Chaos Requiem
Primary Magic:
Chaos Requiem
Secondary Magic:
-
Caster or Holder:
Caster | Lost
Description:
A magic that was not supposed to be wielded by mortals in the first place, Chaos Requiem could be best described as the most perverse or twisted magic to ever exist. A magic so lethal, so destructive, it has been forbidden to mortals eons ago, Chaos Requiem is a magic so rare and devastating, practiced by a reduced number of people, that it can be considered a Lost magic, classified in the same category as Dragon, Devil and God Slayer magic.
As mentioned before, Chaos Requiem is a mostly devastating magic, concentrated around the usage of the pseudo-element of Chaos, making this magic similar to a more twisted version of Heavenly Body Magic, to an extent, although, the user who possesses Chaos Requiem Magic, can not only warp and manipulate Chaos in order to achieve the typical Supplementary, Buffing, Debuffing and, mostly, Offensive spells, but the user is able to manipulate and disort a certain area, turning it into Chaos itself, as well as turning his own body into more amorphous components, thus enabling the ability of the user to turn his own body parts into weaponry, or even blend into components of Chaos, thereby increasing her own lethality.
In addition to that, Chaos Requiem is a magic that allows the user to create portals, which lead them to the Chaos Realm. Therfore, the user can create a diverse amount of portals, depending on the rank, that lead them from Fiore to the Chaotic Realm, and, if they consider it convenient, back to the real world, by creating another portal. Thus, they can hide in the Chaos Realm at will when seriously injured, or when they are willing to land a surprise blow.
Not only that, but Chaos Requiem, apart from having the Portal-creation ability, Chaos Requiem allows the user to essentially disort space, break the laws of nature, and just twist the reality everyone knows into a reality more useful to the caster and his allies.
Nathaniel is a chaotic person by nature; never following the rules, he is a person that cannot be bound by any laws or rules, similar to Chaos Requiem. Twisted by nature, Nathaniel uses Chaos Requiem just as it is supposed to be used; to cause death and destruction, massive damage with devastating spells. Having learned this magic from Desdemonia, the Chaos Demoness, Nathaniel doesn't need defensive or supplementary spells, as he relies basically on the brute force and insane damage this magic offers, relying on stronger firepower as his only defense.
Strengths:
☣ Lack of Elemental Disatvantages ;
Chaos is not a pure element, and, thereby, it possesses no elemental disadvantage against the normal elements, and, therefore, the user's spells are not weak to any element in particular.
☣ Impossible to consume;
Due to the fact that Chaos is not a pure element, no slayer can consume her spells, giving the user advantage over Slayers that could equal them in battle, or even give the Chaos Mage more chances to win.
☣ Versatile;
Chaos Requiem is a magic that offers immense versatility. From being able to manipulate the environment, and distorting it, to being able to cast all types of spells, this magic has almost no limitations as to what it can do.
Weaknesses:
☣ Lack of Elemental Advantages;
While Chaos does not have any elemental disadvantage, it is also at the same time subjected to absolutely no elemental advantages.
☣ Damage to Allies;
As stated before, Chaos Requiem a magic focusing on long-range attacks as well as pure destruction and chaos. However, this can also present an issue, as there is no way for the user to control his attacks and make them avoid his allies. Therefore, allied figures who are in the range of an large-ranged spell of the user, are in about as much peril as the enemies, at which the spell is destined.
☣ Lack of Defensive Abilities;
Chaos magic cannot possess defensive spells, purely due to the reason that is a magic causing destruction and death, thus making it purely specialized in it. Therefore, this makes Chaos Requiem unable to contribute to the defensive side, making superior firepower the only available defense.
☣ Lack of Healing Spells;
Chaos Requiem cannot possess healing spells. It is a magic purely concentrated on destruction, death and blunt brutality, thus making it caress from the tact needed to produce spells that aren't centered on destruction and brutality.
Lineage:
☣ Chaotic Conection;
The user who posesses Chaos Requiem magic has absolute control over all Chaos and creatures in the world, and mostly in the Chaotic realm. Thus, every time the user casts 5 spells, regardless of the Rank, a Chaotic little creature will appear, in the form of a rather big spider, and will attack the enemy, dealing damage depending on the user's rank.
