Magic
Primary Magic: Poison Dragon Slayer magic (毒の滅竜魔法 Doku no Metsuryū Mahō)
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster||Lost
Description: Poison Dragon Slayer magic is a type of Caster magic that involves the creation and utilization of poison from the caster's body, in the form of a toxic gas that is tangible, therefore able to be used as a weapon. The poison can also be manifested as a purple liquid, but it isn't as effective in battle. The poison can also come in the form of a purple solid. The poison has a variety of effects, the main one being slowly infecting the victim, robbing them of their movement before killing them. The toxic gas has a necrotic effect, eating through organic materials. The poison can even act as an aphrodisiac, applied via skin contact or through saliva transfer. The user has the ability to make their flesh and even saliva toxic. Their blood is toxic by default, as poison literally runs through their veins. The user can also consume poison of any type, including venom.
Abilities:
Immune to poison in any form, aside from that of God and Demon Slayers
Enhanced senses (Emphasis on sight and smell)
Enhanced physical strength, speed, durability and reflexes (25% higher than the average human)
Can consume any type of neutral(unmixed) poison, venom or toxin, magical or natural
Can utilize a wide variety of toxins for different effects:
Aura Type:
Strengths:
User can't be poisoned by natural means
User's MP is replenished when poison or venom is ingested
The poison produced can be a variety of different types of poison. The most commonly used is a blend of hemotoxins, neurotoxins and necrotoxins. The poison can be manipulated to produce other effects, such as dendrotoxins to cause temporary paralysis.
Weaknesses:
Weak to wind
Weak to fire, that can burn the poison out of the air
Weak against magics that heal
Doesn't affect inorganic materials
Due to being a Dragon Slayer, the user suffers terrible motion sickness. Any mode of transportation, other than their close friends or pets, will leave the user paralyzed with illness.
Lineage: Shadows of Anarchy
Unique Abilities: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user in power. Can only control shadows in a 50 meter zone.
Usage: Upon usage the user can’t use spells of any sort, and can only use the lineage’s ability to manipulate and control shadows. Upon usage the ability to control and manipulate shadows lasts four posts, and can only be used once per a thread.
List of Spell Fusions:
Primary Magic: Poison Dragon Slayer magic (毒の滅竜魔法 Doku no Metsuryū Mahō)
Secondary Magic: (Must be filled in later. Magic you bought at the store goes here)
Caster or Holder: Caster||Lost
Description: Poison Dragon Slayer magic is a type of Caster magic that involves the creation and utilization of poison from the caster's body, in the form of a toxic gas that is tangible, therefore able to be used as a weapon. The poison can also be manifested as a purple liquid, but it isn't as effective in battle. The poison can also come in the form of a purple solid. The poison has a variety of effects, the main one being slowly infecting the victim, robbing them of their movement before killing them. The toxic gas has a necrotic effect, eating through organic materials. The poison can even act as an aphrodisiac, applied via skin contact or through saliva transfer. The user has the ability to make their flesh and even saliva toxic. Their blood is toxic by default, as poison literally runs through their veins. The user can also consume poison of any type, including venom.
Abilities:
Immune to poison in any form, aside from that of God and Demon Slayers
Enhanced senses (Emphasis on sight and smell)
Enhanced physical strength, speed, durability and reflexes (25% higher than the average human)
Can consume any type of neutral(unmixed) poison, venom or toxin, magical or natural
Can utilize a wide variety of toxins for different effects:
- Toxins and what they do:
Necrotoxins - These toxins infect cells and cause them to die at a rapid rate, leaving painful, open sores on the body. At the most powerful level, a dose of necrotoxins could potentially cause necrosis (cell death) at such an extreme rate, all that would be left of the victim is a skeleton.
Neurotoxins - These are the most deadly toxins in nature. These affect the connections between the synapses in the brain, causing rapid death.
Hemotoxins - These toxins are similar to necrotoxins, only they affect a very specific kind of cell. Hemotoxins kill red blood cells, inhibiting the flow of oxygen to cells, as well as reducing blood clotting.
Dendrotoxins - These toxins, a specific kind of neurotoxin, inhibit activity in the neurons controlling muscle movement, causing temporary paralysis.
Aura Type:
- Locked until B rank:
- (Here put in a minor effect your Aura will Generate alongside the Default Aura Burst Effects, These Have to be related to your magic in some form, and cannot be heavily powerful. Also Scales with Rank)(Perks Can be found Here
Strengths:
User can't be poisoned by natural means
User's MP is replenished when poison or venom is ingested
The poison produced can be a variety of different types of poison. The most commonly used is a blend of hemotoxins, neurotoxins and necrotoxins. The poison can be manipulated to produce other effects, such as dendrotoxins to cause temporary paralysis.
Weaknesses:
Weak to wind
Weak to fire, that can burn the poison out of the air
Weak against magics that heal
Doesn't affect inorganic materials
Due to being a Dragon Slayer, the user suffers terrible motion sickness. Any mode of transportation, other than their close friends or pets, will leave the user paralyzed with illness.
Lineage: Shadows of Anarchy
Unique Abilities: The user can control shadows allowing the shadows around the user to take on a physical form attacking anything at command. Attacks equal the rank of the user in power. Can only control shadows in a 50 meter zone.
Usage: Upon usage the user can’t use spells of any sort, and can only use the lineage’s ability to manipulate and control shadows. Upon usage the ability to control and manipulate shadows lasts four posts, and can only be used once per a thread.
