Flame God Slayer
Primary Magic: Flame God Slayer
Secondary Magic: -
Caster or Holder: Caster and Holder
Description: God Slayer magic is a type of Lost magic that utilises unholy variants of elements, dealing greater damage to holy beings as well as granting the wielder of the magic the ability to consume the element that they wield.
Hiita's particular element is Fire, the magic created to fight off Ignis, the God of Fire, War and Sacrifices. While many slayers opt for brute strength or blades to utilise their magic, Hiita has learned how to utilise her guns as a medium for her abilities as well, including firing Darkfire bullets. This allows her to be incredibly accurate with her attacks, as well as granting her the option of fighting both close and long range.
Strengths:
- As the Fire God Slayer Hiita is able to consume fire based magic of equal rank without suffering injury. Furthermore, Hiita can consume Fire Dragon Slayer magic without the worry of the Dragon Slayer doing the same with her magic. this is due to her magic being tainted with unholiness, thus the magic is mixed and cannot be consumed by the Dragon Slayer.
- Hiita can cause extra damage to non-fire/water Demon Slayers due to the Unholy aspect of her magic. She deals 25% extra damage to all demon slayers except for the Ice Demon Slayer, where she deals 50% extra damage due to her fire being extra effective on the ice element.
Hiita deals 25% extra damage to all ice based magics and has a 50% resistance to ice magic of her own rank.
Weaknesses:
- Hiita reaches a stalemate when facing the Flame Demon Slayer as, while they cannot consume her magic, she cannot consume theirs either.
- Hiita takes severe damage from water based mages, particularly the Water Demon Slayer. She takes 25% extra damage from water magic and 50% extra damage from Water Demon Slayer magic.
- Hiita takes extra damage from holy magics, including all demon slayers (excepting Flame Demon Slayer where extra damage is neutralised and Ice Demon Slayer where her fire is extra effective on the ice). This is due to the holy aspect of demon slayer magic conflicting with her unholy aspected magic. She takes an extra 25% damage from Demon Slayers and Holy magic.
- The magic is very heavily offensive, with very few defensive options. This can be problematic if a battle goes on for a long period of time.
Abilities/Powers:
God Force - God Force highly increases the power of the God Slayer's magic, physical endurance, speed, and strength. The spell power of each rank is increased to 150%. Hiita is enshrouded in the God's Aura, a shaded aura of her fire magic. It puts all stats into the next range on the character scaling and allows her Physical attacks to deal burn status to an opponent.
Burn damage = the rank of the attack used x0.5 (i.e. C-rank burn damage = 0.5x a normal C-rank attack). Burn damage takes place the following post only.
During God Force, Hiita does not lose any MP from casting spells, but after it wears off she is left with 10% mp.
God Force lasts for 7 posts.
Burning Desire - Hiita's bullets are formed by magic, allowing her to manipulate their properties. However there is one property that she has no control over, and is merely a statement to her own resolve; all bullets fired from Ebony and Ivory can pass through any barriers equal to their rank, although the damage they deal is halved if they do. This ability is capped at A-rank.
Primary Magic: Flame God Slayer
Secondary Magic: -
Caster or Holder: Caster and Holder
Description: God Slayer magic is a type of Lost magic that utilises unholy variants of elements, dealing greater damage to holy beings as well as granting the wielder of the magic the ability to consume the element that they wield.
Hiita's particular element is Fire, the magic created to fight off Ignis, the God of Fire, War and Sacrifices. While many slayers opt for brute strength or blades to utilise their magic, Hiita has learned how to utilise her guns as a medium for her abilities as well, including firing Darkfire bullets. This allows her to be incredibly accurate with her attacks, as well as granting her the option of fighting both close and long range.
Strengths:
- As the Fire God Slayer Hiita is able to consume fire based magic of equal rank without suffering injury. Furthermore, Hiita can consume Fire Dragon Slayer magic without the worry of the Dragon Slayer doing the same with her magic. this is due to her magic being tainted with unholiness, thus the magic is mixed and cannot be consumed by the Dragon Slayer.
- Hiita can cause extra damage to non-fire/water Demon Slayers due to the Unholy aspect of her magic. She deals 25% extra damage to all demon slayers except for the Ice Demon Slayer, where she deals 50% extra damage due to her fire being extra effective on the ice element.
Hiita deals 25% extra damage to all ice based magics and has a 50% resistance to ice magic of her own rank.
Weaknesses:
- Hiita reaches a stalemate when facing the Flame Demon Slayer as, while they cannot consume her magic, she cannot consume theirs either.
- Hiita takes severe damage from water based mages, particularly the Water Demon Slayer. She takes 25% extra damage from water magic and 50% extra damage from Water Demon Slayer magic.
- Hiita takes extra damage from holy magics, including all demon slayers (excepting Flame Demon Slayer where extra damage is neutralised and Ice Demon Slayer where her fire is extra effective on the ice). This is due to the holy aspect of demon slayer magic conflicting with her unholy aspected magic. She takes an extra 25% damage from Demon Slayers and Holy magic.
- The magic is very heavily offensive, with very few defensive options. This can be problematic if a battle goes on for a long period of time.