Rank - Damage Dealt - Duration
☣ Chaotic Portals;
The user can open portals that lead to the Chaos Realm and back at will. The number of portals the user can depends varies on the user's rank. It requires 2 MP to create Portals. The number and the cost vary depending on the rank, as mentioned.
Rank – Portals Created – Mana Required
☣ Floating/Flight; As mentioned several times before, Chaos Requiem users have the ability to essentially break laws of nature, go against them, without any difficulties. Following that logic, it is easily deduced that the user can break the law of Gravity, or simply chose not to follow it, use Chaotic Energy to nullify it, and float around freely. The user can fly/levitate/float at the maximum of 10m above earth, and can reach the maximum speed of 40m/s.
Primary Magic:
Chaos Requiem
Secondary Magic:
-
Caster or Holder:
Caster | Lost
Description:
A magic that was not supposed to be wielded by mortals in the first place, Chaos Requiem could be best described as the most perverse or twisted magic to ever exist. A magic so lethal, so destructive, it has been forbidden to mortals eons ago, Chaos Requiem is a magic so rare and devastating, practiced by a reduced number of people, that it can be considered a Lost magic, classified in the same category as Dragon, Devil and God Slayer magic.
As mentioned before, Chaos Requiem is a mostly devastating magic, concentrated around the usage of the pseudo-element of Chaos, making this magic similar to a more twisted version of Heavenly Body Magic, to an extent, although, the user who possesses Chaos Requiem Magic, can not only warp and manipulate Chaos in order to achieve the typical Supplementary, Buffing, Debuffing and, mostly, Offensive spells, but the user is able to manipulate and disort a certain area, turning it into Chaos itself, as well as turning his own body into more amorphous components, thus enabling the ability of the user to turn his own body parts into weaponry, or even blend into components of Chaos, thereby increasing her own lethality.
In addition to that, Chaos Requiem is a magic that allows the user to create portals, which lead them to the Chaos Realm. Therfore, the user can create a diverse amount of portals, depending on the rank, that lead them from Fiore to the Chaotic Realm, and, if they consider it convenient, back to the real world, by creating another portal. Thus, they can hide in the Chaos Realm at will when seriously injured, or when they are willing to land a surprise blow.
Not only that, but Chaos Requiem, apart from having the Portal-creation ability, Chaos Requiem allows the user to essentially disort space, break the laws of nature, and just twist the reality everyone knows into a reality more useful to the caster and his allies.
Nathaniel is a chaotic person by nature; never following the rules, he is a person that cannot be bound by any laws or rules, similar to Chaos Requiem. Twisted by nature, Nathaniel uses Chaos Requiem just as it is supposed to be used; to cause death and destruction, massive damage with devastating spells. Having learned this magic from Desdemonia, the Chaos Demoness, Nathaniel doesn't need defensive or supplementary spells, as he relies basically on the brute force and insane damage this magic offers, relying on stronger firepower as his only defense.
Strengths:
☣ Lack of Elemental Disatvantages ;
Chaos is not a pure element, and, thereby, it possesses no elemental disadvantage against the normal elements, and, therefore, the user's spells are not weak to any element in particular.
☣ Impossible to consume;
Due to the fact that Chaos is not a pure element, no slayer can consume her spells, giving the user advantage over Slayers that could equal them in battle, or even give the Chaos Mage more chances to win.
☣ Versatile;
Chaos Requiem is a magic that offers immense versatility. From being able to manipulate the environment, and distorting it, to being able to cast all types of spells, this magic has almost no limitations as to what it can do.
Weaknesses:
☣ Lack of Elemental Advantages;
While Chaos does not have any elemental disadvantage, it is also at the same time subjected to absolutely no elemental advantages.
☣ Damage to Allies;
As stated before, Chaos Requiem a magic focusing on long-range attacks as well as pure destruction and chaos. However, this can also present an issue, as there is no way for the user to control his attacks and make them avoid his allies. Therefore, allied figures who are in the range of an large-ranged spell of the user, are in about as much peril as the enemies, at which the spell is destined.
☣ Lack of Defensive Abilities;
Chaos magic cannot possess defensive spells, purely due to the reason that is a magic causing destruction and death, thus making it purely specialized in it. Therefore, this makes Chaos Requiem unable to contribute to the defensive side, making superior firepower the only available defense.
