is destroyed the summoner feels the pain. This only deals with high ranking summons and the pain only lasts a single post.

    You are missing the entire strengths sections.
    Weaknesses:

    []A holder item, though unique in its way, the coins can be destroyed before the monster is summoned, though the user can simply summon more coins to call there summons it means each time more mana has to be used. [example - begin spell - coins come forth - coins are destroyed - mana for that summon is lost]
    []Must be enough room for the summons, a summon can't really be summoned if its 5 feet in a room thats 2 feet now can it.
    [] If a B-S rank summon is destroyed, the summoner feels half the pain for one post.

    Lineage:

    Silver Chaotica:

    Unique Abilities:

    [] Intentions Sense - Due to the holder item being located within the soul of the user, the user gains a sort of sensory. Being able to detect whether someone has good or bad intentions as long as they are within a five meter radiance. Say you have to focus on the target to use this
    [] Summoners bond - As the summons from this magic are somewhat linked to the soul of the user, the user is capable of extending summoning durations by one post. No to this. There is already a limit transendence perk that would allow this. So something else please
    [] Angel's Blessing - As the summoner revolves around the use of angels [these angels can be fallen elemental etc]. the user is capable of ignoring the cooldown period of a single summon per thread if an emergency summon is required. The summon then remains on the field for its normal duration period. This emergency summon is only in "life/limb threatening danger* Give it an increased cost of some kind and that should be fine

    Angel Magic Summons:


    Spell FusionTBA:


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 28th March 2015, 1:39 am

    Sorry been busy this week. Not had a chance to be on much.

    FIrst thing I notice is some of the code is broken e.g. you've got random ending spoiler tags.

    For Petite shine's active ability could you use the spell template like you did for the roar of white tiger please.

    Other than that it is fine


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 2nd April 2015, 8:20 am

    First thing cooldown is not a weakness.
    Second you have some broken code.
    Thirdly, please explain the forms in more detail. Currently they seem like purely visual things. However, you also have opposing elements such as light and darkness. So I need the forms and the form change explained in a lot more depth please.

    As it stands now I can't really approve this even if all the spells were balanced as I don't fully understand the mechanics behind this magic


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 2nd April 2015, 12:40 pm

    I am ok with most of this, but I don't like the idea that you can freely change between forms to gain new elements. Particularly opposites like light and dark.


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 4th April 2015, 1:56 am

    Because they are opposites.

    We need restriction on changing of forms. Being able to just suddenly shift magic element and style completely seems a bit much.

    Maybe a cooldown between form shifts and I think the shift of form should cost some MP, but it wouldn't need to be much.


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 4th April 2015, 8:45 am

    Generally if multi-elements are allowed there is some link to it. THis just seems like you've thrown four random ideas together and found a way to combine them. I can't even see much relation here.

    Yes I know we probably have some avatar-esque characters, but again the link there is the 'four basic elements'. I can see a link between light and holy (but honestly I don't see why you are making them different. Might as well just combine them), but I don't see how they link to rainbow fire (which in itself has seven different variants) except that its an element and then 'weapon magic' being thrown in i'm kinda like 'eh this just seems like its tacked on.

    I am happy with the form change idea, but I feel like you need to seriously think on the idea and consider what exactly you really want to do as this seems more like you can't decide on an idea(and I know how hard it is) and just tacked them together. There is no real link or real concept behind it atm.

    To be honest as rainbow fire is one idea you want to go for...why not just do that as your magic and define the seven flames. Then perhaps you could say each flame type alters your form slightly or something if you want the form change idea.


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 4th April 2015, 10:09 am

    For any stat reduction or negative effect like your blindness you need to mention rank. So 25% sight reduction for a D rank is fair. Halve that for each rank above and then say it has no effect on A rank and above


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)
    Rosetta Crawford
    Rosetta Crawford

    Administrator- Moderator- Developer/GFX Artist- Regular VIP Status- VIP- Gain An Artifact- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- God Of Ishgar- Ten Wizard Saint Member- Guild Master- Demon Slayer- Legal Guild Ace- H-Rank- S-Rank- A-Rank- Veteran Level 2- Veteran Level 1- Magic Application Approved!- Obtain A Secondary Magic!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Grand Master [2000]- Master [1000]- Senior [500]- Novice [250]- X-Mas Event Participant- Hero- Villain- 1 Year Anniversary- Player 
    Lineage : Embodiment of the 13th
    Position : None
    Posts : 3499
    Guild : Blue Pegasus
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Mentor : Sky Emperor Shangdi
    Experience : 367,824.5

    Character Sheet
    First Skill: Ten No Kichi
    Second Skill:
    Third Skill:

    Divine Shift: Form Change.  Empty Re: Divine Shift: Form Change.

    Post by Rosetta Crawford 4th April 2015, 11:03 am

    Approved.


    _____________________________________________________________________________________

    Divine Shift: Form Change.  Zack2_by_gramcrackers-d8ker96

    Divine Shift: Form Change.  Zack_by_ravenart5-d8j23c0

    Divine Shift: Form Change.  Zackrose_zpse9a22d85
    Current missions(4/6):  get the squid A, King of Fighters(S), Village Protection(A), Repair the House(D)

      Current date/time is 5th November 2024, 7:42 am