Magic
Primary Magic: Siren Powers, Lilith's natural powers she was born with.
Secondary Magic:
Caster or Holder: Caster.
Description:
Lilith's Siren Powers are natural and has been with her since birth though it wasn't until she was a few years old when they first showed up. Her powers allow her to manipulate dimensions, whether that is to move through two dimensions to appear behind an enemy or if it's to suspend an enemy in the air, making them unable to retaliate for a short period of time. Upon using her powers her tattoos on her body glow for a brief moment as she channels the magic.
Lilith uses her natural powers alongside regular physical attacks. Her first power, Phasewalk, allows her to jump from the current dimension into another one where she can move around for a while before appearing again either normally or through a Phaseblast which deals damage to surrounding enemies. She can also use her Phaselock to elevate an enemy into the air, rendering them immobilized for a couple of seconds which either allows her to close the distance to attack or extend the distance between them.
Strengths:
Abilities/Powers: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time.)
Spell Template
Name: Phasewalk.
Rank: D
Type: Dimensional Jump.
Description:
Lilith's tattoos glows for a moment, during that time she can open a one-way portal into a neighboring Dimension. She disappears from view and appears in the alternate dimension, this place looks identical to the normal dimension with the exception that she is invisible and can't be harmed through magical or physical means during this period. After a while or a distance of 120 yards she has to exit the dimension and reappear in the normal world. Attacking someone from this dimension automatically cancels it and brings her back. She has to cast Phasewalk to be able to cast Phaseblast. She can't bring an ally into this dimension. Though if she has received a wound which has made her bleed, she will take damage from it whilst in the other dimension.
Strengths:
Name: Phaseblast.
Rank: D
Type: Pure Energy, Offensive.
Description:
Unlike Phasewalk there is no direct indication for when she's going to cast Phaseblast because during the casting she is in a different dimension, giving her a jump on her enemies. The explosion reaches 10 feet before disappearing, applying damage to anyone caught within the blast. She can't use Phaseblast if she isn't in Phasewalk mode.
Strengths:
Name: Phaselock.
Rank: D
Type: Crowd Control, Supportive.
Description:
Lilith's tattoos glow like with Phasewalk but instead of opening a portal to a different dimension she creates an orb in her left hand which disappears and encases the target after a moment, moving them into the air and preventing them from attacking or using magic for the duration of the Phaselock which lasts two posts. It has a 16 feet range and a longer cooldown than Phasewalk but shorter than Phaseblast.
Strengths:
Name: Phasespeed
Rank: D
Type: Passive.
Description:
Upon casting either Phasewalk or Phaselock Lilith gets an movementspeed boost of 15% and it lasts for two posts. Though it is not stackable in a way which wouls give her more speed, instead if she casts another spell while Phasespeed is active, the duration is increased by one post, this can happen twice befors going on a 5 Post Cooldown which starts when Phasespeed ends.
Strengths:
Primary Magic: Siren Powers, Lilith's natural powers she was born with.
Secondary Magic:
Caster or Holder: Caster.
Description:
Lilith's Siren Powers are natural and has been with her since birth though it wasn't until she was a few years old when they first showed up. Her powers allow her to manipulate dimensions, whether that is to move through two dimensions to appear behind an enemy or if it's to suspend an enemy in the air, making them unable to retaliate for a short period of time. Upon using her powers her tattoos on her body glow for a brief moment as she channels the magic.
Lilith uses her natural powers alongside regular physical attacks. Her first power, Phasewalk, allows her to jump from the current dimension into another one where she can move around for a while before appearing again either normally or through a Phaseblast which deals damage to surrounding enemies. She can also use her Phaselock to elevate an enemy into the air, rendering them immobilized for a couple of seconds which either allows her to close the distance to attack or extend the distance between them.
Strengths:
- Single Target
- Area of Effect
- Crowd Control
- Mobility
Weaknesses: - Non-Elemental
- Short durations
- Spammable, which leads to exhaustion
- Can't bring allies into other dimensions
- Attacking whilst in another dimension causes her to exit it.
Abilities/Powers: (List the abilities it provides, make sure to separate each ability! Abilities are like passive traits, or a hidden power that can be activated for a very limited amount of time.)
Spell Template
Name: Phasewalk.