☣ Lack of Healing Spells;
Chaos Requiem cannot possess healing spells. It is a magic purely concentrated on destruction, death and blunt brutality, thus making it caress from the tact needed to produce spells that aren't centered on destruction and brutality.
Lineage:
- Shadows of Anarchy:
- Description:
A child born in the shadows watched his loved ones die by bandits. The fury and rage of the child awakened dark powers within, allowing him to manipulate shadows to take on physical forms and cut, slash, or benefit the user in any way. The child transferred parts of his ability to others he deemed worthy.
Ability:
The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user in power. Can only control shadows in a 50 meter zone.
Usage:
Upon usage the user can’t use spells of any sort, and can only use the lineage’s ability to manipulate and control shadows. Upon usage the ability to control and manipulate shadows lasts four posts, and can only be used once per a thread.
☣ Chaotic Conection;
The user who posesses Chaos Requiem magic has absolute control over all Chaos and creatures in the world, and mostly in the Chaotic realm. Thus, every time the user casts 5 spells, regardless of the Rank, a Chaotic little creature will appear, in the form of a rather big spider, and will attack the enemy, dealing damage depending on the user's rank.
Rank - Damage Dealt - Duration
D | D | Instant |
C | C | Instant |
B | C+D | Instant |
A | B+C | Instant |
S | A | Instant |
☣ Chaotic Portals;
The user can open portals that lead to the Chaos Realm and back at will. The number of portals the user can depends varies on the user's rank. It requires 2 MP to create Portals. The number and the cost vary depending on the rank, as mentioned.
Rank – Portals Created – Mana Required
D | 2 | 2% |
C | 4 | 4% |
B | 6 | 6% |
A | 8 | 8% |
S | 10 | 10% |
☣ Floating/Flight; As mentioned several times before, Chaos Requiem users have the ability to essentially break laws of nature, go against them, without any difficulties. Following that logic, it is easily deduced that the user can break the law of Gravity, or simply chose not to follow it, use Chaotic Energy to nullify it, and float around freely. The user can fly/levitate/float at the maximum of 10m above earth, and can reach the maximum speed of 40m/s.
- D Rank:
Name:
Falç Caòtic
Rank:
D
Type:
Offensive
Duration:
1
Cooldown:
3
Description:
The user allows Chaos to manifest around them, gathering the pseudo-element around his right or left hand in the form of the blade of a scythe, made entirely out of eerie, dark energy, which is the Chaos, always tainted in black, emanating the same, eerie, twisted feeling. The blade is about 1m wide and 0,5m tall tall, and deals D Ranked damage upon impact. The blade can be destroyed by a C Ranked spell or the equal of it.
Strengths:
☣ Defensive Utility;
The blade can be used as a defensive mean, in order to block out incoming spells, as it can take on 20 damage before breaking.
☣ Can't Be lost;
Given the case that the scythe blade is literally attached to the user's body, it cannot be knocked out of the hands of the user by any means, as it could happen with normal weaponry.
☣ No Elemental Disatvantage;
As Chaos Magic is not aligned with the Darkness Element, despite its color, Light magic spells of equal rank won't cancel out the spell with a strike of equal as the spells' rank, as it normally happens with normal darkness spells.
Weaknesses:
☣ Short Life Spawn;
The weapon has a very short life spawn. After one post, it dissapears, leaving the user with only one option; either attacking an enemy, or defending himself from spells/physical attacks.
☣ Useless in Long Ranged Assaults;
This is a mainly melee-oriented spell, and thus has no utility in long-range assaults.
☣ No Multiple-Enemy damage;
Once again, as this spell is mainly melee-oriented, it has little to no ability to deal damage to multiple enemies at the same time.
☣ No Elemental Advantage;
Being an unpure element, Chaos is not aligned with any element and thus has no elemental advantages, even over light, although normal darkness tends to have.
Name:
Tempesta Caòtica
Rank:
D
Type:
Offensive
Duration:
Instant
Cooldown:
3
Description:
The user allows Chaos to manifest around them. Gathering the pseudo element around them, the user creates a dark storm cloud between their open palms, which grows until becoming pretty much 1m in diameter. Upon that, the user releases a lightning made out of Chaos purely, which travels at the speed of 5m/s towards an enemy. The lightning is around 1m wide, and has a range of 5m. Upon contact, the target recieves D Ranked damage. The range is of 10m, and the speed of 5m/s
Strengths:
☣ Large range;
This spell can affect enemies that are up to 10m away from the caster.