Abilities/Powers:
God Force - God Force highly increases the power of the God Slayer's magic, physical endurance, speed, and strength. The spell power of each rank is increased to 150%. Hiita is enshrouded in the God's Aura, a shaded aura of her fire magic. It puts all stats into the next range on the character scaling and allows her Physical attacks to deal burn status to an opponent.
Burn damage = the rank of the attack used x0.5 (i.e. C-rank burn damage = 0.5x a normal C-rank attack). Burn damage takes place the following post only.
During God Force, Hiita does not lose any MP from casting spells, but after it wears off she is left with 10% mp.
God Force lasts for 7 posts.
Burning Desire - Hiita's bullets are formed by magic, allowing her to manipulate their properties. However there is one property that she has no control over, and is merely a statement to her own resolve; all bullets fired from Ebony and Ivory can pass through any barriers equal to their rank, although the damage they deal is halved if they do. This ability is capped at A-rank.
- Spells:
- Bullet Rush:
Name: Bullet Rush
Rank: D
Type: Offensive, AoE
Description: Hiita starts with both Ebony and Ivory out in front of her with her wrists crossed. She then opens fire, using the recoil from each shot as momentum as she spreads her arms out wide and then finally stopping once she's fired in 360 degrees. Each bullet reaches up to 50m away from where Hiita is standing and travels at 50m per second. Anyone caught in the radius is dealt D-rank damage.
Strengths:
- Has a great area of effect.
- It is nearly impossible to block the bullets due to the speed that they travel.
- D-rank barriers cannot block the bullets.
Weaknesses:
- The area of effect is only a few meters above the ground, meaning that anyone who can jump high or fly can avoid the bullets.
- Any barriers above D-rank will completely block the bullets.
- A D-rank offensive water spell can stop the bullets in their tracks.
- Hiita remains in the same spot while using this spell, making her a relatively easy target for an enemy if they can prevent themselves from being hit by the bullets.
Duration: 1 post
Cooldown: 3 posts
- Bellow of the Fire God:
Name: Bellow of the Fire God
Rank: D
Type: Offensive
Description: Known as the signature spell of God Slayers, Hiita is not without her own bellow. She takes a deep breath in, taking as much air in as possible before she releases a powerful blast of black flames that reaches up to 50m away from her in the direction she's facing at a speed of 30m/s, dealing 1.5x D-rank damage to whoever is caught in it.
Strengths:
- As the signature God Slayer spell, Hiita can deal up to 1.5x D-rank damage with her bellow.
- The flames are difficult to dodge unless the target is within the last 10m of the range.
- Anyone caught in the blast is dealt D-rank damage, meaning Hiita could potentially deal damage to multiple opponents at once.
- Hiita doesn't need to wield any weapon to use this spell.
Weaknesses:
- Hiita cannot change direction of the bellow once she has released it.
- A water spell of equal rank can block or put out the bellow.
- Hiita cannot move once she begins to breathe in, making her an easy target from any direction except in front of her.
- An offensive wind spell of equal rank can redirect or snuff out the flames.
- Hiita cannot draw any weapon while casting this spell.
Duration: 1 post
Cooldown: 3 posts
- Infernal Blades:
Name: Infernal Blades
Rank: D
Type: Offensive, Melee
Description: You cannot live happily in Minstrel without having some level of ability with a sword and Hiita is certainly no exception to that, nor does she object to it. Hiita coats her twin katana with flames, before releasing a cross-shaped twin slash at a single target. The attack deals D-rank damage and inflicts burn status, dealing a further 0.5x D-rank damage the following post.
Strengths:
- This is Hiita's only melee spell and thus her best choice for in close range combat.
- Hiita can deal a total of 1.5x D-rank damage courtesy of the burn status the attack afflicts the target with.
- As the attack is close combat it is difficult to dodge unless the opponent has good close combat skills.
Weaknesses:
- While the blades can be used defensively as normal, the flames mean that water spells have increased power and cannot be blocked as well.
- This attack can only be used for close combat. The slash is not a ranged strike at all.
- This spell can only be cast when Hiita is wielding her twin katana.
- A melee wind spell will blow the flames out.
Duration: 1 post
Cooldown: 3 posts
- Unholy Grenade:
Name: Unholy Grenade
Rank: D
Type: Offensive
Description: Hiita creates an almost solid fireball in her hand that is approximately the size of a small coconut and throws it anywhere within 20m of where she's stood. Upon striking the ground the fireball explodes, engulfing a 10m radius in flames which deal D-rank damage and afflicts burn status on anyone within the vicinity. Furthermore, anyone within the first 5m of the explosion will be thrown 3m in the direction the blast is traveling.
Strengths:
- The grenade can deal a total of 1.5x D-rank damage with the blast combined with the burn status affliction.
- The range of the grenades throw can be anywhere within 20m of where Hiita is, meaning it can be thrown the full 20m, or simply throw upwards into the air a few meters while Hiita runs in the opposite direction.
- The blast will throw anyone within 5m of the centerpoint by 3m in the direction the blast is traveling outwards.
Weaknesses:
- A water spell of equal rank will snuff the grenade out if it is hit in mid-flight.
- A wind spell of equal rank can redirect or snuff out the grenade in mid-flight.
- A well timed earth spell can reduce or snuff out the blast as the grenade lands.
- The blast deals damage to both allies and enemies.
Duration: 1 post
Cooldown: 3 posts