Rank: D
Type: Dimensional Jump.
Description:
Lilith's tattoos glows for a moment, during that time she can open a one-way portal into a neighboring Dimension. She disappears from view and appears in the alternate dimension, this place looks identical to the normal dimension with the exception that she is invisible and can't be harmed through magical or physical means during this period. After a while or a distance of 120 yards she has to exit the dimension and reappear in the normal world. Attacking someone from this dimension automatically cancels it and brings her back. She has to cast Phasewalk to be able to cast Phaseblast. She can't bring an ally into this dimension. Though if she has received a wound which has made her bleed, she will take damage from it whilst in the other dimension.
Strengths:
- Allows her to move around freely without having to worry about people detecting her.
- Gives her the ability to set up an ambush or take out someone almost instantly with her dagger from behind.
- Has a very low cast time, is practically instant, depends on how quickly she can create the portal.
- Is untargetable by both Magic and Physical means.
Weaknesses: - Charge System: Lilith can enter and exit the dimension 15 Times, each time she enters the dimension it consumes a stack. Stacks regenerate every 3 Posts. Stacks are capped at 15.
- She can't bring allies into the dimension.
- Any bleeding wounds she has received she maintains during this time.
- Attacking whilst in the other dimension cancels the spell.
- She has to be in the other dimension to cast Phaseblast, forcing her to cast Phasewalk before being able to Phaseblast.
- Has a range limit of 120 Yards before she exits the Dimension automatically.
Name: Phaseblast.
Rank: D
Type: Pure Energy, Offensive.
Description:
Unlike Phasewalk there is no direct indication for when she's going to cast Phaseblast because during the casting she is in a different dimension, giving her a jump on her enemies. The explosion reaches 10 feet before disappearing, applying damage to anyone caught within the blast. She can't use Phaseblast if she isn't in Phasewalk mode.
Strengths:
- Gives her a chance to surprise her enemies with a close range attack.
- Offers little chance to escape the blast because of Phasewalk.
- Has a 10 feet Area of Effect.
Weaknesses: - Can only use once every 4 posts.
- Can damage allies who happen to be caught within the blast range.
- Has a short Area of Effect.
- Doesn't affect physical objects such as doors or walls.
- Drains more of her strength than Phasewalk or Phaselock.
Name: Phaselock.
Rank: D
Type: Crowd Control, Supportive.
Description:
Lilith's tattoos glow like with Phasewalk but instead of opening a portal to a different dimension she creates an orb in her left hand which disappears and encases the target after a moment, moving them into the air and preventing them from attacking or using magic for the duration of the Phaselock which lasts two posts. It has a 16 feet range and a longer cooldown than Phasewalk but shorter than Phaseblast.
Strengths:
- Immobilizes an enemy for 2 posts in the air, preventing them from attacking with physical attacks and magic but are receptacle to attacks.
- Short Cast time.
- Allows her to either get free attacks off or gives her time to create a longer distance between her and opponent.
Weaknesses: - 4 Post Cooldown and a 2 Post Duration.
- Deals no damage of itself.
- Short Range.
- Single Target.
- Drains her more than Phasewalk.
- Can be dodged by breaking field of view during cast time.
- Casting it from Phasewalk causes her to exit the dimension and ruins the chance to use Phaseblast.
- Can be broken out of if 2 counts of D rank gravitational magic to break from the target and 1 counts of D rank gravitational magic to break from an outside source to break it.
Name: Phasespeed
Rank: D
Type: Passive.
Description:
Upon casting either Phasewalk or Phaselock Lilith gets an movementspeed boost of 15% and it lasts for two posts. Though it is not stackable in a way which wouls give her more speed, instead if she casts another spell while Phasespeed is active, the duration is increased by one post, this can happen twice befors going on a 5 Post Cooldown which starts when Phasespeed ends.
Strengths:
- Gives her a better abilitity to move around a battlefield.
- Allows her to dodge things she'd normally get struck by.
- Can boost her enough so she could jump longer if necessary.
Weaknesses: - Has a 5 Post Cooldown.
- Can only get refreshed twice before going on cooldown.
- Doesn't increase the speed of which she can attack physically.
- Her reactions does not improve.
Last edited by Lilith the Siren on 21st October 2014, 12:36 pm; edited 1 time in total