☣ Can damage shields;
This spell can damage D Ranked shields, yet cannot pierce through them.
☣ No Elemental Disatvantage;
As Chaos Magic is not aligned with the Darkness Element, despite its color, Light magic spells of equal rank won't cancel out the spell with a strike of equal as the spells' rank, as it normally happens with normal darkness spells.
Weaknesses:
☣ Easily blocked;
Although the spell can damage D Ranked shields, it is easily blocked by them, as shields tend to have an endurance of 2xD Ranked spells.
☣ Single enemy;
Despite its large range, the lightning can only attack one enemy.
☣ No stunning effect;
This spell does not apply any stuns, like normal lightnings/lightning-based attacks do.
☣ No Elemental Advantage;
Being an unpure element, Chaos is not aligned with any element and thus has no elemental advantages, even over light, although normal darkness tends to have.
Name:
El Condemnat
Rank:
D
Type:
Offensive
Duration:
Instant
Cooldown:
3
Description:
Yet another spell that demonstrates the trully evil face of Chaos Requiem Magic, this spell is quite considered the creepiest and most unsettling spell in the arsenal of chaos spells. The user extends forwards his hands, the typical black magic seal appearing in front of him, a big sphere of darkness forming in front of his hands. When the sphere gets around 1m in diameter, a quick, agile mass of Chaos that seems to be alive is gathered and released at an enemy, dealing D ranked damage upon impact. What makes this spell unsettling? The mass of chaos emits some sort of eerie, terrifying feeling, and has a grinning, evil face drawn on its ''head'', the tip of the mass of Chaos. The range of this spell is of 10m, and the speed, of 5m/s.
Strengths:
☣ Large range;
This spell can affect enemies that are up to 10m away from the caster.
☣ Can damage shields;
This spell can damage D Ranked shields, yet cannot pierce them.
☣ No Elemental Disatvantage;
As Chaos Magic is not aligned with the Darkness Element, despite its color, Light magic spells of equal rank won't cancel out the spell with a strike of equal as the spells' rank, as it normally happens with normal darkness spells.
Weaknesses:
☣ Easily blocked;
Although the spell can damage D Ranked shields, it is easily blocked by them, as shields tend to have an endurance of 20 damage.
☣ Single enemy;
Despite its large range, the ghost can only hit 1 enemy.
☣ Useless;
The eerie feeling emmited from the ghost and the unsettling faces have absolutely no complementary effect on the enemy.
☣ No Elemental Advantage;
Being an unpure element, Chaos is not aligned with any element and thus has no elemental advantages, even over light, although normal darkness tends to have.
Name:
Cos Caòtic
Rank:
D
Type:
Offensive
Duration:
1
Cooldown:
3
Description:
The user summons Chaos and allows it to manifest around him like an immense mass of darkness. When spinning in a calculated, precise, elegant movement, the user gathers around his body all the chaos that had appeared around him, making him look like a chaos creature, rather than a human. A chaos figure. Upon contact, the target recieves D Ranked damage. This spell, this "armour" can be destroyed by C ranked damage or the equal to it.
Strengths:
☣ Damage on Touch;
The user can deal damage with simply touching the enemy.
☣ Defensive Utility;
The user can use this spell as an armor, and protect himself from incoming attacks as well.
☣ No Elemental Disatvantage;
As Chaos Magic is not aligned with the Darkness Element, despite its color, Light magic spells of equal rank won't cancel out the spell with a strike of equal as the spells' rank, as it normally happens with normal darkness spells.
Weaknesses:
☣ Short life spawn;
The armor/body has a very short life spawn. After one post, it dissapears, leaving the user with only one option; either attacking an enemy, or defending himself from spells/physical attacks.
☣ Useless in Long-Ranged assaaults;
This is a mainly melee-oriented spell, and thus has no utility in long-range assaults.
☣ No Multiple-enemy;
Once again, as this spell is mainly melee-oriented, it has little to no ability to deal damage to multiple enemies at the same time.
☣ No Elemental Advantage;
Being an unpure element, Chaos is not aligned with any element and thus has no elemental advantages, even over light, although normal darkness tends to have.
Last edited by Nathaniel on 18th April 2015, 11:05 am; edited 1 time in total