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    Koyomi's magic WIP

    coocoo9936
    coocoo9936

    Player 
    Lineage : Lucifer's Descent
    Position : None
    Posts : 92
    Guild : Sabortooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 41
    Experience : 0

    Character Sheet
    First Skill: Wind
    Second Skill: --
    Third Skill:

    Koyomi's magic WIP Empty Koyomi's magic WIP

    Post by coocoo9936 30th March 2015, 9:08 pm

    Magic

    Primary Magic: Wind
    Secondary Magic: --
    Caster or Holder: Caster
    Description: Wind magic is a magic that allows her to almost control the wind itself, but not really. She can just use the wind around her as a weapon. She isn't strong enough to create big barriers, she can do some small ones. She fights mostly with her wind blades. Thees blades are made of wind but can cut like knives. The most useful part of having wind is that she can fly. Flying is her favorite part, too. Sometimes, she can take the air out of a small place, making it so that her opponent can't breath.
    She feels free when she flies, she loves the wind that blows through her hair. Her wind blades she made at first by using a knife, then learned how to do it with her hands. now, she doesn't even have to use her hands. She invented a move called Falcon Wing, this shoots a bird made out of wind at the point she aims. She doesn't use it that often though because it isn't that strong yet. Her magic gets stronger with the winds strength as well as speed. Strong winds are very effective around her, she uses that extra wind in her attacks.  
    Strengths:
    -The wind helps her to get around easier without walking.
    -She can fight pretty well and protect what is needed.
    -It can be used at close or far range.
    Weaknesses:
    -it does some damage by cutting through skin.
    -can be dogged by other wind users easily.
    -Earth
    Lineage:
    Lucifer's Desendant::
    Unique Abilities: none at the moment

    Spells:

    Name: Wind Blade
    Rank: D
    Type: Wind, defensive.  
    Duration: Until it makes contact with something.
    Cooldown: it takes about every other post.
    Description: It is cast by the wave of her hand as she says "Wind Blade!" It looks like a slice of air, coming at the target. It cuts like a knife, cutting skin and other things. the speed is about 4 mph, and it can't go farther then a 35 feet radius. It gets stronger as it moves, it also depends on the wind when she casts it. the stronger the wind is, the stronger her magic.
    Strengths:
    -wind makes it stronger
    -it is very effective in battle
    -it doesn't kill very well.
    Weaknesses:
    -lower wind means that it is less effective
    -it can't be used while flying
    -it makes people bleed

    Name: Falcon Wing
    Rank: D
    Type: Wind, defensive.
    Duration: it lasts for about 10 seconds.
    Cooldown: every three posts.
    Description: It is cast by a swirling motion with her arm, then she lunges it forwards, casting the spell of wind birds. When cast, it looks at if 5 small wind falcons are shooting from her hand towards the target. The target gets git with those birds, each hit feels like a hard punch. If this hits in the right spot, it can knock someone out cold. If the wind is strong, then this may even be able to break a few bones. it can go about as far as 50 feet before disappearing into the air. The birds are no bigger then an average head. it can go about 4 mph, like the wind blades.
    Strengths:
    -it helps beat up the target, making it easier to defeat.
    -it can easily be changed by the caster by practice.
    -it is especially strong against fire magic.
    Weaknesses:
    -it is weak against earth magic.
    -if can't very well win in a battle.
    -sometimes it fails and the caster can't cast for awhile.

    Name: Fly
    Rank: D
    Type: Wind, supportive.
    Duration: it can last for a day or two.
    Cooldown: every other post.
    Description: It isn't really cast in any way, all the user has to do is, well, fly. its simple, well i guess jumping in the air could trigger it, but then if you fell of a cliff you would die...anyway. it doesn't have a look to it, it is just a person floating in air. It makes the user fly to where they would like, it take some practice in order to learn how to fly well. it has no speed limit, but if the caster went to fast, they could kill them self. the range is very small, only the user can fly, they can not make anyone else fly.
    Strengths:
    -gets her to places she can't walk to.
    -helps her escape in battle
    -creates more wind, making all her other magic stronger.
    Weaknesses:
    -it can't be used by anyone else.
    -She has a hard time helping others.
    -it drains her energy after about 3 hours.

