Magic
Primary Magic: Virus Zanpakuto, Blaster Joker
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder:Holder
Description:
Blaster Joker is a mysterious Zanpakuto that has no info except that it is a virus, from the word virus comes the fact that Blaster Joker can attack anything and if it is a weapon it sends a Virus into the sword and if it leaves an open wound on a living thing it can send a virus into the person and the user can only control the arms at D and as the rank progresses the more you can control. Blaster Joker is it's own mind and goal and talks to the user willingly and he only chooses a user with enough pain to overcoat his rage and misery. Blaster Joker uses his rage and the users pain to make a deadly force that spreads around everything and doesn't stop.
Strengths:
Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc, list it. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them.)
Lineage:
Lucifer’s Aura:
Description: Lucifer possessed a duke and made him his vessel for a short period of time, but shortly after the fallen angel left his vessel. The duke gained the ability to invoke a demonic aura around himself after being possessed, which caused nearby living things to wilt and decay, their energy slowly drained from them.
Ability: The user as a descendant of the duke can invoke the same aura around them. Upon doing so, they begin sucking in magical energy from the air and their surroundings, which can later be used to empower another of the user's spells.
Usage: The amount sucked per post is the equivalent of a D-rank spell and this aura can be kept up for a maximum of 8 posts. Once the effect ends, regardless if it's cancelled by the user or if it's duration has ended, the collected magical energy can be added to a single spell of the caster's choosing, thus increasing it's power by the absorbed amount. If the user gets hit with a spell of rank equal or higher than their own, the aura is interrupted, but the collected energy is not lost. Can be used twice per thread.
Unique Abilities:
Can restore MP the longer the sword is
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Primary Magic: Virus Zanpakuto, Blaster Joker
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder:Holder
Description:
Blaster Joker is a mysterious Zanpakuto that has no info except that it is a virus, from the word virus comes the fact that Blaster Joker can attack anything and if it is a weapon it sends a Virus into the sword and if it leaves an open wound on a living thing it can send a virus into the person and the user can only control the arms at D and as the rank progresses the more you can control. Blaster Joker is it's own mind and goal and talks to the user willingly and he only chooses a user with enough pain to overcoat his rage and misery. Blaster Joker uses his rage and the users pain to make a deadly force that spreads around everything and doesn't stop.
Strengths:
Weaknesses: (What are the weaknesses of your magic? List all weaknesses possible, if the magic requires channeling -time- to use, able to hit self or allies, drains life if used, etc, list it. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them.)
Lineage:
Lucifer’s Aura:
Description: Lucifer possessed a duke and made him his vessel for a short period of time, but shortly after the fallen angel left his vessel. The duke gained the ability to invoke a demonic aura around himself after being possessed, which caused nearby living things to wilt and decay, their energy slowly drained from them.
Ability: The user as a descendant of the duke can invoke the same aura around them. Upon doing so, they begin sucking in magical energy from the air and their surroundings, which can later be used to empower another of the user's spells.
Usage: The amount sucked per post is the equivalent of a D-rank spell and this aura can be kept up for a maximum of 8 posts. Once the effect ends, regardless if it's cancelled by the user or if it's duration has ended, the collected magical energy can be added to a single spell of the caster's choosing, thus increasing it's power by the absorbed amount. If the user gets hit with a spell of rank equal or higher than their own, the aura is interrupted, but the collected energy is not lost. Can be used twice per thread.
Unique Abilities:
Can restore MP the longer the sword is
Spells:
Spell Template
Note: BE SPECIFIC AND ADD DETAILS
Name: ( Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Duration:(How long does the spell last?)
Cooldown:( How long does it take for the spell to be usable again? Usually one post extra than your duration.)
Description: ( How the spell is cast, what it looks like, what it does, extra info. Make sure to get into detail. You are required to list a given Speed, Range, Area of Effect, and any applicable measurements (such as the size of a created barrier). All of these are as appropriate. Some spells wont have a speed, some wont have an AoE. But include all that apply. Please make sure that all of these measurements are easily identifiable)
Strengths: ( List all the positive aspects of the spell Like above, list all of the strengths of the spell. You must have at least three strengths. Remember to separate each individually and bullet point them. These strengths much represent your spell, and not the over-all strength of the magic.)
Weaknesses: ( List all the negative aspects of the spell and all the weaknesses like above as well. You must have at least one more weakness than strengths. Remember to separate them individually and bullet point them. These weaknesses must represent your spell, and not the over-all weakness of the magic)
List of Spell Fusions:(Locked until B rank)(List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)