- D-rank Spells:
- Poison Dragon's Roar:
Name: Poison Dragon's Roar
Rank: D
Type: Poison, Offensive
Description: The user inhales a large amount of air as they rear back, then exhale a huge amount of red and black toxic gas at the target. The stream of gas expands to about five meters wide, and extends about ten meters long. The stream of gas causes D-rank damage upon impact.
Range: Ten meters by five meters
Duration: Instant
Cooldown: Four posts
Strengths:
Relatively quick and easy to use - all the user need do is breathe
Can track enemies, by the user turning his head
When the stream is finished being exhaled, it diffuses through the air
Weaknesses:
Easily defeated by wind magic
Damages allies as well as enemies
Despite the tracking potential, the stream of gas can be dodged rather easily
The action of rearing back often gives away the user's intention
- Poison Dragon's Wings of Destruction:
Name: Poison Dragon's Wings of Destruction
Rank: D
Type: Poison, Offensive, Defensive
Description: The user manifests large wings made of toxic gas that expand from the shoulder blades. The wings are red and black. These wings cannot be used to fly, but only to break things with their beat. The user can also block physical or ranged attacks with the clouds of toxic gas. The wings deal D-rank damage on contact.
Range:Each wing is three feet wide, making a seven foot wingspan
Duration:Three posts
Cooldown:Four posts
Strengths:
Can be used to either attack or defend
Good range
The gas has a necrotic effect, causing the cells of organic materials to die, leaving painful sores in exposed flesh. At D-rank, the most the poison can do is cause extreme pain as the poison eats away at any exposed flesh. At higher ranks, the necrotic effect will begin to strip the flesh from the muscle beneath. At the highest rank, the poison will kill any cell it comes in contact with, leaving behind nothing but a skeleton.
Weaknesses:
Magical attacks can still penetrate the wings
Can't be used to fly
Wind can easily blow away the wings
The necrotic effect can be nullified by anything inorganic
- Poison Dragon's Breath of Ruin:
Name: Poison Dragon's Breath of Ruin
Rank: D
Type: Poison, Offensive
Description: The user inhales a great deal of air, then exhales it in the form of a large quantity of toxic gas. The gas quickly fills up the area, dealing D-rank damage to everyone it touches due to it's necrotic effect. If inhaled, the gas does a further half-D-rank every post after for the duration.
Range: Ten cubic feet if outdoors, can fill up an indoor area that size but no bigger (The gas is more potent when concentrated in a smaller area)
Duration:Three posts
CooldownFour posts
Strengths:
Gas has a choking effect if inhaled
Covers a broad area
Good for damaging a large group of enemies at once
Weaknesses:
Wind or wind-type magic can easily blow it away
Damages allies as well as enemies
Choking effect and extra damage easily defeated by a gas mask
Necrotic effect easily defeated by protective clothing
- Poison Dragon's Twin Fangs:
Name: Poison Dragon's Twin Fangs
Rank: D
Type: Poison, Defensive
Description: The user moves their arms forward in the shape of a cross, forming a very large amount of poison, in two massive waves, shaped like fangs, which are used to attack the target with sheer blunt force. The fangs deal D-rank damage.
Range:Two meters
Duration:Instant
CooldownFour posts
Strengths:
Strong attack
The fangs can be freely manipulated after casting, making it very hard to miss
The gas has a necrotic effect, causing the cells of organic materials to die, leaving painful sores in exposed flesh. At D-rank, the most the poison can do is cause extreme pain as the poison eats away at any exposed flesh. At higher ranks, the necrotic effect will begin to strip the flesh from the muscle beneath. At the highest rank, the poison will kill any cell it comes in contact with, leaving behind nothing but a skeleton.
Weaknesses:
Wind can easily disperse the poison
No piercing power
Fairly small range
The necrotic effect can be easily defeated by inorganic materials
- Poison Dragon's Fang Thrust:
Name: Poison Dragon's Fang Thrust
Rank: D
Type: Poison, Offensive, Defensive
Description: The user generates a wave of poison, shaped like a large-fanged snake head, and sends it towards the target, stopping their incoming attacks by having the wave "bite" them. The wave can also be used to attack the opponent, dealing D-rank damage with it's bite.
Range:Ten Meters
Duration:Instant
CooldownFour Posts
Strengths:
Can be used both offensively and defensively
Can neutralize any ranged attacks of it's rank
The gas has a necrotic effect, causing the cells of organic materials to die, leaving painful sores in exposed flesh. At D-rank, the most the poison can do is cause extreme pain as the poison eats away at any exposed flesh. At higher ranks, the necrotic effect will begin to strip the flesh from the muscle beneath. At the highest rank, the poison will kill any cell it comes in contact with, leaving behind nothing but a skeleton.
Weaknesses:
Wind can easily disperse the attack
Cannot counter any attacks above it's rank
Cannot counter any attack that is not ranged
The necrotic effect can be easily defeated by inorganic materials
List of Spell Fusions:
- Locked until B rank:
- (List your Spell Fusions here, name them, category them, have them make sense, and most importantly make them shiny!)
Name Name of the Spell )
Rank: (What rank is your spell? H, S, A, B, C, or D)
Type: ( Fire, Water, etc. Offensive, Defensive, Supportive.)
Fused Spells(What Spells Went into the Fusion and their Ranks?)
Last edited by Kenshi on 14th January 2015, 10:21 am; edited 13 times in total