    Name: Wind Circle
    Rank: D
    Type: Wind, supportive
    Duration:three posts
    Cooldown: Five posts
    Description: the user claps her hands together then spreads her arms out, making the circle expand. It looks like a wave or ring of wind. This spell creates a barrier that protects everyone in it, as well as increase speed. They can make it 15 meters max and 5 meters min. The caster must be in the circle in order for it to work. The spell increases peoples speed by 10%. It doesn't protect them from all harm, it only nullifies the power of the enemies attack.
    Strengths:
    -It protects team mates.
    -It helps in battle.
    -Works when there is no wind.
    -When this is used it starts up a wind, making wind spells stronger.
    Weaknesses:
    -It becomes weaker when more people are in the circle.
    -The caster can't use their other magic while casting this spell.
    -It can't cause any harm to others.


    Last edited by coocoo9936 on 18th April 2015, 3:42 pm; edited 2 times in total
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Koyomi's magic WIP Empty Re: Koyomi's magic WIP

    Post by Thorn 31st March 2015, 3:22 pm

    ok so with you Linage you need to put the description there as well also you get 4 D rank spells


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    Koyomi's magic WIP S6Eaz9K
    coocoo9936
    coocoo9936

    Player 
    Lineage : Lucifer's Descent
    Position : None
    Posts : 92
    Guild : Sabortooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 41
    Experience : 0

    Character Sheet
    First Skill: Wind
    Second Skill: --
    Third Skill:

    Koyomi's magic WIP Empty Re: Koyomi's magic WIP

    Post by coocoo9936 31st March 2015, 3:25 pm

    ok, i will work on that, thanks! ^-^


    _____________________________________________________________________________________

    Koyomi's magic WIP Ke9eop
    Themes:
    coocoo9936
    coocoo9936

    Player 
    Lineage : Lucifer's Descent
    Position : None
    Posts : 92
    Guild : Sabortooth
    Cosmic Coins : 0
    Dungeon Tokens : 0
    Age : 41
    Experience : 0

    Character Sheet
    First Skill: Wind
    Second Skill: --
    Third Skill:

    Koyomi's magic WIP Empty Re: Koyomi's magic WIP

    Post by coocoo9936 18th April 2015, 3:43 pm

    alright, i finished it by adding spells, tell me if there is anything else. ^-^


    _____________________________________________________________________________________

    Koyomi's magic WIP Ke9eop
    Themes:
    Thorn
    Thorn

    Administrator- Moderator- Developer/GFX Artist- Quality Badge Level 1- Quality Badge Level 2- Quality Badge Level 3- Veteran Level 1- Magic Application Approved!- Get A Pet!- Character Application Approved!- Complete Your First Job!- Obtain A Lineage!- Join A Faction!- Senior [500]- Novice [250]- 1 Year Anniversary- Player 
    Lineage : Arm of Destiny
    Position : None
    Posts : 1405
    Guild : Savage Skull
    Cosmic Coins : 6
    Dungeon Tokens : 0
    Experience : 0

    Character Sheet
    First Skill:
    Second Skill:
    Third Skill:

    Koyomi's magic WIP Empty Re: Koyomi's magic WIP

    Post by Thorn 19th April 2015, 2:23 am

    coocoo9936 wrote:Magic

    Primary Magic: Wind
    Secondary Magic: --
    Caster or Holder: Caster
    Description: Wind magic is a magic that allows her to almost control the wind itself, but not really. She can just use the wind around her as a weapon. She isn't strong enough to create big barriers, she can do some small ones. She fights mostly with her wind blades. Thees blades are made of wind but can cut like knives. The most useful part of having wind is that she can fly. Flying is her favorite part, too. Sometimes, she can take the air out of a small place, making it so that her opponent can't breath.
    She feels free when she flies, she loves the wind that blows through her hair. Her wind blades she made at first by using a knife, then learned how to do it with her hands. now, she doesn't even have to use her hands. She invented a move called Falcon Wing, this shoots a bird made out of wind at the point she aims. She doesn't use it that often though because it isn't that strong yet. Her magic gets stronger with the winds strength as well as speed. Strong winds are very effective around her, she uses that extra wind in her attacks.  
    Strengths:
    -The wind helps her to get around easier without walking.
    -She can fight pretty well and protect what is needed.
    -It can be used at close or far range.
    Weaknesses:
    -it does some damage by cutting through skin.
    -can be dogged by other wind users easily.
    -Earth
    Lineage:
    Lucifer's Desendant:
    Unique Abilities: none at the moment

    Spells:

    Name: Wind Blade
    Rank: D
    Type: Wind, defensive.  this seems more like an offensive spell
    Duration: Until it makes contact with something. you need to place a proper duration like 2 posts at the moment it seems like it will last forever if it dose not make contact with anyone
    Cooldown: it takes about every other post. this dose not make sense to me dose it mean you can use the spell every other post or it takes two posts to cooldown?
    Description: It is cast by the wave of her hand as she says "Wind Blade!" It looks like a slice of air, coming at the target. It cuts like a knife, cutting skin and other thingswhat dose other things mean. the speed is about 4 mph, and it can't go farther then a 35 feet radius. It gets stronger as it moveswhat dose this mean, dose this mean she can course extra damage or can the wind blade go faster?, it also depends on the wind when she casts it. the stronger the wind is, the stronger her magic.
    Strengths:
    -wind makes it stronger
    -it is very effective in battle
    -it doesn't kill very well.this would be a weakness not a strength try thinking of something else
    Weaknesses:
    -lower wind means that it is less effective
    -it can't be used while flying
    -it makes people bleed
    you need one more weakness

    Name: Falcon Wing
    Rank: D
    Type: Wind, defensive.
    Duration: it lasts for about 10 seconds.needs to be in post count
    Cooldown: every three posts.remove the every as this makes it seem like you can use it every three post
    Description: It is cast by a swirling motion with her arm, then she lunges it forwards, casting the spell of wind birds. When cast, it looks at if 5 small wind falcons are shooting from her hand towards the target. The target gets git with those birds, each hit feels like a hard punch.the birds would only deal 1/5 of D rank damage and only if all hit dose it make a full D rank damage If this hits in the right spot, it can knock someone out cold. sorry i wont allow this as it only courses 1 D rank damage if all hit and if the mage is a C rank this would then only do half damage If the wind is strong, then this may even be able to break a few bones. it can go about as far as 50[color:754c=red to far[/color] feet before disappearing into the air. The birds are no bigger then an average head. it can go about 4 mph, like the wind blades.  
    Strengths:
    -it helps beat up the target, making it easier to defeat.
    -it can easily be changed by the caster by practice. explain this more please
    -it is especially strong against fire magic.
    Weaknesses:
    -it is weak against earth magic.
    -if can't very well win in a battle. explain this more please
    -sometimes it fails and the caster can't cast for awhile. how long is awhile

    Name: Fly
    Rank: D
    Type: Wind, supportive.
    Duration: it can last for a day or two. you need to put this in to a post count
    Cooldown: every other post. color=red]this dose not make sense to me dose it mean you can use the spell every other post or it takes two posts to cooldown?
    Description: It isn't really cast in any way, all the user has to do is, well, fly. its simple, well i guess jumping in the air could trigger it, but then if you fell of a cliff you would die...anyway. it doesn't have a look to it, it is just a person floating in air. It makes the user fly to where they would like, it take some practice in order to learn how to fly well. it has no speed limit,it needs a speed limit but if the caster went to fast, they could kill them self. the range is very small,what it the range? only the user can fly, they can not make anyone else fly.
    Strengths:
    -gets her to places she can't walk to.
    -helps her escape in battle
    -creates more wind, making all her other magic stronger.
    Weaknesses:
    -it can't be used by anyone else.
    -She has a hard time helping others.
    -it drains her energy after about 3 hours. put this in post count
    you need one more weakness

    Name: Wind Circle
    Rank: D
    Type: Wind, supportive
    Duration:three posts
    Cooldown: Five posts
    Description: the user claps her hands together then spreads her arms out, making the circle expand. It looks like a wave or ring of wind. This spell creates a barrier that protects everyone in it, as well as increase speed. They can make it 15 meters max and 5 meters min. The caster must be in the circle in order for it to work. The spell increases peoples speed by 10%. It doesn't protect them from all harm, it only nullifiesit would only decrease the power but an amount i.e 50% the power of the enemies attack.
    Strengths:
    -It protects team mates.
    -It helps in battle.
    -Works when there is no wind.
    -When this is used it starts up a wind, making wind spells stronger.
    Weaknesses:
    -It becomes weaker when more people are in the circle.
    -The caster can't use their other magic while casting this spell.
    -It can't cause any harm to others.
    you need 2 more weaknesses
    [/color][/color]


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    Koyomi's magic WIP S6Eaz9K

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